Rabu, 04 Januari 2012

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5 new posts

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Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide

Posted: 04 Jan 2012 08:24 AM PST

Unreal Development Kit Game Programming with UnrealScript: Beginners Guide

Book Description

Kit is the free edition of Engine—the largest engine in existence with hundreds of shipped commercial titles. The Engine is a very powerful tool for but with something so complex it’s hard to know where to start.

This book will teach you use the language to create your own games with the Unreal Kit by using an example game that you can create and play for yourself. It breaks down the language into easy to follow chapters that will quickly bring you up to speed with game .

Unreal Development Kit Game with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game’s behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

What you will learn from this book:

  • Set up a UDK project and learn compile and test your own code
  • Learn how to extend the UDK’s code to add your own functionality
  • Create your own game types, player camera, and HUD
  • Learn how UnrealScript interacts with Kismet and create your own Kismet actions and events
  • Use networking to create and test multiplayer games
  • Optimize your code to fix errors and performance problems
  • Use DLLBind to interact with code outside of the UDK

Approach
This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.

Who this book is written for
This book is written for beginners to UnrealScript, whether this is your first experience with programming or you’re coming into it from another language and would like to learn how UnrealScript uses concepts you’re already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.

Book Details

  • Paperback: 466 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849691924
  • ISBN-13: 978-1849691925
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XNA 4.0 Game Development by Example: Beginner’s Guide, Visual Basic Edition

Posted: 04 Jan 2012 08:20 AM PST

XNA 4.0 Game Development by Example: Beginners Guide, Visual Basic Edition

Book Description

Studio enables hobbyists and independent developers to easily create video games, and now gives that power to developers. lets you bring your creations to life on Windows, the Xbox 360 and the Windows Phone platforms. The latest release of has added support to and therefore, developers now have the power to give life to their creativity with XNA.

This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It presents four different games, including a puzzler, space shooter, multi-axis shoot ‘em up, and a jump-and-run platformer. Each introduces new concepts and techniques to build a solid foundation for your own ideas and creativity.

This book details the creation of four games, all in different styles, from start to finish using and the XNA framework. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.

By the end of the book, you will have a solid foundation of game concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.

A step-by-step tutorial for using Visual Basic with XNA to create four different styles of video games.

What you will learn from this book:

  • Install the Microsoft XNA Framework and its required tools
  • Build XNA Game projects and associated XNA Content projects
  • Create a puzzle-style game exploring the concepts of game states, recursion, and animation
  • Add sound effects to your game with a "fire-and-forget" sound effects manager
  • Create a particle system to generate random explosions
  • Implement sound effects, collisions, and particle-based explosions by building a space shooter inside a chaotic asteroid field
  • Implement the A* path-finding algorithm to allow enemies to track down the player
  • Generate tile-based maps and path-finding enemy tanks amidst a storm of bullets in a multi-axis shooter
  • Combine XNA and Windows Forms to create a map editor for a multi-layered tile map engine
  • Run, jump, and squash enemies in a side-scrolling platform using the maps from your editor

Approach
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game concepts. Each block of code is explained, and game concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game.

Who this book is written for
If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.

Book Details

  • Paperback: 424 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849692408
  • ISBN-13: 978-1849692403
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qooxdoo: Beginner’s Guide

Posted: 04 Jan 2012 08:18 AM PST

qooxdoo: Beginners Guide

Book Description

Over the past few years, all the major internet or enterprise applications are developed or migrated to Rich Internet Application to support all the features that are provided in the desktop applications. This helps organizations keep the end users happy and also improves application deployment and maintenance. is a stable, framework. If you are waiting and watching for the right time to migrate your application to , this is the right time!

This book explains in detail about the rich user interface in qooxdoo. It explains various concepts of qooxdoo framework in an easy to grasp and organized way, making it simple even for a novice in qooxdoo and also increases the competency level of the developer who is already working in qooxdoo.

This book helps developers understand the qooxdoo framework, setup the environment, and start the of using qooxdoo. You will learn the core techniques in qooxdoo, user interface development in qooxdoo, testing & debugging qooxdoo applications, internationalization of qooxdoo applications to multiple languages, customizing the look and feel of qooxdoo applications using Themes, Performance management, etc.

In the course of the book, we develop a complete application which will help the developer to understand the concepts better and to put things together to see the step-by-step progress to complete an application. By the end, this book will get the developer accustomed to the widgets and API available in the qooxdoo framework, and will enable him to , develop, debug, and test the RIA in qooxdoo.

