iOS 6 Programming Cookbook Posted: 04 Dec 2012 08:37 AM PST Book Description Overcome the vexing issues you'll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you'll quickly learn the steps necessary to write complete iOS apps—including ways to store and protect data, enhance and animate graphics, manage files and folders, and take advantage of Passbook. Thoroughly updated for iOS 6 SDK, this cookbook shows you how to use hundreds of techniques to solve problems that developers of all levels commonly face. Each recipe includes sample code you can use right away. - Use Pass Kit to deliver digitally-signed passes such as loyalty cards
- Define the layout of UI elements with Cocoa Auto Layout
- Develop location-aware apps
- Get working examples for implementing gesture recognizers
- Use new Objective-C Runtime features
- Play audio and video files and access the iPod library
- Retrieve contacts and groups from the Address Book
- Determine camera availability and access the Photo Library
- Create multitasking-aware apps
- Use Event Kit to manage calendars, dates, and events
- Apply the accelerometer and gyroscope
- Enhance your app with the iCloud service
Table of Contents Chapter 1. The Basics Chapter 2. Implementing Controllers and Views Chapter 3. Auto Layout and the Visual Format Language Chapter 4. Constructing and Using Table Views Chapter 5. Storyboards Chapter 6. Concurrency Chapter 7. Core Location and Maps Chapter 8. Implementing Gesture Recognizers Chapter 9. Networking, JSON, XML, and Twitter Chapter 10. Audio and Video Chapter 11. Address Book Chapter 12. Files and Folder Management Chapter 13. Camera and the Photo Library Chapter 14. Multitasking Chapter 15. Core Data Chapter 16. Dates, Calendars, and Events Chapter 17. Graphics and Animations Chapter 18. Core Motion Chapter 19. iCloud Chapter 20. Pass Kit Book Details - Paperback: 976 pages
- Publisher: O’Reilly Media (November 2012)
- Language: English
- ISBN-10: 1449342752
- ISBN-13: 978-1449342753
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MapReduce Design Patterns Posted: 04 Dec 2012 08:32 AM PST Book Description Until now, design patterns for the MapReduce framework have been scattered among various research papers, blogs, and books. This handy guide brings together a unique collection of valuable MapReduce patterns that will save you time and effort regardless of the domain, language, or development framework you're using. Each pattern is explained in context, with pitfalls and caveats clearly identified to help you avoid common design mistakes when modeling your big data architecture. This book also provides a complete overview of MapReduce that explains its origins and implementations, and why design patterns are so important. All code examples are written for Hadoop. - Summarization patterns: get a top-level view by summarizing and grouping data
- Filtering patterns: view data subsets such as records generated from one user
- Data organization patterns: reorganize data to work with other systems, or to make MapReduce analysis easier
- Join patterns: analyze different datasets together to discover interesting relationships
- Metapatterns: piece together several patterns to solve multi-stage problems, or to perform several analytics in the same job
- Input and output patterns: customize the way you use Hadoop to load or store data
“A clear exposition of MapReduce programs for common data processing patterns—this book is indespensible for anyone using Hadoop.” –Tom White, author of Hadoop: The Definitive Guide Table of Contents Chapter 1. Design Patterns and MapReduce Chapter 2. Summarization Patterns Chapter 3. Filtering Patterns Chapter 4. Data Organization Patterns Chapter 5. Join Patterns Chapter 6. Metapatterns Chapter 7. Input and Output Patterns Chapter 8. Final Thoughts and the Future of Design Patterns Book Details - Paperback: 230 pages
- Publisher: O’Reilly Media (November 2012)
- Language: English
- ISBN-10: 1449327176
- ISBN-13: 978-1449327170
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Bad Data Handbook Posted: 04 Dec 2012 08:26 AM PST Book Description What is bad data? Some people consider it a technical phenomenon, like missing values or malformed records, but bad data includes a lot more. In this handbook, data expert Q. Ethan McCallum has gathered 19 colleagues from every corner of the data arena to reveal how they've recovered from nasty data problems. From cranky storage to poor representation to misguided policy, there are many paths to bad data. Bottom line? Bad data is data that gets in the way. This book explains effective ways to get around it. Among the many topics covered, you'll discover how to: - Test drive your data to see if it's ready for analysis
- Work spreadsheet data into a usable form
- Handle encoding problems that lurk in text data
- Develop a successful web-scraping effort
- Use NLP tools to reveal the real sentiment of online reviews
- Address cloud computing issues that can impact your analysis effort
- Avoid policies that create data analysis roadblocks
- Take a systematic approach to data quality analysis
Table of Contents Chapter 1. Setting the Pace: What Is Bad Data? Chapter 2. Is It Just Me, or Does This Data Smell Funny? Chapter 3. Data Intended for Human Consumption, Not Machine Consumption Chapter 4. Bad Data Lurking in Plain Text Chapter 5. (Re)Organizing the Web's Data Chapter 6. Detecting Liars and the Confused in Contradictory Online Reviews Chapter 7. Will the Bad Data Please Stand Up? Chapter 8. Blood, Sweat, and Urine Chapter 9. When Data and Reality Don't Match Chapter 10. Subtle Sources of Bias and Error Chapter 11. Don't Let the Perfect Be the Enemy of the Good: Is Bad Data Really Bad? Chapter 12. When Databases Attack: A Guide for When to Stick to Files Chapter 13. Crouching Table, Hidden Network Chapter 14. Myths of Cloud Computing Chapter 15. The Dark Side of Data Science Chapter 16. How to Feed and Care for Your Machine-Learning Experts Chapter 17. Data Traceability Chapter 18. Social Media: Erasable Ink? Chapter 19. Data Quality Analysis Demystified: Knowing When Your Data Is Good Enough Book Details - Paperback: 264 pages
- Publisher: O’Reilly Media (November 2012)
- Language: English
- ISBN-10: 1449321887
- ISBN-13: 978-1449321888
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Take Control of Messages in Mountain Lion Posted: 04 Dec 2012 08:22 AM PST Book Description With this ebook in hand, you’ll discover: - What is difference between SMS, instant messaging, and iMessage – plus why you’d care.
- How to convert your iChat experience to the brave new world of Messages.
- Why it is that Messages lets you communicate via accounts at five different services (plus Bonjour), and how to figure out which you should use.
- In an iMessage account, how to configure which email address(es) and iPhone phone number(s) should receive messages on your Mac.
- How to use Google Talk with Google two-factor authentication.
- How to send messages – and set your online status – with an eye to etiquette and conventions.
- What an instant-message buddy is, why it’s awkward that iMessage doesn’t have buddies, and how to add buddies, organize buddies, and even delete or block a buddy.
- How to exchange photos, videos, business documents, and other files via Messages.
- The best way to add a spoken conversation or video to a chat, whether through an iMessage/FaceTime chat or an instant-messaging service.
- How to view and control the Mac screen of the person you’re chatting with (or vice-versa).
About the Author Glenn Fleishman is a technology journalist based in Seattle, where he lives with his wife and two sons, both of whom are adept at accidentally pressing the Power button on his laptop. He’s a contributing editor at TidBITS, responsible for much of their Web and publishing infrastructure; a columnist for the Seattle Times on all things Mac related; and a regular contributor to the Economist, Macworld, and Ars Technica. He appears regularly on his local public radio station, KUOW. Book Details - Paperback: 113 pages
- Publisher: TidBITS Publishing, Inc. (November 2012)
- Language: English
- ISBN-10: 1615424148
- ISBN-13: 978-1615424146
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