Sabtu, 31 Maret 2012

Wow! eBook: Programming iOS 5, 2nd Edition - 5 new eBooks


Wow! eBook: Programming iOS 5, 2nd Edition - 5 new eBooks

Link to Wow! eBook - Blog

Programming iOS 5, 2nd Edition

Posted: 31 Mar 2012 02:03 AM PDT

Programming iOS 5, 2nd Edition

Book Description

Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with and . This book covers iOS 5 and 4.3 in a rigorous, orderly fashion—ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills.

Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added.

  • The new memory —ARC—is thoroughly explained and all code examples have been revised to use it.
  • New features, such as declaration of instance variables in the class's implementation section, are described and incorporated into the revised example code.
  • Discussion of how an app launches, and all code examples, are revised for project templates from 4.2 and later.
  • Other new Xcode features, including the Simulator's menu, are covered, with screen shots based on Xcode 4.2 and later.
  • The discussion of Instruments is expanded, with screen shots—by popular request!
  • Storyboards are explained and discussed.
  • The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController.
  • The Controls chapter now includes iOS 5 interface customizability and the appearance proxy.
  • New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles.
  • Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and support).
  • Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.

Table of Contents
Part I: Language
Chapter 1. Just Enough
Chapter 2. Object-Based
Chapter 3. Objective- Objects and Messages
Chapter 4. Objective-C Classes
Chapter 5. Objective-C Instances

Part II: IDE
Chapter 6. Anatomy of an Xcode Project
Chapter 7. Nib
Chapter 8. Documentation
Chapter 9. Life Cycle of a Project

Part III: Cocoa
Chapter 10. Cocoa Classes
Chapter 11. Cocoa Events
Chapter 12. Accessors and Memory Management
Chapter 13. Data Communication

Part IV: Views
Chapter 14. Views
Chapter 15. Drawing
Chapter 16. Layers
Chapter 17.
Chapter 18. Touches

Part V: Interface
Chapter 19. View Controllers
Chapter 20. Scroll Views
Chapter 21. Table Views
Chapter 22. Popovers and Split Views
Chapter 23. Text
Chapter 24. Views
Chapter 25. Controls and Other Views
Chapter 26. Modal Dialogs

Part VI: Some Frameworks
Chapter 27. Audio
Chapter 28. Video
Chapter 29. Music Library
Chapter 30. Photo Library and Image Capture
Chapter 31. Address Book
Chapter 32. Calendar
Chapter 33. Mail
Chapter 34. Maps
Chapter 35. Sensors

Part VII: Final Topics
Chapter 36. Persistent Storage
Chapter 37. Basic
Chapter 38. Threads
Chapter 39. Undo
Chapter 40. Epilogue

Book Details

  • Paperback: 1016 pages
  • : O’Reilly Media; 2nd Edition (March 2012)
  • Language: English
  • ISBN-10: 1449319343
  • ISBN-13: 978-1449319342
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Enabling Programmable Self with HealthVault

Posted: 31 Mar 2012 01:57 AM PDT

Enabling Programmable Self with HealthVault

Book Description

Personal health and fitness has joined the digital revolution. Using HealthVault, people interested in monitoring their health have an unprecedented opportunity to their own data. This concise book explains how HealthVault users can collect and analyze their data, and how application developers can help them with or web-based applications.

You'll learn how to use HealthVault's open , flexibility, and connections with multiple health-care providers to develop health data applications, enable updates from well-known fitness devices, and use programming libraries to create reports and investigate trends.

  • Get a walkthrough of HealthVault functionality available to end users
  • Use HealthVault to capture data from devices that measure a user's health
  • Examine HealthVault's for interacting with applications and devices, using code samples
  • Develop a Quantified Self application for consumers that can track more than 80 data types
  • Learn how to build for HealthVault by exploring an end-to-end example for 7
  • Use best practices for releasing, maintaining, and HealthVault applications to end users

Table of Contents
Chapter 1. Getting Started with HealthVault
Chapter 2. Quantifying Yourself
Chapter 3. Interfacing with HealthVault
Chapter 4. Using the HealthVault Data Ecosystem for Self-Tracking
Chapter 5. Enabling mHealth for Quantified Self
Chapter 6. The Last Mile: Releasing Applications to Users

Book Details

  • Paperback: 118 pages
  • : O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449316565
  • ISBN-13: 978-1449316563
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HTML5 Architecture

Posted: 31 Mar 2012 01:53 AM PDT

HTML5 Architecture

Book Description

With this digital Early Release edition of , you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

With applications, developers are faced with new challenges, such as handling offline capable clients, merging data from the client back to their server side storage, and throttling resources based on the device connection speed. The is no longer generated by the server and pushed to the client. Today, developers are forced to look at application from a different perspective where the browser and are taking just as much spotlight as server side code (such as or ). This book shows them how.

