Kamis, 29 Desember 2011

5 new posts


5 new posts

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ActionScript Developer’s Guide to PureMVC

Posted: 29 Dec 2011 09:38 AM PST

ActionScript Developers Guide to PureMVC

Book Description

Gain hands-on experience with , the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, creator Cliff Hall teaches the fundamentals of by walking you through the construction of a complete non-trivial Adobe AIR application.

Through clear explanations and numerous code examples, you'll learn best practices for using the framework's classes in your day-to-day work. Discover how PureMVC enables you to focus on the purpose and scope of your application, while the framework takes care of the plumbing in a maintainable and portable way.

  • Get a detailed overview of the PureMVC process for developing your application
  • Model the domain by designing the schema and creating framework-agnostic value objects
  • Implement framework-agnostic View components that expose an of events and properties
  • Use the Proxy pattern to keep track of value objects and hide service interaction
  • Facilitate two-way communication between a View component and the rest of the application
  • Stitch the Model and View tiers together with command objects in the Controller
  • Manage problematic View component life cycles, and learn how to reuse the Model tier

Table of Contents
Chapter 1. Introduction
Chapter 2. Building an Application with PureMVC
Chapter 3. Modelling the Domain
Chapter 4. Implementing the User Interface
Chapter 5. Proxying the Model
Chapter 6. Mediating the View
Chapter 7. Applying Logic
Chapter 8. Advanced Model Topics
Chapter 9. Advanced View Topics
Chapter 10. Onward

Book Details

  • Paperback: 262 pages
  • Publisher: O’Reilly Media (December 2011)
  • Language: English
  • ISBN-10: 1449314562
  • ISBN-13: 978-1449314569
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APIs: A Strategy Guide

Posted: 29 Dec 2011 09:35 AM PST

APIs: A Strategy Guide

Book Description

Programmers used to be the only people excited about APIs, but now a growing number of companies see them as a hot new product channel. This concise guide describes the tremendous potential of APIs, and demonstrates how you can use them to provide valuable services to clients, partners, or the public via the Internet. You'll learn all the steps necessary for building a cohesive business strategy from experts in the trenches.

Facebook and Twitter APIs continue to be extremely successful, and many other companies find that API demand greatly exceeds website traffic. This book offers executives, business teams, and other key players a complete roadmap for creating a viable API product.

  • Learn about the rise of APIs and why your business might need one
  • Understand the roles of asset owners, providers, and developers in the API value chain
  • Build strategies for designing, implementing, and marketing your product
  • Devise an effective process for security and user
  • Address legal issues, such as rights management and terms of use
  • Manage traffic and user experience with a reliable operating model
  • Determine the metrics you need to measure your API's success

Table of Contents
Chapter 1 The API Opportunity
Chapter 2 APIs as a Business Strategy
Chapter 3 Understanding the API Value Chain
Chapter 4 Crafting Your API Product Strategy
Chapter 5 Key Design Principles for APIs
Chapter 6 API Security and User Management
Chapter 7 Legal Considerations for Your API Strategy
Chapter 8 Operating and Managing an API
Chapter 9 Measuring the Success of Your API
Chapter 10 Engaging Developers to Drive Adoption
Chapter 11 Epilogue: Just the Beginning

Book Details

  • Paperback: 148 pages
  • Publisher: O’Reilly Media (December 2011)
  • Language: English
  • ISBN-10: 1449308929
  • ISBN-13: 978-1449308926
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Mapping with Drupal

Posted: 29 Dec 2011 09:31 AM PST

Mapping with Drupal

Book Description

Build beautiful interactive maps on your website, and tell engaging visual stories with your data. This concise guide shows you how to create custom geographical maps from top to bottom, using 7 tools and out-of-the-box modules. You'll learn how mapping works in , with examples on how to use intuitive interfaces to map local events, businesses, groups, and other custom data.

Although building maps with Drupal can be tricky, this book helps you navigate the system's complexities for creating sophisticated maps that match your site design. Get the knowledge and tools you need to build useful maps with Drupal today.

