Rabu, 21 November 2012

Wow! eBook: Pro HTML5 Performance - 5 new eBooks


Wow! eBook: Pro HTML5 Performance - 5 new eBooks

Link to Wow! eBook - Blog

Pro HTML5 Performance

Posted: 21 Nov 2012 08:40 AM PST

Pro HTML5 Performance

Book Description

Pro provides a practical guide to building extremely fast, light-weight and scalable websites using fully standards compliant techniques and best practices. It strikes a balance between imparting best-practice information for when you're building ground up and instantly applicable techniques to help you solve issues with your existing projects.

In addition to a wealth of tips, tricks and secrets you'll find advice and code samples that elegantly layout the problems your facing and the best ways of solving them. By reading Pro you'll squeeze every last ounch of performance from your code, giving your applications unrivalled speed and cost-efficiency.

What you'll learn

  • Optimize your 5, CSS, and for client-side performance
  • Reduce your code’s bandwidth to achieve both speed and cost savings
  • Learn to target multiple devices from the same page
  • See how your 5 content can gracefully degrade to older browsers
  • Create advanced applications, such as animations, with a light footprint
  • Make HTML5′s semantic markup work for you

Who this book is for
This book is ideal for front-end programmers who know the basics but who want to master the techniques for creating high-performance web sites. It is equally applicable to people who want to architect big sites 'right first time' or those that want to apply some of the concepts to their existing site to make it run a bit faster or same them a little money. Whether you go ‘all out’ and use everything or just apply some concepts to your existing sites is up to you.

Table of Contents

  1. Getting Started
  2. Overview
  3. Performance Guidelines
  4. Single Code Base
  5. Responsive Design
  6. Boilerplate
  7. Navigation
  8. Masthead
  9. Footer
  10. Using Components
  11. Insets
  12. Buttons
  13. Article/Product Stack/Teasers
  14. Tables
  15. Tabs
  16. Carousel
  17. Input Types Section IV: Mobile
  18. Frameworks

Book Details

  • Paperback: 296 pages
  • Publisher: Apress (October 2012)
  • Language: English
  • ISBN-10: 1430245247
  • ISBN-13: 978-1430245247
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Pro HTML5 with Visual Studio 2012

Posted: 21 Nov 2012 08:39 AM PST

Pro HTML5 with Visual Studio 2012

Book Description

Pro 5 with 2012 is written to help ASP developers make the leap to the inevitable and exciting world of 5. The growing 5 specifications promises to revolutionize the way sites are developed with an impressive set of built-in client-side features.  The use of HTML5 as a preferred language in 8, along with growing support from the major browser vendors, is likely to make HTML5 the de-facto standard for all future . The number of HTML5-capable phones alone is estimated to top 1 billion by 2013. Many professional developers who are firmly rooted in the toolset such as , Active Server Pages, and are trying to understand how HTML5 fits into their world.

With this book, you'll quickly master the new HTML elements, the improved features, and advanced content including audio, , and graphic processing. You will also learn how your enterprise applications can benefit from some brand-new technology such as local storage and web sockets. Using practical hands-on demonstrations you will learn all of the really cool features that you can start using now, within your existing ASP .NET applications.

Discover the future of web development with Pro HTML5 with Visual Studio 2012.

  • Illustrates how to integrate the new HTML5 features in an ASP .NET application.
  • Explains how to add active content including and graphics.
  • Demonstrates the new scripting features such as application cache and local storage.

What you'll learn

  • Take advantage of the new browser capabilities from within your ASP applications.
  • Use local storage and other infrastructure improvements.
  • Use the new features to create dramatic web sites.
  • Integrate the new HTML5 features with the 4 framework.
  • Create mobile friendly web sites.
  • Use and SVG to build some amazing web pages.

Who this book is for
Pro HTML5 with Visual Studio 2012 is for the professional web developer who is familiar with traditional ASP.NET web forms or the relatively new Model View Controller () framework. It is designed for the web builders who want to take advantage of the new design features or the infrastructure improvement of HTML5. It is geared toward individuals who want the practical, real-world demonstrations and not just a lot of theory.

