Rabu, 11 September 2013

Wow! eBook: Creating Mobile Apps with jQuery Mobile - 4 new eBooks


Wow! eBook: Creating Mobile Apps with jQuery Mobile - 4 new eBooks

Link to Wow! eBook

Creating Mobile Apps with jQuery Mobile

Posted: 11 Sep 2013 09:39 AM PDT

Book Description

jQuery Mobile is a touch-optimized web framework (also known as a JavaScript library or a mobile framework) currently being developed by the jQuery project team. The development focuses on creating a framework compatible with a wide variety of smartphones and tablet computers made necessary by the growing but heterogeneous tablet and smartphone market. The jQuery Mobile framework is compatible with other mobile app frameworks and platforms such as PhoneGap, Worklight, and more.

Creating Mobile Apps with jQuery Mobile reflects the author's years of experience and exposes every hidden secret which will ease your mobile app development. With just a smattering of design and user experience thrown in, going through this book will allow you to confidently say, "yes, I can do that."

We'll start out with effective mobile prototyping and then move directly to the core of what every one of your mobile sites will need. Then, we'll move on to the fancy stuff.

After creating some basic business templates and a universal JavaScript, we will move into the more interesting side of mobile development but we always try to keep an eye on progressive enhancement. jQuery Mobile is all about reaching everyone. So is this book.

“Creating Mobile Apps with jQuery Mobile” will take your basic mobile knowledge and help you make versatile, unique sites quickly and easily.

What you will learn from this book

  • Learn the art of prototyping jQuery Mobile as both design and sales tactics
  • Get tips on making jQuery Mobile implementations look more unique
  • Integrate with Google's Analytics, Maps, and Feeds APIs
  • Leverage HTML5 video and audio including a jQuery Mobile player interface
  • Leverage client-side templating to render API results from Twitter, Reddit, Flickr, and more
  • Check and monitor the user's position with Geolocation
  • Auto validate your mobile forms with jQuery Validate on both page-by-page and multi-page views
  • Use jQuery Mobile to create a full responsive web design for photographers using Photoswipe

Approach
With ample coded examples and screenshots, the book consists of 10 different projects that will help you master jQuery Mobile.

Who this book is for
“Creating Mobile Apps with jQuery Mobile” assumes a base level knowledge of web development. If you've used jQuery Mobile before, you're gold. Otherwise, you can pick it up along the way.

Book Details

  • Paperback: 254 pages
  • Publisher: Packt Publishing (April 2013)
  • Language: English
  • ISBN-10: 178216006X
  • ISBN-13: 978-1782160069
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The post Creating Mobile Apps with jQuery Mobile appeared first on Wow! eBook.

Cocos2d-X by Example: Beginner’s Guide

Posted: 11 Sep 2013 09:35 AM PDT

Book Description

Cocos2d-x is the C++ port of arguably the most popular open source 2D framework in the world. Its predecessor was limited to the Apple family but with Cocos2d-x you can take your applications to all major app stores, with minimum extra work. Give your games a larger target audience with almost no extra hassle.

“Cocos2d-X by Example Beginner’s Guide” allows you to build your own cross platform games using all the benefits of a time tested framework, plus the elegance and simplicity of C++.

Each of the six games developed in this book will take you further on the road to becoming an expert game developer with no fuss and plenty of fun.

Follow six tutorials for six very different games that leverage the ease of Cocos2D-X and its quick implementation, moving from simple ideas to more advanced topics in game development.

In easy-to-follow steps, the book teaches you how to take full advantage of the framework by adding animations and special effects, implementing a physics engine, and optimizing your games.

Prepare your project for multiple platforms and learn how to take your game concepts to completion.

“Cocos2d-X by Example Beginner’s Guide” will present to you, in six different games, the topics necessary to build some of the most popular and fun types of games today.

What you will learn from this book

  • Make your games look cooler with particle effects
  • Create place holder sprites to quickly test your game ideas
  • Load external data into your games
  • Build game menus and tutorials
  • Implement game-wide events with notifications
  • Create a dash game with a textured terrain
  • Build a Box2D puzzle game with multiple levels
  • Create a hybrid iOS and Android project

Approach
Get to grips with Cocos2D-X using step-by-step examples. Roger Engelbert will have you smiling throughout and learning valuable information at every turn.

Who this book is for
If you have brilliant ideas for amazing games and want to bring them to life, then this book is what you need. Work through easy-to-follow examples and learn exactly what you need to know to make your games a reality. No programming experience necessary!

Book Details

  • Paperback: 246 pages
  • Publisher: Packt Publishing (April 2013)
  • Language: English
  • ISBN-10: 178216734X
  • ISBN-13: 978-1782167341
Note: There is a file embedded within this post, please visit this post to download the file.