This book will take you through the various and implementation concepts using qooxdoo. It helps you to develop Rich Internet Applications (RIA). qooxdoo 1.2 and qooxdoo1.4 are used to write this book.

What you will learn from this book:

  • Gain knowledge on core object oriented concepts in qooxdoo
  • Communicate through RPC-based calls
  • Use light weight to pass the data between client and server
  • Get well versed with Containers and Layout Managers
  • Learn most of the off the shelf widgets provided by qooxdoo in an organized way
  • Design and implement Rich Internet Applications in qooxdoo
  • Learn to do unit testing and automated testing of your qooxdoo application
  • Easily internationalize your qooxdoo application to multiple languages
  • Customize your qooxdoo application’s look and feel using Themes
  • Profile and improve performance of the qooxdoo applications
  • Create reusable custom widgets for your qooxdoo applications
  • Develop enterprise applications in qooxdoo

Approach
This is a Packt beginner’s guide. The unique style of the book is to set the requirements for an application, Team Twitter, in the first chapter and apply the concepts in the application as you learn in the following chapters. When you complete this book, you would have developed a complete application.

Although the scope of this book is only on the qooxdoo framework, which is a client side framework, we have explained set up one of the RPC servers and demonstrated the end to end application in the Team Twitter.

Who this book is written for
This book is intended for the client side developers who design and develop internet web applications and enterprise web applications. If you want to start developing RIA applications in qooxdoo, this book would be a great help to jump start your development. If you are already developing qooxdoo applications, this book will help you to go through the qooxdoo framework quickly to improve your contribution to your project.

This book is also intended for the desktop application developers who want to move into RIA development and develop internet web applications and rich enterprise web applications.

It also provides an idea for the Architects and Lead developers to know about qooxdoo and evaluate the framework.

It helps beginners in qooxdoo to easily set up the development environment and explains the concepts in an order that is easily graspable by beginners.

Book Details

  • Paperback: 420 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849513708
  • ISBN-13: 978-1849513708
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Appcelerator Titanium Smartphone App Development Cookbook

Posted: 04 Jan 2012 08:14 AM PST

Appcelerator Titanium Smartphone App Development Cookbook

Book Description

Appcelerator Titanium Mobile allows developers to realize their potential to develop full native and applications by using free Titanium Studio tools without the need to know Objective- or . This practical hands-on shows you exactly leverage the Titanium API to its full advantage and become confident in developing mobile applications in no time at all.

Appcelerator Titanium Smartphone App offers a set of practical and clear recipes with a step-by-step approach for building native applications for both the and platforms using your existing knowledge of .

This cookbook takes a pragmatic approach to using your knowledge to create applications for the iPhone and Android platforms, from putting together basic UIs to handling events and implementation of third party services such Twitter, and Push notifications. This book shows you utilize both remote and local datasources using XML, and the SQLite database system. The topics covered will guide you to use popular Titanium Studio tools effectively and help you leverage all the advanced mobile features such as Geolocation, Accelerometer, animation and more. Finally, you'll learn register developer accounts and publish your very own apps to the Android and marketplaces.

What you will learn from this book:

  • compelling interfaces using native components
  • Consume remote data sources using both XML and
  • Utilize SQLite to leverage local data capture and offline storage
  • Integrate with and learn how to draw routes, use the compass, create annotations and more
  • Create brilliant layout effects using animations and transitions
  • Integrate with media such as Twitter and
  • Integrate with third party services including FourSquare and Urban Airship Push notifications
  • Take full advantage of your device's camera and audio capture capabilities

Approach
Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order.

Who this book is written for
This book is an essential for any developer who possesses some JavaScript or web knowledge and wishes to take a leap into building native applications for both the iPhone and Android. No knowledge of Objective and is required.

Book Details

  • Paperback: 308 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849513961
  • ISBN-13: 978-1849513968
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Sencha Touch Cookbook

Posted: 04 Jan 2012 08:11 AM PST

Sencha Touch Cookbook

Book Description

is a versatile -based framework for developing mobile web apps that look and feel native on screen devices, and with it you can write your code once and deploy it to both and saving you both time and money.

The has a comprehensive selection of recipes covering everything from installation right through to geo location.

The Sencha Touch really is your one stop resource for cross platform 5 application . It covers the basics such as setting up an and environment right through to much more complex issues such as touch gestures, animation, rich media and geo location. Every recipe is practically focused. Maximum action. Minimum theory.

