iPhone and iPad Apps for Absolute Beginners, 4th Edition Posted: 16 Dec 2013 09:20 AM PST Book Description This update of an Apress bestseller walks you through creating your first app, with plain English and practical examples using the latest iOS 7 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. - Teaches iPhone and iPad apps development in language anyone can understand
- Provides simple, step-by-step examples that make learning easy, using iOS 7
- Offers bonus videos from the author that enable you to follow along—it's like your own private classroom
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow. What you'll learn - Get both yourself and your computer set up for iPhone and iPad application development
- Start by making small changes to existing applications to build your knowledge and experience before creating your own applications
- Follow steps in plain English to build simple apps and get them working immediately
- Style your application so that it looks good and users can easily navigate through it
- Use shortcuts and cheat sheets to create apps the easy way
Who this book is for If you have a great idea for an iPhone or iPad app, but have never programmed before, then this is the book for you. You don't need any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you'll be fine. Table of Contents Chapter 1. Getting Started Chapter 2. Your First iOS Apps Chapter 3. Running Your App on a Device Chapter 4. Your Second iOS App Chapter 5. Going Deeper: Patterns and Delegates Chapter 6. Debugging iOS7 Apps Chapter 7. Exploring UI Controls Chapter 8. Picker Controls Chapter 9. Using Table Views Chapter 10. Mapping in iOS Chapter 11. Web Views and Connections Chapter 12. iPad Considerations Chapter 13. Deploying Your App to the App Store Book Details - Paperback: 332 pages
- Publisher: Apress; 4th Edition (October 2013)
- Language: English
- ISBN-10: 143026361X
- ISBN-13: 978-1430263616
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Learn Unity for 2D Game Development Posted: 16 Dec 2013 09:16 AM PST Book Description 2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you’ve already made to work in creating a card-matching game, plus you’ll learn how to optimize your game for mobile devices. What you'll learn - How to create a 2D workflow in Unity
- Customizing the Unity Editor
- How to generate atlas textures and textured quads
- Animation effects and camera configuration
- Handling user input
- Creating a game from start to finish
- Optimizing for mobile devices
Who this book is for Game development students and professionals, indie developers, game artists and designers, and Unity developers looking to improve their workflow and effectiveness. Table of Contents Chapter 1. Unity Basics for 2D Games Chapter 2. Materials and Textures Chapter 3. Quick 2D Workflow Chapter 4. Customizing the Editor with Editor Classes Chapter 5. Procedural Geometry and Textured Quads Chapter 6. Generating Atlas Textures Chapter 7. UVs and Animation Chapter 8. Cameras and Pixel Perfection Chapter 9. Input for 2D Games Chapter 10. Getting Started with a 2D Game Chapter 11. Completing the 2D Card Game Chapter 12. Optimization Chapter 13. Wrapping Things Up Book Details - Paperback: 316 pages
- Publisher: Apress (October 2013)
- Language: English
- ISBN-10: 143026229X
- ISBN-13: 978-1430262299
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Node.js Recipes Posted: 16 Dec 2013 09:13 AM PST Book Description Node.js Recipes is your one-stop reference for learning how to solve Node.js problems. Node.js is the de facto framework for building JavaScript-powered servers. You will first be introduced to this exciting technology and what it can do, then learn through comprehensive and easy-to-follow recipes that use a problem-solution approach. Node.js Recipes teaches you to fully utilize the Node.js API, and leverage existing modules to build truly exciting projects. Because Node.js is written in JavaScript on the server, it is accessible to those who not only relish in server-side programming but also web developers who understand the ubiquitous language of the web. Node.js Recipes covers all the essential ingredients required to become a seasoned Node.js developer in no time – become a Node.js pro today! What you'll learn - Learn Node.js's beginnings and what problems it addresses
- Build an understanding of Node.js's native capabilities
- Create servers that communicate via TCP/IP, HTTP, and HTTPS
- Understand and implement test-driven development practices
- Successfully work with FileSystem, events, and child processes
- Create a WebSocket server, use Socket.io, and frameworks such as ExpressJS and Yahoo! Mojito
- Connect to a DataStore using Mongoose, MongoDB, MySQL and CouchDB