  • Get up to speed on map projections, the ethics of making maps, and the challenges of building them online
  • Learn how spatial data is stored, input by users, manipulated, and queried
  • Use the or modules to display maps with lists, tables, and data feeds
  • Create rich, custom interactions by applying geolocation
  • Customize your map's look and feel with personalized markers, map tiles, and map popups
  • Build modules that add imaginative and engaging interactions

Table of Contents
Chapter 1. Why Map with Drupal
Chapter 2. Web Mapping Basics
Chapter 3. Spatial Data
Chapter 4. Displaying Maps
Chapter 5. Extending Map Interactions
Chapter 6. Making Beautiful Maps
Chapter 7. Managing Maps as Features
Chapter 8. Conclusion

Appendix: Further Reading
Appendix: Map Projections
Appendix: Glossary

Book Details

  • Paperback: 148 pages
  • Publisher: O’Reilly Media (December 2011)
  • Language: English
  • ISBN-10: 1449308945
  • ISBN-13: 978-1449308940
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Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

Posted: 29 Dec 2011 09:26 AM PST

Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

Book Description

Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the and . By developing a real game hands-on through the course of this book, you'll get a thorough introduction to and Objective-, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.

Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of 's tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the .

  • Get started by writing a simple game in only 20 lines of code
  • Build a complete air hockey game from scratch
  • Learn best practices for tracking multiple screen touches
  • Use animation loops and create collision functions
  • Get the tools you need to build your own stunning game graphics
  • Apply game physics to give your game a sense of realism
  • Record and edit lifelike sound effects, and create your own background music
  • Design a computer player with different levels of difficulty

Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd's most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.

Table of Contents
Chapter 1 Introduction to Xcode
Chapter 2 Hello Pong
Chapter 3 Graphics
Chapter 4 Physics
Chapter 5 Sounds
Chapter 6 Computer AI
Chapter 7 App Store

Book Details

  • Paperback: 272 pages
  • Publisher: O’Reilly Media (December 2011)
  • Language: English
  • ISBN-10: 1449303455
  • ISBN-13: 978-1449303457
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Galaxy S II: The Missing Manual

Posted: 29 Dec 2011 09:23 AM PST

Galaxy S II: The Missing Manual

Book Description

Unlock the potential of 's outstanding smartphone with this jargon-free guide from technology guru Preston Gralla. You'll quickly learn how to shoot high-res photos and HD video, keep your schedule, stay in touch, and enjoy your favorite media. Every page is packed with illustrations and valuable advice to help you get the most from the smartest phone in town.

The important stuff you need to know:

  • Get dialed in. Learn your way around the II's calling and texting features.
  • Go online. Browse the Web, manage email, and download apps with Galaxy S II's 3G/4G network (or create your own hotspot).
  • Master your media. Shoot and share pictures and video, organize and play your music library—and send it wirelessly to your TV or stereo.
  • Be entertained now. Start watching movies and TV shows while they're still loading.
  • Explore the world. Get news and weather, find a location, and navigate by GPS.
  • Check your schedule. Use the convenient calendar app, and sync it with your Google and Outlook calendars.

Preston Gralla is the author of more than 40 books, including Missing Manuals on Droid X2, Xoom, and Galaxy Tab. He's the editor of WindowsDevCenter.com and OnDotNet, and a contributing editor to Computerworld.

Table of Contents
Part I: The Basics
Chapter 1. The Guided Tour
Chapter 2. Typing and Texting
Chapter 3. Phone Calls

Part II: Music, Pictures, and Video
Chapter 4. Music
Chapter 5. Camera, Photos, and Video

Part III: Maps, Apps, and Calendar
Chapter 6. Maps, Navigation, and Other Galaxy S II Apps
Chapter 7. Calendar

Part IV: Online
Chapter 8. Getting Online: Wi-Fi, 3G, and Mobile Hot Spots
Chapter 9. The Web
Chapter 10. Email, Gmail, Twitter, and Facebook
Chapter 11. Downloading and Using Apps

Part V: Advanced
Chapter 12. Transferring Music, Videos, Pictures, and Other Files
Chapter 13. Taking the Galaxy S II to Work
Chapter 14. Controlling the Galaxy S II with Your Voice
Chapter 15. Settings

Appendixes
Appendix. Setup and Signup
Appendix. Accessories
Appendix. Troubleshooting and Maintenance

Book Details

  • Paperback: 434 pages
  • Publisher: O’Reilly Media / Pogue Press (December 2011)
  • Language: English
  • ISBN-10: 144939681X
  • ISBN-13: 978-1449396817
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