Sabtu, 10 Maret 2012

6 new posts


6 new posts

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Introducing HTML5 Game Development

Posted: 10 Mar 2012 09:54 AM PST

Introducing HTML5 Game Development

Book Description

Making games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you'll learn step-by-step create a real game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with 's element.

Not only will you pick up important tips about game design, you'll also learn publish Impact games to the , desktop, and mobile—including a method to package your game as a native app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.

  • Set up your environment and discover Impact's advantages
  • Build a complete game with core logic, collision detection, and player and monster behavior
  • Learn why a game design document is critical before you start building
  • Display and animate game artwork with sprite sheets
  • Add sound effects, background music, and text
  • Create screens to display stats and in-game status
  • Prepare to publish by baking your game files into a single file

Table of Contents
Chapter 1. Introduction To Impact
Chapter 2. Working With Sprites
Chapter 3. Introduction To Game Design
Chapter 4. Building A Game
Chapter 5. Working With Text
Chapter 6. Working With Sound
Chapter 7. Creating Game Screens and HUDs
Chapter 8. Debugging Your Game
Chapter 9. Wrapping Up

Book Details

  • Paperback: 120 pages
  • : O’Reilly Media (February 2012)
  • Language: English
  • ISBN-10: 1449315178
  • ISBN-13: 978-1449315177
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Programming Perl, 4th Edition

Posted: 10 Mar 2012 09:47 AM PST

Programming Perl, 4th Edition

Book Description

Adopted as the undisputed bible soon after the first edition appeared in 1991, is still the go-to guide for this highly practical language. Perl began life as a super-fueled text processing utility, but quickly evolved into a general purpose language that's helped hundreds of thousands of programmers, system administrators, and enthusiasts, like you, get your job done.

In this much-anticipated update to “the Camel,” three renowned Perl authors cover the language up to its current version, Perl 5.14, with a preview of features in the upcoming 5.16. In a world where Unicode is increasingly essential for text processing, Perl offers the best and least painful support of any major language, smoothly integrating Unicode everywhere—including in Perl's most popular feature: regular expressions.

Important features covered by this update include:

  • New keywords and syntax
  • I/O layers and encodings
  • New backslash escapes
  • Unicode 6.0
  • Unicode grapheme clusters and properties
  • Named captures in regexes
  • Recursive and grammatical patterns
  • Expanded coverage of CPAN
  • Current best practices

Table of Contents
Part I: Overview
Chapter 1. An Overview of Perl

Part II: The Gory Details
Chapter 2. Bits and Pieces
Chapter 3. Unary and Binary Operators
Chapter 4. Statements and Declarations
Chapter 5. Pattern Matching
Chapter 6. Unicode
Chapter 7. Subroutines
Chapter 8. References
Chapter 9. Data Structures
Chapter 10. Packages
Chapter 11. Modules
Chapter 12. Objects
Chapter 13. Overloading
Chapter 14. Tied Variables

Part III: Perl as Technology
Chapter 15. Interprocess Communication
Chapter 16. Compiling
Chapter 17. The -Line Interface
Chapter 18. The Perl Debugger
Chapter 19. CPAN

Part IV: Perl as Culture
Chapter 20.
Chapter 21. Common Practices
Chapter 22. Portable Perl
Chapter 23. Plain Old Documentation
Chapter 24. Perl Culture

Part V: Reference Material
Chapter 25. Special Names
Chapter 26. Formats
Chapter 27. Functions
Chapter 28. The Standard Perl Library
Chapter 29. Pragmatic Modules

Part VI: Index of Perl Modules in This Book

Book Details

  • Paperback: 1184 pages
  • : O’Reilly Media; 4th Edition (February 2012)
  • Language: English
  • ISBN-10: 0596004923
  • ISBN-13: 978-0596004927
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Making Musical Apps: Real-time audio synthesis on Android and iOS

Posted: 10 Mar 2012 09:42 AM PST

Making Musical Apps: Real time audio synthesis on Android and iOS

Book Description

Want to turn your mobile device into a musical instrument? Or equip your with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual environment that lets you manipulate audio in real time. This concise book shows you use Pd—with help from the libpd library—as an easily embeddable and widely portable sound engine.

Whether you're an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for and .

  • Get a crash course in Pd, and discover generate and control sounds
  • Learn how to create and deploy algorithmic compositions that react to a user's activity and environment
  • Use or Objective- to integrate Pd and libpd into
  • Learn the steps necessary to build libpd-based apps for and

Table of Contents
Chapter 1. Introduction
Chapter 2. Making Noise with Pure Data
Chapter 3. When Not to Make Musical Apps
Chapter 4. Embedding Pure Data with libpd
Chapter 5. Pd for Android
Chapter 6. Pd for iOS
Chapter 7. Outlook

Book Details

  • Paperback: 122 pages
  • : O’Reilly Media (February 2012)
  • Language: English
  • ISBN-10: 1449314902
  • ISBN-13: 978-1449314903
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Running Lean, 2nd Edition

Posted: 10 Mar 2012 09:33 AM PST

Running Lean, 2nd Edition

Book Description

We live in an age of unparalleled opportunity for innovation. We're building more products than ever before, but most of them fail—not because we can't complete what we set out to build, but because we waste time, , and effort building the wrong product.

What we need is a systematic process for quickly vetting product ideas and raising our odds of success. That's the promise of Running Lean.

