Kamis, 31 Mei 2012

Wow! eBook: YUI 3 Cookbook - 5 new eBooks


Wow! eBook: YUI 3 Cookbook - 5 new eBooks

Link to Wow! eBook - Blog

YUI 3 Cookbook

Posted: 31 May 2012 05:38 AM PDT

YUI 3 Cookbook

Book Description

Solve a wide range of problems in your web application quickly and efficiently with the Yahoo! User Interface Library (). With this definitive, getting-started guide to version 3 of the popular open source library, you'll learn how to address many of the most common and challenging problems that web presents.

3 introduces specific implementation patterns in the library, demonstrating granular solutions for everything from simple page effects to sophisticated web apps. Experienced users will learn how to create modules that load on demand; generate beautiful documentation; and write powerful and flexible Widgets, Models, and Views.

  • Build YUI applications anywhere, from desktop browsers to -enabled phones and backend environments
  • Learn how YUI scales with your code base, keeping it modular and organized
  • Apply animations, drag-and-drop, and other fully cross- UI effects with just a few lines of code
  • Understand YUI-powered DOM scripting, event management, and data transport
  • Debug, profile, and unit test your application
  • Get a technical introduction to YUI, including module , sandboxing, and component loading
  • Build custom modules with YUI and publish them to the YUI Gallery

“I was surprised to find out how much I didn’t know until reading this book. There really isn’t a better resource for learning or updating your YUI skills.”
– Nicholas . Zakas, Author and YUI Contributor

Table of Contents
Chapter 1. Loading Modules
Chapter 2. DOM Manipulation
Chapter 3. UI Effects and Interactions
Chapter 4. Events
Chapter 5.
Chapter 6. CSS
Chapter 7. Infrastructure
Chapter 8. Using Widgets
Chapter 9. Utilities
Chapter 10. Server-Side YUI
Chapter 11. Universal Access
Chapter 12. Professional Tools

Book Details

  • Paperback: 428 pages
  • Publisher: O’Reilly (May 2012)
  • Language: English
  • ISBN-10: 1449304192
  • ISBN-13: 978-1449304195
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Web Workers: Multithreaded Programs in JavaScript

Posted: 31 May 2012 05:33 AM PDT

Web Workers: Multithreaded Programs in JavaScript

Book Description

would run much better if heavy calculations could be performed in the background, rather than compete with the user interface. With this book, you'll learn how to use Workers to run computationally intensive code in a thread to the . Yes, multi-threaded programing is complicated, but Workers provide a simple that helps you be productive without the complex algorithms.

If you have an intermediate to advanced understanding of — especially event handling and callbacks—you're ready to tackle Web Workers with the tools in this example-driven guide.

  • Start creating Web Workers and understand what they can and can't do
  • Determine which versions support the
  • Use dedicated Web Workers for tasks that consume a lot of , such as data parsing
  • Explore use cases for creating inline Workers, such as encapsulating a web app in one page
  • Create a shared Worker to communicate multiple web app instances to the server, and other uses
  • Learn best practices for debugging Web Workers
  • Apply Web Workers within the server-side Node environment

Table of Contents
Chapter 1. Overview
Chapter 2. How and Where Can We Use Web Workers?
Chapter 3. Dedicated Workers
Chapter 4. Inline Workers
Chapter 5. Shared Workers
Chapter 6. Debug Your Workers
Chapter 7. Web Workers Beyond the : Node

Book Details

  • Paperback: 60 pages
  • Publisher: O’Reilly (May 2012)
  • Language: English
  • ISBN-10: 1449322131
  • ISBN-13: 978-1449322137
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Resource-Oriented Computing with NetKernel

Posted: 31 May 2012 05:28 AM PDT

Resource Oriented Computing with NetKernel

Book Description

Take resource-oriented out for a spin with this hands-on introduction to , and discover how can improve the way you design and implement software and software systems. Learn how 's new approach combines core ideas from the architectural style with the Unix model. By using to create and then string simple services together, you can develop complex systems that scale as easily as the does. Author Tom Geudens helps you create several NetKernel modules right away, and then walks you through the results to demonstrate their effectiveness.

