Sabtu, 31 Maret 2012

Wow! eBook: Programming iOS 5, 2nd Edition - 5 new eBooks


Wow! eBook: Programming iOS 5, 2nd Edition - 5 new eBooks

Link to Wow! eBook - Blog

Programming iOS 5, 2nd Edition

Posted: 31 Mar 2012 02:03 AM PDT

Programming iOS 5, 2nd Edition

Book Description

Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with and . This book covers iOS 5 and 4.3 in a rigorous, orderly fashion—ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills.

Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added.

  • The new memory —ARC—is thoroughly explained and all code examples have been revised to use it.
  • New features, such as declaration of instance variables in the class's implementation section, are described and incorporated into the revised example code.
  • Discussion of how an app launches, and all code examples, are revised for project templates from 4.2 and later.
  • Other new Xcode features, including the Simulator's menu, are covered, with screen shots based on Xcode 4.2 and later.
  • The discussion of Instruments is expanded, with screen shots—by popular request!
  • Storyboards are explained and discussed.
  • The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController.
  • The Controls chapter now includes iOS 5 interface customizability and the appearance proxy.
  • New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles.
  • Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and support).
  • Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.

Table of Contents
Part I: Language
Chapter 1. Just Enough
Chapter 2. Object-Based
Chapter 3. Objective- Objects and Messages
Chapter 4. Objective-C Classes
Chapter 5. Objective-C Instances

Part II: IDE
Chapter 6. Anatomy of an Xcode Project
Chapter 7. Nib
Chapter 8. Documentation
Chapter 9. Life Cycle of a Project

Part III: Cocoa
Chapter 10. Cocoa Classes
Chapter 11. Cocoa Events
Chapter 12. Accessors and Memory Management
Chapter 13. Data Communication

Part IV: Views
Chapter 14. Views
Chapter 15. Drawing
Chapter 16. Layers
Chapter 17.
Chapter 18. Touches

Part V: Interface
Chapter 19. View Controllers
Chapter 20. Scroll Views
Chapter 21. Table Views
Chapter 22. Popovers and Split Views
Chapter 23. Text
Chapter 24. Views
Chapter 25. Controls and Other Views
Chapter 26. Modal Dialogs

Part VI: Some Frameworks
Chapter 27. Audio
Chapter 28. Video
Chapter 29. Music Library
Chapter 30. Photo Library and Image Capture
Chapter 31. Address Book
Chapter 32. Calendar
Chapter 33. Mail
Chapter 34. Maps
Chapter 35. Sensors

Part VII: Final Topics
Chapter 36. Persistent Storage
Chapter 37. Basic
Chapter 38. Threads
Chapter 39. Undo
Chapter 40. Epilogue

Book Details

  • Paperback: 1016 pages
  • : O’Reilly Media; 2nd Edition (March 2012)
  • Language: English
  • ISBN-10: 1449319343
  • ISBN-13: 978-1449319342
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Enabling Programmable Self with HealthVault

Posted: 31 Mar 2012 01:57 AM PDT

Enabling Programmable Self with HealthVault

Book Description

Personal health and fitness has joined the digital revolution. Using HealthVault, people interested in monitoring their health have an unprecedented opportunity to their own data. This concise book explains how HealthVault users can collect and analyze their data, and how application developers can help them with or web-based applications.

You'll learn how to use HealthVault's open , flexibility, and connections with multiple health-care providers to develop health data applications, enable updates from well-known fitness devices, and use programming libraries to create reports and investigate trends.

