Wow! eBook: Windows Azure Programming Patterns for Start-ups - 5 new eBooks |
- Windows Azure Programming Patterns for Start-ups
- Java 7 Concurrency Cookbook
- Akka Essentials
- Learning Adobe Edge Animate
- 3ds Max Speed Modeling for 3D Artists
Windows Azure Programming Patterns for Start-ups Posted: 14 Nov 2012 03:54 AM PST Book DescriptionLeverage different Windows Azure components together with your existing Microsoft .NET skills to fully take advantage of the power of Windows Azure. Use this book to start small and end big by creating and using storage, cloud services, sql databases, networking, caching and other innovative technology to realize your first top-class Windows Azure service!. “Windows Azure for Start-ups” is an incremental guide that will take you from the essentials of the Windows Azure platform up to the realization of your own cloud services running on the platform. You will learn how to apply different technologies of the Windows Azure platform with the help of examples all focusing on one single fictitious start-up scenario. This book is centred around a fictitious company called Geotopia that wants to build a brand new social network by using the Windows Azure platform. It will take the reader from the theory and rationale behind Windows Azure right to building services and coding C#. The books starts by outlining the concepts of Windows Azure. It then demonstrates how to set up a development environment and how to build your application by using different storage mechanisms, applying different features from the Windows Azure platform and ending with the newest features explained from the latest release. Windows Azure for Startups will help you take full advantage of the Windows Azure platform and bring your new service online as quickly as possible. What you will learn from this book
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Posted: 14 Nov 2012 03:52 AM PST Book DescriptionJava remains the global standard for developing various applications and enterprise software, and the launch of Java 7 brings with it exciting new capabilities for concurrent programming by way of the concurrency utilities enhancement. This allows developers to make the most of their applications with parallel task performance. “Java 7 Concurrency Cookbook” covers all elements of the Java concurrency API, providing essential recipes for taking advantage of the exciting new capabilities. On your computer, you can listen to music while you edit a Word document and read your emails, all at once! This is because your operating system allows the concurrency of tasks, much like the Java platform which offers various classes to execute concurrent tasks inside a Java program. “Java 7 Concurrency Cookbook” covers the most important features of the Java concurrency API, with special emphasis on the new capabilities of version 7. With each version, Java increases the available functionality to facilitate development of concurrent programs. This book covers the most important and useful mechanisms included in version 7 of the Java concurrency API, so you will be able to use them directly in your applications. “Java 7 Concurrency Cookbook” includes recipes to enable you to achieve everything from the basic management of threads and tasks, to the new Fork /Join framework, through synchronization mechanisms between tasks, different types of concurrent tasks that Java can execute, data structures that must be used in concurrent applications and the classes of the library that can be customized. With the step-by-step examples in this book you'll be able to apply the most important and useful features of the Java 7 concurrency API. What will you learn from this book
Approach Who this book is for You should already be comfortable with general Java development practices and a basic grasp of threads would be an advantage. Book Details
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Posted: 14 Nov 2012 03:48 AM PST Book DescriptionDevelopers/Architects need to manage the fine balance between the ever increasing load and ever decreasing response latency. Applications need to be designed for Internet scale, which means you need to be skilled in building large distributed, scalable, and concurrent applications. Whether you are building the next Facebook or working for a Fortune 500 organization, you need to be ready to design scalable, concurrent, and fault-tolerant applications. Akka is a toolkit and runtime for building highly concurrent, distributed, and fault-tolerant event-driven applications on the JVM. “Akka Essentials” will show you the current challenges with Java Scalability and concurrency model and how Akka’s Actor Model can help you design and build applications that are inherently scalable and fault-tolerant. Whether you are building new applications or want to refactor an existing application, you will learn the right techniques to build and scale up in no time. What you will learn from this book
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Posted: 14 Nov 2012 03:45 AM PST Book DescriptionWith the advent of HTML5 and CSS3, web designers can now create sophisticated animations without the need of additional plugins such as Flash. However, there hasn’t been an easy way for creating animations with web standards until now. This book enables even those with little knowledge of HTML or programming web content to freely create a variety of rich compositions involving motion and interactivity. Learning Adobe Edge Animate will detail how to use this professional authoring software to create highly engaging content which targets HTML5, CSS, and JavaScript. Content created in Adobe Edge Animate does not rely on a plugin – so it can be run within any standard browser– even on mobile. Learning Adobe Edge Animate begins with providing a complete overview of the shifting web landscape and the Edge Animate application. We then move on through the variety of panels and toolsets available, and explore the many options we have when creating motion and interactivity using Edge Animate. The book presents the reasoning behind engaging, standards-based web content and how Edge Animate fills the need for professional tooling in this area. In the book, we'll examine content creation, the importing of external assets, how to achieve fluid animation and advanced transitioning through the Edge Animate timeline. The book also covers some cool topics such as interactivity through Actions and Triggers, and it examines workflow options across Adobe Creative Suite applications. Sprinkled throughout the book are tips and references for those coming to Edge Animate from a background in Flash Professional. Towards the end of the book, the reader will explore a variety of more advanced topics such as the Edge Animate Runtime APIs and how Edge Animate can interface with other Creative Suite applications for a full workflow. What you will learn from this book
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3ds Max Speed Modeling for 3D Artists Posted: 14 Nov 2012 03:42 AM PST Book DescriptionProduction of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. “3ds Max Speed Modeling for Games” will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013. This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill to the industry. The key feature of modeling that artists must exhibit is speediness while preserving technical accuracy. The author helps you follow set project guidelines while pushing creativity and outlines the entire workflow from concept development to exporting a game-ready model. The book begins with introductions for new users to the interface and modeling tools, and progresses to topics aimed at users already familiar with 3ds Max, who want to improve their content creation process. You'll also see ways 3ds Max content is used with other applications, like sculpting software and game editors, and learn features of speed modeling, efficient workflow, re-use of content, and tips on getting more done, more quickly. By the end of this book you will have learned key topics in modeling, ready to face professional level work with elan. What you will learn from this book
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