Rabu, 27 Maret 2013

Wow! eBook: Data Mining, 3rd Edition - 2 new eBooks


Wow! eBook: Data Mining, 3rd Edition - 2 new eBooks

Link to Wow! eBook

Data Mining, 3rd Edition

Posted: 27 Mar 2013 05:33 AM PDT

Data Mining, 3rd Edition

Book Description

Data Mining: Practical Machine Learning Tools and Techniques offers a thorough grounding in machine learning concepts as well as practical advice on applying machine learning tools and techniques in real-world data mining situations. This highly anticipated third edition of the most acclaimed work on data mining and machine learning will teach you everything you need to know about preparing inputs, interpreting outputs, evaluating results, and the algorithmic methods at the heart of successful data mining.

Thorough updates reflect the technical changes and modernizations that have taken place in the field since the last edition, including new material on Data Transformations, Ensemble Learning, Massive Data Sets, Multi-instance Learning, plus a new version of the popular Weka machine learning software developed by the authors. Witten, Frank, and Hall include both tried-and-true techniques of today as well as methods at the leading edge of contemporary research.

  • Provides a thorough grounding in machine learning concepts as well as practical advice on applying the tools and techniques to your data mining projects
  • Offers concrete tips and techniques for performance improvement that work by transforming the input or output in machine learning methods
  • Includes downloadable Weka software toolkit, a collection of machine learning algorithms for data mining tasks-in an updated, interactive interface. Algorithms in toolkit cover: data pre-processing, classification, regression, clustering, association rules, visualization

Table of Contents
Part I: Introduction to Data Mining
Chapter 1. What’s It All About?
Chapter 2. Input: Concepts, Instances, Attributes
Chapter 3. Output: Knowledge Representation
Chapter 4. Algorithms: The Basic Methods
Chapter 5. Credibility: Evaluating What’s Been Learned

Part II: Advanced Data Mining
Chapter 6. Implementations: Real Machine Learning Schemes
Chapter 7. Data Transformation
Chapter 8. Ensemble Learning
Chapter 9. Moving On: Applications and Beyond

Part III: The Weka Data MiningWorkbench
Chapter 10. Introduction to Weka
Chapter 11. The Explorer
Chapter 12. The Knowledge Flow Interface
Chapter 13. The Experimenter
Chapter 14. The Command-Line Interface
Chapter 15. Embedded Machine Learning
Chapter 16. Writing New Learning Schemes
Chapter 17. Tutorial Exercises for the Weka Explorer

Book Details

  • Paperback: 664 pages
  • Publisher: Morgan Kaufmann; 3rd Edition (January 2011)
  • Language: English
  • ISBN-10: 0123748569
  • ISBN-13: 978-0123748560
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Akka Concurrency

Posted: 27 Mar 2013 05:20 AM PDT

Akka Concurrency

Book Description

Writing truly concurrent software on the Java Virtual Machine just got a whole lot easier. The Akka Toolkit takes the sting out of coding for multiple cores, multiple processors, and even multiple machines.

Akka Concurrency will show you what it means to design and write software in the paradigm of Akka. You’ll learn how to think about your software in new and exciting ways that will allow you to express your designs naturally, allowing you to focus on the business of your software more than on the concurrency of it. This book picks up where the Akka documentation leaves off, exploring the how and the why of Akka, in a way that will empower you to grow your applications to new levels of scalability, responsiveness, and performance.

