4 new posts | |
- Web Standards: Mastering HTML5, CSS3, and XML
- Oracle Core: Essential Internals for DBAs and Developers
- Beginning Android Tablet Games Programming
- Agile Marketing
Web Standards: Mastering HTML5, CSS3, and XML Posted: 08 Jan 2012 11:29 AM PST Book DescriptionWeb Standards: Mastering HTML5, CSS3, and XML provides solutions to the most common website problems, and gives you a deep understanding of web standards and how they can be applied to improve your website. You will learn how to create fully standards-compliant websites and provide search engine-optimized Web documents with faster download times, accurate rendering, correct appearance and layout, lower development cost, approved accessibility, backward and forward compatibility, and easy maintenance and content updating. The book covers all major Web standards, focusing on syntax, grammar, recommended annotations, and other standardization concerns. Web Standards: Mastering HTML5, CSS3, and XML is also a comprehensive guide to current and future standards for the World Wide Web. As a web developer, you’ll have seen problems with inconsistent appearance and behavior of the same site in different browsers. Web standards can and should be used to completely eliminate these problems. Web Standards: Mastering HTML5, CSS3, and XML describes how you can make the most of web standards, through technology discussions as well as practical sample code that you can use for your own sites and web applications. It also provides a quick guide to standard website creation for Web developers.
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Oracle Core: Essential Internals for DBAs and Developers Posted: 08 Jan 2012 11:29 AM PST Book DescriptionOracle Core: Essential Internals for DBAs and Developers by Jonathan Lewis provides just the essential information about Oracle Database internals that every database administrator needs for troubleshooting—no more, no less. Oracle Database seems complex on the surface. However, its extensive feature set is really built upon upon a core infrastructure resulting from sound architectural decisions made very early on that have stood the test of time. This core infrastructure manages transactions and the ability to commit and roll back changes, protects the integrity of the database, enables backup and recovery, and allows for scalability to thousands of users all accessing the same data. Most performance, backup, and recovery problems that database administrators face on a daily basis can easily be identified through understanding the essential core of Oracle Database architecture that Lewis describes in this book.
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Beginning Android Tablet Games Programming Posted: 08 Jan 2012 11:28 AM PST Book DescriptionAndroid games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You’ll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways. Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment—in no time at all, you’ll be programming away. You’ll begin with some simple games using sprites and choreographed movement. Next, you’ll learn how to handle user input in the modern age of touch screens and motion. Along the way, you’ll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You’ll learn how to use sound and music, for instance, to make your application menus more user-friendly. The Android operating system has recently acquired multicore functionality to meet the demands of multicore devices now entering the tablet market. With Beginning Android Tablet Games Programming, you’ll discover how to harness that new power with your games programming through more process-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions. Throughout each chapter of Beginning Android Tablet Games Programming, you’ll find code that you can add or adapt to your own games to create the components you want. You can also work up to wrapping everything together into a complete Mario-type example game. Finally, when you have your first games ready, learn how developers have released their games and made a profit. You’ll find tips on how to present your games in the Android and other application markets, and a solid approach to games marketing and monetization. What you'll learn
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Posted: 08 Jan 2012 11:28 AM PST Book DescriptionClearly the marketing methods of old will not fulfill all the needs of today’s organization. Today, the fast moving opportunities afforded by the internet, websites, social networking and data communication give those in the know a huge advantage over traditional marketers. The goal of this book is to teach you how. Author Michelle Accardi-Petersen has been on both the planning and implementation side of the problem. Utilizing methods that may be familiar to those with a software background but without the technical baggage, she presents the techniques that will put you way ahead of traditional marketers and move your organization to the forefront in their overall marketing operations. What you'll learn
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