Selasa, 17 April 2012

Wow! eBook: OpenSceneGraph 3 Cookbook - 5 new eBooks


Wow! eBook: OpenSceneGraph 3 Cookbook - 5 new eBooks

Link to Wow! eBook - Blog

OpenSceneGraph 3 Cookbook

Posted: 17 Apr 2012 10:14 AM PDT

OpenSceneGraph 3 Cookbook

Book Description

is an open source graphics application interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization, and modeling. Familiar with its concepts and APIs, and need to improve your knowledge? This book is here to help. With exactly 100 recipes, it will enrich your experience and take you to the next level.

3 will escort you into the world of real-time with OpenSceneGraph, the world famous graphics engine. The book assumes that you are already familiar with some basic concepts, and provides 100 vivid recipes to demonstrate how to utilize the flexibly and how to implement some practical aspects.

The book is divided into 10 chapters, each of which focuses on one topic. Readers may start from any topic they are interested in.

The book includes customizing OpenSceneGraph, scene graph, , scene navigation, animations, effects using fixed pipeline and shaders, managing mass data, and miscellaneous discussions. Every recipe will prove to be useful in a practical way or in research.

OpenSceneGraph 3 gives you a wide insight about 3D using OpenSceneGraph, with a set of meaningful and interesting examples.

What you will learn from this book

  • Configure and use OpenSceneGraph under different platforms, even mobile devices
  • Organize the scene graph and customize nodes in a more effective way
  • Create and edit geometries in an interacting form
  • Manipulate the camera to view the scene freely and easily
  • Animate rigid objects, vertices, textures, and characters in the scene
  • Create realistic effects with traditional and modern techniques
  • Integrate OpenSceneGraph with different libraries and windowing systems
  • Generate and manage massive data all over the earth

Approach
This is a cookbook full of recipes with practical examples enriched with code and the required screenshots for easy and quick comprehension.

Who this book is for
You should be familiar with the basic concepts of the OpenSceneGraph and should be able to write simple programs. Some and math knowledge will help a lot, too.

Book Details

  • Paperback: 426 pages
  • Publisher: Packt Publishing (March 2012)
  • Language: English
  • ISBN-10: 184951688X
  • ISBN-13: 978-1849516884
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GameSalad: Beginner’s Guide

Posted: 17 Apr 2012 10:10 AM PDT

GameSalad: Beginners Guide

Book Description

is as an easy to use platform that can be used to develop games without having to write any code. That way, with , you don't have to worry about debugging and . Once you learn to use , you will be able to build games within days.

GameSalad Beginner's Guide will give you a detailed overview of the tool and teach you how to use it to build your best along with the author's very own tips and tricks to design an interesting . This book will take you through the different steps of building a with GameSalad. As an example, the book will build three games that will enable you to work on any kind of with GameSalad.

The book begins with some tips from the author to design a game that everyone will want to play and how to plan for it. Then we move on to setting up GameSalad and building projects in it. Once the tool is set up, the book moves on to creating and working with sprites.

The next section of the book includes building a whole ball drop game including gravity, touch controls, triggers and particle effects. The second game that the book builds is the space defender. It includes building an interesting user interface, enemies, explosions, space ship movements and this game on iDevices.

The third game is Metal Mech. This chapter includes sound effects, particle explosions, and numerous enemies, setting up Game Center Leader boards, and getting ready for . The last section of the book discusses how to get started with developing for iDevices.

What you will learn from this book

  • Planning and an original game
  • Creating storyboards and detailing characters and the story of the game
  • Create new projects, and get familiar with Actor Behaviours, Keyboard Controls, Collisions and how to preview your game without deploying it to a device, and prototyping your game, putting your idea together with no complexities just to see if it all works
  • Design sprites and import them into GameSalad for use in their game; how to trigger a sound effect, and how to make use of GameSalad’s particle engine to spruce up the overall look of your game
  • Create the of the game finished and add behaviours to the actors
  • Add gravity, physics, and collisions to your game along with touch controls
  • Creating user Interface and button & touch controls
  • Wrapping Actors around levels and controlling their movements
  • Adding sound effects and getting your game ready for the

Approach
This book is a step-by-step, tutorial-driven guide to game using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away.

