Sabtu, 16 Februari 2013

Wow! eBook: Cucumber Recipes - 6 new eBooks


Wow! eBook: Cucumber Recipes - 6 new eBooks

Link to Wow! eBook

Cucumber Recipes

Posted: 16 Feb 2013 08:16 AM PST

Cucumber Recipes

Book Description

The Book showed you how your team can work together to write executable specifications—documents that tell a clear story and also happen to be working test code. We'll arm you with ready-rolled solutions to real-world problems: your tests will run faster, read more clearly, and work in any environment.

Our first tips will help you fit into your workflow. Powerful filters will tame tables full of test data, transforming them into the format your application needs. Custom output formatters will generate reports for any occasion. Continuous Integration servers will run your tests every time the code changes. Next, you'll find recipes tailored to the platform you're running on. Ever wanted to know test a app from Cucumber? Need to put a Windows program through its paces? How about a mobile app running on or ? We'll show you do all of these.

Throughout the book, you'll see how to make Cucumber sing as you interoperate with different platforms, languages, and environments. From embedded circuits to and PHP , Cucumber has something for you.

What you need:
You'll need basic working knowledge of Cucumber and . Individual recipes may have additional requirements; for example, a recipe on Windows automation might pull in an GUI driver.

We've written the recipes for compatibility with 1.9.3 and 1.8.7, plus Cucumber 1.1.4. Other versions may work as well, but these are the ones we test with.

Table of Contents
Chapter 1. Cucumber Techniques
Chapter 2.
Chapter 3. and Windows
Chapter 4. Mobile and Web
Chapter 5. Other Languages and Platforms

Appendix 1. Expectations

Book Details

  • Paperback: 250 pages
  • Publisher: Pragmatic Bookshelf (February 2013)
  • Language: English
  • ISBN-10: 1937785017
  • ISBN-13: 978-1937785017
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Core Data, 2nd Edition

Posted: 16 Feb 2013 08:12 AM PST

Core Data, 2nd Edition

Book Description

expert Marcus Zarra walks you through developing a full-featured application based around the APIs. You'll build up a single application throughout the book, learning key principles such as NSPredicate, thread , and memory .

You'll start with the basics of and learn use it to develop your application. Then you'll delve deep into the details of the . You'll explore not only get Core Data integrated into your application properly, but even better, work with the 's flexibility to create convenience methods to improve your application's maintainability.

Learn how to reduce your number of mapping models, integrate your Core Data app with Spotlight and Quick Look, connect your application with sync services, and find out how to use Core Data in a multithreaded environment. By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the / platform.

This second edition updates all examples for Mountain Lion and 6, gets you up to speed on changes in multithreading, and provides new chapters covering and NSFetchedResultsController.

What you need:
Mac Mountain Lion and 6. This book is for intermediate-level developers.

Table of Contents
Chapter 1. Under the Hood of Core Data
Chapter 2. iOS: NSFetchedResultsController
Chapter 3. Versioning and Migration
Chapter 4. Tuning
Chapter 5. Threading
Chapter 6. Using
Chapter 7. Adding a Desktop Foundation
Chapter 8. OS X: Bindings, KVC, and KVO
Chapter 9. Spotlight, Quick Look, and Core Data
Chapter 10. Dynamic Parameters
Chapter 11. Distributed Core Data

Appendix 1. Building a Foundation
Appendix 2. Macros in the Precompiled Header

Book Details

  • Paperback: 256 pages
  • Publisher: Pragmatic Bookshelf; 2nd Edition (January 2013)
  • Language: English
  • ISBN-10: 1937785084
  • ISBN-13: 978-1937785086
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The App Design Handbook

Posted: 16 Feb 2013 08:08 AM PST

The App Design Handbook

Book Description

In this book, you'll learn the entire design process. Rather than just focusing on what makes an application look good, the author takes you through important decisions that affect the user experience. What navigation style is right for your app? How do you try out a lot of different design ideas without wasting time?

We'll start by teaching you to evaluate and find quality ideas, then show you cut them down to the bare minimum required for a great mobile experience. Once you figure out your idea, you'll move on to sketching interface and interaction ideas before adding style and polish that will help get your app the attention it deserves.

