Sabtu, 15 September 2012

Wow! eBook: Ext JS 4 Web Application Development Cookbook - 4 new eBooks


Wow! eBook: Ext JS 4 Web Application Development Cookbook - 4 new eBooks

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Ext JS 4 Web Application Development Cookbook

Posted: 15 Sep 2012 09:03 AM PDT

Ext JS 4 Web Application Development Cookbook

Book Description

4 is Sencha’s latest framework for developing cross-platform applications. Built upon standards, provides a comprehensive library of user interface widgets and data manipulation classes to turbo-charge your application’s development. 4 builds on 3, introducing a number of new widgets and features including the popular , easily customisable themes and plugin-free charting.

Ext JS 4 Application Development Cookbook works through the framework from the fundamentals to advanced features and application . More than 130 detailed and practical recipes demonstrate all of the key widgets and features the framework has to offer. With this book, and the Ext JS framework, learn develop truly interactive and responsive web applications.

Starting with the framework fundamentals, you will work through all of the widgets and features the framework has to offer, finishing with extensive coverage of application and code structure.

Over 110 practical and detailed recipes describe create and work with forms, grids, data views, and charts. You will also learn about the best practices for structuring and designing your application and deal with storing and manipulating data. The cookbook structure is such that you may read the recipes in any order.

The Ext JS 4 Web Application Development Cookbook will provide you with the knowledge to create interactive and responsive web applications, using real life examples.

What you will learn from this book

  • Structure your application according to best practices, manipulate the , and handle events raised by users and the framework
  • Learn the layouts available in Ext JS and understand how to combine these to make complex layouts
  • Create aesthetic and user-friendly forms, validate these on the client, and submit data to your server
  • Present and organize data with Trees, Tabbed layouts, Data Views, and Templates
  • Make requests, model data objects, incorporate Ext.Direct, perform CRUD operations on data, and integrate local storage with Ext JS
  • Work with Grids to present and manipulate tabular data by editing rows, dragging and dropping records, scrolling infinitely, and grouping data
  • Represent data visually with flexible and interactive Charts and Drawing components
  • Customize the look and feel of your application with SASS and Compass

Approach
This is a cookbook with easy to follow recipes containing practical and detailed examples which are all fully backed up with code, illustrations, and tips.

Who this book is written for
The Ext JS 4 Web Application Development Cookbook is aimed at both newcomers and those experienced with Ext JS who want to expand their knowledge and learn how to create interactive web applications with Ext JS 4.

Book Details

  • Paperback: 488 pages
  • Publisher: Packt Publishing (August 2012)
  • Language: English
  • ISBN-10: 1849516863
  • ISBN-13: 978-1849516860
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OpenLayers Cookbook

Posted: 15 Sep 2012 09:00 AM PDT

OpenLayers Cookbook

Book Description

Data visualization and has become an important task for many companies. Understanding the basic concepts of and knowing visualize data on a map is a required ability for many professionals today. OpenLayers is a library to load, display, and render maps from multiple sources on web pages.

“OpenLayers ” teaches work with OpenLayers, one of the most important and complete libraries. Through an extensive set of recipes, this book shows work with the main concepts required to build a web application– maps, raster and vectorial layers, styling, theming, and so on.

“OpenLayers ” includes problem solving and how-to recipes for the most common and important tasks. A wide range of topics are covered.

The range of recipes includes: creating basic maps, working with raster and vector layers, understanding events and working with main controls, reading features from different data sources, styling features, and understanding the underlying .

“OpenLayers Cookbook” describes solutions and optimizations to problems commonly found.

What will you learn from this book

  • Create maps, understand projection and other important properties
  • Add raster and vector layers
  • Work with important tile providers
  • Work with OGCs WMS and WFS compliant servers
  • Read/write features from/to different data sources
  • Style features to improve their visualization
  • Understand events and work with the main controls

Approach
This cookbook follows a problem- approach to doing important tasks and is packed with examples accompanied by the necessary code and screenshots.

Who this book is written for
If you are a GIS-related professional with some basic knowledge of web technologies and want to start or gain in-depth knowledge of creating web mapping applications, this book is written for you

The recipes are appropriately mixed to suit JavaScript newbies or experts and cover basic to advanced topics on OpenLayers.

Book Details

  • Paperback: 300 pages
  • Publisher: Packt Publishing (August 2012)
  • Language: English
  • ISBN-10: 1849517843
  • ISBN-13: 978-1849517843
Note: There is a file embedded within this post, please visit this post to download the file.

