4 new posts | |
- Head First Mobile Web
- Developing Enterprise iOS Applications
- Arduino Cookbook, 2nd Edition
- XAML Developer Reference
Posted: 21 Dec 2011 08:27 AM PST Book DescriptionDespite the huge number of mobile devices and apps in use today, your business still needs a website. You just need it to be mobile. Head First Mobile Web walks you through the process of making a conventional website work on a variety smartphones and tablets. Put your JavaScript, CSS media query, and HTML5 skills to work—then optimize your site to perform its best in the demanding mobile market. Along the way, you'll discover how to adapt your business strategy to target specific devices.
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Mobile Web uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. Example codes from http://hf-mw.com/ Table of Contents Book Details
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Developing Enterprise iOS Applications Posted: 21 Dec 2011 08:27 AM PST Book DescriptionIf you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment. With lots of examples and solid advice, you'll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don't be deterred by Apple's development philosophy. If you're familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully.
Table of Contents Book Details
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Posted: 21 Dec 2011 08:27 AM PST Book DescriptionWant to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don't need experience with Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you're an artist, designer, hobbyist, student, or engineer.
Table of Contents Appendix Electronic Components Book Details
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Posted: 21 Dec 2011 08:27 AM PST Book DescriptionYour expert guide to designing and building dynamic user interfaces Sharpen your application design and development skills using XAML—the declarative markup language used in Microsoft® Silverlight®, Windows® Presentation Foundation (WPF), and the Windows 8 Runtime APIs. Led by two XAML experts, you'll learn practical ways to build rich, interactive user interfaces with data integration capabilities and support for multimedia, graphics, and animation. This hands-on guide is ideal for Microsoft .NET developers and web designers alike. Discover how to:
Table of Contents Part II: Enhancing User Experience Part III: XAML User Interface Controls Part IV: Content Integration and Animation Part V: Appendixes Book Details
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