Rabu, 11 Mei 2016

1Bookcase - 8 books ready for downloading


1Bookcase - 8 books ready for downloading

Link to 1Bookcase

SEO 2016 & Beyond

Posted: 10 May 2016 02:09 PM PDT

SEO 2016 & Beyond

SEO 2016 & Beyond: Search engine optimization will never be the same again!.

SEO 2016 & Beyond – Higher Rankings, More Traffic AND with Google’s Blessing?

SEO 2016 is a complete SEO strategy. Includes a comprehensive SEO troubleshooting plan. Now in it’s 5th major version. Fully updated and expanded for 2016

This book follows on from the hugely successful line including the best-selling SEO 2012 & Beyond, SEO 2013 & Beyond, SEO 2014 & Beyond and SEO 2015 & Beyond. In SEO 2016 & Beyond, veteran SEO Andy Williams, with more than a decade of SEO experience, guides you through a search engine optimization strategy that will get you higher rankings and increased traffic without having to worry about Google slaps.

SEO 2016 & Beyond now also includes my “SEO Checklist” which was previously sold as a separate book. This checklist is the same one that I use to identify problems with websites that may be causing penalties and lost rankings.

The techniques and strategies I teach in this book are as safe as you can get in modern SEO. Stop worrying about a Google slap, and start working with Google to get better rankings and more traffic. Let SEO 2016 & Beyond be your guide.

Who am I?

My name is Andy Williams and I’ve been an SEO professional for more than a decade. During that time, I’ve not only used my SEO strategies to build my business, but I’ve taught white hat SEO to my free newsletter group on http://ezseonews.com.

The post SEO 2016 & Beyond appeared first on 1Bookcase.

Java I/O, NIO and NIO.2

Posted: 10 May 2016 01:55 PM PDT

Java IO, NIO and NIO.2

Java I/O, NIO and NIO.2.

Java I/O, NIO, and NIO.2 is a power-packed book that accelerates your mastery of Java’s various I/O APIs. In this book, you’ll learn about classic I/O APIs (File, RandomAccessFile, the stream classes and related types, and the reader/writer classes). Next, you’ll learn about NIO’s buffer, channel, selector, regular expression, charset, and formatter APIs. Finally, you’ll discover NIO.2’s offerings in terms of an improved file system interface, asynchronous I/O, and the completion of socket channel functionality.

After reading and using thi book, you’ll gain the accelerated knowledge and skill level to really build applications with efficient data access, especially for today’s cloud computing streaming data needs.

What you'll learn

  • How to set permissions and more with the classic File class
  • How to build a flat file database with RandomAccessFile
  • Get to know the byte array, file, filter, and other kinds of streams
  • Master serialization and externalization
  • Discover character streams and their associated writers/readers
  • Tour the buffer APIs
  • Work with channels to transfer buffers to and from I/O services
  • Find out about selectors and readiness selection
  • Master regular expressions
  • Discover charsets and their association with Java’s String< class
  • Take advantage of the formatter API to create formatted output
  • How to customize the formatter API
  • Explore the improved file system interface
  • Discover asynchronous I/O and its association with futures and completion handlers
  • Encounter socket channel improvements, including multicasting

Who this book is for

This book is for those experienced with Java, beyond the fundamentals.

The post Java I/O, NIO and NIO.2 appeared first on 1Bookcase.

Using the C++ Standard Template Libraries

Posted: 10 May 2016 01:46 PM PDT

Using the C++ Standard Template Libraries

Using the C++ Standard Template Libraries.

Using the C++ Standard Template Libraries is a contemporary treatment that teaches the generic programming capabilities that the C++ 14 Standard Library provides. In this book, author Ivor Horton explains what the class and function templates available with C++ 14 do, and how to use them in a practical context.

You’ll learn how to create containers, and how iterators are used with them to access, modify, and extend the data elements they contain. You’ll also learn about stream iterators that can transfer data between containers and streams, including file streams. The function templates that define algorithms are explained in detail, and you’ll learn how to pass function objects or lambda expressions to them to customize their behavior. Many working examples are included to demonstrate how to apply the algorithms with different types of containers.

After reading this book, you will understand the scope and power of the templates that the C++ 14 Standard Library includes and how these can greatly reduce the coding and development time for many applications. You’ll be able to combine the class and function templates to great effect in dealing with real-world problems.

The templates in the Standard Library provide you as a C++ programmer with a comprehensive set of efficiently implemented generic programming tools that you can use for most types of application.

What you'll learn

  • How to use Standard Library templates with your C++ applications.
  • Understand the different types of containers that are available and what they are used for.
  • How to define your own class types to meet the requirements of use with containers.
  • What iterators are, the characteristics of the various types of iterators, and how they allow algorithms to be applied to the data in different types of container.
  • How you can define your own iterator types.
  • What the templates that define algorithms do, and how you apply them to data stored in containers and arrays.
  • How to access hardware clocks and use them for timing execution.
  • How to use the templates available for compute-intensive numerical data processing.
  • How to create and use pseudo-random number generators with distribution objects.