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WordPress Mobile Web Development: Beginner’s Guide

Posted: 15 Sep 2012 08:53 AM PDT

WordPress Mobile Web Development: Beginners Guide

Book Description

The chances are that more of your visitors are using mobiles, or more clients are demanding responsive or sites. If you can use to build -friendly sites you can win more from clients and more traffic for your site.

“WordPress Mobile Web Development Beginner’s Guide” will benefit you whether you've dabbled in WordPress or worked with it for years. It will help you identify which approach to mobile is most appropriate for your site (responsive, mobile, or web app) and learn make each one work, demonstrating a variety of techniques from the simple to the more complex, working through clear practical examples and applying these to your own .

Start by quickly making a WordPress site mobile-friendly, using off the shelf and responsive themes, choosing the best ones for you and customising them. This leads into responsive theme , with advice on layout, images and navigation. Finally, learn build a web app in WordPress, making use of , APIs and custom code.

If you need to hit the ground running with mobile WordPress development, then this book is for you. With practical examples and exercises from the beginning, it will help you build your first mobile WordPress site without having to learn aspects of WordPress or mobile development that aren’t relevant. It will also help you understand which approaches work and why, so you can apply this knowledge to future projects.

What you will learn from this book

  • Identify which approach to mobile development will work best for your site, by understanding the needs of the site and its visitors
  • Find out which plugins and pre-built responsive themes are best for quickly making a WordPress site work on mobiles, and customize them for your site
  • Install responsive themes and customise them to fit with your existing or brand
  • Make your existing WordPress theme or site responsive, adjusting the layout and interface to look great on mobiles, including phones and tablets
  • Take responsive design further, with responsive text and navigation, for better ergonomics and user experience
  • Learn how to make images and other responsive and reduce their file size on mobile devices using inbuilt WordPress functionality
  • Create an app-like site, with a design and interface resembling a native app
  • Access the functionality of the user’s phone from the to create a WordPress web app, and learn which features you'll be able to use in future

Approach
Beginner’s Guide

Who this book is written for
If you have dabbled in WordPress or been working with it for years, and want to build mobile or responsive themes or sites, this book is for you. Even if you can’t write a line of code, the first few chapters will help you create a simple mobile site. But to get the most from the book, you will need a good understanding of , and WordPress itself.

This book is for owners of self-hosted WordPress sites, not sites hosted at wordpress.com.

Book Details

  • Paperback: 332 pages
  • Publisher: Packt Publishing (August 2012)
  • Language: English
  • ISBN-10: 1849515727
  • ISBN-13: 978-1849515726
Note: There is a file embedded within this post, please visit this post to download the file.

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UDK iOS Game Development: Beginners Guide

Posted: 15 Sep 2012 08:50 AM PDT

UDK iOS Game Development: Beginners Guide

Book Description

It has never been a more attractive time to be an app developer. With no signs of stopping, ’s iOS devices are dominating the scene and with UDK, the free version of the most popular third-party game engine available, it has never been easier to get into the app business.

“UDK iOS Game Development Beginner's Guide” takes a clear, step-by-step approach to building a small third-person shooter game using the Unreal Development Kit with plenty of examples on create a game that is uniquely your own.

You will begin learning the fundamentals of the Unreal Engine before creating a third-person shooter game in UDK. After the game is created you will learn what can be done with any to optimize your game for the iOS platform and discover special considerations that need to be made. Finally, you’ll publish your game on the for the world to see and play along, with details on different costs associated with publishing.

If you would like to make iOS games with the Unreal Development Kit or are interested in porting your game from PC to iOS, this book is for you.

What will you learn from this book

  • Go through the stages of creating a level using rapid prototyping
  • Tips on converting your already created title to be more -friendly
  • create an interior and exterior environment with textures, lighting, and meshes
  • Use the visual scripting language Kismet to create interactive objects and new gameplay features, such as re-generating health
  • Import your own custom content into your level for your own unique game and extend functionality by creating your own heads-up display
  • Learn about playtesting; its benefits, and how to effectively do it as well as how to increase the speed of your workflow using prefabs and Geometry Mode
  • The current royalty models employed by Epic and UDK for UDK-developed iOS titles and possible avenues for monetization
  • How to publish your game on the store with custom icons and information

Approach
The book takes a step-by-step process in completing tasks with many detailed illustrations while allowing you to add your own creativity to the mix to create a game that is uniquely your own.

Who this book is written for
If you would like to make iOS games with the Unreal Development Kit or are interested in porting your game from PC to iOS, this book is for you.

Book Details

  • Paperback: 280 pages
  • Publisher: Packt Publishing (August 2012)
  • Language: English
  • ISBN-10: 1849691908
  • ISBN-13: 978-1849691901
Note: There is a file embedded within this post, please visit this post to download the file.

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