Senin, 11 November 2013

Wow! eBook: iOS 7 Programming Cookbook - 5 new eBooks


Wow! eBook: iOS 7 Programming Cookbook - 5 new eBooks

Link to Wow! eBook

iOS 7 Programming Cookbook

Posted: 11 Nov 2013 09:26 AM PST

Book Description

Overcome the vexing issues you're likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you'll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs.

You'll learn hundreds of techniques for storing and protecting data, sending and receiving notifications, enhancing and animating graphics, managing files and folders, and many other options. Each recipe includes sample code you can use right away.

  • Create vibrant and lifelike user interfaces with UIKit Dynamics
  • Use the Keychain to protect your app's data
  • Develop location-aware and multitasking-aware apps
  • Work with iOS 7's audio and video APIs
  • Use Event Kit UI to manage calendars, dates, and events
  • Take advantage of the accelerometer and the gyroscope
  • Integrate iCloud into your apps
  • Define the layout of UI elements with Auto Layout
  • Get working examples for implementing gesture recognizers
  • Retrieve and manipulate contacts and groups from the Address Book
  • Determine a camera's availability and access the Photo Library

Table of Contents
Chapter 1. Implementing Controllers and Views
Chapter 2. Creating Dynamic and Interactive User Interfaces
Chapter 3. Auto Layout and the Visual Format Language
Chapter 4. Constructing and Using Table Views
Chapter 5. Building Complex Layouts with Collection Views
Chapter 6. Storyboards
Chapter 7. Concurrency
Chapter 8. Security
Chapter 9. Core Location and Maps
Chapter 10. Implementing Gesture Recognizers
Chapter 11. Networking, JSON, XML, and Sharing
Chapter 12. Audio and Video
Chapter 13. Address Book
Chapter 14. Files and Folder Management
Chapter 15. Camera and the Photo Library
Chapter 16. Multitasking
Chapter 17. Notifications
Chapter 18. Core Data
Chapter 19. Dates, Calendars, and Events
Chapter 20. Graphics and Animations
Chapter 21. Core Motion
Chapter 22. iCloud
Chapter 23. Pass Kit

Book Details

  • Paperback: 1056 pages
  • Publisher: O’Reilly Media (October 2013)
  • Language: English
  • ISBN-10: 1449372422
  • ISBN-13: 978-1449372422
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iOS 7 Programming Fundamentals

Posted: 11 Nov 2013 09:21 AM PST

Book Description

If you're getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks—Objective-C, Xcode, and Cocoa Touch. You'll learn object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Dozens of example projects are available at GitHub.

Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 7—coming in December 2013.

  • Explore the C language to learn how Objective-C works
  • Learn how instances are created, and why they're so important
  • Tour the lifecycle of an Xcode project, from inception to App Store
  • Discover how to build interfaces with nibs and the nib editor
  • Explore Cocoa's use of Objective-C linguistic features
  • Use Cocoa's event-driven model and major design patterns
  • Learn the role of accessors, key-value coding, and properties
  • Understand the power of ARC-based object memory management
  • Send messages and data between Cocoa objects

Table of Contents
Part I: Language
Chapter 1. Just Enough C
Chapter 2. Object-Based Programming
Chapter 3. Objective-C Objects and Messages
Chapter 4. Objective-C Classes
Chapter 5. Objective-C Instances

Part II: IDE
Chapter 6. Anatomy of an Xcode Project
Chapter 7. Nib Management
Chapter 8. Documentation
Chapter 9. Life Cycle of a Project

Part III: Cocoa
Chapter 10. Cocoa Classes
Chapter 11. Cocoa Events
Chapter 12. Accessors and Memory Management
Chapter 13. Communication Between Objects

Book Details

  • Paperback: 422 pages
  • Publisher: O’Reilly Media (October 2013)
  • Language: English
  • ISBN-10: 1491945575
  • ISBN-13: 978-1491945575
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Microinteractions: Full Color Edition

Posted: 11 Nov 2013 09:16 AM PST

Book Description

It's the little things that turn a good digital product into a great one. With this full color practical book, you'll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?

Through vivid, real-world examples from today's devices and applications, author Dan Saffer walks you through a microinteraction's essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You'll quickly discover how microinteractions can change a product from one that's tolerated into one that's treasured.