Table of Contents
Chapter 1. Preface
Chapter 2. Concurrency and Parallelism
Chapter 3. Set Up Akka
Chapter 4. Akka Does Concurrency
Chapter 5. Actors
Chapter 6. Akka Testing
Chapter 7. Systems, Contexts, Paths, and Locations
Chapter 8. Supervision and DeathWatch
Chapter 9. Being Stateful
Chapter 10. Routing Messages
Chapter 11. Dispatchers and Mailboxes
Chapter 12. Coding in the Future
Chapter 13. Networking with I/O
Chapter 14. Going Multi-Node with Remote Actors
Chapter 15. Sharing Data with Agents
Chapter 16. Granular Concurrency with Dataflow
Chapter 17. Patterns for Akka Programming
Chapter 18. Antipatterns for Akka Programming
Chapter 19. Growing Your App with Add-On Modules
Chapter 20. Using Akka from Java
Chapter 21. Now that You’re an Akka Coder

Book Details

  • Paperback: 515 pages
  • Publisher: Artima Inc (February 2013)
  • Language: English
  • ISBN-10: 0981531660
  • ISBN-13: 978-0981531663
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Selasa, 26 Maret 2013

Wow! eBook: Oracle Exadata Recipes - 5 new eBooks


Wow! eBook: Oracle Exadata Recipes - 5 new eBooks

Link to Wow! eBook

Oracle Exadata Recipes

Posted: 26 Mar 2013 03:42 AM PDT

Oracle Exadata Recipes

Book Description

Oracle Exadata Recipes takes an example-based, problem/solution approach in showing how to size, install, configure, manage, monitor, optimize, and migrate Oracle database workloads on and to the Oracle Exadata Database Machine.  Whether you're an Oracle Database administrator, Unix/Linux administrator, storage administrator, network administrator, or Oracle developer, Oracle Exadata Recipes provides effective and proven solutions to accomplish a wide variety of tasks on the Exadata Database Machine.  You can feel confident using the reliable solutions that are demonstrated in this book in your enterprise Exadata environment.

Managing Oracle Exadata is unlike managing a traditional Oracle database. Oracle's Exadata Database Machine is a pre-configured engineered system comprised of hardware and software, built to deliver extreme performance for Oracle Database workloads.  Exadata delivers extreme performance by offering an optimally balanced hardware infrastructure with fast components at each layer of the engineered technology stack, as well as a unique set of Oracle software features designed to leverage the high-performing hardware infrastructure by reducing I/O demands. Let Oracle Exadata Recipes help you translate your existing Oracle Database knowledge into the exciting new growth area that is Oracle Exadata.

  • Helps extend your Oracle Database skillset to the fast-growing, Exadata platform
  • Presents information on managing Exadata in a helpful, example-based format
  • Clearly explains unique Exadata software and hardware features

What you'll learn

  • Install and configure Exadata
  • Manage your Exadata hardware infrastructure
  • Monitor and troubleshoot performance issues
  • Manage smart scan and cell offload processing
  • Take advantage of Hybrid Columnar Compression
  • Deploy Smart Flash Cache and Smart Flash Logging
  • Ensure the health of your Exadata environment

Who this book is for
Oracle Exadata Recipes is for Oracle Database administrators, Unix/Linux administrators, storage administrators, backup administrators, network administrators, and Oracle developers who want to quickly learn to develop effective and proven solutions without reading through a lengthy manual scrubbing for techniques. Readers in a hurry will appreciate the recipe format that sets up solutions to common tasks as the centerpiece of the book.

Table of Contents
Part 1 :Exadata Architecture
Chapter 1. Exadata Hardware
Chapter 2. Exadata Software
Chapter 3. How Oracle Works on Exadata

Part 2: Preparing for Exadata
Chapter 4. Workload Qualification
Chapter 5. Sizing Exadata
Chapter 6. Preparing for Exadata

Part 3: Exadata Administration
Chapter 7. Administration and Diagnostics Utilities
Chapter 8. Backup and Recovery
Chapter 9. Storage Administration
Chapter 10. Network Administration
Chapter 11. Patching and Upgrades
Chapter 12. Security

Part 4: Monitoring Exadata
Chapter 13. Monitoring Exadata Storage Cells
Chapter 14. Host and Database Performance Monitoring

Part 5: Exadata Software
Chapter 15. Smart Scan and Cell Offload
Chapter 16. Hybrid Columnar Compression
Chapter 17. I/O Resource Management and Instance Caging
Chapter 18. Smart Flash Cache and Smart Flash Logging
Chapter 19. Storage Indexes

