Wow! eBook: Learning Ext JS 4 - 6 new eBooks |
- Learning Ext JS 4
- Designing Next Generation Web Projects with CSS3
- JavaScript Unit Testing
- PrimeFaces Cookbook
- AndEngine for Android Game Development Cookbook
- .NET Framework 4.5 Expert Programming Cookbook
Posted: 23 Feb 2013 08:11 AM PST Book DescriptionExt JS is a JavaScript library for building interactive web applications using techniques such as Ajax, DHTML, and DOM scripting. Ext JS 4 features expanded functionality, plugin-free charting, and a new MVC architecture, it’s the best Ext JS web application development platform yet. It helps develop incredible web apps for every browser. Learning Ext JS 4 will teach you how to get the best of each Ext JS component and also show you some very practical examples that you can use in real world applications. You will also learn why it is so useful and powerful in developing fast and beautiful applications. The book starts with the very basics of Ext JS. You will learn to create a small application step-by-step, and add new features to it in every chapter. Once you grasp the basics, you will learn more complicated topics such as creating new components, templates, architecture, patterns, and also tips and techniques that will help you improve your skills on JavaScript and Ext JS 4. We also cover how to create themes to make your application design beautiful and customize it the way you need. At the end of the book, you will have a working application built using all the knowledge you gained from the book. What will you learn from this book
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Designing Next Generation Web Projects with CSS3 Posted: 23 Feb 2013 08:09 AM PST Book DescriptionCSS3 unveils new possibilities for frontend web developers: things that would require JavaScript, such as animation and form validation, or even third party plugins, such as 3D transformations, are now accessible using this technology. “Designing Next Generation Web Projects with CSS3″ contains ten web projects fully developed using cutting edge CSS3 techniques. It also covers time saving implementation tips and tricks as well as fallback, polyfills, and graceful degradation approaches. This book draws a path through CSS3; it starts with projects using well supported features across web browsers and then it moves to more sophisticated techniques such as multi polyfill implementation and creating a zooming user interface with SVG and CSS. React to HTML5 form validation, target CSS rules to specific devices, trigger animations and behavior in response to user interaction, gain confidence with helpful tools like SASS, learn how to deal with old browsers and more. “Designing Next Generation Web Projects with CSS3″ is a helpful collection of techniques and good practices designed to help the implementation of CSS3 properties and features. What you will learn from this book
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Posted: 23 Feb 2013 08:06 AM PST Book DescriptionThe largest challenge for many developers’ day to day life is ensuring the support of, and assuring the reach of, their product. With the ever increasing number of mainstream web browsers this is becoming a more difficult task for JavaScript coders. From the beginning, JavaScript Unit Testing will show you how to reduce the time you spend testing, and automate and ensure efficiency in guaranteeing your success. JavaScript Unit Testing will introduce and help you master the art of efficiently performing and automating JavaScript Unit tests for your web applications. Using the most popular JavaScript unit testing frameworks, you will develop, integrate, and automate all the tests you need to ensure the widest reach and success of your web application. Covering the most popular JavaScript Unit testing frameworks of today, JavaScript Unit Testing is your bible to ensuring the functionality and success of all of your JavaScript and Ajax Web Applications. Starting with Jasmine, you will also learn about, and use, YUITest, QUnit, and JsTestDriver, integrate them into your projects, and use them together to generate reports. Learn to automate these tools, make them work for you, and include the power of these tools in your projects from day one. What you will learn from this book
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Posted: 23 Feb 2013 08:02 AM PST Book DescriptionPrimeFaces is the de facto standard in the Java web development. PrimeFaces is a lightweight library with one jar, zero-configuration, and no required dependencies. You just need to download PrimeFaces, add the primefaces-{version}.jar to your classpath and import the namespace to get started. This cookbook provides a head start by covering all the knowledge needed for working with PrimeFaces components in the real world. “PrimeFaces Cookbook” covers over 100 effective recipes for PrimeFaces 3.x which is a leading component suite to boost JSF applications. The book's range is wide? from AJAX basics, theming, and input components to advanced usage of datatable, menus, drag & drop, and charts. It also includes creating custom components and PrimeFaces Extensions. You will start with the basic concepts such as installing PrimeFaces, configuring it, and writing a first simple page. You will learn PrimeFaces’ theming concept and common inputs and selects components. After that more advanced components and use cases will be discussed. The topics covered are grouping content with panels, data iteration components, endless menu variations, working with files and images, using drag & drop, creating charts, and maps. The last chapters describe solutions for frequent, advanced scenarios and give answers on how to write custom components based on PrimeFaces and also show the community-driven open source project PrimeFaces Extension in action. What you will learn from this book
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AndEngine for Android Game Development Cookbook Posted: 23 Feb 2013 08:00 AM PST Book DescriptionAndEngine is a broad 2D game engine which allows game developers, both experienced and inexperienced, to develop games for the Android platform with ease. Don’t be fooled by the simplicity, though. As easy as it is to “pick up and go,” AndEngine includes enough functionality to bring any type of 2D game world to life. The “AndEngine for Android Game Development Cookbook” contains all of the necessary information and examples in order to build the games as you imagine them. The book’s recipes will walk you through the various aspects of game design with AndEngine and provides detailed instructions on how to achieve some of the most desirable effects for your games. The “AndEngine for Android Game Development Cookbook” begins with detailed information on some of the more useful structuring techniques in game design and general aspects of resource management. Continuing on, the book will begin to discuss AndEngine entities, including sprites, text, meshes, and more. Everything from positioning, to modifiers, and even tips on improving entity functionality with raw OpenGL capabilities. From here on, everything from applying physics to your game, working with multi-touch events and gestures, game optimization, and even an overview of the various AndEngine extensions will be covered. The book has a widerange of recipes, from saving and loading game data, applying parallax backgrounds to create a seemingly 3D world, relying on touch events to zoom the game camera, taking screen-shots of the device’s screen, and performance optimization using object pools. If physics-based games are more interesting to you, there’s also a list of recipes ranging from controlling the world forces and calculating forces applied to bodies, creating destructible objects, and even creating rag-dolls. Pong styled games were fun 35 years ago, but it is time to take your game to the next level with the AndEngine for Android Game Development Cookbook. What you will learn from this book
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.NET Framework 4.5 Expert Programming Cookbook Posted: 23 Feb 2013 07:57 AM PST Book Description.Net is an architecture neutral and programming language agnostic framework that caters to all requirements, varying from business solutions to multiplayer online 3D games. Version 4.5 added many new features to help with the development of robust and user-friendly solutions. This book will teach you the new features as well as the advanced concepts of different .Net components. “.Net Framework 4.5 Expert Programming Cookbook” will teach you about the advanced concepts and new features of the core framework, Window Forms, threading, and parallel programming, ASP.Net, Silverlight, WCF, WPF, ADO.Net, and Entity Framework using a real life problem/solution approach with a hands-on style. This book takes a hands-on approach in teaching you how to use the new as well as advanced features of the .Net framework 4.5. Each topic will teach you how to use a specific feature of .Net to solve a real world problem or scenario. You will learn how to use metadata driven programming, creating custom events with payloads, adding parallel constructs to your applications, using strict data bound controls in ASP.Net, enabling third party authentication and embedding maps, among many other key skills. What you will learn from this book
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