|      YUI 3 Cookbook       Posted: 31 May 2012 05:38 AM PDT       Book Description  Solve a wide range of problems in your web application quickly and efficiently with the Yahoo! User Interface Library (YUI). With this definitive, getting-started guide to version 3 of the popular open source JavaScript library, you'll learn how to address many of the most common and challenging problems that web development presents.   YUI 3 Cookbook introduces specific implementation patterns in the library, demonstrating granular solutions for everything from simple page effects to sophisticated web apps. Experienced users will learn how to create modules that load on demand; generate beautiful documentation; and write powerful and flexible Widgets, Models, and Views.     - Build YUI applications anywhere, from desktop browsers to touch-enabled mobile phones and backend Node.js environments
   - Learn how YUI scales with your code base, keeping it modular and organized
   - Apply animations, drag-and-drop, and other fully cross-browser UI effects with just a few lines of code
   - Understand YUI-powered DOM scripting, event management, and data transport
   - Debug, profile, and unit test your JavaScript application
   - Get a technical introduction to YUI, including module architecture, sandboxing, and component loading
   - Build custom modules with YUI and publish them to the YUI Gallery
      “I was surprised to find out how much I didn’t know until reading this book. There really isn’t a better resource for learning or updating your YUI skills.”   – Nicholas C. Zakas, Author and YUI Contributor   Table of Contents   Chapter 1. Loading Modules   Chapter 2. DOM Manipulation   Chapter 3. UI Effects and Interactions   Chapter 4. Events   Chapter 5. Ajax   Chapter 6. CSS   Chapter 7. Infrastructure   Chapter 8. Using Widgets   Chapter 9. Utilities   Chapter 10. Server-Side YUI   Chapter 11. Universal Access   Chapter 12. Professional Tools   Book Details    - Paperback: 428 pages
   - Publisher: O’Reilly Media (May 2012)
   - Language: English
   - ISBN-10: 1449304192
   - ISBN-13: 978-1449304195
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    |      Web Workers: Multithreaded Programs in JavaScript       Posted: 31 May 2012 05:33 AM PDT       Book Description  Web apps would run much better if heavy calculations could be performed in the background, rather than compete with the user interface. With this book, you'll learn how to use Web Workers to run computationally intensive JavaScript code in a thread parallel to the UI. Yes, multi-threaded programing is complicated, but Web Workers provide a simple API that helps you be productive without the complex algorithms.   If you have an intermediate to advanced understanding of JavaScript— especially event handling and callbacks—you're ready to tackle Web Workers with the tools in this example-driven guide.     - Start creating Web Workers and understand what they can and can't do
   - Determine which browser versions support the API
   - Use dedicated Web Workers for tasks that consume a lot of CPU, such as data parsing
   - Explore use cases for creating inline Workers, such as encapsulating a web app in one page
   - Create a shared Worker to communicate multiple web app instances to the server, and other uses
   - Learn best practices for debugging Web Workers
   - Apply Web Workers within the server-side Node environment
      Table of Contents   Chapter 1. Overview   Chapter 2. How and Where Can We Use Web Workers?   Chapter 3. Dedicated Workers   Chapter 4. Inline Workers   Chapter 5. Shared Workers   Chapter 6. Debug Your Workers   Chapter 7. Web Workers Beyond the Browser: Node   Book Details    - Paperback: 60 pages
   - Publisher: O’Reilly Media (May 2012)
   - Language: English
   - ISBN-10: 1449322131
   - ISBN-13: 978-1449322137
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    |      Resource-Oriented Computing with NetKernel       Posted: 31 May 2012 05:28 AM PDT       Book Description  Take resource-oriented computing out for a spin with this hands-on introduction to NetKernel, and discover how ROC can improve the way you design and implement software and software systems. Learn how ROC's new approach combines core ideas from the REST architectural style with the Unix development model. By using NetKernel to create and then string simple services together, you can develop complex systems that scale as easily as the Internet does. Author Tom Geudens helps you create several NetKernel modules right away, and then walks you through the results to demonstrate their effectiveness.     - Create, test, and document Netkernel modules from scratch
