Wow! eBook: Mastering Apache Cassandra - 6 new eBooks |
- Mastering Apache Cassandra
- Mastering ElasticSearch
- Software Defined Networking with OpenFlow
- Learning Physics Modeling with PhysX
- SketchBook Pro Digital Painting Essentials
- RESS Essentials
Posted: 17 Mar 2014 07:56 AM PDT Book DescriptionApache Cassandra is the perfect choice for building fault tolerant and scalable databases. Implementing Cassandra will enable you to take advantage of its features which include replication of data across multiple datacenters with lower latency rates. This book details these features that will guide you towards mastering the art of building high performing databases without compromising on performance. Mastering Apache Cassandra aims to give enough knowledge to enable you to program pragmatically and help you understand the limitations of Cassandra. You will also learn how to deploy a production setup and monitor it, understand what happens under the hood, and how to optimize and integrate it with other software. Mastering Apache Cassandra begins with a discussion on understanding Cassandra's philosophy and design decisions while helping you understand how you can implement it to resolve business issues and run complex applications simultaneously. You will also get to know about how various components of Cassandra work with each other to give a robust distributed system. The different mechanisms that it provides to solve old problems in new ways are not as twisted as they seem; Cassandra is all about simplicity. Learn how to set up a cluster that can face a tornado of data reads and writes without wincing. If you are a beginner, you can use the examples to help you play around with Cassandra and test the water. If you are at an intermediate level, you may prefer to use this guide to help you dive into the architecture. To a DevOp, this book will help you manage and optimize your infrastructure. To a CTO, this book will help you unleash the power of Cassandra and discover the resources that it requires. What you will learn from this book
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Posted: 17 Mar 2014 07:52 AM PDT Book DescriptionElasticSearch is fast, distributed, scalable, and written in the Java search engine that leverages Apache Lucene capabilities providing a new level of control over how you index and search even the largest set of data. “Mastering ElasticSearch” covers the intermediate and advanced functionalities of ElasticSearch and will let you understand not only how ElasticSearch works, but will also guide you through its internals such as caches, Apache Lucene library, monitoring capabilities, and the Java API. In addition to that you’ll see the practical usage of ElasticSearch configuration parameters, monitoring API, and easy-to-use and extend examples on how to extend ElasticSearch by writing your own plugins. “Mastering ElasticSearch” starts by showing you how Apache Lucene works and what the ElasticSearch architecture looks like. It covers advanced querying capabilities, index configuration control, index distribution, ElasticSearch administration and troubleshooting. Finally you’ll see how to improve the user's search experience, use the provided Java API and develop your own custom plugins. It will help you learn how Apache Lucene works both in terms of querying and indexing. You’ll also learn how to use different scoring models, rescoring documents using other queries, alter how the index is written by using custom postings and what segments merging is, and how to configure it to your needs. You’ll optimize your queries by modifying them to use filters and you’ll see why it is important. The book describes in details how to use the shard allocation mechanism present in ElasticSearch such as forced awareness. If you are looking for a book that will allow you to easily extend your basic knowledge about ElasticSearch or you want to go deeper into the world of full text search using ElasticSearch then this book is for you. What you will learn from this book
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Software Defined Networking with OpenFlow Posted: 17 Mar 2014 07:46 AM PDT Book DescriptionOpenFlow is an open interface for remotely controlling tables in network switches, routers, and access points. It is considered a turning point in Software Defined Networking (SDN), data center networking and virtualization as, more secure and efficient data centers are being built using OpenFlow. It defines a protocol that lets a controller use a common set of instructions to add, modify, or delete entries in a switch’s forwarding table. Starting with an introduction to SDN and OpenFlow, you will learn about the role of each building block, moving onto demonstrations of how SDN/OpenFlow can be used to provide new services and features, which will change the way that networking works and the innovative business impacts. By the end of this practical guide, you will have an insight into the Software Defined Networking and OpenFlow fundamentals. Packed with detail, this book will walk you through the essentials; you will learn about the OpenFlow protocol, switches, and controllers. Following on from this, you will be taken through a number of practical, hands-on examples on how to use a network emulation platform called OpenFlow laboratory. You will learn how to develop your innovative network application using the OpenFlow controller's API quickly, and test your network application without commissioning any OpenFlow hardware equipment. You will also be introduced to the concept of Software Defined Networking and the details of OpenFlow's protocol, along with the building blocks of an OpenFlow networking deployment. This book will teach you how to setup your OpenFlow/SDN laboratory using state-of-the-art technology and open source offerings. What you will learn from this book
