Wow! eBook: The Icon Handbook - 3 new eBooks |
Posted: 22 Jun 2012 07:39 AM PDT Book DescriptionHave you ever needed to create an icon for something and not known where to start? How do you go about crafting the right message, the tone, the line work and getting it to work in the environment it’s supposed to; be it mobile, operating system, or browser. Thankfully we now have the place to go. Jon Hicks’ ‘The Icon Handbook’ will become the go-to book for the modern designer; for uncovering the thought processes, the skills and the reference for designing your own icons. This book is aimed at designers who already have basic vector and bitmap drawing skills. It could be that you want to create a simple, unique favicon, or perhaps you’ve been asked to work on a mobile app that requires them. It starts at the basics and takes you right the way through to being able to create stunning iconography. Topics include: Chapter 2: How we use icons Chapter 3: Favicons Chapter 4: The Metaphor Chapter 5: Drawing Icons Chapter 6: Icon formats and deployment Chapter 7: Application Icons Appendix (Common icon badges, Drawing and creation tools, Icon reference chart) Book Details
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A Practical Guide to Web App Success Posted: 22 Jun 2012 07:38 AM PDT Book DescriptionMost existing web app books cover a specific stage of the development process, such as the technical build or user interface design. For entrepreneurs or project managers who need a complete overview of the web app development lifecycle, little material currently exists. In this book, balanced, well-researched advice is imparted with the understanding that different situations and organisations require different approaches. It distills the equivalent of multiple books into the vital, practical information you need to create a successful web app, mixing robust resources with narrative explanations. Who should read this book The book is especially useful for:
The book will take you through every important step of successfully bringing a web app to market, at a practical level of detail that avoids unnecessary technicalities and repetitive self-help rhetoric. Table of Contents Part II: Strategy Part III: Interface Part IV: Development Part V: Promotion Book Details
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A Practical Guide to Designing the Invisible Posted: 22 Jun 2012 07:37 AM PDT Book DescriptionIt’s not enough to design a website that looks nice. What’s the story? Why is that header green? Why is that icon shaped like a fish? Designing for the web is not just about fancy layouts, the latest CSS3 or HTML5 or UX technique. Great web experiences tell a great story, and Designing the Invisible will give you the tools to help you do it. From how to apply colour to tell the right story, through to using the right words, this book details the basics of building great web experiences. If you’re starting out in web design then this book will give you some valuable tools in your design toolkit. Who should read this book You won’t find any code in this book, and you don’t need to know your way around HTML5 or the latest CSS3 updates. Lucky you. Table of Contents PART II: FOLLOWING THE RIGHT SIGNS PART III: USING THE RIGHT PALETTE PART IV: USING THE CORRECT LANGUAGE PART V: TELLING THE BEST STORY Book Details
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