Wow! eBook: Programming Erlang, 2nd Edition - 5 new eBooks |
- Programming Erlang, 2nd Edition
- Agile Web Development with Rails 4
- Practical Programming, 2nd Edition
- The Coding Dojo Handbook
- The Retrospective Handbook
Programming Erlang, 2nd Edition Posted: 14 Nov 2013 12:15 PM PST Book DescriptionUsing Erlang, you'll be surprised at how easy it becomes to deal with parallel problems, and how much faster and more efficiently your programs run. That's because Erlang uses sets of parallel processes—not a single sequential process, as found in most programming languages. Joe Armstrong, creator of Erlang, introduces this powerful language in small steps, giving you a complete overview of Erlang and how to use it in common scenarios. You'll start with sequential programming, move to parallel programming and handling errors in parallel programs, and learn to work confidently with distributed programming and the standard Erlang/Open Telecom Platform (OTP) frameworks. You need no previous knowledge of functional or parallel programming. The chapters are packed with hands-on, real-world tutorial examples and insider tips and advice, and finish with exercises for both beginning and advanced users. The second edition has been extensively rewritten and covers Erlang R17 features. New to this edition are seven chapters covering the latest Erlang features: maps, the type system and the Dialyzer, WebSockets, programming idioms, and a new stand-alone execution environment. You'll write programs that dynamically detect and correct errors, and that can be upgraded without stopping the system. There's also coverage of rebar (the de facto Erlang build system), and information on how to share and use Erlang projects on github, illustrated with examples from cowboy and bitcask. Erlang will change your view of the world, and of how you program. What you need Table of Contents Part II: Sequential Programming Part III: Concurrent and Distributed Programs Part IV: Programming Libraries and Frameworks Part V: Building Applications Appendix A1. OTP Templates Book Details
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Agile Web Development with Rails 4 Posted: 14 Nov 2013 12:08 PM PST Book DescriptionRuby on Rails helps you produce high-quality, beautiful-looking web applications quickly. You concentrate on creating the application, and Rails takes care of the details. Tens of thousands of developers have used this award-winning book to learn Rails. It's a broad, far-reaching tutorial and reference that's recommended by the Rails core team. If you're new to Rails, you'll get step-by-step guidance. If you're an experienced developer, this book will give you the comprehensive, insider information you need. Rails has evolved over the years, and this book has evolved along with it. We still start with a step-by-step walkthrough of building a real application, and in-depth chapters look at the built-in Rails features. This edition now gives new Ruby and Rails users more information on the Ruby language and takes more time to explain key concepts throughout. Best practices on how to apply Rails continue to change, and this edition keeps up. Examples use Concerns, Russian Doll caching, and Turbolinks, and the book focuses throughout on the right way to use Rails. Additionally, this edition now works on Ruby 2.0, a new release of Ruby with substantial functional and performance improvements. This edition is for Rails 4.0 and beyond. Table of Contents Book Details
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Practical Programming, 2nd Edition Posted: 14 Nov 2013 12:03 PM PST Book DescriptionYou don't need any programming experience to get started. First, you'll get a detailed introduction to Python and to programming. You'll find out exactly what happens when your programs are executed. Through real-world examples, you'll learn how to work with numbers, text, big data sets, and files. Then you'll see how to create and use your own data types. The incremental examples show you the steps and missteps that happen while developing programs, so you know what to expect when you tackle a problem on your own. Inspired by "How to Design Programs" (HtDP), you'll learn a six-step recipe for designing functions, which helps you as you start to learn the concepts—and becomes an integral part of writing programs by the end. As you learn to use the fundamental programming tools in the first half of the book, you'll see how to document and organize your code so that you and other programmers can more easily read and understand it. Beyond the basics, you'll learn how to ensure that your programs are reliable, and how to work with databases, download data from the web automatically, and build user interfaces. Most importantly, you'll learn how to think like a professional programmer. What you need Review “Practical Programming delivers just what it promises: a clear, readable, usable introduction to programming for beginners. This isn't just a guide to hacking together programs. The book provides foundations to lifelong programming skills: a crisp, consistent, and visual model of memory and execution and a design recipe that will help readers produce quality software.” “The second edition of this excellent text reflects the authors' many years of experience teaching Python to beginning students. Topics are presented so that each leads naturally to the next, and common novice errors and misconceptions are explicitly addressed. The exercises at the end of each chapter invite interested students to explore computer science and programming language topics.” Table of Contents Book Details
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Posted: 14 Nov 2013 11:54 AM PST Book DescriptionThis book is full of practical advice and ideas for practicing skills such as test-driven development, refactoring, and pair programming. Perhaps you're a team lead, and you'd like to promote good practices among your team colleagues. Maybe you lead a programming language user group and you're looking for a fun hands-on activity to do at meetings, or are planning a brown bag lunch series at work. This book gives you all the advice you need to get your own group started. Included is a catalogue of "Kata" coding exercises that you can try, and advice about how to choose one for your particular situation. You'll learn various collaborative coding games, which can be a fun way to introduce a serious discussion about software design or development processes. Test-driven development is one of the key skills you'll want to practice in the Coding Dojo, so there's also a straightforward description of TDD you can use to explain it. Throughout the book are little "Dojo Disaster" anecdotes. They illustrate when things have gone less than perfectly, and how you can avoid such mistakes. A dojo is a fun and rewarding activity for any bunch of coders! What you need You'll need a room to hold your Coding Dojo in, and most companies will have a suitable meeting room already. It just needs enough chairs and tables for everyone, a whiteboard, projector, and at least one computer. Often, you'll want one computer for every two people, and internet access. Table of Contents Book Details
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Posted: 14 Nov 2013 11:40 AM PST Book DescriptionAre you running retrospectives regularly? Perhaps you run retrospectives once a week, or fortnightly. Do you feel like you could be getting more out of your retrospectives and fuelling continuous improvement in your teams? You may already find retrospectives valuable, but suspect there are ways of making them better. This book condenses down eight years of experience working with the retrospective practice within the context of real agile teams. It offers you practice advice on how to make your retrospectives even more effective including topics such as:
Table of Contents Appendix A. Retrospective Activities Book Details
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