Kamis, 24 November 2011

4 new posts


4 new posts

Link to Wow! eBook - Blog

Migrating to iPhone and iPad for .NET Developers

Posted: 24 Nov 2011 10:06 AM PST

Migrating to iPhone and iPad for .NET Developers

Book Description

Today's .NET developers are intrigued by what the iPhone and iPad apps landscape has to offer. Admit it: you're one of them. Apple's App Store has hundreds of thousands of apps, and yours can be among them. iPhone and iPad app development using the iOS software development kit is one of the most appealing environments available for mobile technology.

Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! You’ll learn how your existing .NET skills can map most efficiently to the iOS development environment.

Next, you’ll really get coding with Objective-C and the iOS software development kit. You’ll build your skills and enhance your apps with visually appealing, dynamic user interfaces and pushing/pulling data from a database though events and more. Discover the wonders of the Cocoa library, and learn new ways to do things you already know like the back of your hand in the .NET environment.

Nearing the finish line, you’ll build your first complete iPhone or iPad app, and extend your iPhone app features—for example, by using third-party libraries. Once you have created that first iPhone or iPad app, we’ll walk you through making it available on the App Store. Migrating to iPhone and iPad for .NET Developers even offers tips on how to market your apps to new customers.

When you finish reading Migrating to iPhone and iPad for .NET Developers, you’ll be an iOS apps developer as well as a .NET developer, in today's competitive and fun mobile landscape!

What you'll learn

  • How to efficiently and quickly migrate your skills from .NET to Apple iOS for iPhone, iPad and iPod touch
  • How to set up and start coding with the iOS software development kit, Xcode and other Apple iOS and Mac tools
  • How to enhance your app with a dynamic user interface
  • How to store and retrieve data and configure your apps
  • How to de-bug and test your apps in the iOS environment
  • How to publish your first app on Apple's App Store

Who this book is for
If you’re a Windows or .NET programmer who wants to get into iPhone or iPad apps development for the very first time, this book is for you!

Table of Contents

  1. Get Set Up: Development on Apple’s Tools and Platforms
  2. Jump In: A Crash Course on Development Using the iOS SDK
  3. Understand Your Options: Using Third-Party Solutions and MonoTouch
  4. Going Deeper: .NET, Objective-C and the iOS SDK
  5. Get to Work: Creating Your First Application
  6. Build Your Skills: Enhancing Your Application with a Dynamic User Interface
  7. Get the Data: Storing and Retrieving Data & Configuring Your Applications
  8. Extend Your Apps: Extending Your iOS Application with Third Party Libraries
  9. Get Published: Testing, Deploying and Distributing Your Applications
  10. Extend Your Skills: Advanced Features

Book Details

  • Paperback: 316 pages
  • Publisher: Apress (November 2011)
  • Language: English
  • ISBN-10: 1430238585
  • ISBN-13: 978-1430238584
Note: There is a file embedded within this post, please visit this post to download the file.

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iOS Wow Factor: UX Design Techniques for iPhone and iPad

Posted: 24 Nov 2011 10:06 AM PST

iOS Wow Factor: UX Design Techniques for iPhone and iPad

Book Description

With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves?

iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to “break the rules” to give your users a “wow” experience! You’ll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs.

Get grounded in Apple’s Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that “wow” factor. Learn all about user experience (UX) design techniques, with and beyond Apple’s HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps.

iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store.

Find out everything you’ll need to “wow” your future customers!

What you'll learn

  • The purpose and uses of the Apple iOS Human Interface Guidelines (HIG), and what it means to you as an app designer or developer
  • How to move beyond the recommendations and guidelines of HIG and considerations for creating a successful app
  • Techniques and methods for creating compelling apps that are easy to use, entertaining and noticeable in a crowded marketplace
  • How to design for a capacitive touchscreen
  • Interaction design best practices
  • How to create a successful mobile app and user experience (UX)

Who this book is for
Anyone looking to move beyond the basics of iOS application design to create an application with a “wow” factor!

