5 new posts |
- Beginning iOS Game Development
- SQL and Relational Theory, 2nd Edition
- Inside Cyber Warfare, 2nd Edition
- Design and Prototyping for Drupal
- Make a Mind-Controlled Arduino Robot
Beginning iOS Game Development Posted: 24 Dec 2011 10:40 AM PST Book DescriptionGet in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running.
If you’re ready to jump on the gaming app bandwagon, then this book is what you need to get started! From the Back Cover Want to start writing games for the iPhone® and iPad®, but you’re new to iOS development? This book provides the starting point. No matter your experience level with iOS programming, this beginner’s guide covers the technologies you need to know to get started creating fun iOS games. The coverage begins with the tools you’ll need, including Xcode® and Interface Builder, then gives you a tutorial in C and Objective-C®, the languages you’ll need to develop for iOS. Then you’ll learn how to use the Cocoa® Foundation framework and the Model-View-Controller architecture. Once you have the foundation in place, you’ll move on to the libraries you need to add graphics, animation and sound, control user interaction, and even allow players to play head-to-head across a network. Learning how to create games should be nearly as much fun as playing them, so this book offers a complete, playable game in nearly every chapter. Each game is created in simple, easy-to-understand parts, building to a full game by chapter’s end. Author Patrick Alessi explains all the code line-by-line so you’ll always know exactly what you’re building. Beginning iOS Game Development:
Book Details
Related Posts
|
SQL and Relational Theory, 2nd Edition Posted: 24 Dec 2011 10:40 AM PST Book DescriptionSQL is full of difficulties and traps for the unwary. You can avoid them if you understand relational theory, but only if you know how to put the theory into practice. In this insightful book, author C.J. Date explains relational theory in depth, and demonstrates through numerous examples and exercises how you can apply it directly to your use of SQL. This second edition includes new material on recursive queries, "missing information" without nulls, new update operators, and topics such as aggregate operators, grouping and ungrouping, and view updating. If you have a modest-to-advanced background in SQL, you'll learn how to deal with a host of common SQL dilemmas.
Database theory and practice have evolved since the relational model was developed more than 40 years ago. SQL and Relational Theory draws on decades of research to present the most up-to-date treatment of SQL available. C.J. Date has a stature that is unique within the database industry. A prolific writer well known for the bestselling textbook An Introduction to Database Systems (Addison-Wesley), he has an exceptionally clear style when writing about complex principles and theory. Table of Contents Appendix. The Relational Model Book Details
Related Posts
|
Inside Cyber Warfare, 2nd Edition Posted: 24 Dec 2011 10:39 AM PST Book DescriptionWhen the Stuxnet computer worm damaged the Iranian nuclear program in 2010, the public got a small glimpse into modern cyber warfare—without truly realizing the scope of this global conflict. Inside Cyber Warfare provides fascinating and disturbing details on how nations, groups, and individuals throughout the world increasingly rely on Internet attacks to gain military, political, and economic advantages over their adversaries. This updated second edition takes a detailed look at the complex domain of cyberspace, and the players and strategies involved. You'll discover how sophisticated hackers working on behalf of states or organized crime patiently play a high-stakes game that could target anyone, regardless of affiliation or nationality.
Jeffrey Carr, the founder and CEO of Taia Global, Inc., is a cyber intelligence expert and consultant who specializes in the investigation of cyber attacks against governments and infrastructures by state and non-state hackers. Table of Contents Book Details
Related Posts
|
Design and Prototyping for Drupal Posted: 24 Dec 2011 10:39 AM PST Book DescriptionItching to build interesting projects with Drupal, but confused by the way it handles design challenges? This concise guide helps small teams and solo website designers understand how Drupal works by demonstrating the ways it outputs content. You'll learn how to manage Drupal's output, design around it, and then turn your design into a theme. In the second of three volumes on Drupal design, award-winning designer Dani Nordin takes you beyond basic site planning and teaches you key strategies for working with themes, layouts, and wireframes. Discover how to use Drupal to make your vision a reality, instead of getting distracted by the system's project and code management details.
Table of Contents Part II: Design and Layout Part III: Prototyping, Theming, and Managing your Markup Book Details
Related Posts
|
Make a Mind-Controlled Arduino Robot Posted: 24 Dec 2011 10:39 AM PST Book DescriptionBuild a robot that responds to electrical activity in your brain—it's easy and fun. If you're familiar with Arduino and have basic mechanical building skills, this book will show you how to construct a robot that plays sounds, blinks lights, and reacts to signals from an affordable electroencephalography (EEG) headband. Concentrate and the robot will move. Focus more and it will go faster. Let your mind wander and the robot will slow down. You'll find complete instructions for building a simple robot chassis with servos, wheels, sensors, LEDs, and a speaker. You also get the code to program the Arduino microcontroller to receive wireless signals from the EEG. Your robot will astound anyone who wears the EEG headband. This book will help you:
Table of Contents Appendix. Building the ScrewShield Book Details
Related Posts
|
You are subscribed to email updates from Wow! eBook - Blog To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |
Tidak ada komentar:
Posting Komentar