Who this book is for

This book is for programmers wanting to extend C++ and learn the new APIs and libraries available in the Standard Template Library. Prior experience or knowledge with C++ is recommended.

The post Using the C++ Standard Template Libraries appeared first on 1Bookcase.

Shell Scripting Recipes, 2nd Edition

Posted: 10 May 2016 01:43 PM PDT

Shell Scripting Recipes

Shell Scripting Recipes: A Problem-Solution Approach, 2nd Edition.

Shell Scripting Recipes is filled with over 150 much-needed and practical recipes that follow a problem-solution format, and help all Unix users regain some of the lost time spent creating and testing shell scripts. Most scripts in this book are POSIX (Portable Operating System Interface)-compliant, so they are supported by many of the major shell variants, including Bash, ksh, and sh, among others. This completely updated second edition takes into account the many changes to shell scripting that have occurred since its original publication nearly ten years ago, and all the recipes are now relevant for a modern audience.

Each real-world example recipe follows the same structure and easily shows you what’s going on in each case. File conversion (DOS, UNIX, and Mac), system administration, and resource monitoring are just a few of the topics covered in this highly practical shell scripting reference. You will also find recipes for filename management, complex date calculations, screen control capabilities, and more.

Authors Chris Johnson’s and Jayant Varma’s code is clear, direct, and applicable, and he explains everything well in each recipe so that you understand not just how to do something, but why to do it that way. Shell Scripting Recipes is an invaluable book and one to add to your library today.

What you'll learn

  • How to effectively use the POSIX shell and command-line utilities
  • How to use strings, numbers, words, and filenames with ease
  • Effective file management and file conversion (DOS, UNIX, and Mac)
  • How to monitor resources effectively
  • How to perform complex date calculations
  • Manage a POP3 email server

Who this book is for

This book is for anyone who has the basic knowledge of what shell scripting is and wants to learn how to use it properly. Each recipes is explained clearly and the book begins with the simplest recipes, so all you need is a basic knowledge of what shell scripting is.

The post Shell Scripting Recipes, 2nd Edition appeared first on 1Bookcase.

Pro PowerShell for Database Developers

Posted: 10 May 2016 01:38 PM PDT

Pro PowerShell for Database Developers

Pro PowerShell for Database Developers.

Pro PowerShell for Database Developers helps you master PowerShell application development by continuing where other books leave off. There are no “Hello World” functions here, just real-world examples that get down to business. Develop and deploy database and ETL applications in a reusable framework. Read from any data source and write to any destination. Integrate PowerShell with SQL Server.

Pro PowerShell for Database Developers shows how to dive into the PowerShell environment and customize it to your needs. Learn about CmdletBinding and its use in extending functions with powerful new features. Also learn to package functions into libraries called modules that are loaded automatically on demand.

PowerShell is about automation and getting work done when you're not around to perform it. To that end you'll see how to schedule PowerShell applications using SQL Agent and the scheduled job cmdlets. And for when you are around to run automated processes in person, you'll learn to add a Windows GUI to your applications to give them that professional polish.

Other exciting topics include:

  • Creating objects with custom methods and properties and extending them with PowerShell-style inheritance.
  • Implementing function polymorphism using parameter sets.
  • Using PowerShell as an ETL tool surpassing even SSIS.
  • Creating distributed, interruptible, and multithreaded programs using PowerShell’s workflow engine and the .Net Windows Workflow Foundation.

All these topics are explained using real-world examples encapsulated into modules you can immediately put to use in your organization. You'll reap even more as you come to grips with all that PowerShell can do. Begin the journey toward deep expertise and amazing productivity. Buy and read Pro PowerShell for Database Developers today.

What you'll learn

  • Develop professional, reliable, extensible, and flexible code.
  • Customize the PowerShell environment and language to your needs.
  • Code using advanced features such as COM and .NET objects.
  • Write complete applications involving database access and GUIs, all in PowerShell.
  • Run PowerShell as a stand-alone ETL tool, and also to manage ETL process flow.
  • Access the Windows Workflow API for writing multi-threaded applications in PowerShell.

Who this book is for

Pro PowerShell for Database Developers is for .NET and other developers using PowerShell in connection with database-backed applications, and especially with the sort of databases commonly found in enterprise environments. If you're wondering what all the PowerShell hype is about, if you’re wanting to get serious about using PowerShell well beyond writing trivial scripts, then Pro PowerShell for Database Developers is the book to read.

The post Pro PowerShell for Database Developers appeared first on 1Bookcase.

JavaScript Frameworks for Modern Web Dev

Posted: 10 May 2016 01:33 PM PDT

JavaScript Frameworks for Modern Web Dev

JavaScript Frameworks for Modern Web Dev.

JavaScript Frameworks for Modern Web Dev is your guide to the wild, vast, and untamed frontier that is JavaScript development.

The JavaScript tooling landscape has grown and matured drastically in the past several years. This book will serve as an introduction to both new and well established libraries, frameworks, and utilities that have gained popular traction and support from seasoned developers. It covers tools applicable to the entire development stack, both client- and server-side.