- Implement security and cryptography using HMAC and TLS
- Test synchronous and asynchronous code, and build a full test suite
- Debug and deploy your application to Heroku, Nodejitsu and Windows Azure
- Use Amazon Web Services to successfully host your Node.js application
Who this book is for Node.js Recipes is for the reader who has some familiarity with JavaScript. They may have experience writing server-side JavaScript, but would like to get a more sound understanding of the capabilities that Node.js holds. This book will give them recipes enabling them to hone their JavaScript skills in a way that will harness Node.js and help them wrangle JavaScript on the server. Table of Contents Chapter 1. Understanding Node.js Chapter 2. Networking with Node.js Chapter 3. Using the File System Chapter 4. Building a Web Server Chapter 5. Using Events and Child Processes Chapter 6. Implementing Security and Cryptography Chapter 7. Discovering Other Node.js Modules Chapter 8. Creating a WebSocket Server Chapter 9. Using Web Server Frameworks Chapter 10. Connecting to a Data Store Chapter 11. Testing in Node.js Chapter 12. Debugging and Deploying Your Application Book Details - Paperback: 376 pages
- Publisher: Apress (October 2013)
- Language: English
- ISBN-10: 1430260580
- ISBN-13: 978-1430260585
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Entity Framework 6 Recipes, 2nd Edition Posted: 16 Dec 2013 09:07 AM PST Book Description Entity Framework 6 Recipes provides an exhaustive collection of ready-to-use code solutions for Entity Framework, Microsoft’s model-centric, data-access platform for the .NET Framework and ASP.NET development. With this book, you will learn the core concepts of Entity Framework through a broad range of clear and concise solutions to everyday data access tasks. Armed with this experience, you will be ready to dive deep into Entity Framework, experiment with new approaches, and develop ways to solve even the most difficult data access challenges. If you are a developer who likes to learn by example, then this is the right book for you. - Gives ready-to-use, real-world recipes to help you with everyday tasks
- Places strong focus on DbContext and the Code First approach
- Covers new features such as Asynch Query and Save, Codebased Configuration, Connection Resiliency, Dependency Resolution, and much more
What you'll learn - Implement basic data access design patterns using Entity Framework.
- Seamlessly model your solutions across both code and data.
- Provide data access to Windows 8 and Metro applications.
- Integrate with WCF Data Services
- Improve data access performance.
- Simplify and reduce your code through data binding.
Who this book is for Entity Framework 6 Recipes is for anyone learning Microsoft's Entity Framework—Microsoft's primary data access platform in the .NET Framework. If you have ever struggled to learn a new technology, programming model, or way of doing something, you know how helpful simple and real-world examples can be. For the beginning developer, this book provides concrete examples for common data access tasks. For developers having experience with previous Microsoft data access platforms, this book provides a task-by-task mapping between previous approaches and the patterns used in Entity Framework. Table of Contents Chapter 1. Getting Started with Entity Framework Chapter 2. Entity Data Modeling Fundamentals Chapter 3. Querying an Entity Data Model Chapter 4. Using Entity Framework in ASP.NET MVC Chapter 5. Loading Entities and Navigation Properties Chapter 6. Beyond the Basics with Modeling and Inheritance Chapter 7. Working with Object Services Chapter 8. Plain Old CLR Objects Chapter 9. Using the Entity Framework in N-Tier Applications Chapter 10. Stored Procedures Chapter 11. Functions Chapter 12. Customizing Entity Framework Objects Chapter 13. Improving Performance Chapter 14. Concurrency Book Details - Paperback: 548 pages
- Publisher: Apress; 2nd Edition (October 2013)
- Language: English
- ISBN-10: 1430257881
- ISBN-13: 978-1430257882
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Practical Spring LDAP Posted: 16 Dec 2013 09:03 AM PST Book Description Practical Spring LDAP is your guide to developing Java-based enterprise applications using the Spring LDAP Framework. This book explains the purpose and fundamental concepts of LDAP before giving a comprehensive tour of the latest version, Spring LDAP 1.3.2. It provides a detailed treatment of LDAP controls and the new features of Spring LDAP 1.3.2 such as Object Directory Mapping and LDIF parsing. Additionally, the book focuses on the practical aspects of unit and integration testing LDAP code. Filled with real-world code examples, this book is a must for any Java developer working with LDAP. LDAP has become the de-facto standard for storing and accessing information in enterprises. Despite its widespread adoption, developers often struggle when it comes to using this technology effectively. The traditional JNDI approach has proven to be painful and has resulted in complex, less modular applications. The Spring LDAP Framework provides an ideal alternative. What you'll learn - A simpler approach to developing enterprise applications with Spring LDAP
