Sabtu, 15 Desember 2012

Wow! eBook: Ext.NET Web Application Development - 6 new eBooks


Wow! eBook: Ext.NET Web Application Development - 6 new eBooks

Link to Wow! eBook - Blog

Ext.NET Web Application Development

Posted: 15 Dec 2012 04:37 AM PST

Ext.NET Web Application Development

Book Description

To build a rich internet application, you need to integrate a powerful client side framework with a server side framework. achieves this by integrating Sencha's framework with the power of . The result – a sophisticated framework offering a vast array of controls, layout, and powerful and server bindings, which can be used to build rich, highly usable applications.

Application ” shows you how to build rich applications using . Examples guide you through 's various components using both Web Forms and examples. You will also see how handles data binding and server integration. You will also learn how to create reusable components and put them together in great looking applications.

This book guides you through the various Ext.NET components and capabilities to enable you to create highly usable Ext.NET components and web applications.

You will learn about various components and numerous layout options through examples. You will see how the enables you to create powerful data-oriented applications easily. This book will also teach you how to create reusable custom components to suit your needs.

“Ext.NET Web Application ” shows you how to create rich and usable applications using Ext.NET through numerous examples.

What you will learn from this book

  • Understand how Ext.NET and fit together to help create applications with seamless server side integration
  • Learn how to organize controls and layouts to create highly interactive UIs with the richness of desktop-like applications
  • Understand the different AJAX options available to interact with the server and choose the techniques that suit your needs
  • Know the various options to represent and model data, locally or remotely, and reuse them where needed
  • Learn how to build sophisticated grids, trees, and other AJAX-based components that interact with the server efficiently
  • Gain confidence in extending components and creating plugins for reusability and maintainability
  • Create user-friendly forms with rich and custom client and server side validation
  • Learn how to troubleshoot your applications

Approach
This is a step-by-step tutorial packed with examples and tips to learn Ext.NET from scratch.

Who this book is written for
This book is written for .NET Web Application Developers who are familiar with ASP.NET looking to build .NET based Rich Internet Applications. Whether you are new to Ext JS or you are looking to use your existing Ext JS skills in a .NET environment, this book will be useful for you.

Book Details

  • Paperback: 410 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849693242
  • ISBN-13: 978-1849693240
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post Ext.NET Web Application Development appeared first on Wow! eBook - Blog.

Marmalade SDK Mobile Game Development Essentials

Posted: 15 Dec 2012 04:34 AM PST

Marmalade SDK Mobile Game Development Essentials

Book Description

Modern devices are capable of supporting games of amazing quality but there are so many different devices and platforms how can you support them all? The answer is to use the to write your code once and deploy it to all popular platforms at the touch of a button.

Mobile Essentials will provide you with everything you need to know to transfer your existing ++ videogame knowledge to mobile devices. From graphics and sound to input methods and actual deployment to device, this book covers the lot.Learn how to make use of keys, touch screen and accelerometer inputs for controlling your .Take the pain out of supporting a varied range of target devices, both across multiple platforms and multiple specifications.

from “Hello World” to a complete game, this book will show how to use the Marmalade SDK to develop games for mobile devices.

Learn how to make dazzling and games complete with fully animated characters, music and sound effects that can be deployed to all the leading mobile platforms, whilst ensuring it can run on a wide range of possible devices, from low specification to high end.

If you want to join the exciting world of mobile videogames then Learning Mobile Game with Marmalade will show you how to do so, fast!

What you will learn from this book

  • See a complete game develop from start to finish as you journey through the book.
  • Deploy to several leading mobile platforms all from a single ++ codebase
  • Implement amazing and graphics and
  • Easily manage the graphics, sound and data assets your game requires by using Marmalade's resource system
  • Best practices when developing user interfaces for mobile games
  • Harness the wide range of possible input methods available on modern devices including touch screen and accelerometers
  • Learn how to extend the Marmalade SDK to support device specific features using the Extensions Development Kit (EDK
  • Support a wide range of devices with different specifications such as processor speed and graphical ability

Approach
A practical tutorial that’s easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter.

Who this book is written for
This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK.

Familiarity with games and 3D graphics would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.

Book Details

  • Paperback: 318 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849693366
  • ISBN-13: 978-1849693363
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post Marmalade SDK Mobile Game Development Essentials appeared first on Wow! eBook - Blog.

Box2D for Flash Games

Posted: 15 Dec 2012 04:30 AM PST

Box2D for Flash Games

Book Description

Physics games are getting more and more popular, and is the best choice if you are looking for a free, stable and robust library to handle physics. With you can create every kind of physics , only coding is not the fun part, but the itself.

for Games” will guide you through the process of making a physics starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your will have more and more features, like the physics games you are used to playing.

The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach.

By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision will make your game look even more realistic.

If you want to make full games with physics, then Box2D for Games will guide you through the entire process of making a physics game.

What you will learn from this book

  • Create a physics world with gravity
  • Manage materials assigning physics properties
  • Interact with physics bodies using mouse or keyboard
  • Build vehicles with joints and motors
  • Handle every kind of collision
  • Add forces and impulses to bodies
  • Turn your graphic assets into physics bodies
  • Fire bullets and destroy bodies

Approach
This book is a guide to create games with Box2D explained in a simple and friendly way.

Who this book is written for
Are you familiar with 3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!

Book Details

  • Paperback: 166 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849519625
  • ISBN-13: 978-1849519625
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post Box2D for Flash Games appeared first on Wow! eBook - Blog.