Part 6: Post Implementation Tasks
Chapter 20. Post-Installation Monitoring Tasks
Chapter 21. Post-Install Database Tasks

Book Details

  • Paperback: 688 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430249145
  • ISBN-13: 978-1430249146
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ASP.NET MVC 4 Recipes

Posted: 26 Mar 2013 03:36 AM PDT

ASP.NET MVC 4 Recipes

Book Description

ASP.NET MVC 4 Recipes is a practical guide for developers creating modern web applications, cutting through the complexities of ASP.NET, jQuery, Knockout.js and HTML 5 to provide straightforward solutions to common web development problems using proven methods based on best practices. The problem-solution approach gets you in, out, and back to work quickly while deepening your understanding of the underlying platform and how to develop with it.

Author John Ciliberti guides you through the framework and development tools, presenting typical challenges, along with code solutions and clear, concise explanations, to accelerate application development. Inside you will find recipes dealing with streamlined syntax, full control over HTML, a simple API for creating RESTful web services, writing support for test driven development, and more. Solve problems immediately by pasting in code from the recipes, or put multiple recipe solutions together to overcome challenging development obstacles.

Dive head first into ASP.NET MVC web development with ASP.NET MVC 4 Recipes.

What you'll learn
Inside find recipes that cover:

  • automating testing and deployment of your application using Visual Studio 2012 and Team Foundation Server
  • designing and developing your application for Internet scale
  • deploying to the cloud, working with Big Data and adding resiliency to your application's components
  • migrating a project from ASP.NET web forms to the MVC 4 including recipes for converting DataGrids, Forms, Web Parts, Master Pages and navigation controls
  • Client side data binding and templating  techniques using Web API, Knockout.js and jQuery
  • using the Web API to design web services that can be consumed by mobile devices and tablets running Android, iOS, and Windows 8

Who this book is for
This book is a problem-solution guide for web developers looking for a better way to build a modern web application on the Microsoft platform.

There are several types of developers that would find this material useful:

  • veteran ASP.NET Web Forms developers who wish to update their skillset to include ASP.NET MVC
  • Project teams who wish to modernize an existing application to allow it to take advantage of MVC 4, .NET 4.5, and Windows Azure
  • Novice web developers who are looking to expand their skill set by learning the Microsoft web development stack

Table of Contents
Chapter 1. The Need for Modern Web Applications
Chapter 2. Understanding ASP.NET MVC
Chapter 3. Setting Up Your Environment
Chapter 4. Visual Studio 2012 Overview
Chapter 5. Getting the Most from the Built-in Templates
Chapter 6. Architecting Applications with ASP.NET MVC
Chapter 7. Solution Design
Chapter 8. Asynchronous Programming with ASP.NET MVC
Chapter 9. Test-Driven Development with ASP.NET MVC 4
Chapter 10. Moving From Web Forms to ASP.NET MVC
Chapter 11. Creating Modern User Experiences Using jQuery, Knockout.js, and Web API
Chapter 12. Mobile, Social, and Cloud Technologies

Book Details

  • Paperback: 632 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430247738
  • ISBN-13: 978-1430247739
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The Definitive Guide to HTML5 WebSocket

Posted: 26 Mar 2013 03:31 AM PDT

The Definitive Guide to HTML5 WebSocket

Book Description

The Definitive Guide to HTML5 WebSocket is the ultimate insider's WebSocket resource. This revolutionary new web technology enables you to harness the power of true real-time connectivity and build responsive, modern web applications.

This book contains everything web developers and architects need to know about WebSocket. It discusses how WebSocket-based architectures provide a dramatic reduction in unnecessary network overhead and latency compared to older HTTP (Ajax) architectures, how to layer widely used protocols such as XMPP and STOMP on top of WebSocket, and how to secure WebSocket connections and deploy WebSocket-based applications to the enterprise. Build real-time web applications with HTML5.

