6 new posts |
- The Art of Readable Code
- Python and AWS Cookbook
- Making Embedded Systems
- Automating ActionScript Projects with Eclipse and Ant
- Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
- Service Design Patterns: Fundamental Design Solutions for SOAP/WSDL and RESTful Web Services
Posted: 05 Nov 2011 11:02 AM PDT Book DescriptionAs programmers, we’ve all seen source code that’s so ugly and buggy it makes our brain ache. And let’s be honest, we’ve all written code like that. With this book, you’ll learn to write code that’s easy to read and understand. You’ll have more fun and your coworkers will love you. The Art of Readable Code focuses on the nuts and bolts of programming, with simple and practical techniques you can use every time you sit down to write code. You’ll find tips throughout the book, with easy-to-digest code examples, helpful illustrations, and cartoons for fun.
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Posted: 05 Nov 2011 11:01 AM PDT Book DescriptionIf you intend to use Amazon Web Services (AWS) for remote computing and storage, Python is an ideal programming language for developing applications and controlling your cloud-based infrastructure. This cookbook gets you started with more than two dozen recipes for using Python with AWS, based on the author’s boto library. You’ll find detailed recipes for working with the S3 storage service as well as EC2, the service that lets you design and build cloud applications. Each recipes includes a code solution you can use immediately, along with a discussion of why and how the recipes works. You also get detailed advice for using boto with AWS and other cloud services. This book’s recipes include methods to help you:
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Posted: 05 Nov 2011 11:01 AM PDT Book DescriptionEager to develop embedded systems? These systems don’t tolerate inefficiency, so you may need a more disciplined approach to programming. This easy-to-read book helps you cultivate a host of good development practices, based on classic software design patterns as well as new patterns unique to embedded programming. You not only learn system architecture, but also specific techniques for dealing with system constraints and manufacturing requirements. Written by an expert who’s created embedded systems ranging from urban surveillance and DNA scanners to children's toys, Making Embedded Systems is ideal for intermediate and experienced programmers, no matter what platform you use.
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Automating ActionScript Projects with Eclipse and Ant Posted: 05 Nov 2011 11:01 AM PDT Book DescriptionAutomating repetitive programming tasks is easier than many Flash/AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own “ultimate development machine” to code, compile, debug, and deploy projects faster. You'll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation—with Ant.
About the Author He started programming in Turbo Pascal and Delphi, and tried PHP, but later found his true love—Flash. Now Sidney is a Flash Platform developer with more than 10 years of experience in ActionScript (1, 2, and 3), AIR, and lately also Android. And a little iOS. After setting up the online department at the Dutch MTV in 2005, he freelanced and worked for smaller companies until 2009. He has worked for and with a multitude of companies including MTV, TMF, Nickelodeon, Media Catalyst, and Code d'Azur. His current employment is at LBi Lost Boys in Amsterdam, where he develops in AS3, solves technical problems, and acts as technical lead. His specialties are streamlining development processes, AIR, and AIR for Android. In his spare time, he has written content for the Dutch Adobe User Group and taught programming classes at the international SAE College. From writing articles on blogs to writing magazines and a book, and from teaching students programming to coding and talking about code, it all has to do with transferring knowledge and inspiring people who share the same passion: creation. He likes to keep sane by meditating, reading, writing, and running. He also maintains a weblog about AIR, mobile, and Flash development at http://www.funky-monkey.nl. Book Details
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Posted: 05 Nov 2011 10:22 AM PDT Book DescriptionGet Started Fast with HTML5 Online Game Programming! HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything "legacy" technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you'll need to get started fast! Williams combines detailed explanations of HTML5's key innovations with examples, including two case study applications that address the entire development process. He guides you through setting up a state-of-the-art HTML5 development environment; making the most of HTML5's canvas tag, SVG vector graphics, and WebGL 3D; and targeting diverse mobile and social platforms. It's all here: from the essentials of online game design to the nitty-gritty details of performance optimization. All code samples and answers to chapter exercises are available for download at www.informit.com/title/9780321767363 and on Github at https://github.com/jwill/html5-game-book. Coverage includes
Learning HTML5 Game Programming is the fastest route to success with HTML5 game development—whether you're a long-time game developer or a web/mobile programmer building games for the first time. Book Details
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Service Design Patterns: Fundamental Design Solutions for SOAP/WSDL and RESTful Web Services Posted: 05 Nov 2011 10:22 AM PDT Book DescriptionWeb services have been used for many years. In this time, developers and architects have encountered a number of recurring design challenges related to their usage, and have learned that certain service design approaches work better than others to solve certain problems. In Service Design Patterns, Rob Daigneau codifies proven design solutions for web services that follow the REST architectural style or leverage the SOAP/WSDL specifications. This catalogue identifies the fundamental topics in web service design and lists the common design patterns for each topic. All patterns identify the context in which they may be used, explain the constituent design elements, and explore the relative strengths and trade-offs. Code examples are provided to help you better understand how the patterns work but are kept general so that you can see how the solutions may be applied to disparate technologies that will inevitably change in the years to come. This book will help readers answer the following questions:
This book is an invaluable resource for enterprise architects, solution architects, and developers who use web services to create enterprise IT applications, commercial or open source products, and Software as a Service (SaaS) products that leverage emerging Cloud platforms. Book Details
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