  • Create, test, and document Netkernel modules from scratch
  • Learn the basic principles of 's abstract model
  • Design an interface in NetKernel that lets you insert, update, delete, and select actions in
  • Use the Visualizer to trace information about root requests processed by NetKernel
  • Handle resource requests with —NetKernel's Declarative-Request Process Markup Language
  • Compose modular documents with the Recursion Language ()
  • Build solutions using in NetKernel's visual editor

Table of Contents
Part I: Getting Acquainted
Chapter 1. Stacking the Deck
Chapter 2. Incision, Right Here
Chapter 3. ROC Talk
Chapter 4. Humongous Fun
Chapter 5. Expanding Your Horizon

Part II: Batteries Included
Chapter 6.
Chapter 7.
Chapter 8.

Part III: Appendixes
Appendix A. Getting and Installing NetKernel
Appendix B. Setting Up Your Own Apposite Repository
Appendix . Running NetKernel as a Service
Appendix D. Locking Down Your NetKernel Instance
Appendix E. Source Version Control
Appendix F. Examples and Solutions

Book Details

  • Paperback: 246 pages
  • Publisher: O’Reilly (May 2012)
  • Language: English
  • ISBN-10: 1449322522
  • ISBN-13: 978-1449322526
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Orchard CMS: Up and Running

Posted: 31 May 2012 05:18 AM PDT

Orchard CMS: Up and Running

Book Description

Use your # skills to build your next with , the popular content system based on . With step-by-step guidance, you'll learn your way around the environment by constructing a complete, real-world site throughout the course of this book. You'll create, manage, and display dynamic content with out-of-the-box functionality, and then build themes, modules, and widgets to customize the site.

Author John Zablocki gets you started by showing you how to obtain and compile the Orchard source code, so you can more efficiently customize and manage the sites you create.

  • Create or extend Orchard content types to manage dynamic content
  • Use alternate templates to change the way Orchard displays content
  • Design a to define your 's look and feel
  • Build custom modules when the Orchard Gallery doesn't have extensions you need
  • Create reusable content pieces by creating widgets
  • Explore options for adding multi-language support to a site
  • Learn hosting options for your Orchard sites, including the
  • Package your custom themes and modules to share in Orchard Gallery

Table of Contents
Chapter 1. Getting Started with Orchard
Chapter 2. Creating and Managing Content
Chapter 3. Displaying Content
Chapter 4. Creating Themes
Chapter 5. Creating Modules
Chapter 6. Creating Widgets
Chapter 7. Localization
Chapter 8. Maintaining Orchard Sites

Book Details

  • Paperback: 130 pages
  • Publisher: O’Reilly (May 2012)
  • Language: English
  • ISBN-10: 144932021X
  • ISBN-13: 978-1449320218
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Getting Started with Dwarf Fortress

Posted: 31 May 2012 05:10 AM PDT

Getting Started with Dwarf Fortress

Book Description

Dwarf Fortress may be the most complex video ever made, but all that detail makes for fascinating play, as various elements collide in interesting and challenging ways. The is getting started. In this guide, Fortress Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.

The book's focus is the 's simulation mode, in which you're tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource and training a dwarf military. You'll soon have stories to share from your interactions with the Dwarf Fortress universe.

  • Create your own world, then locate a site for an underground fortress
  • Equip your party of dwarves and have them build workshops and rooms
  • Produce a healthy food supply so your dwarves won't starve (or go insane)
  • Retain control over a fortress and dozens of dwarves, their children, and their pets
  • Expand your fortress with fortifications, stairs, bridges, and subterranean halls
  • Construct fantastic traps, machines, and weapons of mass destruction

Table of Contents
Chapter 1. Introduction
Chapter 2. Playing God
Chapter 3. First Steps
Chapter 4. Filling Dwarf Bellies
Chapter 5. Merchants and Trading
Chapter 6. Dwarf Resource
Chapter 7. Digging Deeper
Chapter 8. Industry
Chapter 9. Justice, Healthcare, and Vampires
Chapter 10. The Military
Chapter 11. Engineering

Book Details

  • Paperback: 236 pages
  • Publisher: O’Reilly (May 2012)
  • Language: English
  • ISBN-10: 1449314945
  • ISBN-13: 978-1449314941
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