Sabtu, 01 Maret 2014

Wow! eBook: Android Application Programming with OpenCV - 6 new eBooks


Wow! eBook: Android Application Programming with OpenCV - 6 new eBooks

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Android Application Programming with OpenCV

Posted: 01 Mar 2014 07:34 AM PST

Book Description

Take a smartphone from your pocket, and within a few seconds, you can snap a photo, manipulate it, and share it with the world. You have just achieved mass production of image data. With a computer vision library such as OpenCV, you can analyze and transform copious amounts of image data in real time on a mobile device. The upshot to this is that you, as developers, can provide mobile users with many new kinds of images, constantly highlighting certain visual features that are of artistic or practical interest. Android is a convenient platform for such experiments because it uses a high-level language (Java), it provides standardized interfaces for sharing image data between applications, and it is mostly open source, so everyone can study its implementation.

Android Application Programming with OpenCV is a practical, hands-on guide that covers the fundamental tasks of computer vision—capturing, filtering, and analyzing images-with step-by-step instructions for writing both an application and reusable library classes.

Android Application Programming with OpenCV looks at OpenCV’s Java bindings for Android and dispels mysteries such as which version of these bindings to use, how to integrate with standard Android functionality for layout, event handling, and data sharing, and how to integrate with OpenGL for rendering. By following the clear, concise, and modular examples provided in this book, you will develop an application that previews, captures, and shares photos with special effects based on color manipulation, edge detection, image tracking, and 3D rendering.Beneath the application layer, you will develop a small but extensible library that you can reuse in your future projects. This library will include filters for selectively modifying an image based on edge detection, 2D and 3D image trackers, and adapters to convert the Android system’s camera specifications into OpenCV and OpenGL projection matrices. If you want a quick start in computer vision for Android, then this is the book for you.

By the end of Android Application Programming with OpenCV, you will have developed a computer vision application that integrates OpenCV, Android SDK, and OpenGL.

What you will learn from this book

  • Install OpenCV and an Android development environment on Windows, Mac, or Linux
  • Capture, display, and save images
  • Make images accessible to other apps via Android’s MediaStore and Intent classes
  • Integrate OpenCV events and views with Android’s standard activity lifecycle and view hierarchy
  • Learn how OpenCV uses matrices to store data about images, recognizable features in images, and camera characteristics
  • Apply curves and other color transformations to simulate the look of old photos, movies, or video games
  • Apply convolution filters that sharpen, blur, emboss, or darken edges and textures in an image
  • Track real-world objects, especially printed images, in 2D and 3D space
  • Extract camera data from Android SDK and use it to construct OpenCV and OpenGL projection matrices
  • Render basic 3D graphics in OpenGL

Approach
A step-by-step tutorial to help you master computer vision and mobile app development.

Who this book is for
This book is for Java developers who are new to computer vision and who would like to learn about how it is used in relation to application development. It is assumed that you have previous experience in Java, but not necessarily Android. A basic understanding of image data (for example pixels and color channels) would be helpful too. You are expected to have a mobile device running Android 2.2 (Froyo) or greater and it must have a camera.

Book Details

  • Paperback: 130 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 1849695202
  • ISBN-13: 978-1849695206
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RestKit for iOS

Posted: 01 Mar 2014 07:31 AM PST

Book Description

RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the CoreData database. RestKit for iOS Standard Guide will teach you everything from loading a simple list of objects to creating a fully-featured app.

RestKit for iOS Standard Guide delivers constructive tools and insights into app development that will benefit any app developer. The book starts with a simple example and then moves on to more complex ones as your knowledge increases. By the end of the guide, you will be able to build a fully-featured app that uses RESTful web services and performs CRUD object manipulation.

RestKit for iOS Standard Guide will provide you with all the information you need to boost the development process of both simple and complex apps. Once you have executed a simple example and reviewed the basic theory, you will move on to more advanced concepts with descriptions of real-life scenarios and how to overcome bottlenecks. RestKit for iOS Standard Guide is full of real-life examples that show you how to simplify data loading, basic and advanced object mapping, metadata mapping, and routing. This book also teaches you about routing, RESTful object manipulation and synchronization, integration with the user interface, and caching.

What you will learn from this book

  • Learn how to load remote data in local objects with a single line of code
  • Integrate network-related code with the user interface
  • Learn how REST web services work
  • Add and remove third party libraries with Cocoapods
  • Cache and synchronize remote data with a local database

Approach
A step-by-step, example-based guide to learning how you can link your apps and web services using RestKit.

