Wow! eBook: HTML5 Mobile Development Cookbook - 5 new eBooks |
- HTML5 Mobile Development Cookbook
- jQuery Tools UI Library
- Spring Web Services 2 Cookbook
- Windows Phone 7 XNA Cookbook
- FreeSWITCH Cookbook
HTML5 Mobile Development Cookbook Posted: 09 Apr 2012 02:39 PM PDT Book DescriptionHow do I create fast and responsive mobile websites that work across a range of platforms? For developers dealing with the proliferation of mobile devices each with unique screen sizes and performance limitations, it is an important question. This cookbook provides the answer. You will learn how to apply the latest HTML5 mobile web features effectively across a range of mobile devices. HTML5 Mobile Development Cookbook will show you how to plan, build, debug and optimize mobile websites. Apply the latest HTML5 features that are best for mobile, while discovering emerging mobile web features to integrate in your mobile sites. Build a rock-solid default mobile HTML template and understand mobile user interaction. Make your site fast and responsive, leveraging the uniqueness of location-based mobile features and mobile rich media. Make your mobile website perfect using debugging, performance optimization and server-side tuning. The book finishes with a sneak preview of future mobile web technologies. What you will learn from this book
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Posted: 09 Apr 2012 02:36 PM PDT Book DescriptionYou're designing a website, which is going to become a work of art, with snappy response times – do you want to slow it down with lots of extra, unwanted functionality? jQuery Tools can provide you with just the functionality you need, that appears on most websites around the world, and which you can customize to your heart's content. jQuery Tools UI Library will show you how to add useful functionality to your website, using the compact but powerful jQuery Tools library. You will get stuck into simple yet powerful projects that you can implement straightaway, and which will give you inspiration for developing your own versions in future projects. You will go on a whirlwind tour through jQuery Tools, beginning with best practices that should be used, through to detailed projects on each tool in the Library, that you can copy from the book, or download from Packt's website. The book will include tips and comments on how to alter elements, or ideas on what can be included to extend the functionality you want to include in your websites. Begin with a short explanation of the origins of jQuery Tools, followed by some of the best practices that should be used, as well as some detail on how to use its API and event capabilities. When you have finished reading "jQuery Tools UI Library", you will have learnt all about the library, using clear, practical examples that you can take into your own projects and use, or develop into your own designs for future use. What you will learn from this book
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Spring Web Services 2 Cookbook Posted: 09 Apr 2012 02:33 PM PDT Book DescriptionSpring Web Services is a product of the Spring community focused on creating document-driven Web services. Spring Web Services aims to facilitate contract-first SOAP service development, allowing for the creation of flexible web services using one of the many ways to manipulate XML payloads. This comprehensive guide — which provides professional expertise on a variety of technical topics right from setting-up a contract-first Web-Service, creating client of a Web-Service to serialization, monitoring, testing and security using Spring-WS — helps you enhance your skills in Spring Web Services. Spring Web Services 2 Cookbook includes a wide variety of recipes that covers most important topics used in real-world applications. It is a well-rounded guide covering a lot of ground in the Spring Web Services domain using systematic arranged chapters and focused recipes. The book begins with setting up a contract first Web Service over various protocols such as JMS, XMPP, and Email. The next chapter targets creating clients for SOAP Web Services. We then learn how to test and monitor the Web Service using tools like soapUI and TCPMon. Building on, logging, tracing and exception handling are detailed in the subsequent chapter. The book then covers marshalling and unmarshalling using different technologies like JAXB2, XMLBeans, JibX, XStream, MooseXML etc. Securing WebServices through authentication, authorization, encryption and decryption and digital signature using Spring-WS features based on XWSS and WSS4J Libraries is outlined in the next chapter two chapters. The book then tackles development of RESTful Web Services. Finally, Setting up Web Services using Spring Remoting based on various technologies like HTTP , RMI, JMS, JAXWS and a Web Service using Apache CXF on JAX-WS front-end are explained. This book will help relatively new developers in accelerating their learning process and experienced developers in expanding their skills sets of Spring Web Services. What you will learn from this book
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Posted: 09 Apr 2012 02:29 PM PDT Book DescriptionDeveloping games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you. Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection. This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world. What you will learn from this book
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Posted: 09 Apr 2012 02:25 PM PDT Book DescriptionFreeSWITCH is an open source telephony platform designed to facilitate the creation of voice, chat, and video applications. It can scale from a soft-phone to a PBX and even up to an enterprise-class softswitch. In the FreeSWITCH Cookbook, members of the FreeSWITCH development team share some of their hard-earned knowledge with you in the book's recipes. Use this knowledge to improve and expand your FreeSWITCH installations. The FreeSWITCH Cookbook is an essential addition to any VoIP administrator's library. The book starts with recipes on how to handle call routing and then discusses connecting your FreeSWITCH server to the outside world. It then teaches you more advanced topics like CDR handling, practical examples of controlling FreeSWITCH with the event socket, and configuring many features commonly associated with a PBX installation. What you will learn from this book
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