Minggu, 24 November 2013

Wow! eBook: HTML5 for Flash Developers - 5 new eBooks


Wow! eBook: HTML5 for Flash Developers - 5 new eBooks

Link to Wow! eBook

HTML5 for Flash Developers

Posted: 24 Nov 2013 05:27 AM PST

Book Description

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms.

HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm.

Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.

In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.

Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web

What you will learn from this book

  • Understand and create HTML5 content utilizing skills from your Flash development experience
  • Integrate popular external open source libraries and frameworks
  • Create interactive HTML5 content using CSS and JavaScript
  • Prepare and integrate multimedia and understand browser playback limitations
  • Locate and utilize HTML5 development tools and editors
  • Optimize your content for fast delivery over the Web

Approach
A quick, practical guide to facilitate your journey into the world of HTML5 web development with hands-on examples and tools that HTML5 professionals are currently using.

Who this book is written for
This book has been written specifically for Flash developers interested in adding HTML5 development to their skill set. From understanding the elements that make up HTML5 to preparing your HTML5 projects for public release, each chapter covers the essential aspects every developer should be aware of when writing applications for the modern Web.

Book Details

  • Paperback: 322 pages
  • Publisher: Packt Publishing (July 2013)
  • Language: English
  • ISBN-10: 1849693323
  • ISBN-13: 978-1849693325
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bbPress Complete

Posted: 24 Nov 2013 05:25 AM PST

Book Description

Even with the rise of social media, forums remain a popular part of the Internet. bbPress allows you to increase interactivity with your WordPress website or blog by creating discussion forums within its confines.

bbPress Complete will show you how to create and manage a forum effectively. You will learn how to manage users, expand your forum with plugins, and integrate your forum into the rest of your site, whether it is a local community forum or a large website with thousands of visitors.

You will start off by learning the basics of bbPress and gradually acquire all the skills needed to run a successful bbPress community. You will learn how to integrate your forum effectively with the rest of your site, as well as how to manage the different kinds of users and much more. With clear, concise instructions detailing every aspect of the software, you will gain the knowledge required to extend bbPress using plugins and add bbPress to your WordPress theme. Furthermore, the real-world examples and clear instructions will give you all the tools you need to turn your blog into a successful community hub.

What you will learn from this book

  • Install bbPress on a WordPress installation and troubleshoot common problems
  • Manage posts, promote popular discussions, merge similar topics, and block spam, allowing your forum to grow
  • Expand the functionality of your forum with WordPress and bbPress plugins
  • Build specific templates using the WordPress and bbPress templating system
  • Give useful information by providing a sidebar in your forum

Approach
A concise guide, written in an easy-to-follow format.

Who this book is written for
This book is aimed at ambitious website or blog owners looking to add a forum to their site quickly and easily. Basic experience in WordPress and with managing a website is expected. Knowledge of HTML and PHP will be a bonus, though it isn't necessary.

Book Details

  • Paperback: 122 pages
  • Publisher: Packt Publishing (July 2013)
  • Language: English
  • ISBN-10: 1782167242
  • ISBN-13: 978-1782167242
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Object-Oriented JavaScript, 2nd Edition

Posted: 24 Nov 2013 05:20 AM PST

Book Description

JavaScript is the behavior, the third pillar in today’s paradigm that looks at web pages as something that consists of clearly distinguishable parts: content (HTML), presentation (CSS) and behavior (JavaScript). Using JavaScript, you can create not only web pages but also desktop widgets, browser and application extensions, and other pieces of software. It’s a pretty good deal: you learn one language and then code all kinds of different applications. While there’s one chapter specifically dedicated to the web browser environment including DOM, Events and AJAX tutorials, the rest is applicable to the other environments

Many web developers have tried coding or adopting some bits of JavaScript, but it is time to “man up” and learn the language properly because it is the language of the browser and is, virtually, everywhere. This book starts from zero, not assuming any prior JavaScript programming knowledge and takes you through all the in-depth and exciting futures hidden behind the facade.

Once listed in the “nice to have” sections of job postings, these days the knowledge of JavaScript is a deciding factor when it comes to hiring web developers. After reading this book you’ll be prepared to ace your JavaScript job interview and even impress with some bits that the interviewer maybe didn’t know. You should read this book if you want to be able to take your JavaScript skills to a new level of sophistication.