While no single book can possibly cover every JavaScript library of value, JavaScript Frameworks for Modern Web Dev focuses on incredibly useful libraries and frameworks that production software uses. You will be treated to detailed analyses and sample code for tools that manage dependencies, structure code in a modular fashion, automate repetitive build tasks, create specialized servers, structure client side applications, facilitate horizontal scaling, and interacting with disparate data stores.

The libraries and frameworks covered include Bower, Grunt, Yeoman, PM2, RequireJS, Browserify, Knockout, AngularJS, Kraken, Mach, Mongoose, Knex, Bookshelf, Faye, Q, Async.js, Underscore, and Lodash.

Written from first-hand experience, you will benefit from the glorious victories and innumerable failures of two experienced professionals, gain quick insight into hurdles that aren’t always explicitly mentioned in API documentation or Readmes, and quickly learn how to use JavaScript frameworks and libraries like a Pro.

Enrich your development skills with JavaScript Frameworks for Modern Web Dev today.

What you'll learn

  • How to manage your project’s third-party dependencies.
  • How to structure your project’s code as a collection of tightly focused, independent modules that are easy to reason about and test.
  • How to implement several popular client-side frameworks for creating complex single-page web applications.
  • How to implement several popular server-side frameworks for creating REST APIs that your applications interact with.
  • How to manage the complexity of interacting with document (“NoSQL”) and relational (“RDBMS”) data stores through the use of object mapping libraries, along with advice on which type of storage medium to choose.
  • How to implement real-time communication between the web browser and your application server.
  • How to manage the additional complexity that is inherent in asynchronous code with libraries such as “Q” and “async.js.”
  • How to implement a mechanism for logging important events that occur within your application, in a way that can grow with you as your architecture changes and scales.
  • How to implement distributed, horizontal processing of work across multiple servers in a way that supports quickly shifting resource requirements.

Who this book is for

JavaScript Frameworks for Modern Web Dev is for the web developer confident with JavaScript but struggling to come to terms with the sheer number of options that exist for seemingly every problem. This book helps lift the fog, providing the reader with an in-depth guide to specific libraries and frameworks that well-known organizations are using right now, and with great success.

The post JavaScript Frameworks for Modern Web Dev appeared first on 1Bookcase.

HTML5 Programmer’s Reference

Posted: 10 May 2016 01:22 PM PDT

HTML5 Programmer's Reference

HTML5 Programmer's Reference.

The HTML5 Programmer's Reference aims to provide everything a programmer needs for understanding and using the new HTML5 family of standards. Previous HTML standards were focused on defining tags for marking up documents. The HTML5 family of standards not only includes new semantic tags but also defines exciting new JavaScript APIs that can be used to build rich, interactive web applications for both mobile and desktop platforms.

The HTML5 Programmer's Reference focuses on providing real-world non-trivial examples to demonstrate concepts. Chapters include both in-depth discussions and full references for all HTML5 features, as well as extras like how to find the standards, the history of their evolution, and other examples and helpful resources. With this book the reader will learn everything they need to know to build the next generation of web applications.

What you'll learn

  • Improve the semantics of your documents using new structural tags: sections, groups, forms, etc.
  • Learn the new web form features: autofocus, placeholders, field types, etc.
  • Explore the new AUDIO and VIDEO tags, and learn how to embed those rich media types directly into your applications.
  • Use the new HTML5 JavaScript APIs: canvas, messaging, drag and drop, workers and sockets, etc.
  • Learn about related JavaScript APIs including touch events, device orientation, and WebGL.

Who this book is for

The HTML5 Programmer's Reference is for people who are working with modern web technologies who need to come up to speed fast and have answers handy for their common use cases. With HTML5 Programmer's Reference at their elbows, programmers can quickly learn and master these new technologies, and maybe even surprise themselves with what they can do with them. The book dives directly into the new technologies without wasting time on formalities, so it is an ideal choice for developers who already have a basic understanding of web technologies and how to work with them.

The post HTML5 Programmer’s Reference appeared first on 1Bookcase.

Build your own 2D Game Engine and Create Great Web Games

Posted: 10 May 2016 01:18 PM PDT

Build your own 2D Game Engine and Create Great Web Games

Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL.

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.

This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL.

After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere.

What you'll learn

  • Understand essential concepts for building 2D games
  • Understand basic architecture of 2D game engines
  • Understand illumination models in 2D games
  • Understand basic physics in 2D games
  • Understand how these core concepts affect game design and game play
  • Be able to build simple 2D game engines
  • Be able to design and develop 2D interactive games that are fun to play

Who this book is for

Build your own 2D Game Engine and Create Great Web Games is perfect for game enthusiasts, hobbyists, and anyone who is interested in building interactive games but is unsure of how to begin. Build your own 2D Game Engine and Create Great Web Games can also serve as a textbook for a Junior- or Senior-level “Introduction to Game Engine” elective course in a Computer Science department.

The post Build your own 2D Game Engine and Create Great Web Games appeared first on 1Bookcase.

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