By the end of the book you'll have learned all the elements that make a great user experience on the or .

What you need:
You need a Mac running and an Developer account if you want to build applications.

Table of Contents
Chapter 1. Introduction
Chapter 2. The Context
Chapter 3. The Idea
Chapter 4. The Experience
Chapter 5. The Style
Chapter 6. The Polish
Chapter 7. The Marketing
Chapter 8. Case Studies
Chapter 9. Closing Thoughts

Book Details

  • Paperback: 126 pages
  • Publisher: Pragmatic Bookshelf (January 2013)
  • Language: English
  • ISBN-10: n/a
  • ISBN-13: n/a
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The Definitive ANTLR 4 Reference, 2nd Edition

Posted: 16 Feb 2013 07:53 AM PST

The Definitive ANTLR 4 Reference, 2nd Edition

Book Description

Programmers run into parsing problems all the time. Whether it’s a data format like , a network like , a server configuration file for , a PostScript/PDF file, or a simple spreadsheet macro language– v4 and this book will demystify the process. v4 has been rewritten from scratch to make it easier than ever to build parsers and the language applications built on top. This completely rewritten new edition of the bestselling Definitive Reference shows you take advantage of these new features.

Build your own languages with ANTLR v4, using ANTLR’s new advanced parsing technology. In this book, you’ll learn how ANTLR automatically builds a data structure representing the input (parse tree) and generates code that can walk the tree (visitor). You can use that combination to implement data readers, language interpreters, and translators.

You’ll start by learning identify grammar patterns in language reference manuals and then slowly start building increasingly complex grammars. Next, you’ll build applications based upon those grammars by walking the automatically generated parse trees. Then you’ll tackle some nasty language problems by parsing files containing more than one language (such as XML, , and Javadoc). You’ll also see take absolute control over parsing by embedding actions into the grammar.

You’ll learn directly from well-known parsing expert Terence Parr, the ANTLR creator and lead. You’ll master ANTLR grammar construction and learn how to build language tools using the built-in parse tree visitor mechanism. The book teaches using real-world examples and shows you how to use ANTLR to build such things as a data file reader, a to XML translator, an R parser, and a Java class->interface extractor. This book is your ticket to becoming a parsing guru!

What you need:
ANTLR 4.0 and above. Java development tools. Ant build system optional (needed for building ANTLR from source)

Table of Contents
Part I: Introducing ANTLR and Languages
Chapter 1. Meet ANTLR
Chapter 2. The Big Picture
Chapter 3. A Starter ANTLR
Chapter 4. A Quick Tour

Part II: Developing Language Applications with ANTLR Grammars
Chapter 5. Grammars
Chapter 6. Exploring Some Real Grammars
Chapter 7. Decoupling Grammars from Application-Specific Code
Chapter 8. Building Some Real Language Applications

Part III: Advanced Topics
Chapter 9. Error and
Chapter 10. Attributes and Actions
Chapter 11. Altering the Parse with Semantic Predicates
Chapter 12. Wielding Lexical Black Magic

Part IV: ANTLR Reference
Chapter 13. Exploring the Runtime
Chapter 14. Removing Direct Left Recursion
Chapter 15. Grammar Reference

Book Details

  • Paperback: 328 pages
  • Publisher: Pragmatic Bookshelf; 2nd Edition (January 2013)
  • Language: English
  • ISBN-10: 1934356999
  • ISBN-13: 978-1934356999
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Outsource It!

Posted: 16 Feb 2013 07:45 AM PST

Outsource It!

Book Description

If you need to expand your but not your budget, if your group has an intense but short-term , if you don't have the skill set to get a job done-it's time to think about outsourcing. Starting from the first step (should you outsource part of your tech work?) to the last (how can you protect your intellectual property?), you'll learn everything about setting up projects overseas.