Nmap 6: Network Exploration and Security Auditing Cookbook

Posted: 15 Dec 2012 04:20 AM PST

Nmap 6: Network Exploration and Security Auditing Cookbook

Book Description

is a well known tool used by testers and system administrators. The Scripting Engine (NSE) has added the possibility to perform additional tasks using the collected host information. Tasks like advanced fingerprinting and service discovery, information gathering, and detection of vulnerabilities.

“Nmap 6: Network exploration and security auditing ” will help you master Nmap and its scripting engine. You will learn how to use this tool to do a wide variety of practical tasks for pentesting and network monitoring. Finally, after harvesting the power of NSE, you will also learn how to write your own NSE scripts.

“Nmap 6: Network exploration and security auditing ” is a book full of practical knowledge for every security consultant, administrator or enthusiast looking to master Nmap. The book overviews the most important port scanning and host discovery techniques supported by Nmap. You will learn how to detect mis-configurations in , mail and database servers and also how to implement your own monitoring system.

The book also covers tasks for , scanning numerous hosts, vulnerability detection and exploitation, and its strongest aspect; information gathering.

What you will learn from this book

  • Master the basic scanning techniques for port scanning and host discovery.
  • Implement your own host monitoring system with Nmap
  • Perform security checks to applications, mail servers and databases
  • Learn to gather interesting host information not included in a typical scan
  • Tune scans to optimize
  • Create reports from the scan results
  • Run distributed scans through several clients
  • Write your own NSE scripts

Approach
The book is a collection of easy to follow, practical recipes with explanations of the code, and links to further information.

Who this book is written for
This book is for any security consultant, administrator or enthusiast looking to learn how to use and master Nmap and the Nmap Scripting Engine.

Book Details

  • Paperback: 318 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849517487
  • ISBN-13: 978-1849517485
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post Nmap 6: Network Exploration and Security Auditing Cookbook appeared first on Wow! eBook - Blog.

VMware ThinApp 4.7 Essentials

Posted: 15 Dec 2012 04:16 AM PST

VMware ThinApp 4.7 Essentials

Book Description

4.7 is an application and portable application creator which allows users to package conventional applications so that they are portable.

4.7 Essentials” shows you how to deploy packages in order to improve the portability, manageability and compatibility of applications by encapsulating them from the underlying operating system on which they are executed.

Application improves the portability, manageability and compatibility of applications by encapsulating them from the underlying operating system on which they are executed.

VMware ThinApp 4.7 is an application virtualization and portable application creator which allows users to package conventional applications so that they are portable. ThinApp eliminates application conflicts, reducing the need and cost of recoding and regression .

In this book you will learn about how application virtualization works and how to deploy ThinApp packages. You will learn how to update and tweak ThinApp Projects before distribution. This book will then cover design and implementation considerations for future ThinApp projects.

What you will learn from this book

  • Concepts behind Application Virtualization
  • ThinApp and vocabulary
  • Application Linking
  • Application packaging process and best practices
  • Various methods to deploy ThinApp packages
  • How to update your ThinApp
  • ThinApp 4.7 design and implementation best practices
  • ThinApp troubleshooting

Approach
This book is written in practical tutorial style and it offers learning through vivid examples and. Each chapter contains step-by-step instructions about everything necessary to execute a particular task. The book is designed so that you can read it from start to end for beginners or just open up any chapter and start following the recipes as a reference for advanced users.

Who this book is written for
This book will be useful to developers, System admins and consultants who want to install and manage a virtualized app environment using VMware ThinApp 4.7.

Book Details

  • Paperback: 256 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849686289
  • ISBN-13: 978-1849686280
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post VMware ThinApp 4.7 Essentials appeared first on Wow! eBook - Blog.

Team Foundation Server 2012 Starter

Posted: 15 Dec 2012 04:14 AM PST

Team Foundation Server 2012 Starter

Book Description

2012 is ’s leading ALM tool, integrating source control, work item and process handling, build automation, and .

This practical “ 2012 Starter Guide” will provide you with clear step-by-step exercises covering all major aspects of the product. This is essential reading for anyone wishing to set up, organize, and use server.

This hands-on guide looks at the top features in Team Foundation Server 2012, starting with a quick installation guide and then moving into using it for your software projects. Manage your team projects with Team Explorer, one of the many new features for 2012.

Covering all the main features in source control to help you work more efficiently, including tools for branching and merging, we will delve into the Planning Tools for planning your product and sprint backlogs.

Learn to set up build automation, allowing your team to become faster, more streamlined, and ultimately more productive with this “Team Foundation Server 2012 Starter Guide”.

What you will learn from this book

  • Install 2012 on premise
  • Access TFS Services in the
  • Quickly get started with a new with product backlogs, source control, and build automation
  • Work efficiently with source control using the top features
  • Understand how the tools for branching and merging in TFS 2012 help you isolate work and teams
  • Learn about the existing process templates, such as Visual Studio 2.0
  • Manage your product and sprint backlogs using the planning tools

Approach
This Starter guide is a short, sharp introduction to Team Foundation Server 12, covering everything you need to get up and running.

Who this book is written for
If you are a developer, lead, tester, or IT administrator working with Team Foundation Server 2012 this guide will get you up to speed quickly and with minimal effort.

Book Details

  • Paperback: 72 pages
  • Publisher: Packt Publishing (November 2012)
  • Language: English
  • ISBN-10: 1849688389
  • ISBN-13: 978-1849688383
Note: There is a file embedded within this post, please visit this post to download the file.

Related Posts

The post Team Foundation Server 2012 Starter appeared first on Wow! eBook - Blog.

1 komentar: