Rabu, 24 Oktober 2012

Wow! eBook: XNA 4 3D Game Development by Example: Beginner’s Guide - 6 new eBooks


Wow! eBook: XNA 4 3D Game Development by Example: Beginner’s Guide - 6 new eBooks

Link to Wow! eBook - Blog

XNA 4 3D Game Development by Example: Beginner’s Guide

Posted: 24 Oct 2012 04:59 AM PDT

XNA 4 3D Game Development by Example: Beginners Guide

Book Description

Move beyond the world of flat -based and discover how to create your own exciting games with 4.0. Create a maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers.

4 by Example: Beginner’s Guide” takes you step-by-step through the creation of three different games with XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.

This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail.

From the basics of a 3D system to an introduction to writing shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine and 3D techniques to build a user interface.

“XNA 4 3D Game Development by Example: Beginner’s Guide” will give you the knowledge to bring your own 3D game creations to life.

What you will learn from this book

  • The core concepts of 3D graphics and how XNA describes the 3D world
  • Build a 3D maze that the player can explore in search of the mysterious spinning cube
  • Create 3D terrain based on a 2D height map image, adding texturing and lighting to the terrain’s surface
  • Load, display and animate 3D models
  • Build a button-based user interface overlay for your 3D game
  • Create a billboard particle system to produce dynamic explosions
  • Build a skybox to give your worlds full 3D backgrounds
  • Detect collisions between 3D objects and have your game react accordingly

Approach
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game.

Who this book is written for
This book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the # language and 2D XNA concepts are helpful, but not required.

Book Details

  • Paperback: 322 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849687080
  • ISBN-13: 978-1849687089
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Microsoft System Center 2012 Configuration Manager: Administration Cookbook

Posted: 24 Oct 2012 04:56 AM PDT

Microsoft System Center 2012 Configuration Manager: Administration Cookbook

Book Description

System Center 2012 Configuration Manager (CM12) is a systems management application for managing large groups of -based computer systems. System Center 2012 Configuration Manager provides remote control, patch management, software distribution, operating system deployment, network access protection, and hardware and software inventory.

This practical shows you how to administer System Center 2012 Configuration Manager and understand how to solve particular problems/scenarios

Packed with over 50 task-based and immediately reusable recipes, this book starts by showing you how to design a System Center 2012 Configuration Manager Infrastructure. The book then dives into topics such as recommended configuration for System Center 2012 Configuration Manager, deploying with Operating System Deployment (OSD), deploying Applications and Software Updates, managing Compliance Settings, managing Sites and managing Inventory amongst others.

What will you learn from this book

  • Install before considering System Center 2012 Configuration Manager
  • Set up so administrators can't see or touch each other’s machines
  • Use the new System Center 2012 Configuration Manager features to set up monthly patching
  • Create applications, deploy them, enforce them, and them
  • Create Baselines and Drift
  • Use Compliance Settings instead of Hardware or Software Inventory
  • Set up Discovery and Inventory with the least impact to the network
  • Install SRS and edit the canned reports
  • Flatten your hierarchy to get faster back from your clients
  • Deploy to your workstations
  • Manage drivers for your images
  • Leverage boundary groups to save you work

Approach
This is full of immediately useable recipes showing you how to administer System Center 2012 Configuration Manager and understand how to solve particular problems/scenarios. In addition to its style, which ensures the solutions are presented in a clear step-by-step manner, its explanations go into great detail, which makes it good learning material for everyone who has experience in System Center Configuration Manager and wants to improve. The book is designed in such a way that each recipe is presented as a separate, standalone entity and reading of other, prior recipes is not required.

Who this book is written for
If you are an intermediate to advanced administrator who wants to administer System Center 2012 Configuration Manager and understand how to solve particular problems/scenarios, then this book is for you. You should have a working knowledge of System Center Configuration Manager, however, knowledge of System Center 2012 Configuration Manager is not necessarily required.

Book Details

  • Paperback: 224 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849684944
  • ISBN-13: 978-1849684941
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iPad Enterprise Application Development BluePrints

Posted: 24 Oct 2012 04:54 AM PDT

iPad Enterprise Application Development BluePrints

Book Description

With the release of the iPad and the 5, this latest release comes packed with some great new features and improvements to the various frameworks and contains over 1,500 new APIs. You will learn how to integrate storage and how to go about using the Facebook and the APIs, as well as applying the various image and transition effects using Core Image into your own applications. Using the book’s step-by-step approach, you will soon master the technology and the skills needed to create some amazing applications.