This book:

  • Introduces you to the WebSocket API and protocol
  • Describes and provides real-world examples of protocol communication over WebSocket
  • Explains WebSocket security and enterprise deployment

What you'll learn

  • Understand the WebSocket API and Protocol
  • Build Instant Messaging and Chat Applications over WebSocket with XMPP (Extensible Messaging and Presence Protocol)
  • Implement a Publish/Subscribe Messaging Protocol over WebSocket with STOMP (Simple Text Oriented Messaging Protocol)
  • VNC with the Remote Framebuffer Protocol
  • Learn WebSocket Security Deployment Considerations for an Enterprise WebSocket Architecture

Who this book is for
The Definitive Guide to HTML5 WebSocket is for web developers and architects who want to build cutting-edge web applications with WebSocket. It is also designed for anyone who wants to implement a flexible and scalable architecture with built-in real-time connectivity and communication.

Table of Contents
Chapter 1. Introduction to HTML5 WebSocket
Chapter 2. The WebSocket API
Chapter 3. The WebSocket Protocol
Chapter 4. Building Instant Messaging and Chat over WebSocket with XMPP
Chapter 5. Using Messaging over WebSocket with STOMP
Chapter 6. VNC with the Remote Framebuffer Protocol
Chapter 7. WebSocket Security
Chapter 8. Deployment Considerations

Appendix A. Inspecting WebSocket Traffic
Appendix B. WebSocket Resources

Book Details

  • Paperback: 208 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430247401
  • ISBN-13: 978-1430247401
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Windows 8 MVVM Patterns Revealed

Posted: 26 Mar 2013 03:26 AM PDT

Windows 8 MVVM Patterns Revealed

Book Description

The Model-View-View-Model (MVVM) pattern is held in high regard by many developers as an excellent way of creating sophisticated modern applications. It’s clear seperation of presentation and business logic produces a clean implementation that promotes speed, scalability and code reuse in applications with a complex UI. These strengths have found it favor with WPF and Silverlight developers.  It is now increasingly being employed for Windows 8 apps, a purpose to which it is ideally suited as this book will show.

In this brief, information-rich, guide we will show you how MVVM works with both XAML (C#) and HTML5 (JavaScript) flavors of Windows 8. Beginning with a brief recap of MVVM concepts under .NET – to provide a common frame of reference – we will then delve into the details of how MVVM can best be implemented in Metro-style apps for Windows 8 and show a working application framework in each case.

What you'll learn

  • How the MVVM pattern can bring elegance, power, speed and reusability to your Windows 8 apps.
  • That MVVM implementations under Windows 8 differ from MVVM implementations under .NET.
  • Produce fully working Metro-style applications using XAML and HTML5
  • How you can use the popular KnockoutJS Framework to speed the development of your HTML5 Metro apps.
  • Essential tips, tricks and cautions that will allow you to bring your existing .NET skills to bear quickly in the Windows 8 world.

Who this book is for
This is a fast-paced guide for developers comfortable with both .NET programming and the fundamentals of Windows 8 development.

Table of Contents
Chapter 1. Setting Up Windows 8 Application Project
Chapter 2. Implementing the View
Chapter 3. Implementing the Model
Chapter 4. Implementing the ViewModel
Chapter 5. HTML5, JavaScript, and Windows 8 Applications
Chapter 6. View, Model, and ViewModel Structures in HTML5 and JavaScrip

Book Details

  • Paperback: 172 pages
  • Publisher: Apress (January 2013)
  • Language: English
  • ISBN-10: 1430249080
  • ISBN-13: 978-1430249085
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TypeScript Revealed

Posted: 26 Mar 2013 03:17 AM PDT

TypeScript Revealed

Book Description

TypeScript Revealed is a quick 100-page guide to Anders Hejlsberg’s new take on JavaScript. With this brief, fast-paced introduction to TypeScript, .NET, Web and Windows 8 application developers who are already familiar with JavaScript will easily get up to speed with TypeScript and decide whether or not to start incorporating it into their own development.