Offshore outsourcing can reduce operating expenses, decrease time to market, and provide access to a flexible workforce or hard-to-find skills. To get the most from your outsourced , you need to know how outsourcing works—what it can do, what it can't do, and what you can expect from it. You'll discover:

  • A pragmatic, step-by-step guide for setting up and running outsourcing engagements
  • Proven techniques that will maximize your return on investment and minimize risks
  • Handy checklists and easy-to-use tools for every step of the outsourcing life cycle
  • Common offshore outsourcing traps—and tips on avoid them

Outsource It! tells you estimate your potential savings, figure out what, how, and where to go—and find that vendor magic. You'll learn use metrics, reduce turnover, and perform technical due diligence. And you'll never miss a beat, because the checklists will keep you and your project on track.

Outsource It! is written by a seasoned technology professional with more than 20 years of experience working all sides of outsourcing. Nick's book takes the lessons he learned the hard way and turns them into an easy-to-read, practical guide for technology professionals.

Table of Contents
Part I: Decide If, What, and How to Outsource
Chapter 1. Make an Educated Decision
Chapter 2. Define and Refine Your Action Plan
Chapter 3. Select the Right Sourcing Model

Part II: Find the Right Vendors
Chapter 4. Start with a Broad Search
Chapter 5. Move from a Long List to the Chosen Few
Chapter 6. Choose the Right-Size Vendor
Chapter 7. Find the Personality Magic
Chapter 8. Finalize the Selection

Part III: Negotiate Solid Contracts
Chapter 9. Negotiate for Long-Term Success
Chapter 10. Learn Contract and Rate Essentials

Part IV: Lead Distributed Engagements
Chapter 11. Control Your Engagement
Chapter 12. Build and Lead Distributed Teams
Chapter 13. Adjust Your Model to Fit Your Situation

Part V: Keep Risks under Control
Chapter 14. Mitigate the Risks of Your Engagements
Chapter 15. Minimize the Cost of Failures
Chapter 16. Maintain the Spirit of

Appendix 1. Destination: Asia
Appendix 2. Destination: Europe
Appendix 3. Destination: The Americas
Appendix 4. Outsourcing Readiness Assessment Checklist
Appendix 5. Vendor Search Criteria
Appendix 6. Outsourcing Checklist
Appendix 7. Offshore Vendor Technical Assessment

Book Details

  • Paperback: 264 pages
  • Publisher: Pragmatic Bookshelf (January 2013)
  • Language: English
  • ISBN-10: 193778505X
  • ISBN-13: 978-1937785055
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RubyMotion

Posted: 16 Feb 2013 07:39 AM PST

RubyMotion

Book Description

Developers interested in native app have been restricted to the limits of and —until came along. enables you do full using . You have access to familiar tools such as Rake and RubyGems and can compile code into native applications. even comes with a console useful for live coding and interactive debugging. And since RubyMotion is built on top of the runtime, you can use all of Apple's libraries and most third-party code alongside classes.

This book takes you from zero knowledge of iOS to building an app that displays information about colors using a service API. You'll work through each topic with a small example app that covers just enough to get you familiar with the techniques you need to get real work done.

You'll start with just drawing boxes on the screen, but you'll quickly add animations, a navigation stack, and high- table views. You'll peek into less visibile components, such as using metaprogramming to create -based models. You'll use some incredibly useful common techniques that are only possible in RubyMotion, such as writing automated unit tests with an RSpec-like framework.

Using both Apple's existing libraries and fresh, community-driven RubyMotion projects, you'll be well on your way to writing real-world apps.

What you need:
A Macintosh running 10.7 or later is required to install RubyMotion. RubyMotion is also a commercial product and currently requires a purchased license. Experience with the Ruby language and Ruby tools like RubyGems and Rake are suggested.

To learn more about RubyMotion, have a look at this free screencast from Pragmatic Studio

Table of Contents
Chapter 1. Creating a New App
Chapter 2. Filling the Screen with Views
Chapter 3. Organizing Apps with Controllers
Chapter 4. Representing Data with Models
Chapter 5. Showing Data with Table Views
Chapter 6. Your Apps
Chapter 7. Example: Writing an API-Driven App
Chapter 8. Uploading to the

Book Details

  • Paperback: 130 pages
  • Publisher: Pragmatic Bookshelf (December 2012)
  • Language: English
  • ISBN-10: n/a
  • ISBN-13: 978-1937785284
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