“iPad Enterprise Application BluePrints” will help you learn how to build some powerful applications using 5 and the various frameworks. You will soon master how to incorporate , Facebook and the APIs and apply various image filters and transitions using Core Image integration within your applications by using the book’s step-by-step approach, and you will soon master the technology and the skills needed to create some amazing applications.

You will start by learning how to go about downloading and installing the tools onto your computer, Task Priorities App, Recording and Playback, Using , Monitoring the iOS battery, implementing Route tracking, Facebook APIs, iCloud Storage and External displays. After which, we jump straight in and develop an application using Storyboarding and Interface Builder. We then finish up by learning how to test your application using the instruments and how to distribute your application to the AppStore.

This book will teach you how you can use the new features of iOS 5 to build simple, yet powerful applications for the iPad from scratch using these technology features. You will learn how to download the 4 iOS 5 Development tools, and how to build great user interfaces using the storyboarding feature of Interface Builder. We will learn how to create a database that integrates into our application using . We will also learn how to integrate and use the Facebook and OpenGraph APIs to post messages and send notifications, as well as interacting with the iOS devices battery to determine the current state and battery level.

What you will learn from this book

  • Download and install the Xcode 4 iOS 5 Development Tools.
  • Learn to build a Task Priorities application.
  • Learn to build a Voice Recording application.
  • Master the use of Core Location and frameworks to build a Route Tracking application.
  • Get to grips with building a Veterinary Clinic application using Core Data and Core Image as well as setting the different keyboard styles.
  • Integrate Facebook and OpenGraph APIs into your applications.
  • Direct your content to an external as well as learning how to use Airplay to output content to an TV device.
  • Learn about Core Image and the various built-in Core Image filters.
  • Understand the use of iCloud Storage APIs to upload and download content.

Approach
This book is written in simple, easy to understand format with lots of screenshots and step-by-step explanations.

Who this book is for
If you are an iPad application developer looking forward to building enterprise applications that interact with Facebook, iCloud, Core Location and the Core Image frameworks into your applications, then this book is for you. You should have a good knowledge of and experience with Objective- and have used Xcode 4.

Book Details

  • Paperback: 430 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849682941
  • ISBN-13: 978-1849682947
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OpenStack Cloud Computing Cookbook

Posted: 24 Oct 2012 04:49 AM PDT

OpenStack Cloud Computing Cookbook

Book Description

is an operating stack born from Rackspace and NASA which is now a global success, developed and supported by scores of people around the globe and backed by some of the leading players in the space today.

will show you exactly how to install the components that are required to make up a private environment. You will learn how to set up an environment that you manage, just as you would do with or Rackspace.

The starts by configuring Nova (Compute) and Swift (Storage) in a safe, virtual environment that builds on through the book, to provisioning and managing OpenStack in the Datacenter.

From Installing Nova in a Virtual Environment to installing OpenStack in the Datacenter, from understanding logging to securing your OpenStack environment, whatever level of experience or interest you have with OpenStack there are recipes that guide you through the journey. Installation steps cover Compute, Swift, Keystone, Nova Volumes, Glance and Horizon.

OpenStack Cookbook gives you clear step-by-step instructions to installing and running your own private cloud successfully. It is full of practical and applicable recipes that enable you to use the latest capabilities of OpenStack and implement them.

What you will learn from this book

  • Understand, install and configure Nova, OpenStack’s Cloud Compute resource
  • Learn how to install Swift, how it operates—with practical recipes to troubleshooting and maintaining OpenStack’s Object Storage service
  • Configure Keystone, OpenStack’s Identity Service which underpins the authentication of all OpenStack services
  • Manage cloud computing images using the OpenStack Image Service, Glance
  • Learn how to create custom and images for use in your private cloud environment
  • Configure and install Horizon, the OpenStack Dashboard service for managing your cloud environment
  • Learn how to secure your private cloud and the instances running on them
  • Learn how to troubleshoot, and deploy OpenStack environments beyond test environments and into real-world datacenters

Approach
A Cookbook full of practical and applicable recipes that will enable you to use the full capabilities of OpenStack like never before.