In this inspiring book, Ash Maurya takes you through an exacting strategy for achieving a “product/market fit” for your fledgling venture, based on his own experience in building a wide array of products from high-tech to no-tech. Throughout, he builds on the ideas and concepts of several innovative methodologies, including the Lean Startup, Customer , and bootstrapping.

Running Lean is an ideal tool for managers, CEOs, small owners, developers and programmers, and anyone who's interested in starting a .

  • Find a problem worth solving, then define a solution
  • Engage your customers throughout the cycle
  • Continually test your product with smaller, faster iterations
  • Build a feature, measure customer response, and verify/refute the idea
  • Know when to “pivot” by changing your plan's course
  • Maximize your efforts for speed, learning, and focus
  • Learn the ideal time to raise your “big round” of funding

Get on track with The Lean Series
Presented by Eric Ries—bestselling author of The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses—The Lean Series gives you solid footing in a proven methodology that will help your succeed.

Table of Contents
Part I: Roadmap
Chapter 1. Meta-Principles
Chapter 2. Running Lean Illustrated

Part II: Document Your Plan A
Chapter 3. Create Your Lean

Part III: Identify the Riskiest Parts of Your Plan
Chapter 4. Prioritize Where to Start
Chapter 5. Get Ready to Experiment

Part IV: Systematically Test Your Plan
Chapter 6. Get Ready to Interview Customers
Chapter 7. The Problem Interview
Chapter 8. The Solution Interview
Chapter 9. Get to Release 1.0
Chapter 10. Get Ready to Measure
Chapter 11. The MVP Interview
Chapter 12. Validate Customer Lifecycle
Chapter 13. Don't Be a Feature Pusher
Chapter 14. Measure Product/Market Fit
Chapter 15. Conclusion

Appendix. Bonus Material

Book Details

  • Hardcover: 240 pages
  • : O’Reilly Media; 2nd Edition (February 2012)
  • Language: English
  • ISBN-10: 1449305172
  • ISBN-13: 978-1449305178
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#tweetsmart

Posted: 10 Mar 2012 09:27 AM PST

#tweetsmart

Book Description

“OK. I've got my account…now what can I do with it?” Sound familiar? #tweetsmart provides the answer with 25 creative projects to help your , cause, or organization grow. But this isn't just another media book—it's the anti- how-to community-engagement book.

is not a channel (and should never be used as such) but it is a community of interested, engaged, and influential people. Meeting and getting to know these people can help you build your own community. In this useful guide, you'll find projects to help you approach your Twitter audience in ways that are strategic, measurable, and fun.

  • Put a new wrinkle on an old contest: “be the 10th person to tweet”
  • Create a hashtag around your company or products
  • Instead of polling, ask your followers to help you make a product decision
  • Make MadLibs out of your marketing copy or mission statement
  • Hold a scavenger hunt, and relay clues via Twitter
  • Organize a weekly Twitter chat on various subjects
  • Solicit funny product shots, using Twitter's photo-sharing utility
  • Spontaneously tweet from a store location: “Meet me now and win!”

Table of Contents
Chapter 1. The Radio Contest
Chapter 2. The Tweet & Eat
Chapter 3. Hashtag Games
Chapter 4. Twitter Market
Chapter 5. Twitter AdLibs
Chapter 6. Twitter Haiku
Chapter 7. Photo Caption Contest
Chapter 8. Treasure Hunt
Chapter 9. Twitter BOGO—Buy One, Get One
Chapter 10. Discussion Groups
Chapter 11. Tweet Bombs
Chapter 12. Scavenger Hunt
Chapter 13. Random Retweet
Chapter 14. A Picture is Worth 7.14 Tweets
Chapter 15. The Star in the Crowd
Chapter 16. Hide & Seek
Chapter 17. Smile. You're on .
Chapter 18. Half-Off Hangman
Chapter 19. Topic Quotes
Chapter 20. Twitter Trivia
Chapter 21. Twitter Telephone
Chapter 22. Where In The World Is…?
Chapter 23. I Feel So Close To You Right Now
Chapter 24. I've Got The Golden Ticket!
Chapter 25. Real-World Scavenger Hunt

Book Details

  • Paperback: 106 pages
  • : O’Reilly Media (February 2012)
  • Language: English
  • ISBN-10: 1449309119
  • ISBN-13: 978-1449309114
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Data for the Public Good

Posted: 10 Mar 2012 09:24 AM PST

Data for the Public Good

Book Description

As we move into an era of unprecedented volumes of data and computing power, the benefits aren’t for alone. Data can help citizens access government, hold it accountable and build new services to help themselves.

Simply making data available is not sufficient. The use of data for the public good is being driven by a distributed community of media, nonprofits, academics and civic advocates.

This report from O’Reilly Radar highlights the principles of data in the public good, and surveys areas where data is already being used to great effect, covering:

  • Consumer finance
  • Transit data
  • Government transparency
  • Data journalism
  • Aid and
  • Crisis and emergency response
  • Healthcare

Table of Contents

  • From Healthcare to Finance to Emergency Response, Data Holds
  • Immense Potential to Help Citizens and Government
  • Financial Good
  • Transit Data as Fuel
  • Transparency and Civic Goods
  • Principles for Data in the Public Good
  • The Case for Open Data
  • The Promise of Data Journalism
  • Open Aid and
  • Crisis Data and Emergency Response
  • Healthcare
  • What Lies Ahead
  • Public Data Is a Public Good

Book Details

  • Paperback: 22 pages
  • : O’Reilly Media (February 2012)
  • Language: English
  • ISBN-10: 1449329713
  • ISBN-13: 978-1449329716
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