Related Books

The post Cocos2d-X by Example: Beginner’s Guide appeared first on Wow! eBook.

Appcelerator Titanium Application Development by Example: Beginner’s Guide

Posted: 11 Sep 2013 09:32 AM PDT

Book Description

Appcelerator Titanium is the leading method for creating native cross-platform apps. This book guides you from the initial stages with the language right through to the submission of your app to the marketplace/app store. Specially crafted examples cover the most common requirements of an app programmer. This book will be your companion as you progress with the language.

“Appcelerator Titanium Application Development by Example Beginner’s Guide” will guide you through the process of designing cross-platform apps using Titanium. It covers all areas of the language from installation through development to submission to the store.

This book will take a hands-on approach in teaching you how to write cross-platform apps using Titanium, as well as exploring the new features of Titanium 3. Each chapter will show you how to overcome specific challenges using Titanium. You will learn how to design your apps using MVC principles and Alloy, use the cloud to your advantage, develop apps that work on tablets and phones, use the phone gadgets like the accelerometer, integrate social media, record usage using analytics, and monetise your app. All tasks from installation to deployment to the store are covered and backed by examples. The book will be your companion from your first steps with Titanium to successful live deployment.

What you will learn from this book

  • How to design applications that work on all supported platforms
  • How to create layouts that work on all platforms and on both handheld and tablet devices
  • How to design applications using Alloy
  • The integration of social media
  • Use the phone gadgets such as the accelerometer, compass, and camera
  • How to integrate cloud services such as ACS, Parse, and Stackmob
  • How to test your code and deploy to the app store/marketplace

Approach
“Appcelerator Titanium Application Development by Example Beginner’s Guide” is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.

Who this book is for
If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.

Book Details

  • Paperback: 334 pages
  • Publisher: Packt Publishing (April 2013)
  • Language: English
  • ISBN-10: 1849695008
  • ISBN-13: 978-1849695008
Note: There is a file embedded within this post, please visit this post to download the file.

Related Books

The post Appcelerator Titanium Application Development by Example: Beginner’s Guide appeared first on Wow! eBook.

Vaadin 7 Cookbook

Posted: 11 Sep 2013 09:29 AM PDT

Book Description

It is really expensive and demanding to develop Rich Internet Applications from scratch. Vaadin is an amazing framework that contains many ready-made components for the creation of user interfaces. Applications created in Vaadin are compatible with all the latest versions of web browsers. Although the screenshots in this book are from Chrome, examples can also run on other browsers like Firefox Mozilla, Internet Explorer, and Opera.

Vaadin 7 Cookbook contains many practical recipes that we have gathered during the development of Vaadin applications. This book will help you to take your learning experience to the next level by giving you many solutions to the common problems faced along with explanations. There is even more than that. Vaadin 7 Cookbook goes beyond the basics and shows you how to build Vaadin application for real-world scenarios.

Vaadin 7 Cookbook starts with the creation of a project in various tools and languages then moves to components, layouting, events, data binding, and custom widgets. Vaadin, together with Grails, is a powerful tool for the rapid development of RIA applications and this is described in a chapter on how to work with GORM, Service, compiling a widgetset. The quality and stability of the application, testing the Vaadin code, and data management of Vaadin is also explained in detail.

Vaadin 7 Cookbook is focused on learning and understanding how to work with Vaadin as well as trying out Vaadin with other technologies such as Grails.

What you will learn from this book

  • Develop a Rich Internet Application in pure Java language
  • Create a Vaadin project in different IDEs and platforms
  • Explore the new Vaadin 7 features such as Extensions, URI fragments, Converter mechanism, and more
  • Understand and use different types of layouts
  • Use build-in atomic components such as button, table, text field, and more
  • Bind model to components and fetch data from the database lazily
  • Work with listeners and events and improve your web application by adding server-push add-ons
  • Integrate Vaadin into the Grails framework

Approach
This is a cookbook with easy-to-follow recipes containing practical and detailed examples which are all fully backed up with code, illustrations, and tips.

Who this book is for
“Vaadin 7 Cookbook” is for developers who want to create Rich Internet Applications with Vaadin.

Both newcomers to Vaadin and those who have some experience with it will find recipes to expand their working knowledge of Vaadin.

Book Details

  • Paperback: 404 pages
  • Publisher: Packt Publishing (April 2013)
  • Language: English
  • ISBN-10: 1849518807
  • ISBN-13: 978-1849518802
Note: There is a file embedded within this post, please visit this post to download the file.

Related Books

The post Vaadin 7 Cookbook appeared first on Wow! eBook.

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