Table of Contents
Chapter 2. I The
Chapter 3. Techniques
Chapter 4. 5 From the Server Side
Chapter 5. WebSockets

About the Author
Wesley Hales is an 5 focused developer working across related projects at JBoss by Red Hat. He is the author of several articles on the web and has evangelized at various conferences around the world. Wesley is a member of the W3 and is the founder of the HTML5 User Group located in Atlanta Ga.

Book Details

  • Paperback: 300 pages
  • : O’Reilly Media (July 2012)
  • Language: English
  • ISBN-10: 1449320511
  • ISBN-13: 978-1449320515
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Programming C# 5.0

Posted: 31 Mar 2012 01:49 AM PDT

Programming C# 5.0

Book Description

With this digital Early Release edition of # 5.0, you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

With its support for dynamic , # 5.0 continues to evolve as a versatile language on its own. But when # is used with Framework 4.5, the combination is incredibly powerful. This bestselling tutorial shows you build , desktop, Metro and rich applications using C# 5.0 with ’s capabilities, framework (), extensive communication services (), and more.

In this seventh edition, .NET experts Ian Griffiths and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and the framework. You’ll learn concurrent and asynchronous programming with C# 5.0 and use .NET tools such as the for easier data access.

  • Learn C# fundamentals such as variables, flow control, loops, and methods
  • Build complex programs with and functional programming techniques
  • Process large collections of data with the native query features in
  • Learn all about asynchrony new to C# 5.0

Table of Contents
Chapter 1. Introducing C#
Chapter 2. Basic Coding in C#
Chapter 3. Types
View Sample
Chapter 4. Generics
Chapter 6. Inheritance
Chapter 7. Object Lifetime
Chapter 8. Exceptions
Chapter 9. Delegates Lambdas and Events
Chapter 10.

Book Details

  • Paperback: 800 pages
  • : O’Reilly Media (August 2012)
  • Language: English
  • ISBN-10: 1449320414
  • ISBN-13: 978-1449320416
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Natural Language Annotation for Machine Learning

Posted: 31 Mar 2012 01:45 AM PDT

Natural Language Annotation for Machine Learning

Book Description

With this digital Early Release edition of Natural Language Annotation for Learning, you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

Create your own natural language training corpus for learning. This example-driven book walks you through the annotation cycle, from selecting an annotation task and creating the annotation specification to the guidelines, creating a “gold standard” corpus, and then beginning the actual data creation with the annotation process.

Systems exist for analyzing existing corpora, but making a new corpus can be extremely complex. To help you build a foundation for your own machine learning goals, this easy-to-use guide includes case studies that demonstrate four different annotation tasks in detail. You'll also learn use a lightweight package for annotating texts and adjudicating the annotations.

This book is a perfect companion to O’Reilly's Natural Language Processing with , which describes use existing corpora with the Natural Language Toolkit.

Table of Contents
Chapter 1. The Basics
Chapter 2. Defining Your Goal and Dataset
Chapter 3. Building Your Model and Specification
Chapter 4. Applying and Adopting Annotation Standards to your Model

Book Details

  • Paperback: 350 pages
  • : O’Reilly Media (September 2012)
  • Language: English
  • ISBN-10: 1449306667
  • ISBN-13: 978-1449306663
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READ MORE - Wow! eBook: Programming iOS 5, 2nd Edition - 5 new eBooks

Jumat, 30 Maret 2012

Wow! eBook: Programming Android, 2nd Edition - 5 new eBooks


Wow! eBook: Programming Android, 2nd Edition - 5 new eBooks

Link to Wow! eBook - Blog

Programming Android, 2nd Edition

Posted: 30 Mar 2012 04:14 AM PDT

Programming Android, 2nd Edition

Book Description

With this digital Early Release edition of Programming , you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

What does it take to build well-engineered applications? Explore ’s core building blocks and APIs in depth with this authoritative guide (updated to cover the Ice Cream Sandwich version of ), and learn how to create compelling apps that work on a full range of devices. You’ll work with proven approaches to app design and implementation—including application frameworks that you can use as a starting point for your own projects.