Who this book is written for
This book is aimed at system administrators and technical architects moving from a virtualized environment to cloud environments with familiarity of cloud computing platforms. Knowledge of and managing environments is expected.

Book Details

  • Paperback: 318 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849517320
  • ISBN-13: 978-1849517324
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iWork for Mac OS X Cookbook

Posted: 24 Oct 2012 04:47 AM PDT

iWork for Mac OS X Cookbook

Book Description

is on a shoestring: costs a fraction of the price of full creative suites and yet is packed with the potential to achieve the same results.

With its word and design application called Pages, spreadsheet program Numbers, and presentation creator , the elegance of is its intuitive behaviour which makes it easy to learn and popular with Mac users.

While Pages can open Word documents and be exported into Word, Numbers doesn’t stumble over and iWork documents can be created and viewed on portable devices. Lesser known is iWork’s ability to give users great design capability which is comparable to top-end programs such as InDesign and Quark.

“iWork for Mac OSX ” is the ‘missing manual’ which shows users how to exploit iWork’s full potential. By taking a lateral approach to this relatively inexpensive software, you can find solutions to all your professional and creative needs, from logos and brochures to producing a high quality monthly magazine.

This begins with simple ways to format and organize text with stunning graphic highlights and drop caps, as well as showing how easy it is to import and export MS documents in a couple of clicks.

This well-illustrated, step-by-step guide then shows you how to create your own unique clip art, logos, and photo cut-outs and even how to draw your own pictures for home or professional projects, such as cards or magazines.

Packed with the author’s own tips and his ‘beyond the manuals’ approach to iWork, this book will convince you that, whatever you’re working on, this is the only productivity suite you need.

What you will learn from this book

  • Create your own logos, clip art, and templates
  • Use Draw tool to make copies of famous pictures
  • Change backgrounds and use patches and cut-outs on photos
  • Create press quality PDFs from iWork documents
  • Put images inside letters
  • Design your own drop caps and graphic headers
  • Use Numbers to demystify
  • Make movies in

Approach
This book is packed with illustrations and tips to master all the components of the iWork suite and the cookbook problem- approach eases the learning curve.

Who this book is written for
This book will show both the new and the confident iWork user how this inexpensive software has all the potential of full creative suites to produce professional quality documents, from unique logos to glossy magazines.

Book Details

  • Paperback: 324 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849693102
  • ISBN-13: 978-1849693103
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Learning Adobe Muse

Posted: 24 Oct 2012 04:43 AM PDT

Learning Adobe Muse

Book Description

is an exciting new tool from the world's foremost design software company which allows users to create beautiful and fully functioning websites without writing any code. It provides graphic designers the power to use their print design skills over the .

This book will help designers as well as graphic designers to master quickly. It will provide step-by-step instructions that guide you through building a with .

“Learning Muse” will teach you how to plan, design and publish websites using Muse. It starts by covering the tools and interface of the program and moves on to the concepts you’ll need to understand for laying out your web pages. You’ll learn how to format text using reusable styles, add images, create a clean navigation system, and add interactive elements such as panels and slideshows to your pages and all this without writing a single line of code!

By the end of the book you will have created a smartlydesigned, fully-functioning .

What will you learn from this book

  • Plan a website from scratch.
  • Create a functioning website
  • Use master pages to apply a common look and feel across the website
  • Apply effects such as drop shadows, bevel, and glow
  • Add interactive elements to your site including an image slideshow
  • Design tips and advice for new designers and graphic designers moving from print to the web
  • Preview and test your website
  • Publish your site with or a third party hosting provider

Approach
This is an easy to read, practical, step by step guide covering the typical workflow for and building a website using Muse. As you work though the examples in the book you will build a fully-functioning website. The book includes many screenshots and graphics showing you exactly how to use the various features in Muse.

Who this book is written for
This book is written for beginner web designers and also graphic designers who are interested in using their print design skills on the Web. It will teach you how to quickly build websites without the need to learn or .

Book Details

  • Paperback: 268 pages
  • Publisher: Packt Publishing (September 2012)
  • Language: English
  • ISBN-10: 1849693145
  • ISBN-13: 978-1849693141
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