Who this book is written for
This book is for iOS developers of all levels who are interested in boosting their productivity by utilizing third party libraries and who have a willingness to learn how to build RESTful apps using the RestKit framework. A basic knowledge of Objective-C is required as well as a simple understanding of how to use CoreData.

Book Details

  • Paperback: 118 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 1782163700
  • ISBN-13: 978-1782163701
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Building Minecraft Server Modifications

Posted: 01 Mar 2014 07:27 AM PST

Book Description

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking.

Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends.

This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods.

You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.

What you will learn from this book

  • Set up a Bukkit-powered Minecraft server including port forwarding
  • Download and set an IDE to prepare for programming using the Bukkit API
  • Get to grips with the process of installing and testing server mods on your Bukkit server
  • Learn the basics of the Java programming language to begin writing your plugins
  • Handle Bukkit events that occur on a Minecraft server
  • Create customizable plugins to please multiple users
  • Set up permissions on your server and include permission checks in your projects

Approach
Building Minecraft Server Modifications is a unique guide that will walk you through the entire process of developing mods for your Minecraft server.

Who this book is written for
Building Minecraft Server Modifications is great for anyone who is interested in customizing their Minecraft server. Whether you are new to programming, Java, Bukkit, or even Minecraft itself, this book has you covered. All you need is a valid Minecraft account. If you are interested in software development then this book will help you get started. If you are simply interested in playing Minecraft with your friends then this book will help you make that experience even more enjoyable.

Book Details

  • Paperback: 142 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 1849696004
  • ISBN-13: 978-1849696005
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Mastering Ninject for Dependency Injection

Posted: 01 Mar 2014 07:22 AM PST

Book Description

Dependency injection is an approach to creating loosely coupled applications. Maintainability, testability, and extensibility are just a few advantages of loose coupling. Ninject is a software library which automates almost everything that we need in order to implement a dependency injection pattern.

Mastering Ninject for Dependency Injection will teach you everything you need to know in order to implement dependency injection using Ninject in a real-life project. Not only does it teach you about Ninject core framework features that are essential for implementing dependency injection, but it also explores the power of Ninject's most useful extensions and demonstrates how to apply them.

Mastering Ninject for Dependency Injection starts by introducing you to dependency injection and what it's meant for with the help of sufficient examples.

Eventually, you'll learn how to integrate Ninject into your practical project and how to use its basic features. Also, you will go through scenarios wherein advanced features of Ninject, such as Multi-binding, Contextual binding, providers, factories and so on, come into play. As you progress, Mastering Ninject for Dependency Injection will show you how to create a multilayer application that demonstrates the use of Ninject on different application types such as MVC, WPF, WCF, and so on. Finally, you will learn the benefits of using the powerful extensions of Ninject.

What you will learn from this book

  • Understand dependency injection, how it is different from similar patterns such as inversion of control, and the problems that it addresses
  • Set up Ninject in an application and configure it either using XML or programmatically
  • Learn how to control object life-time by configuring object scopes
  • Wire up abstract service types to concrete implementations using bindings
  • Create plugins to add new features to compiled applications dynamically
  • Use Ninject in different application types such as Win Forms, Web Forms, WPF, Silverlight, ASP.NET MVC, and WCF
  • Inject common loggers such as log4net and NLog automatically into application components
  • Test application units and automate the injection of mock objects by integrating Ninject with common mock frameworks (for example Moq or Rhino Mock)
  • Register hundreds of bindings in a single line of code using the Convention configuration
  • Inject the implementation of cross-cutting concerns such as logging, exception handling, or caching by interception

Approach
Mastering Ninject for Dependency Injection teaches you the most powerful concepts of Ninject in a simple and easy-to-understand format using lots of practical examples, diagrams, and illustrations.

Who this book is for
Mastering Ninject for Dependency Injection is aimed at software developers and architects who wish to create maintainable, extensible, testable, and loosely coupled applications. Since Ninject targets the .NET platform, this book is not suitable for software developers of other platforms. Being familiar with design patterns such as singleton or factory would be beneficial, but no knowledge of dependency injection or IoC is assumed.