What you will learn from this book:

  • Set up your production environment
  • Add life to your application using animations and media
  • Make your application available offline.
  • Engage users by responding to the events
  • Map GeoLocation on

Approach
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge.

Who this book is written for
This book is ideal for anyone who wants to gain the practical knowledge involved in using Sencha Touch mobile web application framework to make attractive web apps for mobiles. If you have some familiarity with and , then this book is for you. This book will give designers the skills they need to implement their ideas, and provide developers with creative inspiration through practical examples. It is assumed that you know use touch screens, touch events, WebKit on mobile systems, iOS, and Google Android for Mobiles.

Book Details

  • Paperback: 350 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849515441
  • ISBN-13: 978-1849515443
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Selasa, 03 Januari 2012

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Unity iOS Essentials

Posted: 03 Jan 2012 01:44 AM PST

Unity iOS Essentials

Book Description

is the perfect tool for creating games for a number of platforms. Whether it's for the , , , or some combination of the three, this book takes a practical approach which maximizes performance while maintaining maximum compatibility across the entire mobile device line up.

Essentials takes you through all aspects of Unity for . Mobile means thinking about mobile performance, multiple device screen resolutions, deploying a single application to multiple devices, understanding integration, taking advantage of advanced lighting and culling systems, and integrating a mobile game with a server back end. This comprehensive book on developing Unity games for covers it all and demonstrates the concepts using practical tips, scripts, shaders, and projects.

Learn plan for supporting multiple devices before you start writing your first script. Consider performance and advanced game topics that will speed up your game development while solving real world problems. Add GUIs, use sophisticated concepts, and examine scripts and shaders, interact with servers, and interact with projects that deal with real issues. Unity Essentials provides you with a fully illustrated and fully commented guide for realising your game idea using advanced concepts that work on the family of mobile devices.

What you will learn from this book:

  • Plan and organize game levels to work on the various iOS devices: , , and .
  • Important iOS performance considerations and how iOS platforms differ from desktop platforms.
  • Develop games that work with multiple device screen resolutions and orientations.
  • Manage sophisticated game state and user preferences.
  • Essential .NET classes.
  • Develop a four wheeled vehicle with realistic physics.
  • Deal with the various methods of culling available in Unity 3D for iOS.
  • Integrate Unity3D for iOS games with servers to store things like high scores and achievements.

Approach
You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices.

Who this book is written for
This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).

Book Details

  • Paperback: 358 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849691827
  • ISBN-13: 978-1849691826
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WordPress 3 For Business Bloggers

Posted: 03 Jan 2012 01:41 AM PST

WordPress 3 For Business Bloggers

Book Description

makes the of blogging easy. But there's more to a successful than just churning out posts. You need to understand the advanced and promotion techniques to make your stand out from the crowd, attract visitors, benefit your brand, and deliver a worthwhile return on your investment.

3 for Bloggers shows you use WordPress to run your business blog. It covers everything you need to develop a custom look for your blog, use analytics to understand your visitors, market your blog online, and foster connections with other bloggers to increase your traffic and the value of your blog.

You begin by identifying your blog's strategic goals before going step-by-step through the advanced techniques that will grow your blog to its full business potential.

You will learn build a custom theme for your blog and incorporate multimedia content like images and video. Advanced promotion techniques like and media are covered in detail before you learn how to monetize your blog and manage its growth.

WordPress 3 for Business Bloggers will help you to create a blog that brings real benefits to your business.

What you will learn from this book:

  • Develop a ‘blogging business plan’ – clarify your blogging goals and sketch out a process for achieving them in WordPress
  • Build a custom theme so that the look of your blog immediately communicates your brand to visitors
  • Engage with the blogosphere and create beneficial relationships with other bloggers, making the most of each other's traffic and customers
  • Optimize your site for search by incorporating good practices into your blog strategy and content
  • Use media marketing such as Twitter, , Digg, Reddit, and Delicious to drive traffic to your blog
  • Monitor visitors and analyze their activity using WordPress.com stats, Feedburner for your RSS feeds, and Google Analytics
  • Manage adverts and implement revenue-generating features using Google AdSense and affiliate programs
  • Incorporate multimedia on your blog, including video and image galleries

Approach
This is a practical, hands-on book based around a fictitious case study blog, which you will build on a server using WordPress. The case study grows chapter by chapter, from installing your local server, right up to the finished blog.