Who this book is for
If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any . The book does not deal with GameSalad's installation and basic set up. The ideal reader would know how to install and set up GameSalad.

Book Details

  • Paperback: 308 pages
  • Publisher: Packt Publishing (March 2012)
  • Language: English
  • ISBN-10: 1849692203
  • ISBN-13: 978-1849692205
Note: There is a file embedded within this post, please visit this post to download the file.

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Adobe Edge Quickstart Guide

Posted: 17 Apr 2012 10:06 AM PDT

Adobe Edge Quickstart Guide

Book Description

With the advent of 5 and 3, designers can now create sophisticated animations without the need of additional plugins such as Flash. However, there hasn’t been an easy way for creating animations with standards until now. This book enables even those with little knowledge of or content to freely create a variety of rich compositions involving motion and interactivity.

Learning Edge will quickly get you up and running with this professional authoring software to create highly engaging content which targets , , and . Content created in Edge does not rely on a plugin – so it can be run within any standard browser– even on .

Learning Edge begins with an overview of the shifting landscape and the Edge application. We then move on through the variety of panels and toolsets available, and explore the many options we have when creating motion and interactivity using Edge.

The book presents the reasoning behind engaging, standards-based web content and how Edge fills the need for professional tooling in this area. In the book we'll examine content creation and how to achieve fluid and advanced transitioning through the Edge timeline. Sprinkled throughout the book are tips and references for those coming to Edge from a background in Flash Professional.

Whether you are coming to Edge from Flash Professional or are totally new to motion graphics on the web, Quickstart Guide provides a solid foundation of motion and interactivity concepts and techniques along with a set of demo assets to build upon.

What you will learn from this book

  • Gain an understanding of the shifting Web landscape
  • Effectively compare to Professional motion tools
  • Become familiar with all elements of the Edge application interface
  • Use the drawing tools in Edge to create and manipulate elements on the Stage
  • Import rich graphics for use in Adobe Edge compositions
  • Animate a range of elements with full transitioning through timeline keyframes
  • Employ to add interactivity to your project through Actions and Triggers
  • Author a range of expressive compositions using nothing but web standards

Approach
Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe’s newest tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your needs immediately.

Who this book is for
If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.

Book Details

  • Paperback: 136 pages
  • Publisher: Packt Publishing (March 2012)
  • Language: English
  • ISBN-10: 1849693307
  • ISBN-13: 978-1849693301
Note: There is a file embedded within this post, please visit this post to download the file.

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iPhone with Microsoft Exchange Server 2010: Business Integration and Deployment

Posted: 17 Apr 2012 10:02 AM PDT

iPhone with Microsoft Exchange Server 2010: Business Integration and Deployment

Book Description

With the recent boom in the smartphone market, users are demanding access to the latest consumer technology in the business, and that means you need to be able to integrate Apple’s and iPad into your business in a way you can manage. ’s provides a solution for integrating into your business and this book will show you exactly how to implement this solution.

iPhone with : Business Integration and Deployment takes you through the basics of Apple devices, and teaches you how to plan a basic, highly available Exchange environment. You will then be taught how to your environment, provision and manage iDevices.

Have you been tasked with getting iPhones into the hands of your business executives, and need to ensure they can reliably and securely access corporate email? This book will teach you what you need to know about getting Exchange 2010 set up and then help you deploy iPhones in a , manageable way.

Starting with the basics, you’ll learn about what Apple devices have to offer and how they have evolved into devices suitable for business use. If you’re new to , you’ll learn the basics of Microsoft’s world leading messaging suite, before learning how to plan, install and configure a highly available Exchange environment. You will also understand how to configure and learn how both can be configured to apply policies to iPhone, iPad and the . You’ll also learn how to configure advanced features, like certificate authentication, how to create and deploy configuration profiles for devices and how to manage your devices once they are in the hands of your users.