Book Details

  • Paperback: 142 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 1782166203
  • ISBN-13: 978-1782166207
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Applying and Extending Oracle Spatial

Posted: 01 Mar 2014 07:14 AM PST

Book Description

Spatial applications should be developed in the same way that users develop other database applications: by starting with an integrated data model in which the SDO_GEOMETRY objects are just another attribute describing entities and by using as many of the database features as possible for managing the data. If a task can be done using a database feature like replication, then it should be done using the standard replication technology instead of inventing a new procedure for replicating spatial data. Sometimes solving a business problem using a PL/SQL function can be more powerful, accessible, and easier to use than trying to use external software. Because Oracle Spatial’s offerings are standards compliant, this book shows you how Oracle Spatial technology can be used to build cross-vendor database solutions.

Applying and Extending Oracle Spatial shows you the clever things that can be done not just with Oracle Spatial on its own, but in combination with other database technologies. This is a great resource book that will convince you to purchase other Oracle technology books on non-spatial specialist technologies because you will finally see that “spatial is not special: it is a small, fun, and clever part of a much larger whole”.

What you will learn from this book

  • Design a data model for a spatial application
  • „Build and use database triggers that manage data validation and other tasks
  • „Use Oracle’s materialized view, replication, and PL/SQL technologies with a spatial database
  • „Understand and use Oracle’s raster data management technology to implement solutions within a range of applications
  • „Explore advanced queuing for managing spatial data processing
  • „Apply linear referencing programming to solve business problems
  • „Discover Oracle’s OGC and SQLMM-compliant geometry types when implementing solutions capable of cross-vendor database deployment
  • „Use partitioning to manage large spatial datasets in the database
  • „Load spatial data (raster and vector) from different data sources in the database

Approach
This book is an advanced practical guide to applying and extending Oracle Spatial.

Who this book is for
This book is for existing users of Oracle and Oracle Spatial and so assumes you have a basic knowledge of Oracle in terms of understanding the SDO_GEOMETRY type, creating tables, indexes, and views, executing basic to moderately complex queries, and some idea of PL/SQL programming of triggers and stored procedures.

Book Details

  • Paperback: 568 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 184968636X
  • ISBN-13: 978-1849686365
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Developing SSRS Reports for Dynamics AX

Posted: 01 Mar 2014 07:08 AM PST

Book Description

SQL Server Reporting Services is the primary reporting platform for Microsoft Dynamics AX. Nowadays every business demands reports ranging from showing an aggregate view of their business performance to the transactional data formatted in a way that can be easily filtered, printed, and emailed. SQL Server Reporting Services allows you to do all this and more, quickly and easily.

Developing SSRS Reports for Dynamics AX 2012 covers all the technical aspects of AX 2012 reporting, taking you through various step-by-step guides to quickly develop reports. It encapsulates various real-time scenarios and walkthroughs which will guide you step-by-step to develop reports. You will then go on to learn about various performance-related measures to help you develop or customize reports for Dynamics AX 2012 more efficiently.

Developing SSRS Reports for Dynamics AX 2012 is completely based on Microsoft Dynamics AX 2012 report development. Developing SSRS Reports for Dynamics AX has been written in a way to make reporting complex components quicker and easier. You will come across day-to-day scenarios to perform report development.

Learn various mechanisms of developing reports in Visual Studio for Dynamics AX 2012. Develop reports using various types of data sources like AOT Query, external data source, and Report Data Provider class. You will also learn various performance enhancement techniques that will help you to manage complex reporting requirements.

What you will learn from this book

  • Develop simple reports in Visual studio, auto design, precision design, and drill through reports
  • Create advanced reports in Visual studio, Matrix, or Chart reports
  • Generate reports using an external data source
  • Deploy and managing reports inside AX
  • Use report data providers, report contracts, UI builders, and report controller classes for report development
  • Customize Dynamics AX Standard reports

Approach
Written as a step-by-step tutorial, covering all technical aspects of AX 2012 reporting to enable you to quickly learn to and develop reports.

Who this book is written for
This book is ideal for developers and administrators, who deal with Microsoft Dynamics AX 2012 reporting in day-to-day scenarios. No prior exposure to Dynamics AX 2012 reporting is assumed. Readers must know about AX architecture, about the AOT, basic X++ skills, and the basics of SSRS.

Book Details

  • Paperback: 132 pages
  • Publisher: Packt Publishing (September 2013)
  • Language: English
  • ISBN-10: 1782177744
  • ISBN-13: 978-1782177746
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