Senin, 03 Oktober 2011

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5 new posts

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Dreamweaver CS5.5 Mobile and Web Development with HTML5, CSS3, and jQuery

Posted: 03 Oct 2011 06:53 AM PDT

Dreamweaver CS5.5 Mobile and Web Development with HTML5, CSS3, and jQuery

Book Description

Dreamweaver is the most powerful and industry-leading web design software that utilizes cutting edge web technologies such as HTML5, CSS3, and jQuery for web and mobile development. These technologies have radically reconfigured the process of designing Web content and function in the widest possible range of browsing environments ranging from desktops to mobile devices.

For experienced Dreamweaver designers and for designers new to Dreamweaver, this book explains in detail how to take advantage of the new features available in the latest releases of Dreamweaver that add support for HTML5, CSS3, and jQuery. In addition to this, the book also contains detailed step-by-step directions for building mobile apps in Dreamweaver CS5.5.

This book starts off by teaching you to create web pages in Dreamweaver using the latest technology and approaches — HTML5, CSS3, and JavaScript. It demonstrates how to create or customize pages with HTML5 layouts and add multimedia to these pages with HTML5 elements. Then you will learn to add various CSS3 effects to web pages. The book also covers different techniques of adding interactivity to web pages. The later chapters show how to optimize web pages with Dreamweaver for display in various browsing environments. You will also learn to build jQuery-based mobile apps from scratch in the later chapters. By the time you’re finished, you’ll have learned several techniques to use the latest features of Dreamweaver for web and mobile development.

What you will learn from this book :

  • Use and customize the content of Dreamweaver's HTML5 layouts
  • Dissect and customize the CSS styles that control HTML5 layouts
  • Create sites that use the styling and content tools in Dreamweaver to their full potential
  • Implement multiscreen previews and media queries to create sites for desktops, mobiles, and tablets
  • Apply new CSS3 effects with Dreamweaver code hints and enhanced CSS Styles panel
  • Add multimedia to web pages with HTML5 elements
  • Create jQuery Mobile-based web pages from scratch
  • Build and emulate mobile apps with Dreamweaver

Approach
This book combines accessible, clear, engaging and candid reference material, advice and shortcuts with substantial step-by-step instructions for creating a wide range of HTML5 and CSS3 designs and page content in Dreamweaver.

Who this book is written for
This book is geared towards experienced Dreamweaver web designers migrating to HTML5 and jQuery. It also targets web designers new to Dreamweaver who want to jump with two feet into the most current Web design tools and features. While focused primarily on Dreamweaver CS5.5, the book includes content of value to readers using older versions of Dreamweaver with directions on installing a version of Adobe's HTML5 Pack that updates those packages.

Book Details

  • Paperback: 284 pages
  • Publisher: Packt Publishing (September 2011)
  • Language: English
  • ISBN-10: 1849691584
  • ISBN-13: 978-1849691581
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Microsoft SharePoint 2010 Development with Visual Studio 2010 Expert Cookbook

Posted: 03 Oct 2011 06:51 AM PDT

Microsoft SharePoint 2010 Development with Visual Studio 2010 Expert Cookbook

Book Description

Microsoft SharePoint 2010, is the best-in-class platform for content management and collaboration. With the combined capabilities of Sharepoint and Visual Studio, developers have an end-to-end business solutions development IDE. To leverage this powerful combination of tools it is necessary to understand the different building blocks. This book will provide necessary concepts and present ways to develop complex business solutions and take them further.

SharePoint 2010 Development Cookbook With Visual Studio 2010 is an instructional guide for developing and debugging applications for SharePoint 2010 environment using Visual Studio 2010. The cookbook approach helps you to dip into any recipe that interests you, you can also read it from cover to cover if you want to get hands on with the complete application development cycle.

With this book you will learn to develop event handlers, workflows, content types, web parts, client object model applications, and web services for SharePoint 2010 in an instructional manner. You will discover the less known facts behind debugging feature receivers, deployment of web parts, utilizing free toolkits to enhance the development and debugging experience.

You will learn the newer development approach called Visual Web Parts, how to develop and deploy Silverlight applications that can be used with Silverlight web part. You will also explore SandBoxed deployment model and its usage. You will create your own web services for SharePoint and the Client Object Model introduced in SharePoint 2010. All in all, you will develop Sharepoint solutions in an instructional manner that eases the learning process.