Who this book is written for
This book is for anybody running or starting a business blog using WordPress, whether you plan to use your blog for and marketing, or want to profit directly from blogging.

Book Details

  • Paperback: 346 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849511322
  • ISBN-13: 978-1849511322
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Liferay: Beginner’s Guide

Posted: 03 Jan 2012 01:39 AM PST

Liferay: Beginners Guide

Book Description

portal is a leading horizontal portal product, written in . It has the power to provide the intranets and extranets of large corporations. will allow you to build your company's portal quickly, efficiently, and in a custom way to suit the needs of your corporation.

Liferay Beginner's Guide will show you set up your own site from scratch. Most books assume that you have knowledge of portals before working with Liferay and so include more theory than practice. However, only enthusiasm is required for reading this book as the step-by-step instructions, which follow the creation of a sample community site, will make it easy to install and configure Liferay, set up a Liferay portal instance, and use the out-of-the-box portlets of Liferay.

By following the logical flow of the chapters and the creation of the sample site, you will set up your Liferay site in several quick and easy stages. You will start by installing Liferay in your application server or servlet container of choice. You will learn customize the look and feel of the portal, change the URL of the site and create your own communities and organizations within the portal, then add users to them. By the end of the book, you will have a fully operational Liferay portal and the confidence to maintain and customize it to meet your needs.

What you will learn from this book:

  • Set up and run Liferay portal in an application server of your choice and configure with MySQL Database
  • Apply a theme to portal pages and change their layouts
  • Create communities, organizations and User groups
  • Add users, create portal pages and apply permissions
  • Create web content and publish content on portal pages
  • Build community pages using out of box and custom portlets
  • Set up collaboration applications in the portal
  • Configure and run an online store

Approach
Part of Packt's Beginner's Guide series, each chapter follows the creation of a fictional neighbourhood site to demonstrate an aspect of Liferay portal with practical examples, screenshots, and step-by-step instructions.

Who this book is written for
All you need in order to benefit from the Liferay Beginner's Guide is experience. No prior knowledge of Liferay is required, although experienced Liferay portal programmers who need to get up to speed with its latest features will also find this book useful.

Book Details

  • Paperback: 396 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849517002
  • ISBN-13: 978-1849517003
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OCA Oracle Database 11g: SQL Fundamentals I

Posted: 03 Jan 2012 01:35 AM PST

OCA Oracle Database 11g: SQL Fundamentals I

Book Description

The 11g: Fundamentals I exam is the first stepping stone in getting the Certified Associate Certification for 11g. The language is used in every major relational database today and understanding the real world application of it is the key to becoming a successful DBA.

This book gives you: the essential real world skills to master relational data manipulation with SQL and prepares you to become an Certified Associate. Beginners are introduced to concepts in a logical manner while practitioners can use it as a reference to jump to relevant concepts directly.

We begin with the essentials of why databases are important in today’s information technology world and how they work.

We continue by explaining the concepts of querying and modifying data in Oracle using a range of techniques, including data projection, selection, creation, joins, sub-queries and functions. Finally, we learn to create and manipulate database objects and to use them in the same way as today’s expert SQL programmers.

This book prepares you to master the fundamentals of the SQL language using an example-driven method that is easy to understand

This definitive certification guide provides a disciplined approach to be adopted for successfully clearing the 1Z0-051 SQL Fundamentals I exam, which is the first stepping stone towards attaining the OCA on 11g certification.

Each chapter contains ample practice questions at the end. A full-blown mock test is included for practice so you can test your knowledge and get a feel for the actual exam.

What you will learn from this book:

  • Get insights into the fundamentals of databases and how they work
  • Create and manipulate databases
  • Create complex reports by joining data from multiple tables
  • Use functions to manipulate data for solving real world problems
  • Create database objects from scratch to store the types of data used in businesses today
  • Use SQL in application
  • Aggregate data transformation using group functions
  • Combine SQL queries

Approach
This book is packed with real word examples. Each major certification topic is covered in a separate chapter, which helps to make understanding of concepts easier. At the end of each chapter, you will find a variety of practice questions to strengthen and test your learning.

You will get a feel for the actual SQL Fundamentals I exam by solving practice papers modeled on it.

Who this book is written for
This book is for anyone who needs the essential skills to pass the Oracle Database SQL Fundamentals I exam and use those skills in daily life as an SQL developer or database administrator.

