Senin, 12 Desember 2011

6 new posts


6 new posts

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Introducing HTML5, 2nd Edition

Posted: 12 Dec 2011 10:53 AM PST

Introducing HTML5, 2nd Edition

Book Description

HTML5 continues to evolve, browsers are implementating at break-neck speed and HTML5 web sites spring up like flowers after rain. More than ever, you need to get acquainted with the powerful new possibilities in web and application design. That's why we've crafted a second edition of this book to help you stay on top of current developments.

This book shows you how to start adapting the language now to realize its benefits on today's browsers. It concentrates on the practical—the problems HTML5 can solve for you right away. By following the book's hands-on HTML5 code examples you'll learn about:

  • new semantics and structures to help your site become richer and more accessible
  • applying the most important JavaScript APIs that are already implemented
  • using and controlling native multimedia
  • how to build more intelligent web forms
  • implementing new storage options and web databases, including both WebSQL and IndexedDB
  • how geolocation works with HTML5 in both web and mobile applications

And this new edition adds:

  • even more detail on canvas, geolocation and offline storage options
  • a peek around the corner for audio and video's new element, subtitling formats, in-browser web conference
  • browser history controls to make applications more usable and bookmarkable
  • ways to use HTML5 now in older browsers

Table of Contents
Chapter 1: Main Structure
Chapter 2: Text
Chapter 3: Forms
Chapter 4: Video and Audio
Chapter 5: Canvas
Chapter 6: Data Storage
Chapter 7: Offline
Chapter 8: Drag and Drop
Chapter 9: Geolocation
Chapter 10: Messaging and Workers
Chapter 11: Real Time
Chapter 12: Polyfilling: Patching Old Browsers to Support HTML5 Today

Book Details

  • Paperback: 312 pages
  • Publisher: New Riders Press; 2nd Edition (October 2011)
  • Language: English
  • ISBN-10: 0321784421
  • ISBN-13: 978-0321784421
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The Non-Designer’s Illustrator Book

Posted: 12 Dec 2011 10:53 AM PST

The Non Designers Illustrator Book

Book Description

Many designers and photographers own the entire suite of Adobe creative products, but they manage to learn only one or two of the applications really well. This new addition to the popular Non-Designer's series from best-selling authors Robin Williams and John Tollett includes many individual exercises designed specifically to teach the tools and features in Illustrator that designers (as opposed to illustrators) need to use. Along the way, the book offers many design tips for non-designers. Individual exercises ensure that a reader can jump in at any point and learn a specific tool or technique.

In this non-designer's guide to Illustrator techniques, you'll learn:

  • How vector images, as in Illustrator, are different from raster images, as in Photoshop, and when to choose which one
  • How to use Illustrator's tools to create and work with lines, shapes, anchor points and control handles, color, etc.
  • How to draw your own shapes and trace others
  • How to enter text and control the design of it
  • How to take advantage of the symbol libraries, clipping masks, variable-width strokes, and much more
  • When and why to rasterize elements of your vector image

About the Author
Robin Williams is the author of dozens of best-selling and award-winning books, including The Non-Designer's Presentation Book, The Non-Designer's Design Book, The Little Mac Book, and so many more. Through her writing, teaching, and seminars, Robin has educated and influenced an entire generation of computer users in the areas of design, typography, presentations, and the Mac.

John Tollett has co-authored numerous books with Robin, including Robin Williams Cool Mac Apps, Robin Williams Design Workshop, Mac OS X 10.6 Snow Leopard, and many others. In John's career as a designer, illustrator, and art director, Adobe Illustrator has been a valuable and favorite creative tool since the very first editon of the program released in 1990.

Book Details

  • Paperback: 240 pages
  • Publisher: Peachpit Press (October 2011)
  • Language: English
  • ISBN-10: 0321772873
  • ISBN-13: 978-0321772879
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The Non-Designer’s InDesign Book

Posted: 12 Dec 2011 10:53 AM PST

The Non Designers InDesign Book

Book Description

Many designers and photographers own the entire suite of Adobe's creative products, but they manage to learn only one or two of the applications really well. If Adobe InDesign is the one app in the suite that makes you feel like you're entering a foreign country where you don't speak the language, Robin Williams provides the perfect travel guide and translator in this new edition to the best-selling Non-Designer's series.