Table of Contents

  1. Putting the iOS Human Interface Guidelines in Context
  2. Deconstructing the iOS User Experience
  3. User Experience Differentiation and Strategy
  4. The Killer App
  5. Leveraging iOS Capability for Optimal User Experience
  6. Interaction Modeling and Creation of Novel Concepts
  7. Control Mapping and Touchscreen Ergonomics
  8. Ease of Use and Feature Automation

Book Details

  • Paperback: 144 pages
  • Publisher: Apress (November 2011)
  • Language: English
  • ISBN-10: 1430238798
  • ISBN-13: 978-1430238799
Note: There is a file embedded within this post, please visit this post to download the file.

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Beginning BlackBerry 7 Development

Posted: 24 Nov 2011 04:16 AM PST

Beginning BlackBerry 7 Development

Book Description

Are you interested in creating BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse? Then this is the book for you. Beginning BlackBerry 7 Development offers a hands-on approach to learning how to build and deploy sophisticated BlackBerry apps using the latest tools and techniques available.

Assuming only some programming background in Java or a similar language, this book starts with the basics, offering step-by-step tutorials that take you through downloading and installing the BlackBerry development environment, creating your first apps, and exploring the BlackBerry APIs. You’ll be introduced to the latest features available in the latest BlackBerry 7 using BlackBerry Java Plug-in for Eclipse, including BlackBerry Application Platform Services, techniques for using multimedia with the BlackBerry, and tools for increasing app performance.

To round out the complete development process, you’ll also discover the different ways you can package and distribute your apps, from deploying apps on your own website to listing your apps for sale in the BlackBerry App World.

What you'll learn

  • How to obtain and set up the tools you’ll need to develop BlackBerry applications
  • How to develop Java-based BlackBerry applications
  • How to integrate BlackBerry Application Platform Services into your app
  • Advanced techniques for user interface design
  • Information on the latest APIs available to BlackBerry developers
  • How to use networking, location-based services, and many other features of the BlackBerry platform in your application

Who this book is for
This book is for those interested in developing native apps for the BlackBerry family of devices and smartphones. BlackBerry development experience is not required, but readers should have some experience with Java and Web programming.

Table of Contents

  1. Setting the Stage
  2. Hello World
  3. What Makes a BlackBerry Application?
  4. User Interface Basics
  5. Beyond the Basics of User Interfaces
  6. Storing Data
  7. Hello Out There! Making a Network-Enabled Application
  8. Where Am I? Using Location-Based Services
  9. Getting Your App Out There: Packaging and Publishing
  10. Next Steps

Book Details

  • Paperback: 280 pages
  • Publisher: Apress (November 2011)
  • Language: English
  • ISBN-10: 1430230150
  • ISBN-13: 978-1430230151
Note: There is a file embedded within this post, please visit this post to download the file.

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Beginning OS X Lion Apps Development

Posted: 24 Nov 2011 04:15 AM PST

Beginning OS X Lion Apps Development

Book Description

With the Mac App Store launch in early 2011, a new age in Mac development began. Look for many of the cool apps for iPhone and iPad coming to an iMac or MacBook Pro near you!

Beginning OS X Lion Apps Development explains how to develop OS X Lion-based apps and publish them in the Mac App Store. It begins with the basics of Objective-C and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps!

  • Get started with Objective-C and Xcode
  • Build your first complete apps that integrate well with Mac OS X
  • Publish your apps on the Mac App Store

If you’re new to Mac or new to iPhone or iPad apps development, and looking to develop apps for the Macbook Pro or Mac desktop, this book is for you!

What you'll learn

  • How to use Apple's development tools
  • How to build user interfaces and create user experiences (UX)
  • How to respond to user input
  • How to integrate your apps into the Mac ecosystem
  • How to store and retrieve data
  • How to publish your apps to the new Mac App Store

Who this book is for
This book is for those new to Mac or for iPhone or iPad apps developers who want to develop apps for the MacBook Pro or Mac desktop.

Table of Contents

  1. Building a Graphiing Calculator
  2. Laying Out the User Interface
  3. Handling User Input
  4. Pimp My UI
  5. Storing and Retrieving Data
  6. Using Core Data
  7. Integrating Graphique into the Mac OS X Desktop
  8. Creating Help
  9. Printing

Book Details

  • Paperback: 392 pages
  • Publisher: Apress (November 2011)
  • Language: English
  • ISBN-10: 1430237201
  • ISBN-13: 978-1430237204
Note: There is a file embedded within this post, please visit this post to download the file.

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