Wow! eBook: Responsive Web Design by Example - 6 new eBooks |
- Responsive Web Design by Example
- Clojure Data Analysis Cookbook
- Mastering UDK Game Development
- Mastering Nginx
- Creating Templates with Artisteer
- Socket.IO Real-time Web Application Development
Responsive Web Design by Example Posted: 25 Aug 2013 08:05 AM PDT Book DescriptionResponsive web design is an explosive area of growth in modern web development due to the huge volume of different device sizes and resolutions that are now commercially available. You can now create your very own responsive website quickly and efficiently, allowing you to showcase your content in a format that will work on any device with an Internet browser. By following our detailed step-by-step instructions in this structured reference guide, you will learn how you can build engaging responsive websites. With coverage of Bootstrap, Skeleton, and Zurb Foundation you’ll learn about three of the most powerful responsive frameworks available today. Leading you through by practical example, you’ll find that this essential reference develops your understanding by actually helping you create beautiful websites step by step in front of your very eyes. After going over the basics, you’ll be able to choose between creating your own responsive portfolio page with Skeleton, building a stunning product page with Bootstrap, or setting up your own professional business website with Zurb Foundation. Ultimately you’ll learn how to decide which framework is right for you, and how you can deploy and customize it to your exact specifications! What you will learn from this book
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Clojure Data Analysis Cookbook Posted: 25 Aug 2013 08:02 AM PDT Book DescriptionData is everywhere and it’s increasingly important to be able to gain insights that we can act on. Using Clojure for data analysis and collection, this book will show you how to gain fresh insights and perspectives from your data with an essential collection of practical, structured recipes. “The Clojure Data Analysis Cookbook” presents recipes for every stage of the data analysis process. Whether scraping data off a web page, performing data mining, or creating graphs for the web, this book has something for the task at hand. You’ll learn how to acquire data, clean it up, and transform it into useful graphs which can then be analyzed and published to the Internet. Coverage includes advanced topics like processing data concurrently, applying powerful statistical techniques like Bayesian modelling, and even data mining algorithms such as K-means clustering, neural networks, and association rules. What you will learn from this book
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Mastering UDK Game Development Posted: 25 Aug 2013 07:57 AM PDT Book DescriptionUDK (Unreal Development Kit) is the free version of the popular and award-winning Unreal Engine 3. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. By learning about advanced functionality via engaging practical examples, you too can take your game to the next level and stand out from the crowd. Learn about advanced aspects of UDK game development, ranging from the creation of a 2D-style platformer to building your very own Western-RPG style inventory system using Scaleform. You’ll discover how you can exploit UDK to the fullest extent, making it possible to create a series of exciting projects all within the UDK Editor. By using this book, you will be able to create a 2D-style platformer, a spaceship rail-shooter, as well your very own custom HUD. We then move on to more advanced projects, like the creation of an inventory system for a Western-RPG, complete with dynamic objects that can be dropped anywhere in the game world. On top of all of this, you’ll also learn how to quickly and efficiently create modular environments within UDK itself. What you will learn from this book
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Posted: 25 Aug 2013 07:54 AM PDT Book DescriptionNGINX is a high-performance HTTP server and mail proxy designed to use very few system resources. With the many tutorials and example configurations floating around the Web, it is difficult to know how to properly configure NGINX to meet your expectations. “Mastering Nginx” will serve to clarify the murky waters of NGINX configuration, helping you learn how to tune NGINX for various situations, what some of the more obscure configuration directives do, and how to design a decent configuration to match your needs. Beginning with an overview of compiling NGINX and describing its basic configuration file format, this guide next takes you on a tour of NGINX’s modules. From the unique mail module to the upstream module, this book explores the various possibilities of using NGINX as a reverse proxy. The multiple HTTP modules are explained, and the book rounds off the tour with a discussion of troubleshooting. “Mastering Nginx” will explain all aspects of configuring NGINX to help solve your hosting problems. What you will learn from this book
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Creating Templates with Artisteer Posted: 25 Aug 2013 07:49 AM PDT Book DescriptionDesigning good looking, professional quality web templates or building your own website are rather complicated tasks, demanding a lot of technical and graphical expertise. Artisteer has changed this situation, enabling you to do it by yourself, without the need to learn skills such as HTML, web-programming languages, or drawing. “Creating stunning Templates with Artisteer” is a practical, step-by-step guide that will show you how you can prepare an elegant, professional looking website, on your own, using features of Artisteer. It also describes the process of designing templates for various popular CMS platforms like WordPress or Joomla!, by giving you practical hints, showing how to install those templates and how to import the content into CMS. “Creating stunning Templates with Artisteer” leads you through the process of designing a website, including all standard layout elements, from header to the footer, including menus and special boxes. You will learn how to prepare the templates, store them and export them in the form of ready-to-use HTML pages or packages that can be installed in various CMS platforms such as WordPress, Joomla!, Drupal, or DotNetNuke. The last part of the book shows you some tips and tricks that allow you to extend standard themes generated by Artisteer for enriching the website with image gallery, combining two menus, and more. You will learn how to create a professional quality website or CMS template on your own, with the use of Artisteer with minimal technical difficulties. What you will learn from this book
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Socket.IO Real-time Web Application Development Posted: 25 Aug 2013 07:44 AM PDT Book DescriptionThe expectations of users for interactivity withweb applications have changed over the past few years. No more does the user want to press the refresh button to check if new messages have arrived in their inbox; people expect to see updates in their applications in real-time. Mass multiplayer online games have given up the requirement of plugins and are built entirely in JavaScript. Socket.io enables you to build these highly interactive applications that work cross-browser. “Socket.io Real-time Web Application Development” is a guide to building, deploying, and scaling highly interactive real-time web applications using socket.io. This book will guide you through the building of a chat system using Node.js and socket.io, helping you get familiar with various features of the framework. Going further it will empower you to deploy and scale your applications in production. Introducing web application development with Node.js, this book walks you through developing of a full-fledged chat system built with socket.io and introducing all the concepts of socket.io and its usage in the process. It introduces you to the different approaches of bidirectional communication between the browser and the web server and will show you how socket.io abstracts all this for you to provide a single unified and uniform API for messaging and eventing to develop cross-browser applications. It explains how to authenticate your users, segregate the communication to channels, build chat rooms, and handle and scale sessions. It explains the mechanics behind socket.io and it also introduces you to what is involved in deploying the application to production and the intricacies involved in scaling it. This book will introduce you to all that is needed in browser-server communication to develop the next generation of interactive applications and games. What you will learn from this book
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