Table of Contents

  1. Before You Begin
  2. ASP .NET Web Forms
  3. MVC Web Applications
  4. Cascading Style Sheets
  5. Scripting Enhancements
  6. Mobile Web Applications
  7. Supporting Older Browsers
  8. Audio and Video
  9. Scalable Vector Graphics
  10. Indexed DB
  11. Geolocation and Mapping
  12. Web Sockets
  13. Drag and Drop

Book Details

  • Paperback: 424 pages
  • Publisher: Apress (October 2012)
  • Language: English
  • ISBN-10: 1430246383
  • ISBN-13: 978-1430246381
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Introducing .NET 4.5, 2nd Edition

Posted: 21 Nov 2012 08:38 AM PST

Introducing .NET 4.5, 2nd Edition

Book Description

has introduced a large number of changes to the way that the Framework operates. Familiar technologies have being altered, best practices replaced, and developer methodologies adjusted. Many developers find it hard to keep up with the pace of change across ’s ever-widening array of technologies. The introduction of and its new style of applications only compounds the problem.

You may know what’s happening in #, but what about the latest innovations in the ? How is that going to affect your work? What possibilities do the new async capabilities bring? What you need is a roadmap. A guide to help you see the innovations that matter and to give you a head start on the opportunities available in the new framework.

Introducing 4.5 is designed to provide you with just that roadmap. It serves as a no-nonsense primer that will help experienced .NET developers understand the impact of the new framework and the technologies that co-exist with it. This book will keep you updated on the changes and help you to seize new opportunities confidently and quickly.

What you'll learn

  • Get an overview and brief history of each new or changing technology that puts it into context
  • Understand how .NET and  fit together
  • Familiarize yourself with key concepts and opportunities through highly accessible tutorials
  • Understand how to perform common tasks in new technology areas such as async
  • Gain expert tips
  • See examples of real-world applications of each technology to help you learn how a technology can be put to work

Who this book is for
The book is aimed at existing .NET developers who will be trying to come to grips with .NET 4.5 and Windows 8, which will be changing the way they need to think about creating applications.

Table of Contents

  1. Introduction to .NET 4.5
  2. 2012 IDE
  3. and BCL
  4. MEF
  5. # 4.5
  6. 4.5
  7. 4
  8. WCF and
  9. Data
  10. Azure
  11. Workflow
  12. 5
  13. Windows 8 apps

Book Details

  • Paperback: 408 pages
  • Publisher: Apress; 2nd Edition (October 2012)
  • Language: English
  • ISBN-10: 1430243325
  • ISBN-13: 978-1430243328
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Beginning R: An Introduction to Statistical Programming

Posted: 21 Nov 2012 08:37 AM PST

Beginning R: An Introduction to Statistical Programming

Book Description

Beginning : An Introduction to Statistical is a hands-on book showing how to use the language, write and save scripts, build and import data files, and write your own custom statistical functions. is a powerful open-source implementation of the statistical language S, which was developed by AT&T. has eclipsed S and the commercially-available S-Plus language, and has become the de facto standard for doing, teaching, and learning computational .

R is both an language and a functional language that is easy to learn, easy to use, and completely free. A large community of dedicated R users and programmers provides an excellent source of R code, functions, and data sets. R is also becoming adopted into commercial tools such as . Your investment in learning R is sure to pay off in the long term as R continues to grow into the go to language for statistical exploration and research.

  • Covers the freely-available R language for
  • Shows the use of R in specific uses case such as simulations, discrete probability solutions, one-way ANOVA , and more
  • Takes a hands-on and example-based approach incorporating best practices with clear explanations of the statistics being done

What you'll learn

  • Acquire and install R
  • Import and export data and scripts
  • Generate basic statistics and graphics
  • Program in R to write custom functions
  • Use R for interactive statistical explorations
  • Implement simulations and other advanced techniques

Who this book is for
Beginning R: An Introduction to Statistical is an easy-to-read book that serves as an instruction manual and reference for working professionals, professors, and students who want to learn and use R for basic statistics. It is the perfect book for anyone needing a free, capable, and powerful tool for exploring statistics and automating their use.