This fun, straight-forward, four-color book includes many individual exercises designed specifically to teach InDesign to beginners in such a way that you can jump in at any point to learn a specific tool or technique. Along the way, Robin offers design tips for making your work communicate appropriately and beautifully.

Whether you need to create your own marketing materials for a small business or organization, or you want your student or business papers to be perceived as more professional, or you want to become more proficient with the design tools you already use, this book is the fastest and most efficient path to mastering basic tasks InDesign.

In this non-designer's guide to InDesign, you'll learn:

  • How to create basic design projects, such as flyers, business cards, letterhead, ads, brochures, CD covers, and much more
  • How to add images to your pages and crop, rotate, resize, and add effects to those images
  • How to use InDesign's typographic tools to make your work look professional
  • How to use style sheets so every job is easier to create and work with
  • How to use tabs and indents with confidence and predictability
  • How to create nice-looking tables to effectively organize data

And, of course, the basics of working in InDesign with layers, panels, tools, etc.

Book Details

  • Paperback: 240 pages
  • Publisher: Peachpit Press (September 2011)
  • Language: English
  • ISBN-10: 0321772849
  • ISBN-13: 978-0321772848
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Apple Pro Training Series: Motion 5

Posted: 12 Dec 2011 10:52 AM PST

Apple Pro Training Series: Motion 5

Book Description

In this best-selling guide to Motion 5, you'll learn to create sophisticated projects using Motion's newest features. Master trainer Mark Spencer starts with the fundamentals of motion graphics and quickly moves into compositing, animation, motion graphics design, visual effects design, and the world of 3D. The book is fully revised to take advantage of the software's new features. Whether you're just entering the field or are already an accomplished motion graphics pro, this book will have you designing in Motion in record time.

  • DVD-ROM includes lesson and media files
  • Focused lessons take you step by step through real-world projects
  • Accessible writing style puts expert instructors at your side
  • Ample illustrations help you master techniques fast
  • Lesson goals and time estimates help you plan your time
  • Chapter review questions summarize what you've learned and help you preparefor the Apple Pro certification exam

Table of Contents
Part I: Motion Fundamentals
Lesson 1. Getting Around in Motion
Lesson 2. Building a Composite

Part II: Animation
Lesson 3. Creating Animation with Behaviors
Lesson 4. Animating with Keyframes

Part III: Motion Graphics Design
Lesson 5. Creating Content with Shapes, Generators, and Paint Strokes
Lesson 6. Creating Text Effects
Lesson 7. Working with Particle Emitters and Replicators
Lesson 8. Using Audio

Part IV: Visual Effects Design
Lesson 9. Speed Changes and Optical Flow
Lesson 10. Keying and Compositing

Part V: An Introduction to Publishing and Rigging
Lesson 11. Publishing Smart Templates for Final Cut Pro X
Lesson 12. Rigging and Publishing Widgets

Part VI: An Introduction to 3D
Lesson 13. Building a 3D Scene
Lesson 14. Animating Cameras and Using Advanced 3D Features

Glossary

Book Details

  • Paperback: 528 pages
  • Publisher: Peachpit Press (October 2011)
  • Language: English
  • ISBN-10: 032177468X
  • ISBN-13: 978-0321774682
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Apple Pro Training Series: OS X Lion Support Essentials

Posted: 12 Dec 2011 10:52 AM PST

Apple Pro Training Series: OS X Lion Support Essentials

Book Description

The only Apple-certified book on OS X Lion, this revised best-seller will take you deep inside the latest big-cat operating system—covering everything from installation and configuration, customizing the operating system, supporting applications, setting up peripherals, and more. Whether you’re a support technician or simply an ardent Mac user, you’ll quickly learn and master the new features in OS X Lion. Following the learning objectives of the Apple Certified Support Professional exam, this self-paced book is a perfect guide for Apple's training and a first-rate primer for computer support personnel who need to troubleshoot and optimize OS X Lion as part of their jobs. Chapter review sections and quizzes summarize and reinforce acquired knowledge.

