Senin, 24 September 2012

Wow! eBook: Practical CSS3: Develop and Design - 6 new eBooks


Wow! eBook: Practical CSS3: Develop and Design - 6 new eBooks

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Practical CSS3: Develop and Design

Posted: 24 Sep 2012 04:24 AM PDT

Practical CSS3: Develop and Design

Book Description

This book teaches use 3 to build cool, responsive user interface features that are feasible for use in real-world projects today. Readers will appreciate the author’s approachable style and will catch on quickly with this easy-to-follow, practical guide. Well known and respected 3 expert Chris Mills devotes much of the book to creating fallbacks for older browsers, so that the content will still be accessible and usable.

Each chapter begins with a quick reference sheet with all the syntax, fallbacks, backward compatibility, and support (including ). The author clearly explains what the features do and why they are useful. Then he demonstrates a simple that illustrates usage, followed by more complex variations. The chapter then covers appropriate fallbacks/shivs for older support and problems that currently exist for that feature. Topics include 3 typography, bling boxes, navigation buttons, animated effects using 3, using 3 to implement icons, 3 layout chops, adaptive layouts and responsive , fluid layouts and percentages, and styling . The book’s companion offers a of each chapter’s cheat sheet, as well as sample code used in the book, available for free download and updated regularly.

Table of Contents
Chapter 1. Introduction to and Modern Design
Chapter 2. Building a Solid Cross-Browser Template with 5 and
Chapter 3. Spicing Up Your Fonts and Text
Chapter 4. Enhancing Boxes with Bling
Chapter 5. Animated Effects Using CSS3
Chapter 6. Using CSS to Implement Icons
Chapter 7. CSS3 Layout Chops
Chapter 8. Responsive and Adaptive Design
Chapter 9. Styling 5 and Forms

Book Details

  • Paperback: 336 pages
  • Publisher: Peachpit Press (July 2012)
  • Language: English
  • ISBN-10: 0321823729
  • ISBN-13: 978-0321823724
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Dreamweaver CS6: Visual QuickStart Guide

Posted: 24 Sep 2012 04:19 AM PDT

Dreamweaver CS6: Visual QuickStart Guide

Book Description

With the release of Creative Suite CS6, solidifies its role as the de facto tool of choice for anyone for the . CS6: uses a combination of task-based instruction and strong visuals to teach beginning and intermediate users create, , and publish powerful, innovative sites with Dreamweaver. Leading technology authors Tom Negrino and Dori Smith take you step-by-step through the new features in CS6, with completely revised sections on critical tools like styling pages with and adding user interactivity with dynamic elements. You’ll also learn to take advantage of Dreamweaver’s new ability to simultaneously sites for a variety of screen sizes, including desktops, tablets, and phones. If you’re new to Dreamweaver and design, you’ll learn to create your first site, add text, style and lay out page content, manage styles, work with links, incorporate images, media, tables, forms, design site navigation, and so much more. If you’re an experienced user, you’ll find this a convenient reference to the new features of Dreamweaver CS6.

Table of Contents
Chapter 1. Introducing Dreamweaver
Chapter 2. Starting Your First Site
Chapter 3. Building Your First Page
Chapter 4. Adding Text to Your Pages
Chapter 5. Including Images and Media
Chapter 6. Working with Links
Chapter 7. Styling Page Content
Chapter 8. Using Styles for Layout
Chapter 9. Managing Styles
Chapter 10. Inserting Tables
Chapter 11. Using Forms and Fields
Chapter 12. Using Dreamweaver’s Layout Tools
Chapter 13. Using Behaviors and Navigation Objects
Chapter 14. Building Pages with Dynamic Elements
Chapter 15. Working with Content Systems
Chapter 16. Making Life Easier. Using Templates, Libraries, and Snippets
Chapter 17. Editing Code
Chapter 18. Managing Your Site

Appendix. Where to Learn More
Bonus Chapter 1. Adding Frames
Bonus Chapter 2. Using Spry Widgets
Bonus Chapter 3. Working with Other Applications
Bonus Chapter 4. Customizing and Extending Dreamweaver

Book Details

  • Paperback: 528 pages
  • Publisher: Peachpit Press (June 2012)
  • Language: English
  • ISBN-10: 0321822528
  • ISBN-13: 978-0321822529
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Photoshop CS6: Visual QuickStart Guide

Posted: 24 Sep 2012 04:16 AM PDT

Photoshop CS6: Visual QuickStart Guide

Book Description

This best-selling guide from authors Elaine Weinmann and Peter Lourekas has been the go-to tutorial and reference book for / professionals and the textbook of choice in college classrooms for decades. This edition includes their trademark features of clear, concise, step-by-step instructions; hundreds of full-color images; screen captures of program features; and supplemental tips and sidebars in every chapter.

Among the new CS6 features covered in this extensively updated guide are: Field Blur, Iris Blur and Tilt-Shift filters; Properties panel; Exporting and Importing presets; Content-Aware Move tool and Content-Aware option for the Patch tool; Timeline panel for editing; Photographic Toning libraries for Gradient Map adjustments; and Open Type options. Improved CS6 features covered: Crop tool options and features, Adjustment Brush tool in Raw, and Vector masks.

New and updated features are clearly marked with bright red stars in both the table of contents and main text.