TypeScript is 'JavaScript for Application-scale development'; a superset of JavaScript that brings to it an additional object-oriented-like syntax familiar to .NET programmers that compiles down into simple, clean JavaScript that any browser can run today. It's also tied to the next version of the JavaScript standard, which means that TypeScript will continue to evolve over time to keep in step with that standard and with the capabilities of the engines that will execute JavaScript applications.

If you are a .NET developer, Web designer or developer, or a programmer with a keen interest in scalable applications, TypeScript Revealed is a great way to get started with the language, learn how it compiles into JavaScript, and how easy it is to learn from a .NET/Java developer’s perspective.

  • Takes you through the language features in Typescript additional to those in JavaScript
  • Describes the tooling and community support for TypeScript development
  • Discusses how TypeScript can be included in ASP.NET, Windows 8, and node.js application development projects.

What you'll learn

  • Why you should care about TypeScript
  • What it does and what it doesn’t do
  • The current toolset and levels of support
  • The new syntax features of TypeScript
  • How to build your own TypeScript declaration files
  • How to incorporate TypeScript into your projects

Who this book is for
TypeScript Revealed is aimed at the early adopter developer who is already familiar with Microsoft tools and .NET and/or JavaScript development that wants a flavor of TypeScript distilled, culled, and organized in one place.

Table of Contents
Chapter 1. Getting Up to Speed with TypeScript
Chapter 2. The New Syntax
Chapter 3. Working with TypeScript

Book Details

  • Paperback: 104 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430257253
  • ISBN-13: 978-1430257257
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Senin, 25 Maret 2013

Wow! eBook: CSS for Windows 8 App Development - 5 new eBooks


Wow! eBook: CSS for Windows 8 App Development - 5 new eBooks

Link to Wow! eBook

CSS for Windows 8 App Development

Posted: 25 Mar 2013 06:44 AM PDT

CSS for Windows 8 App Development

Book Description

CSS for Windows 8 App Development is your learning guide for CSS – the language of great Windows 8-style apps. Learn the built-in styles that make the built-in controls shine, how to define them, and how to use CSS to give your custom app assets that beautiful Modern UI style.

CSS (Cascading Style Sheets) is the clear standard for styling web applications, and with HTML, CSS, and JavaScript now powering apps on Windows 8, it's the clear standard there as well. CSS is a powerful styling and layout language that greatly simplifies the selection of page elements and their visual display, layout, and animation. Additionally, Windows 8 apps appear on a large variety of screen formats, and CSS is the primary means for uniquely defining these layouts.

  • Learn the language of great Windows 8-style apps
  • Raise your knowledge of the CSS3 standard
  • Use the styles built-in to Windows 8 style apps
  • Apply CSS styles to your app

What you'll learn

  •  Master the use of powerful CSS selectors
  • Learn new CSS3 functionality such as flex boxes, grids, animation, and transforms
  • Control your styles from JavaScript for really powerful interactions
  •  See the styles implemented by built-in controls like ListView and override them
  •  Learn style rules that will help you implement good Windows 8 style
  • See how to use LESS in your Windows 8-style app

Who this book is for
CSS for Windows 8 App Development is for software developers of all skill levels working with web applications. If you're new, the foundational CSS examples will bring you up to speed quickly. If you're more familiar with CSS, you'll gain critical insight into its application in Windows 8 for creating a great Modern UI.

Table of Contents
Chapter 1. Windows 8 Design
Chapter 2. Introduction to Windows 8 Development
Chapter 3. Selectors and Style Rules
Chapter 4. Text Properties
Chapter 5. Box Properties
Chapter 6. Transforms, Transitions, and Animation Properties
Chapter 7. Layout Properties
Chapter 8. Global Styles
Chapter 9. WinJS Control Styles
Chapter 10. Overriding and Defining Styles

Appendix A. CSS Libraries and Resources
Appendix B. Styling SVG

Book Details

  • Paperback: 312 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430249838
  • ISBN-13: 978-1430249832
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Pro iOS Geo

Posted: 25 Mar 2013 06:38 AM PDT

Pro iOS Geo

Book Description

Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you're looking to develop: a web app, a hybrid app, or a native app. You'll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort.