  • Explore a microinteraction's structure: triggers, rules, feedback, modes, and loops
  • Learn the types of triggers that initiate a microinteraction
  • Create simple rules that define how your microinteraction can be used
  • Help users understand the rules with feedback, using graphics, sounds, and vibrations
  • Use modes to let users set preferences or modify a microinteraction
  • Extend a microinteraction's life with loops, such as "Get data every 30 seconds"

Table of Contents
Chapter 1. Designing Microinteractions
Chapter 2. Triggers
Chapter 3. Rules
Chapter 4. Feedback
Chapter 5. Loops and Modes
Chapter 6. Putting It All Together

Book Details

  • Paperback: 170 pages
  • Publisher: O’Reilly Media; Full Color Edition (October 2013)
  • Language: English
  • ISBN-10: 1491945923
  • ISBN-13: 978-1491945926
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High Performance Drupal

Posted: 11 Nov 2013 09:10 AM PST

Book Description

How can you help your Drupal website continue to perform at the highest level as it grows to meet demand? This comprehensive guide provides best practices, examples, and in-depth explanations for solving several performance and scalability issues. You'll learn how to apply coding and infrastructure techniques to Drupal internals, application performance, databases, web servers, and performance analysis.

Covering Drupal versions 7 and 8, this book is the ideal reference for everything from site deployment to implementing specific technologies such as Varnish, memcache, or Solr. If you have a basic understanding of Drupal and the Linux-Apache-MySQL-PHP (LAMP) stack, you're ready to get started.

  • Establish a performance baseline and define goals for improvement
  • Optimize your website's code and front-end performance
  • Get best and worst practices for customizing Drupal core functionality
  • Apply infrastructure design techniques to launch or expand a site
  • Use tools to configure, monitor, and optimize MySQL performance
  • Employ alternative storage and backend search options as your site grows
  • Tune your web servers through httpd and PHP configuration
  • Monitor services and perform load tests to catch problems before they become critical

Table of Contents
Chapter 1. Beginning a Performance Project
Chapter 2. Frontend Performance
Chapter 3. Drupal Performance Out of the Box
Chapter 4. Drupal Coding for Optimal Performance
Chapter 5. Drupal Coding for Abysmal Performance
Chapter 6. Verifying Changes
Chapter 7. Infrastructure Design and Planning
Chapter 8. Service Monitoring
Chapter 9. "DevOps": Breaking Down Barriers Between Development and Operations
Chapter 10. File Storage for Multiple Web Servers
Chapter 11. Drupal and Cloud Deployments
Chapter 12. Failover Configuration
Chapter 13. MySQL
Chapter 14. Tools for Managing and Monitoring MySQL
Chapter 15. MySQL Query Optimization
Chapter 16. Alternative Storage and Cache Backends
Chapter 17. Solr Search
Chapter 18. PHP and httpd Configuration
Chapter 19. Reverse Proxies and Content Delivery Networks
Chapter 20. Load Testing
Chapter 21. Where to Next?

Book Details

  • Paperback: 264 pages
  • Publisher: O’Reilly Media (October 2013)
  • Language: English
  • ISBN-10: 144939261X
  • ISBN-13: 978-1449392611
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Developing with PDF

Posted: 11 Nov 2013 08:28 AM PST

Book Description

PDF is becoming the standard for digital documents worldwide, but it's not easy to learn on your own. With capabilities that let you use a variety of images and text, embed audio and video, and provide links and navigation, there's a lot to explore. This practical guide helps you understand how to work with PDF to construct your own documents, troubleshoot problems, and even build your own tools.

You'll also find best practices for producing, manipulating, and consuming PDF documents. In addition, this highly approachable reference will help you navigate the official (and complex) ISO documentation.

  • Learn how to combine PDF objects into a cohesive whole
  • Use PDF's imaging model to create vector and raster graphics
  • Integrate text, and become familiar with fonts and glyphs
  • Provide navigation within and between documents
  • Use annotations to overlay or incorporate additional content
  • Build interactive forms with the Widget annotation
  • Embed related files such as multimedia, 3D content, and XML files
  • Use optional content to enable non-printing graphics
  • Tag content with HTML-like structures, including paragraphs and tables

Table of Contents
Chapter 1. PDF Syntax
Chapter 2. PDF Imaging Model
Chapter 3. Images
Chapter 4. Text
Chapter 5. Navigation
Chapter 6. Annotations
Chapter 7. AcroForms
Chapter 8. Embedded Files
Chapter 9. Multimedia and 3D
Chapter 10. Optional Content
Chapter 11. Tagging and Structure
Chapter 12. Metadata
Chapter 13. PDF Standards

Book Details

  • Paperback: 218 pages
  • Publisher: O’Reilly Media (October 2013)
  • Language: English
  • ISBN-10: 1449327915
  • ISBN-13: 978-1449327910
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