The Apple Pro Training Series serves as both a self-paced learning tool and the official curriculum for OS X Lion and OS X Lion Server certification programs.

Table of Contents
Chapter 1. Installation and Configuration
Chapter 2. User Accounts
Chapter 3. File Systems
Chapter 4. Data Management
Chapter 5. Applications and Processes
Chapter 6. Network Configuration
Chapter 7. Network Services
Chapter 8. Peripherals and Printing
Chapter 9. System Startup

Appendix A. General Mac Troubleshooting
Appendix B. Command-Line Essentials

Book Details

  • Paperback: 672 pages
  • Publisher: Peachpit Press (October 2011)
  • Language: English
  • ISBN-10: 0321775074
  • ISBN-13: 978-0321775078
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Arduino Internals

Posted: 12 Dec 2011 03:42 AM PST

Arduino Internals

Book Description

Arduino Internals guides you to the heart of the Arduino board. Author Dale Wheat shares his intimate knowledge of the Arduino board—its secrets, its strengths and possible alternatives to its constituent parts are laid open to scrutiny in this book. You’ll learn to build new, improved Arduino boards and peripherals, while conforming to the Arduino reference design.

Arduino Internals begins by reviewing the current Arduino hardware and software landscape. In particular, it offers a clear analysis of how the ATmega8 board works and when and where to use its derivatives. The chapter on the “hardware heart” is vital for the rest of the book and should be studied in some detail.

Furthermore, Arduino Internals offers important information about the CPU running the Arduino board, the memory contained within it and the peripherals mounted on it. To be able to write software that runs optimally on what is a fairly small embedded board, one must understand how the different parts interact. Later in the book, you’ll learn how to replace certain parts with more powerful alternatives and how to design Arduino peripherals and shields.

Since Arduino Internals addresses both sides of the Arduino hardware-software boundary, the author analyzes the compiler toolchain and again provides suggestions on how to replace it with something more suitable for your own purposes. You’ll also learn about how libraries enable you to change the way Arduino and software interact, and how to write your own library implementing algorithms you’ve devised yourself. Arduino Internals also suggests alternative programming environments, since many Arduino hackers have a background language other than C or Java.

Of course, it is possible to optimize the way in which hardware and software interact—an entire chapter is dedicated to this field.

Arduino Internals doesn’t just focus on the different parts of Arduino architecture, but also on the ways in which example projects can take advantage of the new and improved Arduino board. Wheat employs example projects to exemplify the hacks and algorithms taught throughout the book.

Arduino projects straddling the hardware-software boundary often require collaboration between people of different talents and skills which cannot be taken for granted. For this reason, Arduino Internals contains a whole chapter dedicated to collaboration and open source cooperation to make those tools and skills explicit.

One of the crowning achievements of an Arduino hacker is to design a shield or peripheral residing on the Arduino board, which is the focus of the following chapter. A later chapter takes specialization further by examining Arduino protocols and communications, a field immediately relevant to shields and the communication between peripherals and the board.

Finally, Arduino Internals integrates different skills and design techniques by presenting several projects that challenge you to put your newly-acquired skills to the test!

What you'll learn

  • To understand the internal heart of your Arduino board
  • How to replace parts of the Arduino board with new, more powerful elements
  • How to build a new Arduino board
  • How to build your own peripherals and shields
  • How to optimize your own code and existing libraries to run on your own Arduino device

Who this book is for

This book is geared towards intermediate-level Arduino hackers and makers, embedded system designers who want to know what Arduino is about, hardware designers who would like to change Arduino to suit their own requirements, and developers who would like to write optimized Arduino software.

Table of Contents

  1. Hardware
  2. Software
  3. Atmel AVR
  4. Supporting Hardware
  5. Arduino Software
  6. Optimizations
  7. Hardware and Software Combined
  8. Example Projects
  9. Project Management
  10. Hardware Design
  11. Software Design
  12. Networking
  13. Tabletop Robot Project

Book Details

  • Paperback: 392 pages
  • Publisher: Apress (November 2011)
  • Language: English
  • ISBN-10: 1430238828
  • ISBN-13: 978-1430238829
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