ActionScript Developer’s Guide to PureMVC Posted: 29 Dec 2011 09:38 AM PST Book Description Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you'll learn best practices for using the framework's classes in your day-to-day work. Discover how PureMVC enables you to focus on the purpose and scope of your application, while the framework takes care of the plumbing in a maintainable and portable way. - Get a detailed overview of the PureMVC process for developing your application
- Model the domain by designing the schema and creating framework-agnostic value objects
- Implement framework-agnostic View components that expose an API of events and properties
- Use the Proxy pattern to keep track of value objects and hide service interaction
- Facilitate two-way communication between a View component and the rest of the application
- Stitch the Model and View tiers together with command objects in the Controller
- Manage problematic View component life cycles, and learn how to reuse the Model tier
Table of Contents Chapter 1. Introduction Chapter 2. Building an Application with PureMVC Chapter 3. Modelling the Domain Chapter 4. Implementing the User Interface Chapter 5. Proxying the Model Chapter 6. Mediating the View Chapter 7. Applying Business Logic Chapter 8. Advanced Model Topics Chapter 9. Advanced View Topics Chapter 10. Onward Book Details - Paperback: 262 pages
- Publisher: O’Reilly Media (December 2011)
- Language: English
- ISBN-10: 1449314562
- ISBN-13: 978-1449314569
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APIs: A Strategy Guide Posted: 29 Dec 2011 09:35 AM PST Book Description Programmers used to be the only people excited about APIs, but now a growing number of companies see them as a hot new product channel. This concise guide describes the tremendous business potential of APIs, and demonstrates how you can use them to provide valuable services to clients, partners, or the public via the Internet. You'll learn all the steps necessary for building a cohesive API business strategy from experts in the trenches. Facebook and Twitter APIs continue to be extremely successful, and many other companies find that API demand greatly exceeds website traffic. This book offers executives, business development teams, and other key players a complete roadmap for creating a viable API product. - Learn about the rise of APIs and why your business might need one
- Understand the roles of asset owners, providers, and developers in the API value chain
- Build strategies for designing, implementing, and marketing your product
- Devise an effective process for security and user management
- Address legal issues, such as rights management and terms of use
- Manage traffic and user experience with a reliable operating model
- Determine the metrics you need to measure your API's success
Table of Contents Chapter 1 The API Opportunity Chapter 2 APIs as a Business Strategy Chapter 3 Understanding the API Value Chain Chapter 4 Crafting Your API Product Strategy Chapter 5 Key Design Principles for APIs Chapter 6 API Security and User Management Chapter 7 Legal Considerations for Your API Strategy Chapter 8 Operating and Managing an API Chapter 9 Measuring the Success of Your API Chapter 10 Engaging Developers to Drive Adoption Chapter 11 Epilogue: Just the Beginning Book Details - Paperback: 148 pages
- Publisher: O’Reilly Media (December 2011)
- Language: English
- ISBN-10: 1449308929
- ISBN-13: 978-1449308926
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Mapping with Drupal Posted: 29 Dec 2011 09:31 AM PST Book Description Build beautiful interactive maps on your Drupal website, and tell engaging visual stories with your data. This concise guide shows you how to create custom geographical maps from top to bottom, using Drupal 7 tools and out-of-the-box modules. You'll learn how mapping works in Drupal, with examples on how to use intuitive interfaces to map local events, businesses, groups, and other custom data. Although building maps with Drupal can be tricky, this book helps you navigate the system's complexities for creating sophisticated maps that match your site design. Get the knowledge and tools you need to build useful maps with Drupal today. - Get up to speed on map projections, the ethics of making maps, and the challenges of building them online
- Learn how spatial data is stored, input by users, manipulated, and queried
