HTML5 Games Most Wanted Posted: 03 May 2012 05:39 AM PDT Book Description HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You’ll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won’t just make games—you’ll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you’ll need to create your own great games. Whether you’re a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D action games like Cycleblob, entity interpolation from Snowball Fight, trait-based gaming in Grave Danger, the advanced use of WebGL from the game Bar Fight, tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7, the holy grail of making a unique game like Z-Type, and how to build split-screen games as in the addictive Robots Are People Too. What you'll learn - How to create fantastic games using HTML5
- How to add 3D to your games with WebGL
- How to create multiplayer games
- How to build a level designer for your game
Who this book is for Game developers creating amazing games that will work across multiple devices using the HTML5 suite of technologies. Table of Contents - The State of Open Web Games
- Complexity from Simplicity
- How to Make Multi-Platform HTML5 Games from Scratch
- Creating, Saving, and Loading Tracks
- 3D CSS
- Particle Systems
- Beginning WebGL
- CycleBlob: A WebGL Lightcycle Game
- A Real-Time Multiplayer Game Using WebSockets
- Hard-Pressed for a Choice of Technology
Book Details - Paperback: 284 pages
- Publisher: friendsofED (March 2012)
- Language: English
- ISBN-10: 1430239786
- ISBN-13: 978-1430239789
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Foundation Version Control for Web Developers Posted: 03 May 2012 05:39 AM PDT Book Description Foundation Version Control for Web Developers explains how version control works, what you can do with it and how. Using a friendly and accessible tone, you will learn how to use the three leading version control systems—Subversion, Git and Mercurial—on multiple operating systems. The history and integral concepts of version control are covered so that you will gain a thorough understanding of the subject, and why it should be used to manage all changes in web development projects. This book covers the valuable knowledge and transferable skills that will enable you use one of the three leading systems as well as easily switch to new systems that will arise in the workplace. Topics covered include: - How to choose the correct software for your needs.
- Creating and working with repositories.
- Understanding trunks, branches, hooks, conflicts and merging.
- Setting up respository servers and integrating with Apache.
- Using Terminal, and understanding alternatives.
Foundation Version Control for Web Developersis a concise beginner's course for designer and developer alike. Even if you have no prior knowledge of version control, this book will provide you with the knowledge to fully manage projects from start to finish, ensuring your projects are as seamless and successful as you need them to be. What you'll learn - The benefits of having more version control in your life
- The basics of managing your work with version control
- How to choose the correct software for your needs
- Creating and working with repositories
- Understanding trunks, branches, hooks, conflicts and merging
- Setting up servers such as Apache
- Using Terminal, and understanding alternatives
- Advanced techniques for those who want to create and manage their own repositories
Who this book is for Foundation Version Control for Web Developers is aimed at developers and designers who have little or no experience with version control—those who have experience coding and those who are just getting started. The reader may be also a junior developer, just starting out, who hasn't looked into any kind of versioning system before. Although the book is primarily aimed at those with little knowledge of managing files using this method, it will still be beneficial to any developer. Table of Contents - Are you set up? Creating a basic development environment
- In the beginning there were just source files
- Meet the current players in the game: SVN, Git and Mercurial
- The benefits of version control
- I don’t like Terminal, which programs can I use?
- You mean I can version control everything?!
- What can make my life easier?
- I have a conflict, what can I do?
- I’m feeling brave, can I do this with Terminal?
- How to create a server
- I don’t have a server, which other options do I have?
- Why branching is great
- Hooks, and why they can be useful
- Upgrading from CVS and converting repositories
Book Details - Paperback: 416 pages
- Publisher: friendsofED (March 2012)
- Language: English
- ISBN-10: 1430239727
- ISBN-13: 978-1430239727
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Pro JavaFX 2 Posted: 03 May 2012 05:39 AM PDT Book Description In Pro JavaFX 2: A Definitive Guide to Rich Clients with Java Technology, Jim Weaver, Weiqi Gao, Stephen Chin, Dean Iverson, and Johan Vos show you how you can use the JavaFX platform to create rich-client Java applications. You’ll see how JavaFX provides a powerful Java-based UI platform capable of handling large-scale data-driven business applications. Covering the JavaFX API, development tools, and best practices, this book provides code examples that explore the exciting new features provided with JavaFX 2. It contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation. Written in an engaging and friendly style, Pro JavaFX 2 is an essential guide to JavaFX 2. What you'll learn - How to get started with JavaFX 2, including downloading the SDK and available tools.
- How to express user interfaces with a declarative-style enabled by the JavaFX builder classes.
- How to use property binding to keep the UI easily in sync with the model.
- How to use the rich set of JavaFX UI controls, charts, shapes, effects, transformations, and animations to create stunning, responsive, user interfaces.
- How to use the powerful JavaFX layout classes to define the user interface in a cross-platform fashion.
- How to leverage the observable collection classes to observe changes in, and bind to, Java collections.
- How to use the JavaFX media classes to play audio and video.
- How to interact with external application services to create an enterprise application with JavaFX.
- How to use the JavaFX API with alternative languages such as Scala, Groovy, and Visage.
- How to uncover the JavaFX APIs to whatever degree you choose. The tutorials, reference materials, and pointers to resources are exhaustive.
Who this book is for Application developers, graphic designers, and IT decision makers. Not only does this book contain comprehensive technical information for developers and designers, it builds a compelling case for choosing JavaFX for web applications and RIAs. Table of Contents - Getting a Jump Start in JavaFX
- Creating a User Interface in JavaFX
- Properties and Bindings
- Dynamically Laying Out Nodes in the User Interface
- Using the JavaFX UI Controls
- Collections and Concurrency
- Creating Charts in JavaFX
- Using the Media Classes
- Accessing Web Services
- JavaFX Languages and Markup
- Appendix A: The Visage Language In-Depth
Book Details - Paperback: 640 pages
- Publisher: Apress (March 2012)
- Language: English
- ISBN-10: 1430268727
- ISBN-13: 978-1430268727
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