After reading this book, you will be confident about introducing Apple mobile devices into your organization.

What you will learn from this book

  • The roles and features of 2010
  • Capacity planning for an Exchange environment and how to plan a new installation
  • Certificate and namespace requirements for an external facing Exchange organization
  • Install Exchange Server 2010 and build a availability group
  • Why you should consider and what’s involved in getting it set up
  • Use policies to control what users can do with iDevices connected to Exchange
  • Why certificate authentication can make your life easier and how to set it up
  • Use Apple’s iPhone Configuration Utility to create and deploy configuration profiles to mobile devices
  • What’s involved with sharing mailboxes and calendars with Apple devices
  • Troubleshooting and managing devices in use

Approach
iPhone with Server 2010: Business Integration and Deployment is a practical, step-by-step tutorial on planning, installing and configuring Exchange Server to deploy iPhones into your business.

Who this book is for
This book is aimed at system administrators who don’t necessarily know about Exchange Server 2010 or ActiveSync-based mobile devices. A basic level of knowledge around Servers is expected, and knowledge of smartphones and email systems in general will make some topics a little easier.

Book Details

  • Paperback: 290 pages
  • Publisher: Packt Publishing (March 2012)
  • Language: English
  • ISBN-10: 1849691487
  • ISBN-13: 978-1849691482
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Microsoft Silverlight 5 and Windows Azure Enterprise Integration

Posted: 17 Apr 2012 09:59 AM PDT

Microsoft Silverlight 5 and Windows Azure Enterprise Integration

Book Description

is a powerful platform for creating rich media applications and line of business applications for the web and desktop.

Azure is a services operating system that serves as the , service hosting, and service environment for the Azure platform.

allows you to integrate with Azure and create and run Silverlight Enterprise Applications on Azure.

This book shows you how to create and run Silverlight Enterprise Applications on Windows Azure.

Integrating Silverlight and Windows Azure can be difficult without guidance. This book will take you through all the steps to create and run Silverlight Enterprise Applications on the Windows Azure platform. The book starts by providing the steps required to set up the development environment, providing an overview of Azure. The book then dives deep into topics such as hosting Silverlight applications in Azure, using Azure Queues in Silverlight, storing data in Azure table storage from Silverlight, accessing Azure blob storage from Silverlight, relational data with Azure and , and manipulating data with services amongst others.

What you will learn from this book

  • Understand federated authentication and how it can be used with your enterprise's on premise , or integrated to allow logins through Google, Yahoo, LiveId, or
  • Learn the components that make up the Azure platform and know which components to use in each of your applications
  • Understand how to partition your relational into shards to improve scalability and
  • Discover how to use frameworks such as Services to speed up the development of your line of business applications
  • Learn how to configure your development environment quickly by using the Microsoft Web Platform Installer
  • Deploy your enterprise applications onto Windows Azure servers
  • Use caching to improve the of your applications
  • Understand what Azure Storage is, how it compares to Azure, and when to choose one over the other
  • Expose your data via OData to allow Silverlight, javascript, and other web enabled technologies to access and query your data

Approach
This book is a step-by-step tutorial that shows you how to obtain the necessary toolset to create and run Silverlight Enterprise Applications on Azure. The book also covers techniques, practical tips, hints, and tricks for Silverlight interactions with Azure. Each topic is written in an easy-to-read style, with a detailed explanation given and then practical step-by-step exercises with a strong emphasis on real-world relevance.

Who this book is for
If you are an application developer who wants to build and run Silverlight Enterprise applications using Azure storage, Services, and ASP providers, then this book is for you. You should have a working knowledge of Silverlight and Expression Blend. However, knowledge of Azure is not required since the book covers how to integrate the two technologies in detail.

Book Details

  • Paperback: 304 pages
  • Publisher: Packt Publishing (March 2012)
  • Language: English
  • ISBN-10: 1849683123
  • ISBN-13: 978-1849683128
Note: There is a file embedded within this post, please visit this post to download the file.

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