- Use the OpenLayers or GMap modules to display maps with lists, tables, and data feeds
- Create rich, custom interactions by applying geolocation
- Customize your map's look and feel with personalized markers, map tiles, and map popups
- Build modules that add imaginative and engaging interactions
Table of Contents Chapter 1. Why Map with Drupal Chapter 2. Web Mapping Basics Chapter 3. Spatial Data Chapter 4. Displaying Maps Chapter 5. Extending Map Interactions Chapter 6. Making Beautiful Maps Chapter 7. Managing Maps as Features Chapter 8. Conclusion Appendix: Further Reading Appendix: Map Projections Appendix: Glossary Book Details - Paperback: 148 pages
- Publisher: O’Reilly Media (December 2011)
- Language: English
- ISBN-10: 1449308945
- ISBN-13: 978-1449308940
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Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps Posted: 29 Dec 2011 09:26 AM PST Book Description Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you'll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI. Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple's development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store. - Get started by writing a simple game in only 20 lines of code
- Build a complete air hockey game from scratch
- Learn best practices for tracking multiple screen touches
- Use animation loops and create collision functions
- Get the tools you need to build your own stunning game graphics
- Apply game physics to give your game a sense of realism
- Record and edit lifelike sound effects, and create your own background music
- Design a computer player with different levels of difficulty
Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd's most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon. Table of Contents Chapter 1 Introduction to Xcode Chapter 2 Hello Pong Chapter 3 Graphics Chapter 4 Physics Chapter 5 Sounds Chapter 6 Computer AI Chapter 7 App Store Book Details - Paperback: 272 pages
- Publisher: O’Reilly Media (December 2011)
- Language: English
- ISBN-10: 1449303455
- ISBN-13: 978-1449303457
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Galaxy S II: The Missing Manual Posted: 29 Dec 2011 09:23 AM PST Book Description Unlock the potential of Samsung's outstanding smartphone with this jargon-free guide from technology guru Preston Gralla. You'll quickly learn how to shoot high-res photos and HD video, keep your schedule, stay in touch, and enjoy your favorite media. Every page is packed with illustrations and valuable advice to help you get the most from the smartest phone in town. The important stuff you need to know: - Get dialed in. Learn your way around the Galaxy S II's calling and texting features.
- Go online. Browse the Web, manage email, and download apps with Galaxy S II's 3G/4G network (or create your own hotspot).
- Master your media. Shoot and share pictures and video, organize and play your music library—and send it wirelessly to your TV or stereo.
- Be entertained now. Start watching movies and TV shows while they're still loading.
- Explore the world. Get news and weather, find a location, and navigate by GPS.
- Check your schedule. Use the convenient calendar app, and sync it with your Google and Outlook calendars.
Preston Gralla is the author of more than 40 books, including Missing Manuals on Droid X2, Xoom, and Galaxy Tab. He's the editor of WindowsDevCenter.com and OnDotNet, and a contributing editor to Computerworld. Table of Contents Part I: The Basics Chapter 1. The Guided Tour Chapter 2. Typing and Texting Chapter 3. Phone Calls Part II: Music, Pictures, and Video Chapter 4. Music Chapter 5. Camera, Photos, and Video Part III: Maps, Apps, and Calendar Chapter 6. Maps, Navigation, and Other Galaxy S II Apps Chapter 7. Calendar Part IV: Online Chapter 8. Getting Online: Wi-Fi, 3G, and Mobile Hot Spots Chapter 9. The Web Chapter 10. Email, Gmail, Twitter, and Facebook Chapter 11. Downloading and Using Apps Part V: Advanced Chapter 12. Transferring Music, Videos, Pictures, and Other Files Chapter 13. Taking the Galaxy S II to Work Chapter 14. Controlling the Galaxy S II with Your Voice Chapter 15. Settings Appendixes Appendix. Setup and Signup Appendix. Accessories Appendix. Troubleshooting and Maintenance Book Details - Paperback: 434 pages
- Publisher: O’Reilly Media / Pogue Press (December 2011)
- Language: English
- ISBN-10: 144939681X
- ISBN-13: 978-1449396817
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