Delve into sensors, native , 3D graphics, and many other topics, and discover how to build apps on the platform of your choice. If you’re an intermediate to advanced programmer, you’ll learn how to make great Android apps.

  • Learn how to use the Android SDK with the IDE
  • Apply advanced concepts regardless of your experience with the language
  • Create an Android user interface that’s captivating and easy to navigate
  • Use the Fragment for tablet user interfaces
  • Make your application compatible with Honeycomb and earlier versions
  • Understand Android’s unique design issues and the role of
  • Use sensors and gestures to expand your app’s input beyond just tapping and scrolling
  • Explore Android APIs for multimedia, location, communication, NFC, and other applications

Table of Contents
Part I: Tools and Basics
Chapter 1. Installing the Android SDK and Prerequisites
Chapter 2. for Android
Chapter 3. The Ingredients of an Android Application
Chapter 4. Getting Your Application into Users' Hands
Chapter 5. for Android

Part II: About the Android Framework
Chapter 6. Building a View
Chapter 7. Fragments and Multiplatform Support
Chapter 8. Drawing and 3D Graphics
Chapter 9. Handling and Persisting Data

Part III: A Skeleton Application for Android
Chapter 10. A Framework for a Well-Behaved Application
Chapter 11. Building a User Interface
Chapter 12. Using Content Providers
Chapter 13. A Content Provider As a Facade for a Web Service
Chapter 14. Remote Procedure Calls – Building Android APIs

Part IV: Advanced Topics
Chapter 15. Search
Chapter 16. Location and Mapping
Chapter 17. Multimedia
Chapter 18. Sensors, NFC, Speech, Gestures, and Accessibility
Chapter 19. Communication, Identity, Sync, and Media
Chapter 20. The Android Native Development Kit (NDK)

Book Details

  • Paperback: 524 pages
  • : O’Reilly Media; 2nd Edition (June 2012)
  • Language: English
  • ISBN-10: 1449316646
  • ISBN-13: 978-1449316648
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Building Mobile Applications with Java

Posted: 30 Mar 2012 04:07 AM PDT

Building Mobile Applications with Java

Book Description

Do you want to develop with —and have them work on a variety of devices powered by iOS and ? You've come to the right place.

This project-driven book shows you how to build portable apps with two amazing frameworks, Tools () and . With these tools, you'll use learn how to write code that compiles into cross-platform and , and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and .

  • Get started with by building an example Twitter search app
  • Build a example app and adapt it for with CSS
  • Add touch centric controls with the GWT UI library
  • Develop a working wine journal app that tracks a user's location
  • Use techniques to make a mobile version of your web or desktop app
  • Work with 5 to build a mobile video game
  • Package your apps for iOS, , and with

Table of Contents
Chapter 1. Greetings, Mobile App Developers
Chapter 2. Getting Started with GWT
Chapter 3. Getting Started with PhoneGap
Chapter 4. Customizing Your App for Mobile
Chapter 5. Building a Pure Mobile App with GWT Mobile UI
Chapter 6. Advanced Mobile Optimizations
Chapter 7. Box2D and
Chapter 8. Next Steps

Book Details

  • Paperback: 84 pages
  • Publisher: O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449308236
  • ISBN-13: 978-1449308230
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Linux Pocket Guide, 2nd Edition

Posted: 30 Mar 2012 04:04 AM PDT

Linux Pocket Guide, 2nd Edition

Book Description

If you use in your day-to-day work, this popular is the perfect on-the-job reference. The second edition has expanded from -only coverage to distro-neutral, with practical information on a wider range of commands requested by readers.

provides an organized learning path for Linux use, rather than Linux and . You'll find options for the most useful commands, grouped by functionality. For novices who need to get up to speed on Linux use, and experienced users who want a concise and functional reference, this guide provides quick answers.