Book Details

  • Paperback: 460 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849683646
  • ISBN-13: 978-1849683647
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Oracle Hyperion Interactive Reporting 11 Expert Guide

Posted: 03 Jan 2012 01:33 AM PST

Oracle Hyperion Interactive Reporting 11 Expert Guide

Book Description

Hyperion Interactive Reporting is one of many products in the Intelligence Enterprise Edition Plus software suite, an industry-leading intelligence platform.  The primary focus of the Interactive Reporting product is to provide strong relational querying and data analysis capabilities, where the software provides significant flexibility for creating custom dashboards, interfaces, and data analysis routines through the use of and built-in software functionality.  While Interactive Reporting is extremely flexible, performing advanced operations in the software is complicated and requires basic knowledge and an advanced understanding of the software.  This book continues from where The Analyst's Guide to Hyperion Interactive Reporting 11 completed and provides the reader with the information to successfully execute the advanced features of the product along with examples and specific techniques applicable to everyday use.

The Oracle Hyperion Interactive Reporting 11 Expert Guide provides software users and developers with many examples of the techniques used by software experts. The book begins with an introduction to leveraging advanced features of the project and an introduction to .  Dashboards are a major focus of the book with four chapters focused on building a simple to complex dashboard including functions, global objects, and syncing selections across dashboards.  The book places an emphasis on learning methods for data analysis by using advanced and built-in functions, and a unique approach to using code to generate batch reports and exports is provided.  The Dashboard Studio Optimize Utility and the Dashboard Studio Merge utility are explained in detail, and the approach to building and using a central code repository for use in dashboards and computations across multiple documents in an enterprise is demonstrated.

This book will help the reader become an expert user of the software, providing the skills necessary to understand, communicate, and perform advanced level tasks.  The authors' experience in developing and supporting Interactive Reporting users is very apparent throughout each chapter of the book.  While the book displays content and examples from version 11 of the software, the book is also applicable to previous versions of the software dating back to version 8, so readers not currently using Interactive Reporting 11 will find the book applicable to daily use with the product.

What you will learn from this book:

  • Introduction to JavaScript and programming in Interactive Reporting
  • Simple to complex dashboards and methods used by developers to build advanced interfaces
  • Advanced techniques for building computed items with built-in and JavaScript functions
  • Leverage Report sections to create briefing slides and custom programming to build batch exports
  • Merging and modifying a document with the Dashboard Studio and Dashboard Studio Optimize Utility
  • Create a centralized code database for use across multiple Interactive Reporting documents in the enterprise

Approach
This book is written in a simple, easy to understand format with screenshots, code samples, and step-by-step explanations that will guide you through the advanced techniques used by the experts.

Who this book is written for
If you are an Oracle Hyperion Interactive reporting user or developer looking to become an expert in the product, then this book is for you. You will require a basic knowledge of Interactive Reporting, as this book starts with a brief overview and then dives into advanced techniques, functions, and best practices.  Beginner users should consult The Business Analyst's Guide to Oracle Hyperion Interactive Reporting 11 to gain insight on the software product.

Book Details

  • Paperback: 276 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 184968314X
  • ISBN-13: 978-1849683142
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READ MORE - 5 new posts

Senin, 02 Januari 2012

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Cocos2d for iPhone 1 Game Development Cookbook

Posted: 02 Jan 2012 03:28 AM PST

Cocos2d for iPhone 1 Game Development Cookbook

Book Description

for is a robust but simple-to-use framework for . It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your skills to the next level and become more professional in cocos2d ?

Cocos2d for iPhone 1 will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.

Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.

Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).

This will have you creating professional quality games quickly with its breadth of working example code.

What you will learn from this book:

  • Render, manipulate, animate, and optimize Cocos2d sprites, primitives and particles
  • Learn advanced graphical techniques including lighting, rendering textured polygons, and drawing 3D primitive shapes
  • Use third party libraries for data, networking, and more
  • Gain a deep understanding of the Box2D physics engine
  • Create multiplayer networked games and games with intelligent AI actors
  • Learn tips, tricks, and best practices used by professional game developers

Approach
This book is full of fun and engaging recipes with modular libraries that can be plugged into your . Each recipe consists of explained code accompanied by screenshots for your understanding.

Who this book is written for
If you want to elevate your basic Cocos2d to the next level, this is the book for you. Some understanding of and Cocos2d is recommended. People with some programming experience may also find this book useful.