   - Learn the basic principles of ROC's abstract computing model
   - Design an interface in NetKernel that lets you insert, update, delete, and select actions in MongoDB
   - Use the Visualizer to trace information about root requests processed by NetKernel
   - Handle resource requests with DPML—NetKernel's Declarative-Request Process Markup Language
   - Compose modular XML documents with the XML Recursion Language (XRL)
   - Build solutions using nCoDE in NetKernel's visual editor
      Table of Contents   Part I: Getting Acquainted   Chapter 1. Stacking the Deck   Chapter 2. Incision, Right Here   Chapter 3. ROC Talk   Chapter 4. Humongous Fun   Chapter 5. Expanding Your Horizon   Part II: Batteries Included   Chapter 6. DPML   Chapter 7. XRL   Chapter 8. nCoDE   Part III: Appendixes   Appendix A. Getting and Installing NetKernel   Appendix B. Setting Up Your Own Apposite Repository   Appendix C. Running NetKernel as a Service   Appendix D. Locking Down Your NetKernel Instance   Appendix E. Source Version Control   Appendix F. Examples and Solutions   Book Details    - Paperback: 246 pages
   - Publisher: O’Reilly Media (May 2012)
   - Language: English
   - ISBN-10: 1449322522
   - ISBN-13: 978-1449322526
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    |      Orchard CMS: Up and Running       Posted: 31 May 2012 05:18 AM PDT       Book Description  Use your C# skills to build your next website with Orchard, the popular content management system based on ASP.NET MVC. With step-by-step guidance, you'll learn your way around the Orchard environment by constructing a complete, real-world site throughout the course of this book. You'll create, manage, and display dynamic content with out-of-the-box functionality, and then build themes, modules, and widgets to customize the site.   Author John Zablocki gets you started by showing you how to obtain and compile the Orchard source code, so you can more efficiently customize and manage the sites you create.     - Create or extend Orchard content types to manage dynamic content
   - Use alternate templates to change the way Orchard displays content
   - Design a theme to define your website's look and feel
   - Build custom modules when the Orchard Gallery doesn't have extensions you need
   - Create reusable content pieces by creating widgets
   - Explore options for adding multi-language support to a site
   - Learn hosting options for your Orchard sites, including the cloud
   - Package your custom themes and modules to share in Orchard Gallery
      Table of Contents   Chapter 1. Getting Started with Orchard   Chapter 2. Creating and Managing Content   Chapter 3. Displaying Content   Chapter 4. Creating Themes   Chapter 5. Creating Modules   Chapter 6. Creating Widgets   Chapter 7. Localization   Chapter 8. Maintaining Orchard Sites   Book Details    - Paperback: 130 pages
   - Publisher: O’Reilly Media (May 2012)
   - Language: English
   - ISBN-10: 144932021X
   - ISBN-13: 978-1449320218
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    |      Getting Started with Dwarf Fortress       Posted: 31 May 2012 05:10 AM PDT       Book Description  Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.   The book's focus is the game's simulation mode, in which you're tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You'll soon have stories to share from your interactions with the Dwarf Fortress universe.     - Create your own world, then locate a site for an underground fortress
   - Equip your party of dwarves and have them build workshops and rooms
   - Produce a healthy food supply so your dwarves won't starve (or go insane)
   - Retain control over a fortress and dozens of dwarves, their children, and their pets
   - Expand your fortress with fortifications, stairs, bridges, and subterranean halls
   - Construct fantastic traps, machines, and weapons of mass destruction
      Table of Contents   Chapter 1. Introduction   Chapter 2. Playing God   Chapter 3. First Steps   Chapter 4. Filling Dwarf Bellies   Chapter 5. Merchants and Trading   Chapter 6. Dwarf Resource Management   Chapter 7. Digging Deeper   Chapter 8. Industry   Chapter 9. Justice, Healthcare, and Vampires   Chapter 10. The Military   Chapter 11. Engineering   Book Details    - Paperback: 236 pages
   - Publisher: O’Reilly Media (May 2012)
   - Language: English
   - ISBN-10: 1449314945
   - ISBN-13: 978-1449314941
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