You'll learn how to:

  • Design geographic features for your apps while respecting usability criteria
  • Design touristic geo apps
  • Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps
  • Use Google Fusion Tables to display and query data in your maps
  • Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store
  • Create native iOS geo apps using the new Apple Maps data through the Map Kit API

After reading Pro iOS Geo, you'll have the knowledge and skills you need to add a geo dimension to all your apps, whether as a feature of a larger app— such as a social networking app that shows where friends are located in a selected area—or as the primary part of an app—such as a guide app that shows the monuments in your city.

What you'll learn

  • Design geographic features for your apps while respecting usability criteria
  • Design touristic geo apps
  • Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps
  • Use Google Fusion Tables to display and query data in your maps
  • Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store Create native iOS geo apps using the new Apple Maps data through the Map Kit API

Who this book is for
This book is for experienced iOS app developers looking to learn, use and integrate various geo-location based tools and APIs.

Table of Contents
Part 1: Introduction
Chapter 1. Getting started

Part 2: Web Apps
Chapter 2. Map-based Web App Basics: Hello World
Chapter 3. Map Controls and Styles
Chapter 4. Creating a GUI for the App with jQuery Mobile
Chapter 5. Overlays
Chapter 6. Implementing Geolocation

Part 3: Hybrid Apps
Chapter 7. Creating Hybrid Apps

Part 4: Native Apps with Apple Map Kit
Chapter 8. Introduction to the Core Location Framework
Chapter 9. Introduction to Apple Maps and the Map Kit Framework
Chapter 10. Displaying Objects on the Map

Book Details

  • Paperback: 336 pages
  • Publisher: Apress (February 2013)
  • Language: English
  • ISBN-10: 1430247045
  • ISBN-13: 978-1430247043
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More iOS 6 Development

Posted: 25 Mar 2013 06:33 AM PDT

More iOS 6 Development

Book Description

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you.

More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.

If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won’t find anywhere else.

The Core Data coverage alone is worth the price of admission. But there’s so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web.

Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK.

Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 6 Development.

What you'll learn

  • All about Core Data: key concepts and techniques for writing larger applications
  • How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
  • Details on the addition of Bonjour discovery and network streams
  • How to embed maps with Map Kit and use in-application email
  • How to access a user's iPod library and integrate music into apps
  • Essentials of concurrent programming and advanced debugging techniques
  • How to work with enhanced multitasking, threading, memory management and other APIs
  • Tips on working with data from the web and the cloud, including Apple’s  iCloud
  • How to work with the iOS 6 SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media apps

Who this book is for
All iPhone, iPod touch, and iPad app developers, especially developers already familiar with the basics of Apple’s iPhone SDKs and who have read the previous volume, Beginning iOS 6 Development.

Table of Contents
Chapter 1. Here We Go Round Again
Chapter 2. Core Data: What, Why, and How
Chapter 3. A Super Start: Adding, Displaying, and Deleting Data
Chapter 4. The Devil in the Detail View
Chapter 5. Preparing for Change: Migrations and Versioning
Chapter 6. Custom Managed Objects
Chapter 7. Relationships, Fetched Properties and Expressions
Chapter 8. Behind Every iCloud
Chapter 9. Peer-to-Peer Over Bluetooth Using Game Kit
Chapter 10. Map Kit
Chapter 11. Messaging: Mail, SMS, and Social Media
Chapter 12. Media Library Access and Playback
Chapter 13. Locking It Down: iOS Security
Chapter 14. Keeping Your Interface Responsive
Chapter 15. Unit Testing, Debugging, and Instruments
Chapter 16. The Road Goes Ever On

Book Details

  • Paperback: 552 pages
  • Publisher: Apress (January 2013)
  • Language: English
  • ISBN-10: 1430238070
  • ISBN-13: 978-1430238072
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Beginning iOS 6 Development

Posted: 25 Mar 2013 06:30 AM PDT

Beginning iOS 6 Development

Book Description

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple’s latest and greatest iOS 6 SDK, as well as with the latest version of Xcode.

