Wow! eBook: Exploring Everyday Things with R and Ruby - 5 new eBooks |
- Exploring Everyday Things with R and Ruby
- Programming Computer Vision with Python
- Getting Started with D3
- Java In A Nutshell, 5th Edition
- Flash CS6: The Missing Manual
Exploring Everyday Things with R and Ruby Posted: 04 Jul 2012 08:49 AM PDT Book DescriptionIf you're curious about how things work, this fun and intriguing guide will help you find real answers to everyday problems. By using fundamental math and doing simple programming with the Ruby and R languages, you'll learn how to model a problem and work toward a solution. All you need is a basic understanding of programming. After a quick introduction to Ruby and R, you'll explore a wide range of questions by learning how to assemble, process, simulate, and analyze the available data. You'll learn to see everyday things in a different perspective through simple programs and common sense logic. Once you finish this book, you can begin your own journey of exploration and discovery. Here are some of the questions you'll explore:
Table of Contents Book Details
Related Posts
|
Programming Computer Vision with Python Posted: 04 Jul 2012 08:43 AM PDT Book DescriptionIf you want a basic understanding of computer vision's underlying theory and algorithms, this hands-on introduction is the ideal place to start. You'll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python. Programming Computer Vision with Python explains computer vision in broad terms that won't bog you down in theory. You get complete code samples with explanations on how to reproduce and build upon each example, along with exercises to help you apply what you've learned. This book is ideal for students, researchers, and enthusiasts with basic programming and standard mathematical skills.
Table of Contents Appendix A. Installing Packages Book Details
Related Posts
|
Posted: 04 Jul 2012 08:38 AM PDT Book DescriptionLearn how to create beautiful, interactive, browser-based data visualizations with the D3 JavaScript library. This hands-on book shows you how to use a combination of JavaScript and SVG to build everything from simple bar charts to complex infographics. You'll learn how to use basic D3 tools by building visualizations based on real data from the New York Metropolitan Transit Authority. Using historical tables, geographical information, and other data, you'll graph bus breakdowns and accidents and the percentage of subway trains running on time, among other examples. By the end of the book, you'll be prepared to build your own web-based data visualizations with D3.
If you can code and manipulate data, and know how to work with JavaScript and SVG, this book is for you. Table of Contents Book Details
Related Posts
|
Java In A Nutshell, 5th Edition Posted: 04 Jul 2012 08:33 AM PDT Book DescriptionWith more than 700,000 copies sold to date, Java in a Nutshell from O’Reilly is clearly the favorite resource amongst the legion of developers and programmers using Java technology. And now, with the release of the 5.0 version of Java, O’Reilly has given the book that defined the “in a Nutshell” category another impressive tune-up. In this latest revision, readers will find Java in a Nutshell, 5th Edition, does more than just cover the extensive changes implicit in 5.0, the newest version of Java. It’s undergone a complete makeover–in scope, size, and type of coverage–in order to more closely meet the needs of the modern Java programmer. To wit, Java in a Nutshell, 5th Edition now places less emphasis on coming to Java from C and C++, and adds more discussion on tools and frameworks. It also offers new code examples to illustrate the working of APIs, and, of course, extensive coverage of Java 5.0. But faithful readers take comfort: it still hasn’t lost any of its core elements that made it such a classic to begin with. This handy reference gets right to the heart of the program with an accelerated introduction to the Javaprogramming language and its key APIs–ideal for developers wishing to start writing code right away. And, as was the case in previous editions, Java in a Nutshell, 5th Edition is once again chock-full of poignant tips, techniques, examples, and practical advice. For as longas Java has existed, Java in a Nutshell has helped developers maximize the capabilities of the program’s newest versions. And this latest edition is no different. Table of Contents Part II: API Quick Reference Book Details
Related Posts
|
Posted: 04 Jul 2012 08:27 AM PDT Book DescriptionYou can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you'll move from the basics to power-user tools with ease. The important stuff you need to know:
Table of Contents Part II: Advanced Drawing and Animation Part III: Adding Interactivity Part IV: Debugging and Delivering Your Animation Part V: Appendixes Book Details
Related Posts
|
You are subscribed to email updates from Wow! eBook - Blog To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |
Tidak ada komentar:
Posting Komentar