- Clear, working code samples with unit/integration tests
- Advanced features such as transactions and connection pooling
- A deeper look at LDAP search and out of the box filters supplied by the framework
- New features such as Object Directory Mapping and LDIF parsing
- Detailed treatment of search controls and paged result implementation
- Helpful tips that can save time and frustration
Who this book is for This book is ideal for anyone with Java and Spring development experience who wants to master the intricacies of Spring LDAP. Table of Contents Chapter 1. Introduction to LDAP Chapter 2. Java Support for LDAP Chapter 3. Introducing Spring LDAP Chapter 4. Testing LDAP Code Chapter 5. Advanced Spring LDAP Chapter 6. Searching LDAP Chapter 7. Sorting and Paging Results Chapter 8. Object-Directory Mapping Chapter 9. LDAP Transactions Chapter 10. Odds and Ends Book Details - Paperback: 216 pages
- Publisher: Apress (October 2013)
- Language: English
- ISBN-10: 1430263970
- ISBN-13: 978-1430263975
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Build a Profitable Online Business Posted: 16 Dec 2013 08:59 AM PST Book Description Build a Profitable Online Business: The No Nonsense Guide is a highly condensed step-by-step guide on how to build and run profitable websites. Serial web entrepreneur Mikael Olsson gives you in a nutshell all the tools, tips, and savvy you'll need to create and operate online businesses that will automatically generate streams of effortless income for you. He shows you all the tricks and shortcuts for building your own amazing website and running your own online business profitably and efficiently, without wasting a nickel or a minute. You won't find any technical jargon, drawn-out lessons, or feel-good fluff in this book. What you will find is an expert guide that pulls no punches in serving up the clean hits of hard information that any web entrepreneur needs to succeed at all aspects of an online business: website construction, SEO, marketing, monetization, and conversion. What you'll learn From Build a Profitable Online Business you'll learn: - How to strategize, design, start up, and operate your own online business.
- How to build a professional-quality website with minimal outlay.
- How to attract visitors to your website and make them come back for more.
- How to monetize your website in 5 different ways.
- How to automate your websites to produce constant streams of passive income.
Who this book is for The primary audience for this book is individual entrepreneurs who want to create successful web businesses with the least expenditure of time and money and run them as automated engines of passive income. The secondary audience is small companies, to which the strategies and techniques presented in the book apply equally well. This is not a book for people to program or use tools to build a website, so the audience is spared skipping through material that will not be helpful, or is redundant, or not at the correct level for them. Table of Contents Part 1: Site Setup Chapter 1. Site Type and Niche Chapter 2. Web Hosting Chapter 3. Domain Name Chapter 4. Site Structure Chapter 5. Site Design Chapter 6. Performance Chapter 7. Validation Part 2: Onsite SEO Chapter 8. Search Engines Chapter 9. Site SEO Chapter 10. Keyword Research Chapter 11. Using Keywords Chapter 12. Content Chapter 13. Content Pages Chapter 14. Navigation Chapter 15. Navigation Pages Part 3: Marketing Chapter 16. Increasing Traffic Chapter 17. Link Building Chapter 18. Quality Links Chapter 19. Artificial Link Building Chapter 20. Natural Link Building Chapter 21. Directories Chapter 22. Social Bookmarking Chapter 23. Social Networking Chapter 24. PPC Part 4: Monetization Chapter 25. Profit Chapter 26. Donations Chapter 27. Advertising Chapter 28. Affiliates Chapter 29. Services Chapter 30. Products Part 5: Conversions Chapter 31. Stickiness Chapter 32. Return Visitors Chapter 33. Sales Pages Chapter 34. Credibility Chapter 35. Credibility Pages Part 6: Conclusion Chapter 36. Action Steps Book Details - Paperback: 184 pages
- Publisher: Apress (October 2013)
- Language: English
- ISBN-10: 1430263792
- ISBN-13: 978-1430263791
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