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Learning Physics Modeling with PhysX Posted: 17 Mar 2014 07:40 AM PDT Book DescriptionIn this day and age, physics engines play a very critical role in the success of a sophisticated game. PhysX is a state-of-the-art cross-platform physics engine widely used by top game studios and developers. It contains all the physics-related components you will need and exploits the parallel-processing capability of modern GPUs as well as multi-core CPUs to make a game as physically-realistic as possible. This book will help you to program and simulate games by using PhysX 3. Learning Physics Modeling with PhysX helps you to master physics simulation using the PhysX Physics Engine from scratch. This is useful not only for game developers, but also for developers making virtual walkthroughs or training and other simulation applications. It will cover all the essential features of PhysX 3 with easy-to-understand code snippets and examples to help you learn quickly and efficiently. This book will start off by introducing you to the basic concepts of physic engines and will give you a glimpse of PhysX implementation. We then gradually cover more sophisticated topics with sample source code so that you can see what you have learned in action. We will cover the history and features of the PhysX SDK as well as how to configure it with the C++ compiler. After touching upon essential topics like rigid body dynamics and collision detection, we will gradually move on to more advanced topics like joints, scene queries, character controllers, particles, and cloth simulation. By the end of this book, you will have learned everything you need to know about the PhysX 3 Physics Engine, and you will be able to use it to program your very own physics simulation quickly and efficiently. What you will learn from this book
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SketchBook Pro Digital Painting Essentials Posted: 17 Mar 2014 07:36 AM PDT Book DescriptionSketchbook Pro is a professional grade painting app that is easy to use and which helps you create digital art that looks like paintings created using ink and color. Using Sketchbook Pro, you can transform your digital art into true masterpieces that resemble work done using traditional mediums. Sketchbook Pro Digital Painting Essentials will show you how to transform your digital art into true masterpieces. This book will guide you through the many tools and options available in Sketchbook Pro such as the symmetry tool, layer editor, and blend modes to create images that look as though they were done by hand using traditional tools and mediums. This unique book offers inspiration with hands-on techniques and gives you an insight into a professional artist’s mind. Starting with an overview of the program, this book will help you customize and set your preferences to help you produce the best possible images for use on the Web or for print. You will be able to look over the author’s shoulder as he demonstrates the use of the tools to create artwork that looks like it was painted or inked. This book will then show you how you can draw basic illustrations and then how to create acrylic paintings. You will also learn about file saving options; which ones are best for what you intend to do with the artwork. The book will also show you how to export the images you’ve created to other software and will give you tips and tricks that will help you make the most out of Sketchbook Pro. Sketchbook Pro Digital Painting Essentials will give you an extensive overview complete with supporting imagery of how each piece of art was made, and by the end of this book, you will have created multiple drawings using Sketchbook Pro. What you will learn from this book
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Posted: 17 Mar 2014 07:31 AM PDT Book DescriptionRESS is a new methodology in the world of web design and development. It attempts to solve the problems that accompany the RWD (responsive web design) approach to web design. RESS is still in its infancy, but it is growing at an exponential rate. RESS Essentials shows you how to make server-side applications smarter and more aware of a visitor’s environment limitations (device, screen size, and browser). This allows you to create faster and more reliable websites. Through this book, you will build a solid base of knowledge on RESS-related technologies, while the step-by-step tutorials will help you to create your own RESS system. This book is an introduction to RESS alchemy and gives you an incentive to build your own RESS lab. It will give you a broad overview of the multiple techniques used to code responsive websites in responsible ways. Beginning with an overview of RWD, you will learn the steps involved in setting up RWD for client-side development. You will then learn how to scale images using client- and server-side technology. By the end of this book, you will have learned about the implementation of RESS application patterns, browser feature detection, and various RESS architectures. RESS Essentials will also teach you how to use jQuery with some RWD design patterns and how to employ REST API for RWD pages. What you will learn from this book
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