Table of Contents
Chapter 1. Color
Chapter 2. Creating Files
Chapter 3. Bridge
Chapter 4. Raw
Chapter 5. Workspaces
Chapter 6. Panels
Chapter 7. Pixel Basics
Chapter 8. Layer Essentials
Chapter 9. Selections and Masks
Chapter 10. History
Chapter 11. Using Color
Chapter 12. Adjustments
Chapter 13. Combining Images
Chapter 14. Brushes
Chapter 15. Retouching
Chapter 16. Refocusing
Chapter 17. Fun with Layers
Chapter 18. Filters
Chapter 19. Type
Chapter 20. Layer Styles
Chapter 21 Vector Shapes and Masks
Chapter 22. Actions
Chapter 23. Presentation
Chapter 24. Preferences
Chapter 25. Print and Export

Book Details

  • Paperback: 496 pages
  • Publisher: Peachpit Press (June 2012)
  • Language: English
  • ISBN-10: 0321822188
  • ISBN-13: 978-0321822185
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Understanding Adobe Photoshop CS6

Posted: 24 Sep 2012 04:11 AM PDT

Understanding Adobe Photoshop CS6

Book Description

Photoshop is the foundation of every career. Many users think they know it, but in truth they have gaping holes in their . This book covers what a professional truly needs to know about Photoshop. For students this book offers a chance to explore the program interactively. For professionals it provides a chance to add to their skill base. The book cuts though the clutter and is unique, focusing not just on , but also the , graphic , and .

Readers will learn the essentials in correcting, editing, sharpening, retouching, and presenting photos as well as work on specific projects/exercises. Coverage of exciting 6 features includes: Content Aware Move, Blur Gallery, Editing, Nondestructive Cropping, Text Styles, Oil Paint, and many enhancements and shortcuts.

The full-color book includes hand-on exercises and practice images as well as 109 new video tutorials that expand on the lessons in the book.

Table of Contents
Chapter 1. Digital Imaging Fundamentals
Chapter 2. Photoshop's Interface
Chapter 3. Acquiring Digital Images
Chapter 4. Sizing Digital Images
Chapter 5. Selection Tools and Techniques
Chapter 6. Painting and Drawing Tools
Chapter 7. Layer Masking
Chapter 8. Compositing with Layers
Chapter 9. Using Blending Modes
Chapter 10. Color Correction and Enhancement
Chapter 11. Repairing and Improving Photos
Chapter 12. Using the Type Tool
Chapter 13. Layer Styles
Chapter 14. Maximizing Filters
Chapter 15. Actions and Automation
Chapter 16. Printing, , and Specialized File Types

Book Details

  • Paperback: 320 pages
  • Publisher: Peachpit Press (July 2012)
  • Language: English
  • ISBN-10: 0321834623
  • ISBN-13: 978-0321834621
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Canon 5D Mark III: From Snapshots to Great Shots

Posted: 24 Sep 2012 04:06 AM PDT

Canon 5D Mark III: From Snapshots to Great Shots

Book Description

Now that you've bought the amazing 5D Mark III, you need a book that goes beyond a tour of the 's features to show you exactly use the 5D Mark III to take great pictures. With 5D Mark III: From Snapshots to Great Shots, you get the perfect of instruction and reference that will take your images to the next level! Beautifully illustrated with large, vibrant photos, this book teaches you take control of your to get the image you want every time you pick up the camera.

With Canon 5D Mark III: From Snapshots to Great Shots, you'll learn not only what makes a great work–you'll learn how to get that using your 5D Mark III. And once you've got the , show it off! Join the book's group, share your photos, and discuss how you use your Canon 5D Mark III to get great shots at www..com/groups/Canon5DMarkIIIFromSnapshotstoGreatShots.

Table of Contents
Chapter 1. Canon EOS 5D Mark III Top 10 list
Chapter 2. 1st things 1st
Chapter 3. Camera shooting modes
Chapter 4. Portraiture
Chapter 5. Landscape
Chapter 6. Moving subjects
Chapter 7. Creative compositions
Chapter 8. Challenging light
Chapter 9. At the Movies
Chapter 10. Mastering Advanced Features

Book Details

  • Paperback: 336 pages
  • Publisher: Peachpit Press (July 2012)
  • Language: English
  • ISBN-10: 0321856856
  • ISBN-13: 978-0321856852
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Game Mechanics: Advanced Game Design

Posted: 24 Sep 2012 04:04 AM PDT

Game Mechanics: Advanced Game Design

Book Description

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to , test, and implement mechanics in games and learn visualize and simulate mechanics in order to better games. Along the way, you'll practice what you've learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment.

In Mechanics: Advanced , you'll learn :

  • Design and balance game mechanics to create emergent gameplay before you write a single line of code.
  • Visualize the internal economy so that you can immediately see what goes on in a complex game.
  • Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of .
  • Apply design patterns for game mechanics—from a library in this book—to improve your game designs.
  • Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences.
  • Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play.

“I’ve been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art.”
–Richard Bartle, University of Essex, co-author of the first MMORPG

"Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!"
– Raph Koster, author of A Theory of Fun for Game Design.

Table of Contents
Chapter 1. Game Mechanics
Chapter 2. Emergence and Progression
Chapter 3. Complex Systems and the Structure of Emergence
Chapter 4. Internal Economy
Chapter 5. Machinations
Chapter 6. Common Mechanisms
Chapter 7. Design Patterns
Chapter 8. Simulating and Balancing Games
Chapter 9. Building Economies
Chapter 10. Integrating Level Design and Mechanics
Chapter 11. Progression Mechanisms
Chapter 12. Meaningful Mechanics

Appendix A. Machinations Quick Reference
Appendix B. Design Pattern Library
Appendix . Getting Started with Machinations

Book Details

  • Paperback: 360 pages
  • Publisher: New Rider (June 2012)
  • Language: English
  • ISBN-10: 0321820274
  • ISBN-13: 978-0321820273
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