What you will learn from this book :

  • Develop client applications using all three Client Object Models and exception handling techniques
  • Explore visual web parts, Silverlight web parts, code-only web parts, connectable web parts, custom configuration properties for web parts, and AJAX-enabled web parts
  • Respond to list events, list item events, and feature events
  • Develop and deploy complex sequential and state machine workflows with InfoPath forms deployed as task forms and association forms
  • Create custom workflow activities and send alerts to the task owners
  • Create content types and link external data with business connectivity services
  • Understand the out-of-the-box web services and REST services available with SharePoint
  • Develop client applications to consume web services
  • Write custom WCF web service and consume it in a custom application

Approach
This book follows a step-by-step approach to learning the building blocks of SharePoint application development. This book focuses on SharePoint 2010 development using Visual studio 2010. The book provides a hands-on approach to solving problems and creating business solutions for enhancing SharePoint 2010 environment.

Who this book is written for
This book is for .NET developers to understand the building blocks for SharePoint 2010. Although the book can be used by beginners, it is recommended to have understanding of the previous versions of SharePoint. Developing SharePoint solutions needs solid understanding of ASP.NET architecture. The book assumes that the reader is familiar with ASP.NET technology and development concepts.

Book Details

  • Paperback: 296 pages
  • Publisher: Packt Publishing (September 2011)
  • Language: English
  • ISBN-10: 1849684588
  • ISBN-13: 978-1849684583
Note: There is a file embedded within this post, please visit this post to download the file.

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Microsoft Visual Studio LightSwitch Business Application Development

Posted: 03 Oct 2011 06:48 AM PDT

Microsoft Visual Studio LightSwitch Business Application Development

Book Description

Visual Studio LightSwitch is a new development tool for building business applications for the desktop, the web, and the cloud with ease. You can easily do most of the designing for your application, but for building business applications you need to acquire the right skills. With this book you will gain confidence in working with LightSwitch, and the skills you acquire will greatly help you to develop applications yourself.

This Visual Studio LightSwitch Business Application Development book is dedicated to giving you hands-on experience, when it comes to developing applications on LightSwitch. Everything, right from downloading the software to creating your application to deploying it, is discussed extensively. All this is laid out in an easy to understand and step-by-step format.

You will learn how to set up your database and link to the data whether it is on a local or remote database. Once you know how to work with data, you will then learn to set up screens and use screen templates. Work with entities and LightSwitch specific data types; query and filter data with designer and code. Write simple and complex queries with and without writing code. You will also write custom code using the built-in event handlers.

No business software can function without addressing security issues and Visual Studio LightSwitch has a rock solid, deceptively simple way to handle security and you will learn to do this from scratch with ASP.NET. Once the application is built you will explore the different ways to deploy it.

Get familiar with Visual Studio LightSwitch application development—from exploring the user interface to deployment techniques

What you will learn from this book :

  • Download and install Visual Studio LightSwitch on Windows 7 and Windows XP; also install the required sample databases
  • Create a local entity, and connect to external data sources including SQL Servers and WCF RIA Data services
  • Work with screens in different business activities
  • Design queries using the built-in query designer for filtering and sorting data
  • Deploy the various security features to your application
  • Deploy your application in various topologies

Approach
The book is designed to introduce the various components and funtionalities of LightSwitch. This book will appeal to LightSwitch self-starters, as most of the examples are complete—not just snippets—with extensive screenshots. The chapters progress from downloading software to deploying applications in a logical sequence.

Who this book is written for
This book is for developers who are beginning to use Visual Studio LightSwitch. Small business houses should be able get a jump start on using LightSwitch. The book does not assume prior knowledge of Visual Studio LightSwitch but exposure to SQL Server, Silverlight, and Microsoft IDEs such as Visual Studio (any version) will be of great help. The book should be useful to both Visual Basic and C# programmers.

In addition to small businesses, this book will be useful to libraries, schools, departmental applications, and to those who might be writing applications to be hosted on desktop, internet and Windows Azure platforms.

Book Details

  • Paperback: 384 pages
  • Publisher: Packt Publishing (September 2011)
  • Language: English
  • ISBN-10: 1849682860
  • ISBN-13: 978-1849682862
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Oracle Information Integration, Migration, and Consolidation

Posted: 03 Oct 2011 06:45 AM PDT

Oracle Information Integration, Migration, and Consolidation

Book Description

The book covers data migration, data consolidation, and data integration, the three scenarios that are typically part of the information integration life cycle. Organizations typically find themselves migrating data to Oracle and either later, or at the same time, consolidating multiple database instances into a single global instance for a department, or even an entire company. The business savings and technical benefits of data consolidation cannot be overlooked, and this book will help you to use Oracle’s technology to achieve these goals.

This highly practical and business-applicable book will teach you to be successful with the latest Oracle data and application integration, migration, information life-cycle management, and consolidation products and technologies.

In this book, you will gain hands-on advice about data consolidation, integration, and migration using tools and best practices. Along the way you will leverage products like Oracle Data Integrator, Oracle GoldenGate, and SQL Developer, as well as Data Hubs and 11gR2 Database.

