BookDL - 16 new Books |
- How to Use Objects: Code and Concepts
- Learning Python
- Learning Network Programming with Java
- WebDev 18 – First full Contact
- Java Everywhere
- “Hello” Environments
- Getting Started with Kubernetes
- Extending Jenkins
- Gradle Essentials
- GameMaker Cookbook
- Data Analysis with R
- GameMaker Programming By Example
- React.js Essentials
- Modeling and Optimization of Parallel and Distributed Embedded Systems
- Mobile Web Performance Optimization
- HTML, CSS & JavaScript Web Publishing in One Hour a Day, 7th Edition
How to Use Objects: Code and Concepts Posted: 05 Jan 2016 02:26 AM PST While most developers today use object-oriented languages, the full power of objects is available only to those with a deep understanding of the object paradigm. How to Use Objects will help you gain that understanding, so you can write code that works exceptionally well in the real world. Author Holger Gast focuses on the […] |
Posted: 05 Jan 2016 02:25 AM PST Learning Python has a dynamic and varied nature. It reads easily and lays a good foundation for those who are interested in digging deeper. It has a practical and example-oriented approach through which both the introductory and the advanced topics are explained. Starting with the fundamentals of programming and Python, it ends by exploring very […] |
Learning Network Programming with Java Posted: 05 Jan 2016 02:25 AM PST Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in […] |
WebDev 18 – First full Contact Posted: 05 Jan 2016 02:24 AM PST • The best way to learn to use a Visual development tool is to see step by step how things are done (you will have over 1.400 screenshots to see how to do, step by step (no hurry)) • This book is based on WebDev 18, but WebDev usually keep compatibility with previous versions, so […] |
Posted: 05 Jan 2016 02:23 AM PST Do you want to write Java apps that run on mobile phones, tablets as well as your desktop computer? In this book you’ll learn how to design and develop apps and upload them to Google Play and Apples App Store. The technology we’ll use for that is DukeScript, a new framework for single-source cross-platform development […] |
Posted: 05 Jan 2016 02:23 AM PST Throughout this book, you will learn the in's and out's of multiple development environments, text editors (Vi, Vim, Atom, Sublime, Brackets), understand how to work with local, virtual and private clouds (VirtualBox, Vagrant, Cloud9), you will also learn how to automate the most common task using the command line. But most importantly you will have […] |
Getting Started with Kubernetes Posted: 05 Jan 2016 02:22 AM PST Kubernetes is the tool that’s pushing the containerization revolution – largely driven by Docker – to another level. If Docker has paved the way for greater agility and control in the way we organize and manage our infrastructure, Kubernetes goes further, by helping you to orchestrate and automate container deployments on a massive scale. Kubernetes […] |
Posted: 05 Jan 2016 02:22 AM PST Jenkins CI is the leading open source continuous integration server. It is written in Java and has a wealth of plugins to support the building and testing of virtually any project. Jenkins supports multiple Software Configuration Management tools such as Git, Subversion, and Mercurial. This book explores and explains the many extension points and customizations […] |
Posted: 05 Jan 2016 02:21 AM PST Gradle is an advanced and modern build automation tool. It inherits the best elements of the past generation of build tools, but it also differs and innovates to bring terseness, elegance, simplicity, and the flexibility to build. Right from installing Gradle and writing your first build file to creating a fully-fledged multi-module project build, this […] |
Posted: 05 Jan 2016 02:21 AM PST GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of […] |
Posted: 05 Jan 2016 02:20 AM PST Frequently the tool of choice for academics, R has spread deep into the private sector and can be found in the production pipelines at some of the most advanced and successful enterprises. The power and domain-specificity of R allows the user to express complex analytics easily, quickly, and succinctly. With over 7,000 user contributed packages, […] |
GameMaker Programming By Example Posted: 05 Jan 2016 02:20 AM PST This book is excellent resource for developers with any level of experience of GameMaker. At the start, we’ll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its […] |
Posted: 04 Jan 2016 09:09 AM PST Building web applications with maintainable and performant user interfaces is a challenge that many have faced for more than a decade, but no one has risen to this challenge quite like React.js. Today React.js is used by Facebook, Instagram, Khan Academy, and Imperial College London, to name a few. Many new users recognize the benefits […] |
Modeling and Optimization of Parallel and Distributed Embedded Systems Posted: 04 Jan 2016 09:08 AM PST This book introduces the state-of-the-art in research in parallel and distributed embedded systems, which have been enabled by developments in silicon technology, micro-electro-mechanical systems (MEMS), wireless communications, computer networking, and digital electronics. These systems have diverse applications in domains including military and defense, medical, automotive, and unmanned autonomous vehicles. The emphasis of the book is […] |
Mobile Web Performance Optimization Posted: 04 Jan 2016 09:07 AM PST With users increasingly accessing the web on mobile devices, it’s crucial to make sure your website is built to seamlessly fit this radical change in user behavior. Mobile Web Performance Optimization is designed to help you do exactly that – it’s been created to help you build fast, and mobile-user-friendly websites and applications. Featuring guidance […] |
HTML, CSS & JavaScript Web Publishing in One Hour a Day, 7th Edition Posted: 04 Jan 2016 09:05 AM PST Thoroughly revised and updated with examples rewritten to conform to HTML5, CSS3, and contemporary web development practices, this easy-to-understand, step-by-step tutorial helps you quickly master the basics of HTML and CSS before moving on to more advanced topics such as graphics, video, and interactivity with JavaScript. In just one hour a day, you'll learn the […] |
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