Book Details

  • Paperback: 446 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849514003
  • ISBN-13: 978-1849514002
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iOS Development using MonoTouch Cookbook

Posted: 02 Jan 2012 03:25 AM PST

iOS Development using MonoTouch Cookbook

Book Description

brings the amazing revenue opportunities of 's billion dollar to # and developers.

This leaves no stone unturned, providing you with practical recipes covering user interfaces, data , multimedia , web services, and localization, right through to application deployment on the .

Whatever the area of you need to know about, you will find a recipe for it in this . Minimum theory and maximum practical action defines this book. It is jam packed with recipes for interacting with the device hardware, like the GPS, compass and the accelerometer. Recipes for those all important real world issues such as designing the UI with the integrated designer introduced with 4. It is the essential cookbook for # and developers wanting to be part of the exciting and lucrative world of .

What you will learn from this book:

  • Create applications specifically designed for the .
  • Consume .NET web services, including WCF.
  • Capture and manage multimedia resources using the device’s camera and microphone.
  • Use the accelerometer to capture and respond to device movements.
  • Create location-aware applications using the built-in GPS, compass and mapping features.
  • Create graphics and animation for powerful applications.
  • Effectively use multitasking features to provide a user-friendly experience.
  • Target worldwide audience with localization techniques and deploy to the App Store.
  • Introduction to some of the new features of iOS 5

Approach
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge.

Who this book is written for
This book is essential for C# and .NET developers with no previous experience in iOS development and developers that want to make a transition to the benefits of MonoTouch and the C# language, for creating complete, compelling , iPod and applications and deploying them to the App Store.

Book Details

  • Paperback: 384 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849691460
  • ISBN-13: 978-1849691468
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PHP Ajax Cookbook

Posted: 02 Jan 2012 03:21 AM PST

PHP Ajax Cookbook

Book Description

is the necessary paradigm in Web 2.0 sites. Most of the Web 2.0 sites are built with and . Extending is about delivering front-end service for accessing back-end services in in a quick and easy manner. With this book in hand, you will learn use the necessary tools for Ajaxification of websites and iPhones.

PHP will teach you use the combination of PHP AJAX as a powerful platform for websites or web applications. Using AJAX for Communication with Server leads to faster response with PHP at the back-end services. The combination of AJAX PHP has many features such as speeding up the user experience, giving your web client much quicker response time and letting the client browser retrieve data from the server without having to refresh the whole page. You will learn the nuances of optimization and debugging Ajax applications. Further, you will learn program Ajax on devices.

This book will teach you popular selector-based followed by important concepts on debugging, optimization and best practices. There is a collection of recipes focused on creating basic utilities such as validating form using Ajax and creating a five star rating system. As jQuery is quite popular, useful tools and jQuery plugins like Ajax tooltips, tab navigation, autocomplete, shopping cart, and Ajax chat are covered subsequently. By the end of chapter 7 you will learn to visually speed up website responsiveness to building -friendly Ajax websites. Also get to know about all popular Ajax webservices and APIs like Twitter, and which are covered in Ajax Mashups. Finally, step-by-step recipes are presented to build apps using basic libraries and everyday useful Ajax tools.

Build rich interactive web 2.0 sites with rich standards and Mashups around PHP Ajax.

What you will learn from this book:

  • Understand Basic form validation and form handling tools
  • Learn Debugging and troubleshooting techniques to make your site perform even quicker
  • Integrate Web 2.0 APIs for Flickr, Picasa, and Twitter
  • Build chat application using Comet technology
  • Write optimized code using Ajax asynchronous calls to improve website responsiveness
  • Implement best practices to build -friendly websites
  • Become a skilled iPhone app developer using Ajax

Approach
This book contains a collection of recipes with step-by-step directions to build SEO-friendly websites using standard Ajax tools. Each recipe contains behind-the-scene explanations to PHP Ajax questions.

Who this book is written for
This book is an ideal resource for people who like to add Ajax features to websites and who prefer standards and best practices for building SEO-friendly websites. As the book covers advanced topics, readers need to be aware of basic PHP, and XML features.

Book Details

  • Paperback: 340 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849513082
  • ISBN-13: 978-1849513081
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WordPress 3 Cookbook

Posted: 02 Jan 2012 03:17 AM PST

WordPress 3 Cookbook

Book Description

Using the Content System, you can create a beautiful, dynamic, and amazing website. is a flexible and powerful tool that’s ideal for creating both and non- websites. Are you feeling limited with WordPress, or are you wondering how popular blogs do a certain kind of thing that you can’t?