What you will learn from this book

  • The basics of object-oriented programming, and how to apply it in the JavaScript environment
  • How to set up and use your training environment (Firebug)
  • In depth discussion of data types, operators, and flow control statements in JavaScript
  • In depth discussion of functions, function usage patterns, and variable scope
  • Understand how prototypes work
  • Reuse code with common patterns for inheritance
  • Make your programs cleaner, faster and compatible with other programs and libraries
  • Use object-oriented JavaScript for improving script performance
  • Achieve missing object-oriented features in JavaScript

Approach
You will first be introduced to object-oriented programming, then to the basics of objects in JavaScript. This book takes a do-it-yourself approach when it comes to writing code, because the best way to really learn a programming language is by writing code. You are encouraged to type code into Firebug’s console, see how it works and then tweak it and play around with it. There are practice questions at the end of each chapter to help you review what you have learned.

Who this book is written for
For new to intermediate JavaScript developer who wants to prepare themselves for web development problems solved by smart JavaScript!

Book Details

  • Paperback: 382 pages
  • Publisher: Packt Publishing; 2nd Edition (July 2013)
  • Language: English
  • ISBN-10: 1849693129
  • ISBN-13: 978-1849693127
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Related Books

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Learning Articulate Storyline

Posted: 24 Nov 2013 05:17 AM PST

Book Description

Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects.

“Learning Articulate Storyline” introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline.

Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.

You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.

When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.

What you will learn from this book

  • Learn the concept of a story and basic startup configuration tasks
  • Build content for a story, and learn how to format, animate, and template content
  • Learn how to change the behavior of slide objects through states and triggers – the basics of interactive content development
  • Discover how to bring a story to life by adding and editing characters, narratives, and captions
  • Use layers to help organize slide content, and transform static content into responsive content using variables
  • Learn how to create basic scenarios that take the learner down a different path depending on how they respond to a question or prompt in your story
  • Create quizzes that test learner comprehension using a variety of quiz question formats, scoring, and tracking
  • Learn how to enhance the usability and increase engagement for your e-learning projects by incorporating media including audio, video, screen recordings, and web objects
  • Customize the player and publish standalone or LMS-tracked projects for delivery on the web, tablets, and mobile devices
  • Learn how to optimize your work during production to streamline development by re-using and sharing elements, objects, and templates

Approach
This book provides one-on-one tutoring to help you quickly get up to speed with the basics while also learning how to best apply Storyline features in the context of the work you do.

Who this book is for
If you're an e-learning developer, writer, designer, subject matter expert, or all or any one of these, this book is for you. This book is not just for novices, but also for seasoned developers, transitioning from PowerPoint and Articulate Studio '09, and for those who are already working with Storyline.

Book Details

  • Paperback: 298 pages
  • Publisher: Packt Publishing (July 2013)
  • Language: English
  • ISBN-10: 1849694222
  • ISBN-13: 978-1849694223
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Related Books

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OpenNI Cookbook

Posted: 24 Nov 2013 05:10 AM PST

Book Description

The release of Microsoft Kinect, then PrimeSense Sensor, and Asus Xtion opened new doors for developers to interact with users, re-design their application's UI, and make them environment (context) aware. For this purpose, developers need a good framework which provides a complete application programming interface (API), and OpenNI is the first choice in this field. This book introduces the new version of OpenNI.

“OpenNI Cookbook” will show you how to start developing a Natural Interaction UI for your applications or games with high level APIs and at the same time access RAW data from different sensors of different hardware supported by OpenNI using low level APIs. It also deals with expanding OpenNI by writing new modules and expanding applications using different OpenNI compatible middleware, including NITE.

“OpenNI Cookbook” favors practical examples over plain theory, giving you a more hands-on experience to help you learn. OpenNI Cookbook starts with information about installing devices and retrieving RAW data from them, and then shows how to use this data in applications. You will learn how to access a device or how to read data from it and show them using OpenGL, or use middleware (especially NITE) to track and recognize users, hands, and guess the skeleton of a person in front of a device, all through examples.You also learn about more advanced aspects such as how to write a simple module or middleware for OpenNI itself.

“OpenNI Cookbook” shows you how to start and experiment with both NIUI designs and OpenNI itself using examples.

What you will learn from this book

  • Retrieve and use depth, vision, and audio from compatible devices
  • Get basic information about the environment
  • Recognize hands, humans, and their skeleton and track their moves
  • Customize frames right from the device itself
  • Identify basic gestures like pushing or swapping
  • Select between devices or use more than one device to read data
  • Recognize pre-defined hand gestures and detect user poses

Approach
This is a Cookbook with plenty of practical recipes enriched with explained code and plenty of screenshots to ease your learning curve.

Who this book is written for
If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point.

This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.

Book Details

  • Paperback: 324 pages
  • Publisher: Packt Publishing (July 2013)
  • Language: English
  • ISBN-10: 1849518467
  • ISBN-13: 978-1849518468
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Related Books

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