Table of Contents

  • What's in This Book?
  • Getting Help
  • Linux: A First View
  • The Filesystem
  • The Shell
  • Basic File Operations
  • Directory Operations
  • File Viewing
  • File Creation and Editing
  • File Properties
  • File Location
  • File Text Manipulation
  • File Compression and Packaging
  • File Comparison
  • Printing
  • Spell Checking
  • Disks and Filesystems
  • Backups and Remote Storage
  • Viewing Processes
  • Controlling Processes
  • Scheduling Jobs
  • Logins, Logouts, and Shutdowns
  • Users and Their Environment
  • User Account
  • Becoming the Superuser
  • Group
  • Host Information
  • Host Location
  • Network Connections
  • Email
  • Browsing
  • Usenet News
  • Instant Messaging
  • Screen Output
  • Math and Calculations
  • Dates and Times
  • Graphics and Screensavers
  • Audio
  • Video
  • Installing
  • with Shell Scripts
  • Final Words

Book Details

  • Paperback: 232 pages
  • : O’Reilly Media; 2nd Edition (March 2012)
  • Language: English
  • ISBN-10: 1449316697
  • ISBN-13: 978-1449316693
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What is Dart?

Posted: 30 Mar 2012 04:00 AM PDT

What is Dart?

Book Description

Get ready to build modern apps. This concise book covers the language, libraries, and tools that help you develop structured, fast, and maintainable apps that run in any modern browser. The platform has been designed to scale from simple scripts to complex apps, running on both the client and the server. With this book, you can use to architect and develop 5 apps for the modern web.

Table of Contents

  • Why Did Create ?
  • Does the Web Really Need Another Language?
  • Show Me the Code
  • How Can I Play with Dart?
  • How About a Real Editor?
  • What's New About Dart?
  • Why Does Dart Look so Familiar?
  • What Is in the Dart Platform?
  • Should I Use Dart for My App Today?
  • How Do You Expect People to Use Dart?
  • How Can I Compile to ?
  • What Libraries Are Available?
  • Show Me More Code
  • Where Can I Learn More?

About the Author
Kathy is a technical writer who’s worked on docs for Chrome and other developer APIs at since 2006. Before that, she worked at Sun, NeXT, and HP. Back when the web was young, she wrote the first doc to help developers write applets. She also co-created The Tutorial and maintained it for a very long time.

Seth is a Developer Advocate with the Chrome team. He is a conference organizer (Aloha on Rails, New Game), author (Expert Spring MVC), helped publish Angry Birds for the web, and is a big fan of 5 and the modern web.

Book Details

  • Paperback: 232 pages
  • : O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449316697
  • ISBN-13: 978-1449316693
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Security and Privacy for Microsoft Office 2010 Users

Posted: 30 Mar 2012 03:55 AM PDT

Security and Privacy for Microsoft Office 2010 Users

Book Description

Take control—and put the built-in security and privacy features in to work! Whether downloading documents, publishing a presentation, or collaborating —this guide offers concise, how-to guidance and best practices to help protect your documents and your ideas.

  • Get practical, proactive guidance for using the security and privacy features in 2010 and 365
  • Walk through everyday scenarios, and discover everyday techniques that help you take charge
  • Understand common risks and learn best practices you can apply right away

Table of Contents
Chapter 1. Why Should I Care?
Chapter 2. Alice Downloads a Document
Chapter 3. Bob Prepares a Policy
Chapter 4. Carol Collaborates on Some Content

Appendix A. Learn More
Appendix B. About the Author

About the Author
Mitch Tulloch is a widely recognized expert on Windows and has been awarded Most Valuable Professional (MVP) status for his contributions supporting those who deploy and use platforms, products, and solutions.

Book Details

  • Paperback: 72 pages
  • : Microsoft Press (March 2012)
  • Language: English
  • ISBN-10: 0735668833
  • ISBN-13: 978-0735668836
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READ MORE - Wow! eBook: Programming Android, 2nd Edition - 5 new eBooks

Kamis, 29 Maret 2012

Wow! eBook: The Art of SEO, 2nd Edition - 6 new eBooks


Wow! eBook: The Art of SEO, 2nd Edition - 6 new eBooks

Link to Wow! eBook - Blog

The Art of SEO, 2nd Edition

Posted: 29 Mar 2012 01:11 PM PDT

The Art of SEO, 2nd Edition

Book Description

Four acknowledged experts in share guidelines and innovative techniques that will help you plan and execute a comprehensive strategy. This second edition brings you up to date on recent changes in behavior—such as new ranking methods involving user engagement and media—with an array of effective tactics, from basic to advanced.