The book covers everything from the early background of information integration and the impact of SOA, to products like Oracle GoldenGate and Oracle Data Integrator. By the end you’ll have a clear idea of where information and application integration is headed and how to plan your own projects.

Use Oracle technologies and best practices to manage, maintain, migrate, and mobilize data

What you will learn from this book :

  • Get to grips with all that Oracle has to offer for information integration, migration, consolidation, and information life cycle management
  • Gain insight into migration tools and practices that are not well documented or understood even by many Oracle architects
  • Take a deep dive into how information integration and data migration are achieved in a complete and robust Oracle environment
  • Evaluate which Oracle products to implement to meet your company’s unique technical requirements
  • Migrate data to Oracle in the most cost-effective, high performance and efficient manner
  • Learn from real-world case studies to help you define your own information and application integration solutions
  • Understand how Oracle’s latest combined hardware and software platforms can be used not only to consolidate data, but as an information service bus solution ‘in a box’
  • Tackle a myriad of tools like Oracle SOA Suite, Oracle Data Integrator, Oracle Golden Gate, and many more
  • Absorb the facts surrounding Oracle’s strategic offering, Application Integration Architecture (AIA)
  • Understand the past, present, and future of Oracle Application Integration
  • Utilize an Oracle and a partner’s product offerings to manage your large volumes of rarely accessed, but mission-critical information
  • Master an Oracle Commercial Off-The-Shelf (COTS) application

Approach
This enormously practical guide, interspersed with numerous real-life case studies and actual business scenarios, shows readers when, where, and how to use Oracle’s wide range of data integration products.

Who this book is written for
If you are a DBA, application or data architect, or data integration specialist who is running an Oracle database or middleware and you want to learn about the latest on Oracle’s information integration platform, then this book is for you.

You can also benefit from this book if you are an application developer or technical and project lead with a focus on master data management, data warehousing, and data consolidation.

You should have working experience with Oracle Database, data integration, consolidation, and migration, as well as some familiarity with integration middleware products and information service buses.

Book Details

  • Paperback: 332 pages
  • Publisher: Packt Publishing (September 2011)
  • Language: English
  • ISBN-10: 1849682208
  • ISBN-13: 978-1849682206
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Unity 3.x Game Development by Example: Beginner’s Guide

Posted: 03 Oct 2011 06:42 AM PDT

Unity 3.x Game Development by Example: Beginners Guide

Book Description

Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Some of the most popular games in recent memory – Doodle Jump, Paper Toss, and Canabalt, to name a few – have been fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity.

This book starts you off on the right foot, emphasizing small, simple game ideas and playable projects that you can actually finish. The complexity of the games increases gradually as we progress through the chapters. The chosen examples help you learn a wide variety of game development techniques. With this understanding of Unity and bite-sized bits of programming, you can make your own mark in the game industry by finishing fun, simple games.

Unity 3.x Game Development by Example shows you how to build crucial game elements that you can reuse and re-skin in many different games, using the phenomenal (and free!) Unity 3D game engine. It initiates you into indie game culture by teaching you how to make your own small, simple games using Unity3D and some gentle, easy-to-understand code. It will help you turn a rudimentary keep-up game into a madcap race through hospital hallways to rush a still-beating heart to the transplant ward, program a complete 2D game using Unity’s User Interface controls, put a dramatic love story spin on a simple catch game, and turn that around into a classic space shooter with spectacular explosions and “pew” sounds! By the time you’re finished, you’ll have learned to develop a number of important pieces to create your own games that focus in on that small, singular piece of joy that makes games fun.

What you will learn from this book :

  • Find out how people are using the amazing new Unity game engine
  • Develop and customize four fun game projects, including a frantic race through hospital hallways with a still-beating human heart and a catch game with a jilted lover that morphs into a space shooter!
  • Create both 2D and 3D games using free software and supplied artwork
  • Add motion, gravity, collisions, and animation to your game objects using Unity’s built-in systems
  • Learn how to use code to control your game objects
  • Create particle systems like shattering glass, sparks, and explosions
  • Add sound effects to make your games more exciting
  • Create static and animated backdrops using multiple cameras
  • Build crucial elements you’ll use again and again, like timers, status bars, title screens, win/lose conditions, and buttons to link game screens together
  • Deploy your games to the Web to share them with friends, family, and adoring fans
  • Discover the difference between game skins and mechanics, to earn more money from your games

Approach
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that’s what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity game engine.

Who this book is written for
If you’ve ever wanted to develop games, but have never felt “smart” enough to deal with complex programming, this book is for you. It’s also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

Book Details

  • Paperback: 408 pages
  • Publisher: Packt Publishing (September 2011)
  • Language: English
  • ISBN-10: 1849691843
  • ISBN-13: 978-1849691840
Note: There is a file embedded within this post, please visit this post to download the file.

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