WordPress 3 focuses on providing solutions to common WordPress problems so that you can translate your site to one of the best. The author’s experience with WordPress enables him to share insights on using WordPress effectively, in a clear and friendly way, giving practical hands-on solutions to WordPress problems, questions, and common tasks – from themes to widgets and from to security.

With this update to the WordPress 2.7 , you will learn many WordPress 3 secrets and techniques, with step-by-step, useful recipes dedicated to achieving a particular goal or solving a particular problem.

You will learn to install and customize themes, work with plugins, customize content display, enhance interactivity with the user and build communities. Then, the book also teaches you to earn revenue through online sales and advertisements. You will also find recipes for and enhancing usability, and the book finally winds up with information on the inevitable maintenance and security.

This book helps you to get solutions to common WordPress problems, to make your site better, smarter, faster, and more secure.

What you will learn from this book:

  • Turn any free WordPress theme into a powerful and polished premium theme by changing colors and fonts, inserting your custom logo, and more
  • Learn how plugins and widgets work, and how you can create your own
  • Integrate popular services into your site including Twitter, , and FeedBurner
  • Learn proven techniques to attract more readers and comments
  • Incorporate advertisements into your RSS feed and add a shopping cart to your site
  • Tips and tricks to secure your site and optimize it for SEO

Approach
This is a Packt Cookbook, which means it contains step-by-step instructions to achieve a particular goal or solve a particular problem. There are plenty of screenshots and explained practical tasks to make comprehension quick and easy.

Who this book is written for
This book is not specifically for developers or programmers; rather it can be used by anyone who wants to get more out of their WordPress site by following step-by-step instructions. A basic knowledge of ///WordPress is desirable but not necessary.

Book Details

  • Paperback: 328 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849514607
  • ISBN-13: 978-1849514606
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IBM Cognos TM1 Cookbook

Posted: 02 Jan 2012 03:11 AM PST

IBM Cognos TM1 Cookbook

Book Description

TM1 is one of the most popular multidimensional analysis tools used to build collaborative planning, budgeting and forecasting solutions, as well as analytical and reporting applications. This cube-based technology does fast number crunching at the server end and helps end customers move away from manual and tedious planning, budgeting, and analytics processes.

TM1 is a complete manual to building and managing applications with TM1.

Every important aspect of TM1 is covered with the help of practical recipes, which will make you well acquainted with the tool and you will be ready to take on TM1 projects in the real world. Existing TM1 users and developers will also benefit from the practical recipes covered in the book.

The book will start with a chapter focusing on fundamentals of MOLAP and dimensional modeling, which forms the foundation on which IBM Cognos TM1 is based. Thereafter chapters will be more TM1-specific, starting with an introduction on dimensions and cubes and create and manage them. Further chapters will dig deeper into TM1 objects and rules.

Then we will learn the more advanced features of TM1 such as automating common processes using scripts, customizing drill paths, using rules for advanced modeling, converting currencies, modeling for different fiscal requirements, and more.

At the end of the book, we will cover present data and reports, workflows, and TM1 application security.

What you will learn from this book:

  • Create Dimensions in TM1
  • Build cubes and views
  • Control Access to TM1 Objects
  • Extract, Transform, and Load Data using the Turbo Integrator
  • Add rules to your application
  • Save time and storage by implementing SKIPCHECK and FEEDERS
  • Automating Common Processes Using Scripts
  • Customize Drill Paths
  • Using Rules for Advanced Modeling
  • Easily Convert Currencies
  • Master workflows in TM1
  • Add User Security to TM1 Applications
  • Contributing data before presenting it to the users using the contributor web client

Approach
Each recipe comprises step-by-step instructions followed by an analysis of what was done in each task and other useful information. It is packed with useful screenshots to make your learning even easier. The book emphasizes on a learn-by-example approach so as to maximize learning.

Who this book is written for
The book is intended for prospective TM1 developers or analysts who want to successfully build and manage a complete planning, budgeting and forecasting solution with IBM Cognos TM1. No previous knowledge of TM1 is expected.

Existing TM1 users and developers will also benefit from the practical recipes covered in the book.

Book Details

  • Paperback: 490 pages
  • Publisher: Packt Publishing (December 2011)
  • Language: English
  • ISBN-10: 1849682100
  • ISBN-13: 978-1849682107
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