Wow! eBook: Learn HTML5 by Creating Fun Games - 5 new eBooks |
- Learn HTML5 by Creating Fun Games
- PostgreSQL Server Programming
- Programming Drupal 7 Entities
- HTML5 Web Application Development By Example
- OpenGL Development Cookbook
Learn HTML5 by Creating Fun Games Posted: 05 Oct 2013 07:59 AM PDT Book DescriptionHTML is fast, secure, responsive, interactive, and stunningly beautiful. It lets you target the largest number of devices and browsers with the least amount of effort. Working with the latest technologies is always fun and with a rapidly growing mobile market, it is a new and exciting place to be. “Learn HTML5 by Creating Fun Games” takes you through the journey of learning HTML5 right from setting up the environment to creating fully-functional games. It will help you explore the basics while you work through the whole book with the completion of each game. “Learn HTML5 by Creating Fun Games” takes a very friendly approach to teaching fun, silly games for the purpose of giving you a thorough grounding in HTML5. The book has only as much theory as it has to, often in tip boxes, with most of the information explaining how to create HTML5 canvas games. You will be assisted with lots of simple steps with screenshots building towards silly but addictive games. The book introduces you to HTML5 by helping you understand the setup and the underlying environment. As you start building your first game that is a typography game, you understand the significance of elements used in game development such as input types, web forms, and so on.We will see how to write a modern browser-compatible code while creating a basic Jelly Wobbling Game. Each game introduces you to an advanced topic such as vector graphics, native audio manipulation, and dragging-and-dropping. In the later section of the book, you will see yourself developing the famous snake game using request AnimationFrame along with the canvas API, and enhancing it further with web messaging, web storage, and local storage. The last game of this book, a 2D Space shooter game, will then help you understand mobile design considerations. What you will learn from this book
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Posted: 05 Oct 2013 07:56 AM PDT Book DescriptionLearn how to work with PostgreSQL as if you spent the last decade working on it. PostgreSQL is capable of providing you with all of the options that you have in your favourite development language and then extending that right on to the database server. With this knowledge in hand, you will be able to respond to the current demand for advanced PostgreSQL skills in a lucrative and booming market. “PostgreSQL Server Programming” will show you that PostgreSQL is so much more than a database server. In fact, it could even be seen as an application development framework, with the added bonuses of transaction support, massive data storage, journaling, recovery and a host of other features that the PostgreSQL engine provides. This book will take you from learning the basic parts of a PostgreSQL function, then writing them in languages other than the built-in PL/PgSQL. You will see how to create libraries of useful code, group them into even more useful components, and distribute them to the community. You will see how to extract data from a multitude of foreign data sources, and then extend PostgreSQL to do it natively. And you can do all of this in a nifty debugging interface that will allow you to do it efficiently and with reliability. What you will learn from this book
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Posted: 05 Oct 2013 07:54 AM PDT Book DescriptionWriting code for manipulating Drupal data has never been easier! Learn to dice and serve your data as you slowly peel back the layers of the Drupal entity onion. Next, expose your legacy local and remote data to take full advantage of Drupal’s vast solution space. Programming Drupal 7 Entities is a practical, hands-on guide that provides you with a thorough knowledge of Drupal’s entity paradigm and a number of clear step-by-step exercises, which will help you take advantage of the real power that is available when developing using entities. This book looks at the Drupal 7 entity paradigm, and breaks down the mystery and confusion that developers face when building custom solutions using entities. It will take you through a number of clear, practical recipes that will help you to take full advantage of Drupal entities in your web solutions without much coding. You will also learn how to expose local and remote data to give your legacy data new life as fully-fledged Drupal entities that can be used by other modules such as views, rules, and so on. In addition to this, you’ll learn to create, retrieve, update, and delete (CRUD) entities, their properties and fields, along with some programmatic wizardry to manipulate complex entities such as field collections. If you want to develop quickly and easily using Drupal entities, then this is the book for you. You will learn everything you need to know to develop code and expose data using entities in Programming Drupal 7 Entities. What you will learn from this book
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HTML5 Web Application Development By Example Posted: 05 Oct 2013 07:51 AM PDT Book DescriptionHTML5′s new features have made it a real application development platform with widespread adoption throughout the industry for this purpose. Being able to create one application that can run on virtually any device from phone to desktop has made it the first choice among developers. Although JavaScript has been around for a while now, it wasn't until the introduction of HTML5 that we have been able to create dynamic, feature-rich applications rivaling those written for the desktop. HTML5 Web Application Development By Example will give you the knowledge you need to build rich, interactive web applications from the ground up, incorporating the most popular HTML5 and CSS3 features available right now. This book is full of tips, tools, and example applications that will get you started writing your own applications today. HTML5 Web Application Development By Example shows you how to write web applications using the most popular HTML5 and CSS3 features. This book is a practical, hands-on guide with numerous real-world and relevant examples. You will learn how to use local storage to save an application's state and incorporate CSS3 to make it look great. You will also learn how to use custom data attributes to implement data binding. We'll use the new Canvas API to create a drawing application, then use the Audio API to create a virtual piano, before turning it all into a game. The time to start using HTML5 is now. And HTML5 Web Application Development by Example will give you the tips and know-how to get started. What you will learn from this book
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Posted: 05 Oct 2013 07:49 AM PDT Book DescriptionOpenGL is the leading cross-language, multi-platform API used by masses of modern games and applications in a vast array of different sectors. Developing graphics with OpenGL lets you harness the increasing power of GPUs and really take your visuals to the next level. OpenGL Development Cookbook is your guide to graphical programming techniques to implement 3D mesh formats and skeletal animation to learn and understand OpenGL. OpenGL Development Cookbook introduces you to the modern OpenGL. Beginning with vertex-based deformations, common mesh formats, and skeletal animation with GPU skinning, and going on to demonstrate different shader stages in the graphics pipeline. OpenGL Development Cookbook focuses on providing you with practical examples on complex topics, such as variance shadow mapping, GPU-based paths, and ray tracing. By the end you will be familiar with the latest advanced GPU-based volume rendering techniques. What you will learn from this book
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