There’s coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You’ll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application.

From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.

  • The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers
  • Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
  • Written in an accessible, easy-to-follow style

What you'll learn

  • Everything you need to know to develop your own bestselling iPhone and iPad apps
  • Best practices for optimizing your code and delivering great user experiences
  • How to create "universal" apps for both the iPhone and iPad
  • What is data persistence and why is it important
  • Get started with building cool, crisp User Interfaces
  • What and how to use Table Views
  • How to do graphics with Quartz and OpenGL ES
  • What geo app development features the new iOS brings to the iPhone
  • How to get your app in iCloud
  • And much much more…

Who this book is for
Everyone who wants to start developing for iPhone, iPod touch, and iPad!

For the latest source code, please head to www.iphonedevbook.com.

Table of Contents
Chapter 1. Welcome to the Jungle
Chapter 2. Appeasing the Tiki Gods
Chapter 3. Handling Basic Interaction
Chapter 4. More User Interface Fun
Chapter 5. Autorotation and Autosizing
Chapter 6. Multiview Applications
Chapter 7. Tab Bars and Pickers
Chapter 8. Introduction to Table Views
Chapter 9. Navigation Controllers and Table Views
Chapter 10. Storyboards
Chapter 11. iPad Considerations
Chapter 12. Application Settings and User Defaults
Chapter 13. Basic Data Persistence
Chapter 14. Hey! You! Get onto iCloud!
Chapter 15. Grand Central Dispatch, Background Processing, and You
Chapter 16. Drawing with Quartz and OpenGL
Chapter 17. Taps, Touches, and Gestures
Chapter 18. Where Am I? Finding Your Way with Core Location and Map Kit
Chapter 19. Whee! Gyro and Accelerometer!
Chapter 20. The Camera and Photo Library
Chapter 21. Collection View
Chapter 22. Application Localization

Book Details

  • Paperback: 764 pages
  • Publisher: Apress (January 2013)
  • Language: English
  • ISBN-10: 1430245123
  • ISBN-13: 978-1430245124
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Learn C on the Mac, 2nd Edition

Posted: 25 Mar 2013 06:26 AM PDT

Learn C on the Mac, 2nd Edition

Book Description

Considered a classic by an entire generation of Mac programmers, Dave Mark’s Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations.

Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples! This book also does the following:

  • Provides best practices for programming newbies
  • Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach
  • Includes updated source code which is fully compatible with latest Xcode

After reading this book, you’ll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you’re ready to pick that up.

What you'll learn

  • Master C programming, the gateway to programming your Mac, iPhone or iPad
  • Write apps for the contemporary Mac OS X interface, the cleanest user interface around
  • Write apps for the modern iOS interface, one of the two most popular mobile platforms in the world
  • Understand variables and how to design your own data structures
  • Work with the file system
  • Connect to data sources and the Internet
  • How to handle error handling and much more

Who this book is for
For anyone wanting to learn to program in Mac OS X and iOS, including developers new to the Mac and iPhone/iPad, developers new to C, or students entirely new to programming.

Table of Contents
Chapter 1. Go Get the Tools
Chapter 2. Programming Basics
Chapter 3. C Basics. Staements and Functions
Chapter 4. C Basics. Variables and Operators
Chapter 5. Debugging
Chapter 6. Controlling Your Program’s Flow
Chapter 7. Pointers and Parameters
Chapter 8. More Data Types
Chapter 9. The Command Line
Chapter 10. Designing Your Own Data Structures
Chapter 11. Working with Files
Chapter 12. Handling Errors
Chapter 13. Advanced Topics
Chapter 14. Where Do You Go from Here?

Book Details

  • Paperback: 508 pages
  • Publisher: Apress; 2nd Edition (January 2013)
  • Language: English
  • ISBN-10: 1430245336
  • ISBN-13: 978-1430245339
Note: There is a file embedded within this post, please visit this post to download the file.

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