Wow! eBook: Unity iOS Game Development: Beginner’s Guide - 5 new eBooks |
- Unity iOS Game Development: Beginner’s Guide
- Unreal Development Kit Game Design Cookbook
- Java 7 New Features Cookbook
- Microsoft SharePoint 2010 Developer’s Compendium
- Mastering Microsoft Forefront UAG 2010 Customization
Unity iOS Game Development: Beginner’s Guide Posted: 11 Apr 2012 08:15 AM PDT Book DescriptionWould you like to create money making games for iOS? If so, Unity iOS Game Development Beginners Guideis for you. It will guide you through the entire creative process of designing a game through to making money from it. This book will teach you the secrets of building and monetizing games for the iOS platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the iOS basics necessary to get started. You will design a game for the iOS. You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue. You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a game: scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game – a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see. What you will learn from this book
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Unreal Development Kit Game Design Cookbook Posted: 11 Apr 2012 08:11 AM PDT Book DescriptionUDK is a free, world class game editing tool and being so powerful it can be daunting to learn. This guide offers an excellent set of targeted recipes to help game artists get up to speed with game designing in UDK. Unreal Development Kit Game Design Cookbook contains everything you need to jumpstart your game design efforts. The lessons are aimed squarely at the artist’s field of production, with recipes on asset handling, creating content within the editor, animation and visual scripting to get the content working in gameplay. Unreal Game Development Kit Game Design Cookbook exposes how real-time environments are built using UDK tools. Key features are examined – assets, animation, light, materials, game controls, user interface, special effects, and game interactivity – with the view of making UDK technically accessible so users can transcend technique and focus on their creative design process. The book has well prepared recipes for level designers and artists of all levels. It covers core design tools and processes in the editor, particularly setting up characters, UI approaches, configuration and scripting gameplay. It is a technical guide that allows game artists to go beyond just creating assets, and it includes creative, extensive demonstrations that extend on mere functionality. What you will learn from this book
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Posted: 11 Apr 2012 08:09 AM PDT Book DescriptionJava 7 is a major update that includes a lot of exciting new language improvements such as support for type inference and improved exception handling. Other new features include the ability to work with symbolic links, a greatly simplified directory traversal technique, and the monitoring of file creation and deletion. Improvements in event handling, security, and concurrent processing have also been added Java 7 New Features Cookbook is your go-to guide to learn about all the new exciting features Java 7 has to offer with a very practical recipe-based approach. The book starts with coverage of the new language improvements. Subsequent chapters address the new features of Java 7 while incorporating these new language improvements when possible. The new NIO techniques provide enhanced capabilities which are complemented by the new try-with-resources block and enhanced generic support. The new JLayer decorator and improved window methods enhance the developer's ability to create GUI applications. The Java 7 New Features Cookbook provides a comprehensive coverage of the exciting features in Java 7. What you will learn from this book
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Microsoft SharePoint 2010 Developer’s Compendium Posted: 11 Apr 2012 08:07 AM PDT Book DescriptionThe SharePoint platform is ideal for developers looking to build exciting solutions, and SharePoint 2010 is more equipped than ever for the task. While plenty of SharePoint titles will help you understand general SharePoint development techniques or spend time focusing on one method or tool, Microsoft SharePoint 2010 Developer's Compendium: The Best of Packt for Extending SharePoint offers you the option of using four different tools and platforms to achieve exceptional end user experience. This book fills the gap for a comprehensive SharePoint title which describes the end goal of a SharePoint developer. So often books focus on development techniques for one tool; this will get you on your way to developing a good business website with a great user experience, however, you choose to get there, be it using PowerShell, Visual Studio, Silverlight, Windows 7 Phone, or a combination of all four. "Microsoft SharePoint 2010 Developer's Compendium: The Best of Packt for Extending SharePoint" draws from five separate titles from Packt's existing collection of excellent SharePoint titles: "Microsoft SharePoint 2010 Developer's Compendium: The Best of Packt for Extending SharePoint" is an exciting mash-up of five existing Packt SharePoint titles for extending development techniques. It begins with two never before seen Packt chapters from an exciting new title, giving you a quick overview of the options available for extending SharePoint. It then moves on quickly to building a community site and discusses PowerShell scripting, as well as integrating Silverlight animations and helping you get to grips with SharePoint development on Windows Phone. With this book in hand you won't just find techniques for one development tool, you'll learn how to reach your end goal of developing a site with great user experience using a number of options at your fingertips. What you will learn from this book
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Mastering Microsoft Forefront UAG 2010 Customization Posted: 11 Apr 2012 08:02 AM PDT Book DescriptionWhile UAG is built to integrate with many environments and publish dozens of application types, many organizations require a certain level of customization to meet their needs. With this book in hand, you will be equipped to deal with these types of customization scenarios, and you will be confident in using such workarounds without hassle and trial and error. Written by some of the leading experts on UAG, "Mastering Microsoft Forefront UAG 2010 Customization" covers the most complex and challenging options for customizing UAG in a way that is friendly and easy to follow. It walks you through various customization tasks, including explanations and code samples, as well as creative ideas for troubleshooting your work. Until now, only a few of the extensions to UAG's services have been publicly available, and most were only known to a select few. Now, this can include you! Throughout this book, you will tackle how to change the system's look-and-feel, deal with advanced authentication schemes and write special functions that need to be executed as part of the client interaction. With "Mastering Microsoft Forefront UAG 2010 Customization", you too can learn how to customize various aspects of UAG's functionality to enhance your organization or customers' experience. What you will learn from this book
Approach Each topic details one key aspect of functionality and the operative mechanism behind it, and suggests functionality that can be achieved with customization, along with helpful code samples. Who this book is for You should have a strofng understanding of the regular functionality of UAG, as well as a solid background in web development (ASP, HTML, CSS and JavaScript) for this book to take you to the next level. Book Details
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