Table of Contents
Part I: Learning the R Language
Chapter 1. Getting R and Getting Started
Chapter 2. Programming in R
Chapter 3. Writing Reusable Functions
Chapter 4. Summary Statistics

Part II: Using R for Descriptive Statistics
Chapter 5. Creating Tables and Graphs
Chapter 6. Discrete Probability Distributions
Chapter 7. Standard Normal Probabilities

Part III: Using R for Inferential Statistics
Chapter 8. Creating Confidence Intervals
Chapter 9. Performing t Tests
Chapter 10.  Implementing One-Way ANOVA
Chapter 11.  Implementing Advanced ANOVA
Chapter 12. Simple Correlation and Regression in R
Chapter 13. Multiple Correlation and Regression in R
Chapter 14. Logistic Regression
Chapter 15. Performing Chi-Square Tests
Chapter 16. Working in Nonparametric Statistics

Part IV: Taking R to the Next Level
Chapter 17. Using R for Simulation
Chapter 18. Resampling and Bootstrapping
Chapter 19. Creating R Packages
Chapter 20. Executing R Packages

Book Details

  • Paperback: 336 pages
  • Publisher: Apress (October 2012)
  • Language: English
  • ISBN-10: 1430245549
  • ISBN-13: 978-1430245544
Note: There is a file embedded within this post, please visit this post to download the file.

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Pro Android Games, 2nd Edition

Posted: 21 Nov 2012 08:36 AM PST

Pro Android Games, 2nd Edition

Book Description

In the last few years, has progressed with the debut of better fonts, new User Interface and Experience (UI/) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster , improved battery management techniques, and now TV Apps for the game app developer repertoire.

With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you’ve counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native /C++ integration with Android’s NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app .

*** NOTE:  This book published previously as Advanced Android 4 Games.  This edition covers game development for all Android SDK versions up to Jelly Bean / Android SDK 4.1.

Pro Android Games, Second Edition features the following improvements:

  • Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE.
  • Greater focus on tablets the ever changing device resolutions, and hardware specs.
  • Native game development and hardware accelerated graphics.
  • Bigger and Better Engines, such as Quake I and II Plus an oldie from the previous edition: Doom
  • Coverage of the new smart TV APIs ( TV), UI, , multi-touch and multi-tasking features available with Android Jelly Bean.
  • A look into the future with augmented reality
  • Advanced techniques for improving your game playing experience including better multi-tasking, improved performance , battery management and more.
  • A “Quake 3D”-like game app case study

You'll definitely have fun, and perhaps you'll even make some money. Enjoy!

What you'll learn

  • Key advanced Android gaming techniques using the new Android SDK and NDK
  • How to add and integrate multi-touch
  • How to use Bluetooth controllers (Zeemote)
  • More gaming tricks and tips, such as hybrid 3D graphics with and
  • How to port, augment a 3D shooter “Doom”-like game app using
  • How to build a 3D shooter game like “Quake” and “Quake II”
  • How and where to best deploy these game apps

Who this book is for
This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 3D game apps that are complex, fun and lucrative.

Table of Contents

  1. Welcome to Android Gaming
  2. Gaming Tricks for Phones or Tablets
  3. More Gaming Tricks with OpenGL and
  4. Efficient Graphics and Portability with 2.0
  5. 3D Shooters for Doom
  6. 3D Shooters for Quake
  7. 3D Shooters for Quake II
  8. Fun With Bluetooth Controllers
  9. A Look Into the Future: Augmented Reality and Google TV
  10. Deployment and Compilation Tips

Book Details

  • Paperback: 412 pages
  • Publisher: Apress; 2nd Edition (October 2012)
  • Language: English
  • ISBN-10: 1430247975
  • ISBN-13: 978-1430247975
Note: There is a file embedded within this post, please visit this post to download the file.

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