Wow! eBook: Practical Load Balancing - 3 new eBooks |
Posted: 02 May 2012 09:28 AM PDT Book DescriptionThe emergence of the cloud and modern, fast corporate networks demands that you perform judicious balancing of computational loads. Practical Load Balancing presents an entire analytical framework to increase performance not just of one machine, but of your entire infrastructure. Practical Load Balancing starts by introducing key concepts and the tools you’ll need to tackle your load-balancing issues. You’ll travel through the IP layers and learn how they can create increased network traffic for you. You’ll see how to account for persistence and state, and how you can judge the performance of scheduling algorithms. You’ll then learn how to avoid performance degradation and any risk of the sudden disappearance of a service on a server. If you’re concerned with running your load balancer for an entire network, you’ll find out how to set up your network topography, and condense each topographical variety into recipes that will serve you in different situations. You’ll also learn about individual servers, and load balancers that can perform cookie insertion or improve your SSL throughput. You’ll also explore load balancing in the modern context of the cloud. While load balancers need to be configured for high availability once the conditions on the network have been created, modern load balancing has found its way into the cloud, where good balancing is vital for the very functioning of the cloud, and where IPv6 is becoming ever more important. You can read Practical Load Balancing from end to end or out of sequence, and indeed, if there are individual topics that interest you, you can pick up this book and work through it once you have read the first three chapters. What you'll learn
Who this book is for Table of Contents Part II: Load Balancing Essentials Part III: Load balancing situations Appendix. Common Terms and Concepts Book Details
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Posted: 02 May 2012 09:24 AM PDT Book DescriptionGIMP for Absolute Beginners gives us an easy way to use the power of GIMP, and enjoy digital photography and graphics without worrying about application features. GIMP is a powerful open source graphics and digital imaging application with almost all the features of its proprietary counterpart, Photoshop. But many of us are photographers and artists first, and we like to use our tools without having to think about them too much. GIMP for Absolute Beginners gets us to this stage without patronising users who haven’t used GIMP before. But what can we actually do with photos and graphical images? These questions are answered in a photo projects chapter as well as a chapter on digital painting: Starting with making small changes to photos and adding information to them to creating paintings and drawings without photographic input. What you'll learn
Who this book is for Table of Contents
Book Details
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Posted: 02 May 2012 09:18 AM PDT Book DescriptionHacking the Kinect is the technogeek's guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft's release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You'll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea.
What you'll learn
Who this book is for Hacking the Kinect does require some programming background. Familiarity with programming in C++ or similar languages is assumed. Readers should also be reasonably comfortable working with electronics—for example, with Arduino or similar equipment. Table of Contents
Book Details
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