Wow! eBook: Cucumber Recipes - 6 new eBooks |
- Cucumber Recipes
- Core Data, 2nd Edition
- The App Design Handbook
- The Definitive ANTLR 4 Reference, 2nd Edition
- Outsource It!
- RubyMotion
Posted: 16 Feb 2013 08:16 AM PST Book DescriptionThe Cucumber Book showed you how your team can work together to write executable specifications—documents that tell a clear story and also happen to be working test code. We'll arm you with ready-rolled solutions to real-world problems: your tests will run faster, read more clearly, and work in any environment. Our first tips will help you fit Cucumber into your workflow. Powerful filters will tame tables full of test data, transforming them into the format your application needs. Custom output formatters will generate reports for any occasion. Continuous Integration servers will run your Cucumber tests every time the code changes. Next, you'll find recipes tailored to the platform you're running on. Ever wanted to know how to test a Grails app from Cucumber? Need to put a Windows program through its paces? How about a mobile app running on Android or iOS? We'll show you how to do all of these. Throughout the book, you'll see how to make Cucumber sing as you interoperate with different platforms, languages, and environments. From embedded circuits to Python and PHP web apps, Cucumber has something for you. What you need: We've written the recipes for compatibility with Ruby 1.9.3 and 1.8.7, plus Cucumber 1.1.4. Other versions may work as well, but these are the ones we test with. Table of Contents Appendix 1. RSpec Expectations Book Details
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Posted: 16 Feb 2013 08:12 AM PST Book DescriptionCocoa expert Marcus Zarra walks you through developing a full-featured application based around the Core Data APIs. You'll build up a single application throughout the book, learning key Core Data principles such as NSPredicate, thread management, and memory management. You'll start with the basics of Core Data and learn how to use it to develop your application. Then you'll delve deep into the details of the API. You'll explore not only how to get Core Data integrated into your application properly, but even better, how to work with the API's flexibility to create convenience methods to improve your application's maintainability. Learn how to reduce your number of mapping models, integrate your Core Data app with Spotlight and Quick Look, connect your application with sync services, and find out how to use Core Data in a multithreaded environment. By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the iPhone/iPad platform. This second edition updates all examples for OS X Mountain Lion and iOS 6, gets you up to speed on changes in multithreading, and provides new chapters covering iCloud and NSFetchedResultsController. What you need: Table of Contents Appendix 1. Building a Foundation Book Details
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Posted: 16 Feb 2013 08:08 AM PST Book DescriptionIn this book, you'll learn the entire design process. Rather than just focusing on what makes an application look good, the author takes you through important decisions that affect the user experience. What navigation style is right for your app? How do you try out a lot of different design ideas without wasting time? We'll start by teaching you to evaluate and find quality ideas, then show you how to cut them down to the bare minimum required for a great mobile experience. Once you figure out your idea, you'll move on to sketching interface and interaction ideas before adding style and polish that will help get your app the attention it deserves. By the end of the book you'll have learned all the elements that make a great user experience on the iPhone or iPad. What you need: Table of Contents Book Details
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The Definitive ANTLR 4 Reference, 2nd Edition Posted: 16 Feb 2013 07:53 AM PST Book DescriptionProgrammers run into parsing problems all the time. Whether it’s a data format like JSON, a network protocol like SMTP, a server configuration file for Apache, a PostScript/PDF file, or a simple spreadsheet macro language–ANTLR v4 and this book will demystify the process. ANTLR v4 has been rewritten from scratch to make it easier than ever to build parsers and the language applications built on top. This completely rewritten new edition of the bestselling Definitive ANTLR Reference shows you how to take advantage of these new features. Build your own languages with ANTLR v4, using ANTLR’s new advanced parsing technology. In this book, you’ll learn how ANTLR automatically builds a data structure representing the input (parse tree) and generates code that can walk the tree (visitor). You can use that combination to implement data readers, language interpreters, and translators. You’ll start by learning how to identify grammar patterns in language reference manuals and then slowly start building increasingly complex grammars. Next, you’ll build applications based upon those grammars by walking the automatically generated parse trees. Then you’ll tackle some nasty language problems by parsing files containing more than one language (such as XML, Java, and Javadoc). You’ll also see how to take absolute control over parsing by embedding Java actions into the grammar. You’ll learn directly from well-known parsing expert Terence Parr, the ANTLR creator and project lead. You’ll master ANTLR grammar construction and learn how to build language tools using the built-in parse tree visitor mechanism. The book teaches using real-world examples and shows you how to use ANTLR to build such things as a data file reader, a JSON to XML translator, an R parser, and a Java class->interface extractor. This book is your ticket to becoming a parsing guru! What you need: Table of Contents Part II: Developing Language Applications with ANTLR Grammars Part III: Advanced Topics Part IV: ANTLR Reference Book Details
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Posted: 16 Feb 2013 07:45 AM PST Book DescriptionIf you need to expand your business but not your budget, if your group has an intense but short-term project, if you don't have the skill set to get a job done-it's time to think about outsourcing. Starting from the first step (should you outsource part of your tech work?) to the last (how can you protect your intellectual property?), you'll learn everything about setting up projects overseas. Offshore outsourcing can reduce operating expenses, decrease time to market, and provide access to a flexible workforce or hard-to-find skills. To get the most from your outsourced project, you need to know how outsourcing works—what it can do, what it can't do, and what you can expect from it. You'll discover:
Outsource It! tells you how to estimate your potential savings, how to figure out what, how, and where to go—and how to find that vendor magic. You'll learn how to use metrics, reduce turnover, and perform technical due diligence. And you'll never miss a beat, because the checklists will keep you and your project on track. Outsource It! is written by a seasoned technology professional with more than 20 years of experience working all sides of outsourcing. Nick's book takes the lessons he learned the hard way and turns them into an easy-to-read, practical guide for technology professionals. Table of Contents Part II: Find the Right Vendors Part III: Negotiate Solid Contracts Part IV: Lead Distributed Engagements Part V: Keep Risks under Control Appendix 1. Destination: Asia Book Details
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Posted: 16 Feb 2013 07:39 AM PST Book DescriptionDevelopers interested in native iOS app development have been restricted to the limits of Objective-C and Xcode—until RubyMotion came along. RubyMotion enables you do full iOS development using Ruby. You have access to familiar tools such as Rake and RubyGems and can compile Ruby code into native applications. RubyMotion even comes with a Ruby console useful for live coding and interactive debugging. And since RubyMotion is built on top of the Objective-C runtime, you can use all of Apple's libraries and most third-party code alongside Ruby classes. This book takes you from zero knowledge of iOS development to building an app that displays information about colors using a web service API. You'll work through each topic with a small example app that covers just enough to get you familiar with the techniques you need to get real work done. You'll start with just drawing boxes on the screen, but you'll quickly add animations, a navigation stack, and high-performance table views. You'll peek into less visibile components, such as using Ruby metaprogramming to create JSON-based models. You'll use some incredibly useful common Ruby techniques that are only possible in RubyMotion, such as writing automated unit tests with an RSpec-like framework. Using both Apple's existing libraries and fresh, community-driven RubyMotion projects, you'll be well on your way to writing real-world apps. What you need: To learn more about RubyMotion, have a look at this free screencast from Pragmatic Studio Table of Contents Book Details
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