  • Comprehend 's many intricacies and complexities
  • Explore the underlying theory and inner workings of search engines
  • Understand the role of media, user data, and links
  • Discover tools to track results and measure success
  • Recognize how changes to your site can confuse search engines
  • Learn to build a competent SEO team with defined roles
  • Glimpse the future of search and the SEO industry

Visit www.artofseobook.com for late-breaking updates, checklists, worksheets, templates, and guides.

“SEO expertise is a core need for today's businesses. Written by some of the top SEO practitioners out there, this book can teach you what you need to know for your .”
—Tony Hsieh, CEO of Zappos.com, Inc., author of New York Times bestseller Delivering Happiness

Table of Contents
Chapter 1. Search: Reflecting Consciousness and Connecting Commerce
Chapter 2. Search Engine Basics
Chapter 3. Determining Your SEO Objectives and Defining Your Site's Audience
Chapter 4. First Stages of SEO
Chapter 5. Keyword
Chapter 6. Developing an SEO-Friendly
Chapter 7. Creating Link-Worthy Content and Link
Chapter 8. How Social Media and User Data Play a Role in Search Results and Rankings
Chapter 9. Optimizing for Vertical Search
Chapter 10. Tracking Results and Measuring Success
Chapter 11. Changes, Post-SEO Redesigns, and Troubleshooting
Chapter 12. SEO and Study
Chapter 13. Build an In-House SEO Team, Outsource It, or Both?
Chapter 14. An Evolving Art Form: The Future of SEO

Book Details

  • Paperback: 716 pages
  • : O’Reilly Media; 2nd Edition (March 2012)
  • Language: English
  • ISBN-10: 1449304214
  • ISBN-13: 978-1449304218
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High Performance MySQL, 3rd Edition

Posted: 29 Mar 2012 01:06 PM PDT

High Performance MySQL, 3rd Edition

Book Description

How can you bring out MySQL's full power? With High MySQL, you'll learn advanced techniques for everything from schemas, indexes, and queries to tuning your MySQL server, operating , and hardware to their fullest potential. This guide also teaches you safe and practical ways to scale applications through replication, load balancing, high availability, and failover.

Updated to reflect recent advances in MySQL and InnoDB , features, and tools, this third edition not only offers specific examples of how MySQL works, it also teaches you why this works as it does, with illustrative stories and case studies that demonstrate MySQL's principles . With this book, you'll learn how to think in MySQL.

  • Learn the effects of new features in MySQL 5.5, including stored procedures, partitioned databases, triggers, and views
  • Implement improvements in replication, high availability, and clustering
  • Achieve high performance when running MySQL in the
  • Optimize advanced querying features, such as full-text searches
  • Take advantage of modern CPUs and solid-state disks
  • Explore backup and recovery strategies—including new tools for hot backups

Table of Contents
Chapter 1. MySQL Architecture and History
Chapter 2. Benchmarking MySQL
Chapter 3. Profiling Server Performance
Chapter 4. Optimizing Schema and Data Types
Chapter 5. Indexing for High Performance
Chapter 6. Query Performance Optimization
Chapter 7. Advanced MySQL Features
Chapter 8. Optimizing Server Settings
Chapter 9. Operating System and Hardware Optimization
Chapter 10. Replication
Chapter 11. Scaling MySQL
Chapter 12. High Availability
Chapter 13. MySQL in the
Chapter 14. Application-Level Optimization
Chapter 15. Backup and Recovery
Chapter 16. Tools for MySQL Users

Appendix A. Forks and Variants of MySQL
Appendix B. MySQL Server Status
Appendix . Transferring Large Files
Appendix D. Using EXPLAIN
Appendix E. Debugging Locks
Appendix F. Using with MySQL

Book Details

  • Paperback: 826 pages
  • : O’Reilly Media; 3rd Edition (March 2012)
  • Language: English
  • ISBN-10: 1449314287
  • ISBN-13: 978-1449314286
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Mobile Design Pattern Gallery: UI Patterns for Mobile Applications

Posted: 29 Mar 2012 01:02 PM PDT

Mobile Design Pattern Gallery: UI Patterns for Mobile Applications

Book Description

When you're under pressure to produce a well designed, easy-to-navigate app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 app design patterns, illustrated by more than 400 screenshots from current , , BlackBerry, , , and apps.

