Rabu, 12 Oktober 2011

3 new posts


3 new posts

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Creating HTML5 Animations with Flash and Wallaby

Posted: 12 Oct 2011 07:07 AM PDT

Creating HTML5 Animations with Flash and Wallaby

Book Description

Creating standards-compliant animations for the Web just got a lot easier. With this concise guide, you'll learn how to convert Flash animations into HTML5, using Wallaby—the experimental tool from Adobe. Wallaby makes Flash content available for devices that don’t support Flash runtimes, including the iPhone and iPad.

Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you’ll learn how Wallaby helps you convert those animations into HTML5 code.

  • Learn how to create a simple Flash animation, using Flash Professional CS5
  • Become familiar with the Flash Library, Stage drawing canvas, and animation Timeline
  • Take the right approach to building a complex Flash animation for HTML5
  • Get performance tips to optimize animations for desktops and mobile devices
  • Use simple JavaScript and CSS code to place the Wallaby animation in a web page
  • Add interactivity to your HTML5 animation with jQuery

About the Author
Ian McLean is a Flash Platform enthusiast, speaker and technical writer who has been building enterprise applications for over 10 years. An expert in Flex and AIR Ian is also maintains a strong interest in emerging development tools, processes and practices. Ian has background in game development and masquerades as a producer and mastering engineer in his free time.

Book Details

  • Paperback: 62 pages
  • Publisher: O’Reilly Media (September 2011)
  • Language: English
  • ISBN-10: 1449307132
  • ISBN-13: 978-1449307134
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iOS Sensor Apps with Arduino

Posted: 12 Oct 2011 07:05 AM PDT

iOS Sensor Apps with Arduino

Book Description

Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you'll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You'll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time.

iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you’re an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process.

  • Learn how to connect the Arduino platform to any iOS device
  • Build a simple application to control your Arduino directly from an iPad
  • Gather measurements from an ultrasonic range finder and display them on your iPhone
  • Connect an iPhone, iPad, or iPod Touch to an XBee radio network
  • Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol

About the Author
Alasdair Allan is a senior research fellow in Astronomy at the University of Exeter, where he is building an autonomous, distributed peer-to-peer network of telescopes that reactively schedule observations of time-critical events. He also runs a small technology consulting business writing bespoke software and building open hardware, and is currently developing a series of iPhone applications to monitor and manage cloud-based services and distributed sensor networks.

Book Details

  • Paperback: 126 pages
  • Publisher: O’Reilly Media (September 2011)
  • Language: English
  • ISBN-10: 1449308481
  • ISBN-13: 978-1449308483
Note: There is a file embedded within this post, please visit this post to download the file.

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Making Things Talk, 2nd Edition

Posted: 12 Oct 2011 07:02 AM PDT

Making Things Talk, 2nd Edition

Book Description

Make microcontrollers, PCs, servers, and smartphones talk to each other.

Building electronic projects that interact with the physical world is good fun. But when the devices you’ve built start to talk to each other, things really get interesting. With 33 easy-to-build projects, Making Things Talk shows you how to get your gadgets to communicate with you and your environment. It's perfect for people with little technical training but a lot of interest.

Maybe you’re a science teacher who wants to show students how to monitor the weather in several locations at once. Or a sculptor looking to stage a room of choreographed mechanical sculptures. In this expanded edition, you'll learn how to form networks of smart devices that share data and respond to commands.

  • Call your home thermostat with a smartphone and change the temperature.
  • Create your own game controllers that communicate over a network.
  • Use ZigBee, Bluetooth, Infrared, and plain old radio to transmit sensor data wirelessly.
  • Work with Arduino 1.0, Processing, and PHP—three easy-to-use, open source environments.
  • Write programs to send data across the Internet, based on physical activity in your home, office, or backyard.

Whether you want to connect simple home sensors to the Internet, or create a device that can interact wirelessly with other gadgets, this book explains exactly what you need.

About the Author
Tom Igoe teaches courses in physical computing and networking, exploring ways to allow digital technologies to sense and respond to a wider range of human physical expression. He has a background in theatre, and his work centers on physical interaction related to live performance and public space. He is a co-author of the book Physical Computing: Sensing and Controlling the Physical World with Computers, which has been adopted by numerous digital art and design programs around the world. Projects include a series of networked banquet table centerpieces and musical instruments; an email clock; and a series of interactive dioramas, created in collaboration with M.R. Petit. He has consulted for The American Museum of the Moving Image, EAR Studio, Diller + Scofidio Architects, Eos Orchestra, and others.

Book Details

  • Paperback: 496 pages
  • Publisher: O’Reilly Media / Make; 2nd Edition (September 2011)
  • Language: English
  • ISBN-10: 1449392431
  • ISBN-13: 978-1449392437
Note: There is a file embedded within this post, please visit this post to download the file.

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