  • Get a walkthrough of HealthVault functionality available to end users
  • Use HealthVault to capture data from devices that measure a user's health
  • Examine HealthVault's for interacting with applications and devices, using code samples
  • Develop a Quantified Self application for consumers that can track more than 80 data types
  • Learn how to build for HealthVault by exploring an end-to-end example for 7
  • Use best practices for releasing, maintaining, and HealthVault applications to end users

Table of Contents
Chapter 1. Getting Started with HealthVault
Chapter 2. Quantifying Yourself
Chapter 3. Interfacing with HealthVault
Chapter 4. Using the HealthVault Data Ecosystem for Self-Tracking
Chapter 5. Enabling mHealth for Quantified Self
Chapter 6. The Last Mile: Releasing Applications to Users

Book Details

  • Paperback: 118 pages
  • : O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449316565
  • ISBN-13: 978-1449316563
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HTML5 Architecture

Posted: 31 Mar 2012 01:53 AM PDT

HTML5 Architecture

Book Description

With this digital Early Release edition of , you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

With applications, developers are faced with new challenges, such as handling offline capable clients, merging data from the client back to their server side storage, and throttling resources based on the device connection speed. The is no longer generated by the server and pushed to the client. Today, developers are forced to look at application from a different perspective where the browser and are taking just as much spotlight as server side code (such as or ). This book shows them how.

Table of Contents
Chapter 2. I The
Chapter 3. Techniques
Chapter 4. 5 From the Server Side
Chapter 5. WebSockets

About the Author
Wesley Hales is an 5 focused developer working across related projects at JBoss by Red Hat. He is the author of several articles on the web and has evangelized at various conferences around the world. Wesley is a member of the W3 and is the founder of the HTML5 User Group located in Atlanta Ga.

Book Details

  • Paperback: 300 pages
  • : O’Reilly Media (July 2012)
  • Language: English
  • ISBN-10: 1449320511
  • ISBN-13: 978-1449320515
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Programming C# 5.0

Posted: 31 Mar 2012 01:49 AM PDT

Programming C# 5.0

Book Description

With this digital Early Release edition of # 5.0, you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

With its support for dynamic , # 5.0 continues to evolve as a versatile language on its own. But when # is used with Framework 4.5, the combination is incredibly powerful. This bestselling tutorial shows you build , desktop, Metro and rich applications using C# 5.0 with ’s capabilities, framework (), extensive communication services (), and more.

In this seventh edition, .NET experts Ian Griffiths and Jesse Liberty cover the latest enhancements to C#, as well as the fundamentals of both the language and the framework. You’ll learn concurrent and asynchronous programming with C# 5.0 and use .NET tools such as the for easier data access.

  • Learn C# fundamentals such as variables, flow control, loops, and methods
  • Build complex programs with and functional programming techniques
  • Process large collections of data with the native query features in
  • Learn all about asynchrony new to C# 5.0

Table of Contents
Chapter 1. Introducing C#
Chapter 2. Basic Coding in C#
Chapter 3. Types
View Sample
Chapter 4. Generics
Chapter 6. Inheritance
Chapter 7. Object Lifetime
Chapter 8. Exceptions
Chapter 9. Delegates Lambdas and Events
Chapter 10.

Book Details

  • Paperback: 800 pages
  • : O’Reilly Media (August 2012)
  • Language: English
  • ISBN-10: 1449320414
  • ISBN-13: 978-1449320416
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Natural Language Annotation for Machine Learning

Posted: 31 Mar 2012 01:45 AM PDT

Natural Language Annotation for Machine Learning

Book Description

With this digital Early Release edition of Natural Language Annotation for Learning, you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.

Create your own natural language training corpus for learning. This example-driven book walks you through the annotation cycle, from selecting an annotation task and creating the annotation specification to the guidelines, creating a “gold standard” corpus, and then beginning the actual data creation with the annotation process.

Systems exist for analyzing existing corpora, but making a new corpus can be extremely complex. To help you build a foundation for your own machine learning goals, this easy-to-use guide includes case studies that demonstrate four different annotation tasks in detail. You'll also learn use a lightweight package for annotating texts and adjudicating the annotations.

This book is a perfect companion to O’Reilly's Natural Language Processing with , which describes use existing corpora with the Natural Language Toolkit.

Table of Contents
Chapter 1. The Basics
Chapter 2. Defining Your Goal and Dataset
Chapter 3. Building Your Model and Specification
Chapter 4. Applying and Adopting Annotation Standards to your Model

Book Details

  • Paperback: 350 pages
  • : O’Reilly Media (September 2012)
  • Language: English
  • ISBN-10: 1449306667
  • ISBN-13: 978-1449306663
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