User experience professional Theresa Neil ( Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you're a simple application or one that's meant to work for every popular OS on the market, these patterns provide solutions to common design challenges.The print version of this title is in black and white, but the ebook version is available in full color.

Pattern categories include:

  • Navigation: get patterns for primary and secondary navigation
  • Forms: break the industry-wide habits of bad form design
  • Tables and lists: display only the most important information
  • Search, sort, and filter: make these functions easy to use
  • Tools: create the illusion of direct interaction
  • Charts: learn best practices for basic chart design
  • Invitations: invite users to get started and discover features
  • Controls and feedback: help users perform actions, and provide them with timely feedback
  • Help: integrate help pages into a smaller form factor

“It's a super handy catalog that I can flip to for ideas.”
—Bill Scott, Senior Director of at PayPal

“Looks fantastic.”
—Erin Malone, Partner at Tangible

“Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!”
—Agatha June, designer

Table of Contents
Chapter 1. Navigation
Chapter 2. Forms
Chapter 3. Tables & Lists
Chapter 4. Search, Sort & Filter
Chapter 5. Tools
Chapter 6. Charts
Chapter 7. Invitations
Chapter 8. Feedback & Affordance
Chapter 9. Help
Chapter 10. Anti-Patterns

Book Details

  • Paperback: 278 pages
  • : O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449314325
  • ISBN-13: 978-1449314323
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Switching to the Mac: The Missing Manual, Lion Edition

Posted: 29 Mar 2012 12:57 PM PDT

Switching to the Mac: The Missing Manual, Lion Edition

Book Description

Ready to move to the Mac? This incomparable guide helps you make a smooth transition. New York Times columnist and Missing Manuals creator David Pogue gets you past three challenges: transferring your stuff, assembling Mac programs so you can do what you did with Windows, and learning your way around .

Learning to use a Mac is not a piece of cake, but once you do, the rewards are oh-so-much better. No viruses, worms, or spyware. No questionable firewalls or inefficient permissions. Just a beautiful machine with a thoroughly reliable . Whether you’re using Windows XP or Windows 7, we’ve got you covered.

  • Transfer your stuff. Moving files from a PC to a Mac is the easy part. This guide gets you through the tricky things: extracting your email, address book, calendar, bookmarks, buddy list, desktop pictures, and MP3 files.
  • Re-create your suite. Big-name programs from , Adobe, and others are available in both Mac and Windows versions. But hundreds of other programs are Windows-only. Learn the Macintosh equivalents and how to move data to them.
  • Learn Lion. Once you’ve moved into the Macintosh mansion, it’s time to learn your way around. You’re in good hands with the author of Mac OS X: The , the #1 bestselling guide to Mac OS X.

Table of Contents
Part I: Welcome to Macintosh
Chapter 1. How the Mac Is Different
Chapter 2. Folders, Dock & Windows
Chapter 3. Files, Icons & Spotlight
Chapter 4. Documents, Programs & Mission Control
Chapter 5. Entering, Moving & Backing Up Data

Part II: Making the Move
Chapter 6. Transferring Your Files to the Mac
Chapter 7. Special , Special Problems
Chapter 8. Windows on Macintosh
Chapter 9. Hardware on the Mac

Part III: Making Connections
Chapter 10. Setup &
Chapter 11. Mail & Address Book
Chapter 12. &

Part IV: Putting Down Roots
Chapter 13. Accounts, Parental Controls & Security
Chapter 14. Networking, File Sharing & Screen Sharing
Chapter 15. Preferences
Chapter 16. The Freebie Programs

Part V: Appendixes
Appendix A. Installation
Appendix B. Troubleshooting
Appendix . The "Where'd-It-Go?" Dictionary
Appendix D. The Master Mac OS X Keystroke List

Book Details

  • Paperback: 712 pages
  • : O’Reilly Media / Pogue Press; Lion Edition (March 2012)
  • Language: English
  • ISBN-10: 1449398537
  • ISBN-13: 978-1449398538
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Webbots, Spiders, and Screen Scrapers, 2nd Edition

Posted: 29 Mar 2012 12:57 PM PDT

Webbots, Spiders, and Screen Scrapers, 2nd Edition

Book Description

There’s a wealth of data , but sorting and gathering it by hand can be tedious and time consuming. Rather than click through page after endless page, why not let bots do the work for you?

, , and Screen Scrapers will show you how to create simple programs with / to mine, parse, and archive data to help you make informed decisions. Michael Schrenk, a highly regarded webbot developer, teaches you how to develop fault-tolerant designs, how best to launch and schedule the work of your bots, and how to create agents that:

  • Send email or SMS notifications to alert you to new information quickly
  • Search different data sources and combine the results on one page, making the data easier to interpret and analyze
  • Automate purchases, auction bids, and other online activities to save time

Sample projects for automating tasks like price monitoring and news aggregation will show you how to put the concepts you learn into practice.

This second edition of , , and Screen Scrapers includes tricks for dealing with sites that are resistant to crawling and scraping, writing stealthy webbots that mimic human search behavior, and using regular expressions to harvest specific data. As you discover the possibilities of web scraping, you’ll see how webbots can save you precious time and give you much greater control over the data available on the Web.

Table of Contents
Part I: Fundamental Concepts and Techniques
Chapter 1. What's in It for You?
Chapter 2. Ideas for Webbot Projects
Chapter 3. Downloading Web Pages
Chapter 4. Basic Parsing Techniques
Chapter 5. Advanced Parsing with Regular Expressions
Chapter 6. Automating Form Submission
Chapter 7. Managing Large Amounts of Data

Part II: Projects
Chapter 8. Price-Monitoring Webbots
Chapter 9. Image-Capturing Webbots
Chapter 10. Link-Verification Webbots
Chapter 11. Search-Ranking Webbots
Chapter 12. Aggregation Webbots
Chapter 13. FTP Webbots
Chapter 14. Webbots That Read Email
Chapter 15. Webbots That Send Email
Chapter 16. Converting a into a Function

Part III: Advanced Technical Considerations
Chapter 17. Spiders
Chapter 18. Procurement Webbots and Snipers
Chapter 19. Webbots and Cryptography
Chapter 20. Authentication
Chapter 21. Advanced Cookie
Chapter 22. Scheduling Webbots and Spiders
Chapter 23. Scraping Difficult Websites with Browser Macros
Chapter 24. iMacros
Chapter 25. Deployment and Scaling

Part IV: Larger Considerations
Chapter 26. Stealthy Webbots and Spiders
Chapter 27. Proxies
Chapter 28. Writing Fault-Tolerant Webbots
Chapter 29. Webbot-Friendly Websites
Chapter 30. Killing Spiders
Chapter 31. Keeping Webbots out of Trouble

Appendix A. / Reference
Appendix B. Status Codes
Appendix C. SMS Gateways

Book Details

  • Paperback: 392 pages
  • : No Starch Press; 2nd Edition (March 2012)
  • Language: English
  • ISBN-10: 1593273975
  • ISBN-13: 978-1593273972
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Microsoft SharePoint 2010: Creating and Implementing Real-World Projects

Posted: 29 Mar 2012 12:56 PM PDT

Microsoft SharePoint 2010: Creating and Implementing Real World Projects

Book Description

Build effective solutions for real-world scenarios—using out-of-the-box tools in ® ® Server, , and . Each chapter in this hands-on book focuses on a single project, using a standard approach to guide you through the solution-building process from start to finish. Apply your skills as a power user or site administrator—and get started now.

Tackle 10 common business problems with proven SharePoint solutions

  • Set up a help desk solution to track service requests
  • Build a modest project
  • Design a scheduling to manage resources
  • Create a site to support geographically dispersed teams
  • Implement a course registration system
  • Build a learning center with training classes and resources
  • Design a team platform to review content
  • Create a process to coordinate RFP responses
  • Set up a FAQ system to help users find answers quickly
  • Implement a cost-effective contact system

Table of Contents
Chapter 1. Building a Project Management Solution
Chapter 2. Building a Training Registration Management System
Chapter 3. Building a Basic FAQ Solution
Chapter 4. Building a Learning Center
Chapter 5. Building a Help Desk Solution
Chapter 6. Building a Remote Teams Activity Site
Chapter 7. Building a Team Platform
Chapter 8. Building an RFP Response Solution
Chapter 9. Building a Contact Management Solution
Chapter 10. Building a Resource Scheduling Solution
Appendix. Resources

Book Details

  • Paperback: 436 pages
  • : Press (March 2012)
  • Language: English
  • ISBN-10: 0735662827
  • ISBN-13: 978-0735662827
Note: There is a file embedded within this post, please visit this post to download the file.

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